Use CpuCopy macros instead of CpuSet directly

This commit is contained in:
PikalaxALT
2021-03-20 14:11:43 -04:00
parent 64d781111c
commit 301ef72cf8
4 changed files with 8 additions and 8 deletions
+1 -1
View File
@@ -1412,7 +1412,7 @@ static void LoadMonIconGfx(void)
{
u8 i;
CpuSet(gMonIconPalettes, sTrainerCardDataPtr->monIconPals, NELEMS(sTrainerCardDataPtr->monIconPals));
CpuCopy16(gMonIconPalettes, sTrainerCardDataPtr->monIconPals, 2 * NELEMS(sTrainerCardDataPtr->monIconPals));
switch (sTrainerCardDataPtr->trainerCard.monIconTint)
{
case MON_ICON_TINT_NORMAL: