Document more symbols in battle

This commit is contained in:
PikalaxALT
2021-03-14 20:10:19 -04:00
parent 99ec579deb
commit 31f4edbe50
24 changed files with 208 additions and 205 deletions
+3 -3
View File
@@ -85,7 +85,7 @@ static const struct SpriteTemplate sVsLetter_V_SpriteTemplate = {
.oam = &gOamData_82482A0,
.anims = gDummySpriteAnimTable,
.affineAnims = gAffineAnimTable_82482E0,
.callback = nullsub_9
.callback = SpriteCB_VsLetterDummy
};
static const struct SpriteTemplate sVsLetter_S_SpriteTemplate = {
@@ -94,7 +94,7 @@ static const struct SpriteTemplate sVsLetter_S_SpriteTemplate = {
.oam = &gOamData_82482A8,
.anims = gDummySpriteAnimTable,
.affineAnims = gAffineAnimTable_82482E0,
.callback = nullsub_9
.callback = SpriteCB_VsLetterDummy
};
static const struct CompressedSpriteSheet sVsLettersSpriteSheet = {
@@ -584,7 +584,7 @@ UNUSED void CreateUnknownDebugSprite(void)
u8 spriteId;
ResetSpriteData();
spriteId = CreateSprite(&gUnknown_824EFF0, 0, 0, 0);
spriteId = CreateSprite(&gUnknownDebugSprite, 0, 0, 0);
gSprites[spriteId].invisible = TRUE;
SetMainCallback2(CB2_unused);
}