Document more symbols in battle
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+11
-11
@@ -45,9 +45,9 @@ struct UnknownPokemonStruct4
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#define BOUNCE_MON 0x0
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#define BOUNCE_HEALTHBOX 0x1
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extern const struct SpriteTemplate gUnknown_824EFF0;
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extern const struct OamData gOamData_824F010;
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extern const struct OamData gOamData_824F018;
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extern const struct SpriteTemplate gUnknownDebugSprite;
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extern const struct OamData gOamData_BattlerOpponent;
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extern const struct OamData gOamData_BattlerPlayer;
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extern const u8 gTypeNames[][TYPE_NAME_LENGTH + 1];
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extern const u8 gStatusConditionString_PoisonJpn[8];
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extern const u8 gStatusConditionString_SleepJpn[8];
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@@ -66,16 +66,16 @@ void CB2_InitBattle(void);
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void BattleMainCB2(void);
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void FreeRestoreBattleData(void);
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void VBlankCB_Battle(void);
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void nullsub_9(struct Sprite *sprite);
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void sub_801182C(struct Sprite *sprite);
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void sub_8011A1C(void);
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void SpriteCB_VsLetterDummy(struct Sprite *sprite);
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void SpriteCB_VsLetterInit(struct Sprite *sprite);
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void CB2_InitEndLinkBattle(void);
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u32 GetBattleBgAttribute(u8 arrayId, u8 caseId);
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void SpriteCB_WildMon(struct Sprite *sprite);
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void SpriteCB_EnemyMon(struct Sprite *sprite);
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void SpriteCallbackDummy2(struct Sprite *sprite);
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void SpriteCB_FaintOpponentMon(struct Sprite *sprite);
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void sub_8012044(struct Sprite *sprite);
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void sub_8012098(struct Sprite *sprite);
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void sub_80120C4(struct Sprite *sprite);
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void SpriteCb_ShowAsMoveTarget(struct Sprite *sprite);
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void SpriteCb_HideAsMoveTarget(struct Sprite *sprite);
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void SpriteCB_AllyMon(struct Sprite *sprite);
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void sub_8012100(struct Sprite *sprite);
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void sub_8012110(struct Sprite *sprite);
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void DoBounceEffect(u8 battler, u8 which, s8 delta, s8 amplitude);
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@@ -88,7 +88,7 @@ void SwitchInClearSetData(void);
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void FaintClearSetData(void);
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void BattleTurnPassed(void);
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u8 IsRunningFromBattleImpossible(void);
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void sub_8013F6C(u8 battler);
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void UpdatePartyOwnerOnSwitch_NonMulti(u8 battler);
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void SwapTurnOrder(u8 id1, u8 id2);
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u8 GetWhoStrikesFirst(u8 battler1, u8 battler2, bool8 ignoreChosenMoves);
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void RunBattleScriptCommands_PopCallbacksStack(void);
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