matched AbilityBattleEffects
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@@ -2567,7 +2567,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
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}
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// flash fire triggered
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if ((gBattleResources->flags->flags[battlerIdAtk] & UNKNOWN_FLAG_FLASH_FIRE) && type == TYPE_FIRE)
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if ((gBattleResources->flags->flags[battlerIdAtk] & RESOURCE_FLAG_FLASH_FIRE) && type == TYPE_FIRE)
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damage = (15 * damage) / 10;
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}
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