Document more symbols in battle
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+3
-3
@@ -85,7 +85,7 @@ static const struct SpriteTemplate sVsLetter_V_SpriteTemplate = {
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.oam = &gOamData_82482A0,
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.anims = gDummySpriteAnimTable,
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.affineAnims = gAffineAnimTable_82482E0,
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.callback = nullsub_9
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.callback = SpriteCB_VsLetterDummy
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};
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static const struct SpriteTemplate sVsLetter_S_SpriteTemplate = {
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@@ -94,7 +94,7 @@ static const struct SpriteTemplate sVsLetter_S_SpriteTemplate = {
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.oam = &gOamData_82482A8,
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.anims = gDummySpriteAnimTable,
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.affineAnims = gAffineAnimTable_82482E0,
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.callback = nullsub_9
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.callback = SpriteCB_VsLetterDummy
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};
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static const struct CompressedSpriteSheet sVsLettersSpriteSheet = {
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@@ -584,7 +584,7 @@ UNUSED void CreateUnknownDebugSprite(void)
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u8 spriteId;
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ResetSpriteData();
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spriteId = CreateSprite(&gUnknown_824EFF0, 0, 0, 0);
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spriteId = CreateSprite(&gUnknownDebugSprite, 0, 0, 0);
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gSprites[spriteId].invisible = TRUE;
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SetMainCallback2(CB2_unused);
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}
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