Document more symbols in battle

This commit is contained in:
PikalaxALT
2021-03-14 20:10:19 -04:00
parent 99ec579deb
commit 31f4edbe50
24 changed files with 208 additions and 205 deletions
+3 -3
View File
@@ -4791,7 +4791,7 @@ static void atk51_switchhandleorder(void)
break;
case 1:
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
sub_8013F6C(gActiveBattler);
UpdatePartyOwnerOnSwitch_NonMulti(gActiveBattler);
break;
case 2:
gBattleCommunication[0] = gBattleBufferB[gActiveBattler][1];
@@ -4808,7 +4808,7 @@ static void atk51_switchhandleorder(void)
}
else
{
sub_8013F6C(gActiveBattler);
UpdatePartyOwnerOnSwitch_NonMulti(gActiveBattler);
}
PREPARE_SPECIES_BUFFER(gBattleTextBuff1, gBattleMons[gBattlerAttacker].species)
PREPARE_MON_NICK_BUFFER(gBattleTextBuff2, gActiveBattler, gBattleBufferB[gActiveBattler][1])
@@ -6704,7 +6704,7 @@ static void atk8F_forcerandomswitch(void)
}
*(gBattleStruct->monToSwitchIntoId + gBattlerTarget) = i;
if (!IsMultiBattle())
sub_8013F6C(gBattlerTarget);
UpdatePartyOwnerOnSwitch_NonMulti(gBattlerTarget);
SwitchPartyOrderLinkMulti(gBattlerTarget, i, 0);
SwitchPartyOrderLinkMulti(gBattlerTarget ^ 2, i, 1);
}