split battle anim utility funcs, dark, dragon, ghost, ground, normal, and rock
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+7
-1
@@ -165,7 +165,13 @@ SECTIONS {
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asm/flying.o(.text);
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asm/psychic.o(.text);
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asm/bug.o(.text);
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asm/battle_anim_80A22E8.o(.text);
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asm/rock.o(.text);
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asm/ghost.o(.text);
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asm/dragon.o(.text);
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asm/dark.o(.text);
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asm/ground.o(.text);
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asm/normal.o(.text);
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asm/battle_anim_utility_funcs.o(.text);
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asm/bike.o(.text);
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asm/easy_chat.o(.text);
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asm/mon_markings.o(.text);
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