Use CpuCopy macros instead of CpuSet directly

This commit is contained in:
PikalaxALT
2021-03-20 14:11:43 -04:00
parent 64d781111c
commit 301ef72cf8
4 changed files with 8 additions and 8 deletions
+1 -1
View File
@@ -1074,7 +1074,7 @@ void QuestLog_InitPalettesBackup(void)
void QuestLog_BackUpPalette(u16 offset, u16 size)
{
CpuSet(gPlttBufferUnfaded + offset, sPalettesBackup + offset, size);
CpuCopy16(gPlttBufferUnfaded + offset, sPalettesBackup + offset, size * 2);
}
static bool8 FieldCB2_FinalScene(void)