battle_script_commands data decomp
This commit is contained in:
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#include "global.h"
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#include "item.h"
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#include "util.h"
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#include "pokemon.h"
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#include "random.h"
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#include "data.h"
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#include "text.h"
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#include "sound.h"
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#include "pokedex.h"
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#include "window.h"
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#include "main.h"
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#include "palette.h"
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#include "money.h"
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#include "bg.h"
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#include "string_util.h"
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#include "pokemon_icon.h"
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#include "m4a.h"
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#include "mail.h"
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#include "event_data.h"
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#include "pokemon_storage_system.h"
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#include "task.h"
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#include "naming_screen.h"
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#include "overworld.h"
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#include "party_menu.h"
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#include "field_specials.h"
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#include "battle.h"
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#include "battle_message.h"
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#include "battle_anim.h"
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#include "battle_setup.h"
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#include "battle_ai_script_commands.h"
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#include "battle_scripts.h"
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#include "reshow_battle_screen.h"
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#include "battle_controllers.h"
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#include "battle_interface.h"
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#include "constants/battle_anim.h"
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#include "constants/battle_move_effects.h"
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#include "constants/battle_script_commands.h"
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#include "constants/items.h"
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#include "constants/hold_effects.h"
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#include "constants/songs.h"
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#include "constants/species.h"
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#include "constants/moves.h"
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#include "constants/abilities.h"
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#define DEFENDER_IS_PROTECTED ((gProtectStructs[gBattlerTarget].protected) && (gBattleMoves[gCurrentMove].flags & FLAG_PROTECT_AFFECTED))
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struct StatFractions
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{
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u8 dividend;
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u8 divisor;
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};
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extern const u8 *const gBattleScriptsForMoveEffects[];
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bool8 IsTwoTurnsMove(u16 move);
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void TrySetDestinyBondToHappen(void);
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u8 AttacksThisTurn(u8 battlerId, u16 move); // Note: returns 1 if it's a charging turn, otherwise 2.
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void CheckWonderGuardAndLevitate(void);
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u8 ChangeStatBuffs(s8 statValue, u8 statId, u8, const u8* BS_ptr);
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bool32 IsMonGettingExpSentOut(void);
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void sub_8026480(void);
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bool8 sub_80264D0(void);
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void DrawLevelUpWindow1(void);
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void DrawLevelUpWindow2(void);
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bool8 sub_8026648(void);
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void PutMonIconOnLvlUpBox(void);
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void PutLevelAndGenderOnLvlUpBox(void);
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void SpriteCB_MonIconOnLvlUpBox(struct Sprite* sprite);
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void atk00_attackcanceler(void);
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void atk01_accuracycheck(void);
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void atk02_attackstring(void);
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void atk03_ppreduce(void);
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void atk04_critcalc(void);
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void atk05_damagecalc(void);
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void atk06_typecalc(void);
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void atk07_adjustnormaldamage(void);
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void atk08_adjustnormaldamage2(void);
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void atk09_attackanimation(void);
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void atk0A_waitanimation(void);
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void atk0B_healthbarupdate(void);
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void atk0C_datahpupdate(void);
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void atk0D_critmessage(void);
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void atk0E_effectivenesssound(void);
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void atk0F_resultmessage(void);
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void atk10_printstring(void);
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void atk11_printselectionstring(void);
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void atk12_waitmessage(void);
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void atk13_printfromtable(void);
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void atk14_printselectionstringfromtable(void);
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void atk15_seteffectwithchance(void);
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void atk16_seteffectprimary(void);
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void atk17_seteffectsecondary(void);
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void atk18_clearstatusfromeffect(void);
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void atk19_tryfaintmon(void);
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void atk1A_dofaintanimation(void);
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void atk1B_cleareffectsonfaint(void);
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void atk1C_jumpifstatus(void);
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void atk1D_jumpifstatus2(void);
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void atk1E_jumpifability(void);
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void atk1F_jumpifsideaffecting(void);
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void atk20_jumpifstat(void);
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void atk21_jumpifstatus3condition(void);
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void atk22_jumpiftype(void);
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void atk23_getexp(void);
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void atk24(void);
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void atk25_movevaluescleanup(void);
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void atk26_setmultihit(void);
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void atk27_decrementmultihit(void);
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void atk28_goto(void);
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void atk29_jumpifbyte(void);
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void atk2A_jumpifhalfword(void);
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void atk2B_jumpifword(void);
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void atk2C_jumpifarrayequal(void);
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void atk2D_jumpifarraynotequal(void);
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void atk2E_setbyte(void);
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void atk2F_addbyte(void);
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void atk30_subbyte(void);
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void atk31_copyarray(void);
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void atk32_copyarraywithindex(void);
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void atk33_orbyte(void);
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void atk34_orhalfword(void);
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void atk35_orword(void);
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void atk36_bicbyte(void);
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void atk37_bichalfword(void);
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void atk38_bicword(void);
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void atk39_pause(void);
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void atk3A_waitstate(void);
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void atk3B_healthbar_update(void);
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void atk3C_return(void);
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void atk3D_end(void);
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void atk3E_end2(void);
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void atk3F_end3(void);
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void atk40_jumpifaffectedbyprotect(void);
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void atk41_call(void);
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void atk42_jumpiftype2(void);
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void atk43_jumpifabilitypresent(void);
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void atk44_endselectionscript(void);
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void atk45_playanimation(void);
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void atk46_playanimation2(void);
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void atk47_setgraphicalstatchangevalues(void);
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void atk48_playstatchangeanimation(void);
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void atk49_moveend(void);
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void atk4A_typecalc2(void);
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void atk4B_returnatktoball(void);
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void atk4C_getswitchedmondata(void);
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void atk4D_switchindataupdate(void);
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void atk4E_switchinanim(void);
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void atk4F_jumpifcantswitch(void);
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void atk50_openpartyscreen(void);
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void atk51_switchhandleorder(void);
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void atk52_switchineffects(void);
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void atk53_trainerslidein(void);
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void atk54_playse(void);
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void atk55_fanfare(void);
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void atk56_playfaintcry(void);
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void atk57(void);
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void atk58_returntoball(void);
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void atk59_handlelearnnewmove(void);
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void atk5A_yesnoboxlearnmove(void);
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void atk5B_yesnoboxstoplearningmove(void);
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void atk5C_hitanimation(void);
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void atk5D_getmoneyreward(void);
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void atk5E(void);
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void atk5F_swapattackerwithtarget(void);
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void atk60_incrementgamestat(void);
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void atk61_drawpartystatussummary(void);
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void atk62_hidepartystatussummary(void);
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void atk63_jumptocalledmove(void);
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void atk64_statusanimation(void);
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void atk65_status2animation(void);
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void atk66_chosenstatusanimation(void);
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void atk67_yesnobox(void);
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void atk68_cancelallactions(void);
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void atk69_adjustsetdamage(void);
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void atk6A_removeitem(void);
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void atk6B_atknameinbuff1(void);
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void atk6C_drawlvlupbox(void);
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void atk6D_resetsentmonsvalue(void);
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void atk6E_setatktoplayer0(void);
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void atk6F_makevisible(void);
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void atk70_recordlastability(void);
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void atk71_buffermovetolearn(void);
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void atk72_jumpifplayerran(void);
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void atk73_hpthresholds(void);
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void atk74_hpthresholds2(void);
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void atk75_useitemonopponent(void);
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void atk76_various(void);
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void atk77_setprotectlike(void);
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void atk78_faintifabilitynotdamp(void);
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void atk79_setatkhptozero(void);
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void atk7A_jumpifnexttargetvalid(void);
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void atk7B_tryhealhalfhealth(void);
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void atk7C_trymirrormove(void);
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void atk7D_setrain(void);
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void atk7E_setreflect(void);
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void atk7F_setseeded(void);
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void atk80_manipulatedamage(void);
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void atk81_trysetrest(void);
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void atk82_jumpifnotfirstturn(void);
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void atk83_nop(void);
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void atk84_jumpifcantmakeasleep(void);
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void atk85_stockpile(void);
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void atk86_stockpiletobasedamage(void);
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void atk87_stockpiletohpheal(void);
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void atk88_negativedamage(void);
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void atk89_statbuffchange(void);
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void atk8A_normalisebuffs(void);
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void atk8B_setbide(void);
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void atk8C_confuseifrepeatingattackends(void);
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void atk8D_setmultihitcounter(void);
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void atk8E_initmultihitstring(void);
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void atk8F_forcerandomswitch(void);
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void atk90_tryconversiontypechange(void);
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void atk91_givepaydaymoney(void);
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void atk92_setlightscreen(void);
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void atk93_tryKO(void);
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void atk94_damagetohalftargethp(void);
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void atk95_setsandstorm(void);
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void atk96_weatherdamage(void);
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void atk97_tryinfatuating(void);
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void atk98_updatestatusicon(void);
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void atk99_setmist(void);
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void atk9A_setfocusenergy(void);
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void atk9B_transformdataexecution(void);
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void atk9C_setsubstitute(void);
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void atk9D_mimicattackcopy(void);
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void atk9E_metronome(void);
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void atk9F_dmgtolevel(void);
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void atkA0_psywavedamageeffect(void);
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void atkA1_counterdamagecalculator(void);
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void atkA2_mirrorcoatdamagecalculator(void);
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void atkA3_disablelastusedattack(void);
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void atkA4_trysetencore(void);
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void atkA5_painsplitdmgcalc(void);
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void atkA6_settypetorandomresistance(void);
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void atkA7_setalwayshitflag(void);
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void atkA8_copymovepermanently(void);
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void atkA9_trychoosesleeptalkmove(void);
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void atkAA_setdestinybond(void);
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void atkAB_trysetdestinybondtohappen(void);
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void atkAC_remaininghptopower(void);
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void atkAD_tryspiteppreduce(void);
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void atkAE_healpartystatus(void);
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void atkAF_cursetarget(void);
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void atkB0_trysetspikes(void);
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void atkB1_setforesight(void);
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void atkB2_trysetperishsong(void);
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void atkB3_rolloutdamagecalculation(void);
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void atkB4_jumpifconfusedandstatmaxed(void);
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void atkB5_furycuttercalc(void);
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void atkB6_happinesstodamagecalculation(void);
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void atkB7_presentdamagecalculation(void);
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void atkB8_setsafeguard(void);
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void atkB9_magnitudedamagecalculation(void);
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void atkBA_jumpifnopursuitswitchdmg(void);
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void atkBB_setsunny(void);
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void atkBC_maxattackhalvehp(void);
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void atkBD_copyfoestats(void);
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void atkBE_rapidspinfree(void);
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void atkBF_setdefensecurlbit(void);
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void atkC0_recoverbasedonsunlight(void);
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void atkC1_hiddenpowercalc(void);
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void atkC2_selectfirstvalidtarget(void);
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void atkC3_trysetfutureattack(void);
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void atkC4_trydobeatup(void);
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void atkC5_setsemiinvulnerablebit(void);
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void atkC6_clearsemiinvulnerablebit(void);
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void atkC7_setminimize(void);
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void atkC8_sethail(void);
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void atkC9_jumpifattackandspecialattackcannotfall(void);
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void atkCA_setforcedtarget(void);
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void atkCB_setcharge(void);
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void atkCC_callterrainattack(void);
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void atkCD_cureifburnedparalysedorpoisoned(void);
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void atkCE_settorment(void);
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void atkCF_jumpifnodamage(void);
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void atkD0_settaunt(void);
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void atkD1_trysethelpinghand(void);
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void atkD2_tryswapitems(void);
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void atkD3_trycopyability(void);
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void atkD4_trywish(void);
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void atkD5_trysetroots(void);
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void atkD6_doubledamagedealtifdamaged(void);
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void atkD7_setyawn(void);
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void atkD8_setdamagetohealthdifference(void);
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void atkD9_scaledamagebyhealthratio(void);
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void atkDA_tryswapabilities(void);
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void atkDB_tryimprison(void);
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void atkDC_trysetgrudge(void);
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void atkDD_weightdamagecalculation(void);
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void atkDE_assistattackselect(void);
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void atkDF_trysetmagiccoat(void);
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void atkE0_trysetsnatch(void);
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void atkE1_trygetintimidatetarget(void);
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void atkE2_switchoutabilities(void);
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void atkE3_jumpifhasnohp(void);
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void atkE4_getsecretpowereffect(void);
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void atkE5_pickup(void);
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void atkE6_docastformchangeanimation(void);
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void atkE7_trycastformdatachange(void);
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void atkE8_settypebasedhalvers(void);
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void atkE9_setweatherballtype(void);
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void atkEA_tryrecycleitem(void);
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void atkEB_settypetoterrain(void);
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void atkEC_pursuitrelated(void);
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void atkED_snatchsetbattlers(void);
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void atkEE_removelightscreenreflect(void);
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void atkEF_handleballthrow(void);
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void atkF0_givecaughtmon(void);
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void atkF1_trysetcaughtmondexflags(void);
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void atkF2_displaydexinfo(void);
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void atkF3_trygivecaughtmonnick(void);
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void atkF4_subattackerhpbydmg(void);
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void atkF5_removeattackerstatus1(void);
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void atkF6_finishaction(void);
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void atkF7_finishturn(void);
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void atkF8_trainerslideout(void);
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void (* const gBattleScriptingCommandsTable[])(void) =
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{
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atk00_attackcanceler,
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atk01_accuracycheck,
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atk02_attackstring,
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atk03_ppreduce,
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atk04_critcalc,
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atk05_damagecalc,
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atk06_typecalc,
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atk07_adjustnormaldamage,
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atk08_adjustnormaldamage2,
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atk09_attackanimation,
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atk0A_waitanimation,
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atk0B_healthbarupdate,
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atk0C_datahpupdate,
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atk0D_critmessage,
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atk0E_effectivenesssound,
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atk0F_resultmessage,
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atk10_printstring,
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atk11_printselectionstring,
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atk12_waitmessage,
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atk13_printfromtable,
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atk14_printselectionstringfromtable,
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atk15_seteffectwithchance,
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atk16_seteffectprimary,
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atk17_seteffectsecondary,
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atk18_clearstatusfromeffect,
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atk19_tryfaintmon,
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atk1A_dofaintanimation,
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atk1B_cleareffectsonfaint,
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atk1C_jumpifstatus,
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atk1D_jumpifstatus2,
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atk1E_jumpifability,
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atk1F_jumpifsideaffecting,
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atk20_jumpifstat,
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atk21_jumpifstatus3condition,
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atk22_jumpiftype,
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atk23_getexp,
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atk24,
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atk25_movevaluescleanup,
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atk26_setmultihit,
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atk27_decrementmultihit,
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atk28_goto,
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atk29_jumpifbyte,
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atk2A_jumpifhalfword,
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atk2B_jumpifword,
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atk2C_jumpifarrayequal,
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atk2D_jumpifarraynotequal,
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atk2E_setbyte,
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atk2F_addbyte,
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atk30_subbyte,
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atk31_copyarray,
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atk32_copyarraywithindex,
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atk33_orbyte,
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atk34_orhalfword,
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atk35_orword,
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atk36_bicbyte,
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atk37_bichalfword,
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atk38_bicword,
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atk39_pause,
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atk3A_waitstate,
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atk3B_healthbar_update,
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atk3C_return,
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atk3D_end,
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atk3E_end2,
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atk3F_end3,
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atk40_jumpifaffectedbyprotect,
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atk41_call,
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atk42_jumpiftype2,
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atk43_jumpifabilitypresent,
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atk44_endselectionscript,
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atk45_playanimation,
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atk46_playanimation2,
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atk47_setgraphicalstatchangevalues,
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atk48_playstatchangeanimation,
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atk49_moveend,
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atk4A_typecalc2,
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atk4B_returnatktoball,
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atk4C_getswitchedmondata,
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atk4D_switchindataupdate,
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atk4E_switchinanim,
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atk4F_jumpifcantswitch,
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atk50_openpartyscreen,
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atk51_switchhandleorder,
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atk52_switchineffects,
|
||||
atk53_trainerslidein,
|
||||
atk54_playse,
|
||||
atk55_fanfare,
|
||||
atk56_playfaintcry,
|
||||
atk57,
|
||||
atk58_returntoball,
|
||||
atk59_handlelearnnewmove,
|
||||
atk5A_yesnoboxlearnmove,
|
||||
atk5B_yesnoboxstoplearningmove,
|
||||
atk5C_hitanimation,
|
||||
atk5D_getmoneyreward,
|
||||
atk5E,
|
||||
atk5F_swapattackerwithtarget,
|
||||
atk60_incrementgamestat,
|
||||
atk61_drawpartystatussummary,
|
||||
atk62_hidepartystatussummary,
|
||||
atk63_jumptocalledmove,
|
||||
atk64_statusanimation,
|
||||
atk65_status2animation,
|
||||
atk66_chosenstatusanimation,
|
||||
atk67_yesnobox,
|
||||
atk68_cancelallactions,
|
||||
atk69_adjustsetdamage,
|
||||
atk6A_removeitem,
|
||||
atk6B_atknameinbuff1,
|
||||
atk6C_drawlvlupbox,
|
||||
atk6D_resetsentmonsvalue,
|
||||
atk6E_setatktoplayer0,
|
||||
atk6F_makevisible,
|
||||
atk70_recordlastability,
|
||||
atk71_buffermovetolearn,
|
||||
atk72_jumpifplayerran,
|
||||
atk73_hpthresholds,
|
||||
atk74_hpthresholds2,
|
||||
atk75_useitemonopponent,
|
||||
atk76_various,
|
||||
atk77_setprotectlike,
|
||||
atk78_faintifabilitynotdamp,
|
||||
atk79_setatkhptozero,
|
||||
atk7A_jumpifnexttargetvalid,
|
||||
atk7B_tryhealhalfhealth,
|
||||
atk7C_trymirrormove,
|
||||
atk7D_setrain,
|
||||
atk7E_setreflect,
|
||||
atk7F_setseeded,
|
||||
atk80_manipulatedamage,
|
||||
atk81_trysetrest,
|
||||
atk82_jumpifnotfirstturn,
|
||||
atk83_nop,
|
||||
atk84_jumpifcantmakeasleep,
|
||||
atk85_stockpile,
|
||||
atk86_stockpiletobasedamage,
|
||||
atk87_stockpiletohpheal,
|
||||
atk88_negativedamage,
|
||||
atk89_statbuffchange,
|
||||
atk8A_normalisebuffs,
|
||||
atk8B_setbide,
|
||||
atk8C_confuseifrepeatingattackends,
|
||||
atk8D_setmultihitcounter,
|
||||
atk8E_initmultihitstring,
|
||||
atk8F_forcerandomswitch,
|
||||
atk90_tryconversiontypechange,
|
||||
atk91_givepaydaymoney,
|
||||
atk92_setlightscreen,
|
||||
atk93_tryKO,
|
||||
atk94_damagetohalftargethp,
|
||||
atk95_setsandstorm,
|
||||
atk96_weatherdamage,
|
||||
atk97_tryinfatuating,
|
||||
atk98_updatestatusicon,
|
||||
atk99_setmist,
|
||||
atk9A_setfocusenergy,
|
||||
atk9B_transformdataexecution,
|
||||
atk9C_setsubstitute,
|
||||
atk9D_mimicattackcopy,
|
||||
atk9E_metronome,
|
||||
atk9F_dmgtolevel,
|
||||
atkA0_psywavedamageeffect,
|
||||
atkA1_counterdamagecalculator,
|
||||
atkA2_mirrorcoatdamagecalculator,
|
||||
atkA3_disablelastusedattack,
|
||||
atkA4_trysetencore,
|
||||
atkA5_painsplitdmgcalc,
|
||||
atkA6_settypetorandomresistance,
|
||||
atkA7_setalwayshitflag,
|
||||
atkA8_copymovepermanently,
|
||||
atkA9_trychoosesleeptalkmove,
|
||||
atkAA_setdestinybond,
|
||||
atkAB_trysetdestinybondtohappen,
|
||||
atkAC_remaininghptopower,
|
||||
atkAD_tryspiteppreduce,
|
||||
atkAE_healpartystatus,
|
||||
atkAF_cursetarget,
|
||||
atkB0_trysetspikes,
|
||||
atkB1_setforesight,
|
||||
atkB2_trysetperishsong,
|
||||
atkB3_rolloutdamagecalculation,
|
||||
atkB4_jumpifconfusedandstatmaxed,
|
||||
atkB5_furycuttercalc,
|
||||
atkB6_happinesstodamagecalculation,
|
||||
atkB7_presentdamagecalculation,
|
||||
atkB8_setsafeguard,
|
||||
atkB9_magnitudedamagecalculation,
|
||||
atkBA_jumpifnopursuitswitchdmg,
|
||||
atkBB_setsunny,
|
||||
atkBC_maxattackhalvehp,
|
||||
atkBD_copyfoestats,
|
||||
atkBE_rapidspinfree,
|
||||
atkBF_setdefensecurlbit,
|
||||
atkC0_recoverbasedonsunlight,
|
||||
atkC1_hiddenpowercalc,
|
||||
atkC2_selectfirstvalidtarget,
|
||||
atkC3_trysetfutureattack,
|
||||
atkC4_trydobeatup,
|
||||
atkC5_setsemiinvulnerablebit,
|
||||
atkC6_clearsemiinvulnerablebit,
|
||||
atkC7_setminimize,
|
||||
atkC8_sethail,
|
||||
atkC9_jumpifattackandspecialattackcannotfall,
|
||||
atkCA_setforcedtarget,
|
||||
atkCB_setcharge,
|
||||
atkCC_callterrainattack,
|
||||
atkCD_cureifburnedparalysedorpoisoned,
|
||||
atkCE_settorment,
|
||||
atkCF_jumpifnodamage,
|
||||
atkD0_settaunt,
|
||||
atkD1_trysethelpinghand,
|
||||
atkD2_tryswapitems,
|
||||
atkD3_trycopyability,
|
||||
atkD4_trywish,
|
||||
atkD5_trysetroots,
|
||||
atkD6_doubledamagedealtifdamaged,
|
||||
atkD7_setyawn,
|
||||
atkD8_setdamagetohealthdifference,
|
||||
atkD9_scaledamagebyhealthratio,
|
||||
atkDA_tryswapabilities,
|
||||
atkDB_tryimprison,
|
||||
atkDC_trysetgrudge,
|
||||
atkDD_weightdamagecalculation,
|
||||
atkDE_assistattackselect,
|
||||
atkDF_trysetmagiccoat,
|
||||
atkE0_trysetsnatch,
|
||||
atkE1_trygetintimidatetarget,
|
||||
atkE2_switchoutabilities,
|
||||
atkE3_jumpifhasnohp,
|
||||
atkE4_getsecretpowereffect,
|
||||
atkE5_pickup,
|
||||
atkE6_docastformchangeanimation,
|
||||
atkE7_trycastformdatachange,
|
||||
atkE8_settypebasedhalvers,
|
||||
atkE9_setweatherballtype,
|
||||
atkEA_tryrecycleitem,
|
||||
atkEB_settypetoterrain,
|
||||
atkEC_pursuitrelated,
|
||||
atkED_snatchsetbattlers,
|
||||
atkEE_removelightscreenreflect,
|
||||
atkEF_handleballthrow,
|
||||
atkF0_givecaughtmon,
|
||||
atkF1_trysetcaughtmondexflags,
|
||||
atkF2_displaydexinfo,
|
||||
atkF3_trygivecaughtmonnick,
|
||||
atkF4_subattackerhpbydmg,
|
||||
atkF5_removeattackerstatus1,
|
||||
atkF6_finishaction,
|
||||
atkF7_finishturn,
|
||||
};
|
||||
|
||||
const struct StatFractions sAccuracyStageRatios[] =
|
||||
{
|
||||
{ 33, 100 }, // -6
|
||||
{ 36, 100 }, // -5
|
||||
{ 43, 100 }, // -4
|
||||
{ 50, 100 }, // -3
|
||||
{ 60, 100 }, // -2
|
||||
{ 75, 100 }, // -1
|
||||
{ 1, 1 }, // 0
|
||||
{ 133, 100 }, // +1
|
||||
{ 166, 100 }, // +2
|
||||
{ 2, 1 }, // +3
|
||||
{ 233, 100 }, // +4
|
||||
{ 133, 50 }, // +5
|
||||
{ 3, 1 }, // +6
|
||||
};
|
||||
|
||||
// The chance is 1/N for each stage.
|
||||
const u16 sCriticalHitChance[] = { 16, 8, 4, 3, 2 };
|
||||
|
||||
const u32 sStatusFlagsForMoveEffects[] =
|
||||
{
|
||||
0x00000000,
|
||||
STATUS1_SLEEP,
|
||||
STATUS1_POISON,
|
||||
STATUS1_BURN,
|
||||
STATUS1_FREEZE,
|
||||
STATUS1_PARALYSIS,
|
||||
STATUS1_TOXIC_POISON,
|
||||
STATUS2_CONFUSION,
|
||||
STATUS2_FLINCHED,
|
||||
0x00000000,
|
||||
STATUS2_UPROAR,
|
||||
0x00000000,
|
||||
STATUS2_MULTIPLETURNS,
|
||||
STATUS2_WRAPPED,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
STATUS2_RECHARGE,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
STATUS2_ESCAPE_PREVENTION,
|
||||
STATUS2_NIGHTMARE,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
STATUS2_LOCK_CONFUSE,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000
|
||||
};
|
||||
|
||||
const u8 *const sMoveEffectBS_Ptrs[] =
|
||||
{
|
||||
[0] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_SLEEP] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_POISON] = BattleScript_MoveEffectPoison,
|
||||
[MOVE_EFFECT_BURN] = BattleScript_MoveEffectBurn,
|
||||
[MOVE_EFFECT_FREEZE] = BattleScript_MoveEffectFreeze,
|
||||
[MOVE_EFFECT_PARALYSIS] = BattleScript_MoveEffectParalysis,
|
||||
[MOVE_EFFECT_TOXIC] = BattleScript_MoveEffectToxic,
|
||||
[MOVE_EFFECT_CONFUSION] = BattleScript_MoveEffectConfusion,
|
||||
[MOVE_EFFECT_FLINCH] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_TRI_ATTACK] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_UPROAR] = BattleScript_MoveEffectUproar,
|
||||
[MOVE_EFFECT_PAYDAY] = BattleScript_MoveEffectPayDay,
|
||||
[MOVE_EFFECT_CHARGING] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_WRAP] = BattleScript_MoveEffectWrap,
|
||||
[MOVE_EFFECT_RECOIL_25] = BattleScript_MoveEffectRecoil,
|
||||
[MOVE_EFFECT_ATK_PLUS_1] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_DEF_PLUS_1] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_SPD_PLUS_1] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_SP_ATK_PLUS_1] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_SP_DEF_PLUS_1] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_ACC_PLUS_1] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_EVS_PLUS_1] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_ATK_MINUS_1] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_DEF_MINUS_1] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_SPD_MINUS_1] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_SP_ATK_MINUS_1] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_SP_DEF_MINUS_1] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_ACC_MINUS_1] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_EVS_MINUS_1] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_RECHARGE] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_RAGE] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_STEAL_ITEM] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_PREVENT_ESCAPE] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_NIGHTMARE] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_ALL_STATS_UP] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_RAPIDSPIN] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_REMOVE_PARALYSIS] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_ATK_DEF_DOWN] = BattleScript_MoveEffectSleep,
|
||||
[MOVE_EFFECT_RECOIL_33] = BattleScript_MoveEffectRecoil,
|
||||
};
|
||||
|
||||
// not used
|
||||
static const struct WindowTemplate sUnusedWinTemplate =
|
||||
{
|
||||
.bg = 0,
|
||||
.tilemapLeft = 1,
|
||||
.tilemapTop = 3,
|
||||
.width = 7,
|
||||
.height = 15,
|
||||
.paletteNum = 31,
|
||||
.baseBlock = 0x3F,
|
||||
};
|
||||
|
||||
const u16 gUnknown_82506D0[] = INCBIN_U16("graphics/battle_interface/unk_battlebox.gbapal");
|
||||
const u32 gUnknown_82506F0[] = INCBIN_U32("graphics/battle_interface/unk_battlebox.4bpp.lz");
|
||||
|
||||
// not used
|
||||
const u8 sRubyLevelUpStatBoxStats[] =
|
||||
{
|
||||
MON_DATA_MAX_HP, MON_DATA_SPATK, MON_DATA_ATK,
|
||||
MON_DATA_SPDEF, MON_DATA_DEF, MON_DATA_SPEED
|
||||
};
|
||||
|
||||
const struct OamData sOamData_MonIconOnLvlUpBox =
|
||||
{
|
||||
.y = 0,
|
||||
.affineMode = 0,
|
||||
.objMode = 0,
|
||||
.mosaic = 0,
|
||||
.bpp = 0,
|
||||
.shape = SPRITE_SHAPE(32x32),
|
||||
.x = 0,
|
||||
.matrixNum = 0,
|
||||
.size = SPRITE_SIZE(32x32),
|
||||
.tileNum = 0,
|
||||
.priority = 0,
|
||||
.paletteNum = 0,
|
||||
.affineParam = 0,
|
||||
};
|
||||
|
||||
#define MON_ICON_LVLUP_BOX_TAG 0xD75A
|
||||
|
||||
const struct SpriteTemplate sSpriteTemplate_MonIconOnLvlUpBox =
|
||||
{
|
||||
.tileTag = MON_ICON_LVLUP_BOX_TAG,
|
||||
.paletteTag = MON_ICON_LVLUP_BOX_TAG,
|
||||
.oam = &sOamData_MonIconOnLvlUpBox,
|
||||
.anims = gDummySpriteAnimTable,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCB_MonIconOnLvlUpBox
|
||||
};
|
||||
|
||||
const u16 sProtectSuccessRates[] =
|
||||
{
|
||||
USHRT_MAX,
|
||||
USHRT_MAX / 2,
|
||||
USHRT_MAX / 4,
|
||||
USHRT_MAX / 8
|
||||
};
|
||||
|
||||
#define MIMIC_FORBIDDEN_END 0xFFFE
|
||||
#define METRONOME_FORBIDDEN_END 0xFFFF
|
||||
#define ASSIST_FORBIDDEN_END 0xFFFF
|
||||
|
||||
const u16 sMovesForbiddenToCopy[] =
|
||||
{
|
||||
MOVE_METRONOME,
|
||||
MOVE_STRUGGLE,
|
||||
MOVE_SKETCH,
|
||||
MOVE_MIMIC,
|
||||
MIMIC_FORBIDDEN_END,
|
||||
MOVE_COUNTER,
|
||||
MOVE_MIRROR_COAT,
|
||||
MOVE_PROTECT,
|
||||
MOVE_DETECT,
|
||||
MOVE_ENDURE,
|
||||
MOVE_DESTINY_BOND,
|
||||
MOVE_SLEEP_TALK,
|
||||
MOVE_THIEF,
|
||||
MOVE_FOLLOW_ME,
|
||||
MOVE_SNATCH,
|
||||
MOVE_HELPING_HAND,
|
||||
MOVE_COVET,
|
||||
MOVE_TRICK,
|
||||
MOVE_FOCUS_PUNCH,
|
||||
METRONOME_FORBIDDEN_END
|
||||
};
|
||||
|
||||
const u8 sFlailHpScaleToPowerTable[] =
|
||||
{
|
||||
1, 200,
|
||||
4, 150,
|
||||
9, 100,
|
||||
16, 80,
|
||||
32, 40,
|
||||
48, 20
|
||||
};
|
||||
|
||||
const u16 sNaturePowerMoves[] =
|
||||
{
|
||||
MOVE_STUN_SPORE,
|
||||
MOVE_RAZOR_LEAF,
|
||||
MOVE_EARTHQUAKE,
|
||||
MOVE_HYDRO_PUMP,
|
||||
MOVE_SURF,
|
||||
MOVE_BUBBLE_BEAM,
|
||||
MOVE_ROCK_SLIDE,
|
||||
MOVE_SHADOW_BALL,
|
||||
MOVE_SWIFT,
|
||||
MOVE_SWIFT
|
||||
};
|
||||
|
||||
const u16 sWeightToDamageTable[] =
|
||||
{
|
||||
100, 20,
|
||||
250, 40,
|
||||
500, 60,
|
||||
1000, 80,
|
||||
2000, 100,
|
||||
0xFFFF, 0xFFFF
|
||||
};
|
||||
|
||||
const u16 sPickupItems[] =
|
||||
{
|
||||
ITEM_ORAN_BERRY,
|
||||
ITEM_BURN_HEAL,
|
||||
ITEM_CHERI_BERRY,
|
||||
ITEM_MAX_REVIVE,
|
||||
ITEM_CHESTO_BERRY,
|
||||
ITEM_MAX_ETHER,
|
||||
ITEM_PECHA_BERRY,
|
||||
ITEM_SACRED_ASH,
|
||||
ITEM_RAWST_BERRY,
|
||||
ITEM_037,
|
||||
ITEM_ASPEAR_BERRY,
|
||||
ITEM_IRON,
|
||||
ITEM_PERSIM_BERRY,
|
||||
ITEM_X_ATTACK,
|
||||
ITEM_TM10,
|
||||
ITEM_POKE_DOLL,
|
||||
ITEM_PP_UP,
|
||||
ITEM_ESCAPE_ROPE,
|
||||
ITEM_RARE_CANDY,
|
||||
ITEM_05A,
|
||||
ITEM_NUGGET,
|
||||
ITEM_FIRE_STONE,
|
||||
ITEM_SPELON_BERRY,
|
||||
ITEM_THUNDER_STONE,
|
||||
ITEM_PAMTRE_BERRY,
|
||||
ITEM_WATER_STONE,
|
||||
ITEM_WATMEL_BERRY,
|
||||
ITEM_LEAF_STONE,
|
||||
ITEM_DURIN_BERRY,
|
||||
ITEM_063,
|
||||
ITEM_BELUE_BERRY,
|
||||
ITEM_MASTER_BALL
|
||||
};
|
||||
|
||||
const u8 sTerrainToType[] =
|
||||
{
|
||||
TYPE_GRASS, // tall grass
|
||||
TYPE_GRASS, // long grass
|
||||
TYPE_GROUND, // sand
|
||||
TYPE_WATER, // underwater
|
||||
TYPE_WATER, // water
|
||||
TYPE_WATER, // pond water
|
||||
TYPE_ROCK, // rock
|
||||
TYPE_ROCK, // cave
|
||||
TYPE_NORMAL, // building
|
||||
TYPE_NORMAL, // plain
|
||||
};
|
||||
|
||||
const u8 sBallCatchBonuses[] =
|
||||
{
|
||||
20, 15, 10, 15 // Ultra, Great, Poke, Safari
|
||||
};
|
||||
|
||||
const u32 gUnknown_8250898 = 0xFF7EAE60;
|
||||
Reference in New Issue
Block a user