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@@ -30,16 +30,22 @@ void sub_811DF14(u8 taskId, s16 *data, struct Sprite * sprite);
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void sub_811DFC0(struct Sprite * sprite);
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void sub_811E06C(struct PokemonSpecialAnimScene * scene, struct Sprite * sprite, u8 closeness);
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void sub_811E10C(void);
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void sub_811E128(struct Sprite * sprite);
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bool8 sub_811E138(void);
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void sub_811E154(struct Sprite * sprite);
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void sub_811E194(u8 a0);
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void sub_811E204(struct PokemonSpecialAnimScene * scene);
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bool8 sub_811E2F4(void);
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void sub_811E300(struct Sprite * sprite);
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void sub_811E348(struct PokemonSpecialAnimScene * scene);
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void sub_811E388(void);
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void sub_811E3B4(u8 taskId);
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u16 sub_811E4EC(u8 taskId);
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void sub_811E520(struct Sprite * sprite);
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void sub_811E588(void);
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bool32 sub_811E5A4(void);
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void sub_811E694(u8 taskId);
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void sub_811E710(u8 taskId, s16 *data);
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void sub_811E7B4(struct Sprite * sprite);
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const u16 gUnknown_845963C[] = INCBIN_U16("graphics/pokemon_special_anim/unk_845963C.gbapal");
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@@ -102,8 +108,10 @@ const u16 gUnknown_84599AA[] = {
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0x200
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};
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const s8 gUnknown_84599B2[] = {
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-8, -8, 6, -13, 8, -8
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const s8 gUnknown_84599B2[][2] = {
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{-8, -8},
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{ 6, -13},
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{ 8, -8}
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};
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const struct CompressedSpriteSheet gUnknown_84599B8 = {
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@@ -998,3 +1006,409 @@ void sub_811E040(void)
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gTasks[taskId].data[11] = TRUE;
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}
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}
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void sub_811E06C(struct PokemonSpecialAnimScene * scene, struct Sprite * sprite, u8 closeness)
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{
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u16 species;
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u32 personality;
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register int r4 asm("r4"); // FIXME
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u8 r0;
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if (closeness == 3)
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{
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sprite->pos1.x = 120;
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sprite->pos1.y = scene->field_0008;
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}
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else
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{
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sprite->pos1.x = 120;
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sprite->pos1.y = scene->field_0006;
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}
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sprite->pos1.x += 4;
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sprite->pos1.y += 4;
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species = sub_811D110();
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personality = sub_811D120();
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if (sub_811D100() == 4)
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{
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r4 = sub_812EA78(species, personality, 0);
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r0 = sub_812EA78(species, personality, 1);
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}
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else
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{
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r4 = sub_812EA78(species, personality, 3);
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r0 = sub_812EA78(species, personality, 4);
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}
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if (r4 == 0xFF)
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r4 = 0;
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if (r0 == 0xFF)
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r0 = 0;
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sprite->data[6] = r4;
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sprite->data[7] = r0;
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sub_811DB48(sprite, closeness);
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}
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void sub_811E10C(void)
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{
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struct PokemonSpecialAnimScene * scene = sub_811D0A8();
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sub_811E128(scene->field_000c);
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sub_811E128(scene->field_0010);
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}
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void sub_811E128(struct Sprite * sprite)
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{
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sprite->data[0] = 0;
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sprite->data[1] = 0;
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sprite->callback = sub_811E154;
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}
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bool8 sub_811E138(void)
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{
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struct PokemonSpecialAnimScene * scene = sub_811D0A8();
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return scene->field_000c->callback != SpriteCallbackDummy;
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}
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void sub_811E154(struct Sprite * sprite)
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{
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switch (sprite->data[0])
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{
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case 0:
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sprite->pos1.x += 3;
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sprite->data[0]++;
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break;
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case 1:
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sprite->data[1]++;
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if (sprite->data[1] > 30)
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{
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sprite->pos1.x -= 3;
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sprite->callback = SpriteCallbackDummy;
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}
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break;
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}
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}
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void sub_811E194(u8 a0)
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{
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struct PokemonSpecialAnimScene * scene = sub_811D0A8();
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u8 taskId;
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if (a0 != scene->field_000a)
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{
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taskId = CreateTask(sub_811D9BC, 1);
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SetWordTaskArg(taskId, 6, (uintptr_t)scene->field_000c);
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SetWordTaskArg(taskId, 9, (uintptr_t)scene->field_0010);
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gTasks[taskId].data[1] = scene->field_000a;
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gTasks[taskId].data[2] = a0;
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gTasks[taskId].data[8] = 1;
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gTasks[taskId].data[5] = 6;
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if (a0 > scene->field_000a)
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gTasks[taskId].data[3] = 1;
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else
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gTasks[taskId].data[3] = -1;
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}
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}
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void sub_811E204(struct PokemonSpecialAnimScene * scene)
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{
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int i;
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u8 spriteId;
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u16 species;
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u32 personality;
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LoadCompressedSpriteSheet(&gUnknown_84599B8);
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LoadSpritePalette(&gUnknown_84599C0);
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scene->field_0002 = 0;
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for (i = 0; i < 3; i++)
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{
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spriteId = CreateSprite(&gUnknown_8459AEC, 120 + gUnknown_84599B2[i][0], scene->field_0008 + gUnknown_84599B2[i][1], 2);
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if (spriteId != MAX_SPRITES)
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{
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species = sub_811D110();
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personality = sub_811D120();
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gSprites[spriteId].data[3] = gUnknown_84599B2[i][0] * 8;
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gSprites[spriteId].data[4] = gUnknown_84599B2[i][1] * 8;
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gSprites[spriteId].pos1.x += sub_811DAC0(sub_812EAE4(species, personality, 0), 3);
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gSprites[spriteId].pos1.y += sub_811DAC0(sub_812EAE4(species, personality, 1), 3);
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scene->field_0002++;
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}
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}
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}
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u8 sub_811E2F4(void)
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{
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return sub_811D0A8()->field_0002;
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}
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void sub_811E300(struct Sprite * sprite)
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{
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sprite->data[0]++;
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if (sprite->data[0] < 10)
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{
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sprite->data[1] += sprite->data[3];
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sprite->data[2] += sprite->data[4];
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sprite->pos2.x = sprite->data[1] >> 4;
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sprite->pos2.y = sprite->data[2] >> 4;
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}
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else
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{
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sub_811D0A8()->field_0002--;
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DestroySprite(sprite);
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}
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}
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void sub_811E348(struct PokemonSpecialAnimScene * scene)
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{
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u8 taskId;
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sub_811E588();
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taskId = CreateTask(sub_811E3B4, 1);
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SetWordTaskArg(taskId, 3, 2022069025);
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gTasks[taskId].data[5] = 224;
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}
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void sub_811E388(void)
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{
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u8 taskId = FindTaskIdByFunc(sub_811E3B4);
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if (taskId != 0xFF)
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gTasks[taskId].data[0] = 1;
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}
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void sub_811E3B4(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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struct Sprite * sprite;
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int x;
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register int y asm("r10"); // FIXME
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int x2;
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int y2;
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int r0;
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u8 spriteId;
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switch (data[0])
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{
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case 0:
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if (data[1] == 0)
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{
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sprite = sub_811D0A8()->field_0010;
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x = sprite->pos1.x + sprite->pos2.x;
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y = sprite->pos1.y + sprite->pos2.y;
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r0 = (sub_811E4EC(taskId) % 21) + 70;
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x2 = x + ((u32)(gSineTable[data[5] + 0x40] * r0) >> 8);
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y2 = y + ((u32)(gSineTable[data[5] ] * r0) >> 8);
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data[5] += 76;
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data[5] &= 0xFF;
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spriteId = CreateSprite(&gUnknown_8459B30, x2, y2, 0);
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if (spriteId != MAX_SPRITES)
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{
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gSprites[spriteId].data[0] = 0;
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gSprites[spriteId].data[1] = (sub_811E4EC(taskId) & 1) + 6;
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gSprites[spriteId].data[2] = x2;
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gSprites[spriteId].data[3] = y2;
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gSprites[spriteId].data[4] = x;
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gSprites[spriteId].data[5] = y;
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gSprites[spriteId].data[6] = taskId;
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data[2]++;
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}
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data[6]++;
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if (data[6] > 47)
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data[0]++;
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}
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else
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data[1]--;
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break;
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case 1:
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if (data[2] == 0)
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DestroyTask(taskId);
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break;
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}
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}
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u16 sub_811E4EC(u8 taskId)
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{
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u32 state = GetWordTaskArg(taskId, 3);
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state = state * 1103515245 + 24691;
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SetWordTaskArg(taskId, 3, state);
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return state >> 16;
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}
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void sub_811E520(struct Sprite * sprite)
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{
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int x;
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int y;
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sprite->data[0] += sprite->data[1];
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if (sprite->data[0] > 255)
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{
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gTasks[sprite->data[6]].data[2]--;
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DestroySprite(sprite);
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}
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else
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{
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x = (sprite->data[4] - sprite->data[2]) * sprite->data[0];
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y = (sprite->data[5] - sprite->data[3]) * sprite->data[0];
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sprite->pos1.x = (x >> 8) + sprite->data[2];
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sprite->pos1.y = (y >> 8) + sprite->data[3];
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}
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}
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void sub_811E588(void)
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{
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LoadCompressedSpriteSheet(&gUnknown_84599C8);
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LoadSpritePalette(&gUnknown_84599D0);
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}
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bool32 sub_811E5A4(void)
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{
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return FuncIsActiveTask(sub_811E3B4);
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}
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void sub_811E5B8(u16 a0, u16 a1, u16 a2, u16 a3, u16 a4, u16 a5)
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{
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static struct CompressedSpriteSheet gUnknown_3002030;
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static struct SpritePalette gUnknown_3002038;
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u8 taskId;
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gUnknown_3002030.tag = a2;
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gUnknown_3002030.data = gUnknown_8459888;
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gUnknown_3002030.size = gUnknown_8459888[0] >> 8;
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gUnknown_3002038.data = gUnknown_8459868;
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gUnknown_3002038.tag = a3;
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LoadCompressedSpriteSheet(&gUnknown_3002030);
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LoadSpritePalette(&gUnknown_3002038);
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taskId = CreateTask(sub_811E694, 0);
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gTasks[taskId].data[4] = a0 - 32;
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gTasks[taskId].data[5] = a1 + 32;
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gTasks[taskId].data[6] = a2;
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gTasks[taskId].data[7] = a3;
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gTasks[taskId].data[8] = a4;
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gTasks[taskId].data[9] = a5;
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SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_NONE | BLDCNT_TGT2_ALL);
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SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(12, 6));
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}
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bool8 sub_811E680(void)
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{
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return FuncIsActiveTask(sub_811E694);
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}
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void sub_811E694(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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switch (data[0])
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{
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case 0:
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if (data[3] == 0)
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{
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data[3]++;
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sub_811E710(taskId, data);
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if (data[2] > 17)
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data[0]++;
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}
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else
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{
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data[3]++;
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if (data[3] == 2)
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data[3] = 0;
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}
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break;
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case 1:
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if (data[1] == 0)
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{
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FreeSpriteTilesByTag(data[6]);
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FreeSpritePaletteByTag(data[7]);
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DestroyTask(taskId);
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}
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break;
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}
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}
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void sub_811E710(u8 taskId, s16 *data)
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{
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u8 spriteId;
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struct SpriteTemplate template = gUnknown_8459ACC;
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template.tileTag = data[6];
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template.paletteTag = data[7];
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data[2]++;
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spriteId = CreateSprite(&template, ((data[2] * 219) & 0x3F) + data[4], data[5], data[9]);
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if (spriteId != MAX_SPRITES)
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{
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gSprites[spriteId].oam.priority = data[8];
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gSprites[spriteId].data[1] = 0;
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gSprites[spriteId].data[2] = ((data[2] * 1103515245 + 24691) & 0x3F) + 0x20;
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gSprites[spriteId].data[7] = taskId;
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data[1]++;
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}
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}
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void sub_811E7B4(struct Sprite * sprite)
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{
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sprite->data[1] -= sprite->data[2];
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sprite->pos2.y = sprite->data[1] >> 4;
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if (sprite->pos2.y < -0x40)
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{
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gTasks[sprite->data[7]].data[1]--;
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DestroySprite(sprite);
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}
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}
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void DrawLevelUpWindowPg1(u16 windowId, u16 *beforeStats, u16 *afterStats, u8 bgColor, u8 fgColor, u8 shadowColor)
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{
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s16 diffStats[6];
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u8 textbuf[12];
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u8 textColor[3];
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u16 i;
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u8 x;
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FillWindowPixelBuffer(windowId, PIXEL_FILL(bgColor));
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diffStats[0] = afterStats[0] - beforeStats[0];
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diffStats[1] = afterStats[1] - beforeStats[1];
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diffStats[2] = afterStats[2] - beforeStats[2];
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diffStats[3] = afterStats[4] - beforeStats[4];
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diffStats[4] = afterStats[5] - beforeStats[5];
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diffStats[5] = afterStats[3] - beforeStats[3];
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textColor[0] = bgColor;
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textColor[1] = fgColor;
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textColor[2] = shadowColor;
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for (i = 0; i < 6; i++)
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{
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AddTextPrinterParameterized3(windowId, 2, 0, i * 15, textColor, TEXT_SPEED_FF, gUnknown_8459B48[i]);
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StringCopy(textbuf, diffStats[i] >= 0 ? gUnknown_841B2DC : gUnknown_841B2E5);
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AddTextPrinterParameterized3(windowId, 2, 56, i * 15, textColor, TEXT_SPEED_FF, textbuf);
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textbuf[0] = CHAR_SPACE;
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x = abs(diffStats[i]) < 10 ? 12 : 6;
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ConvertIntToDecimalStringN(textbuf + 1, abs(diffStats[i]), STR_CONV_MODE_LEFT_ALIGN, 2);
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|
AddTextPrinterParameterized3(windowId, 2, x + 56, i * 15, textColor, TEXT_SPEED_FF, textbuf);
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|
}
|
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}
|
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void DrawLevelUpWindowPg2(u16 windowId, u16 *currStats, u8 bgColor, u8 fgColor, u8 shadowColor)
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|
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{
|
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|
|
s16 statsRearrange[6];
|
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|
|
u8 textbuf[12];
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|
|
u8 textColor[3];
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|
|
u16 i;
|
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|
|
u8 ndigits;
|
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|
|
u16 x;
|
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|
|
FillWindowPixelBuffer(windowId, PIXEL_FILL(bgColor));
|
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|
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|
|
statsRearrange[0] = currStats[0];
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|
|
statsRearrange[1] = currStats[1];
|
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|
|
statsRearrange[2] = currStats[2];
|
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|
|
statsRearrange[3] = currStats[4];
|
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|
|
statsRearrange[4] = currStats[5];
|
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|
|
statsRearrange[5] = currStats[3];
|
|
|
|
|
|
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|
|
textColor[0] = bgColor;
|
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|
|
textColor[1] = fgColor;
|
|
|
|
|
textColor[2] = shadowColor;
|
|
|
|
|
|
|
|
|
|
for (i = 0; i < 6; i++)
|
|
|
|
|
{
|
|
|
|
|
if (statsRearrange[i] >= 100)
|
|
|
|
|
ndigits = 3;
|
|
|
|
|
else if (statsRearrange[i] >= 10)
|
|
|
|
|
ndigits = 2;
|
|
|
|
|
else
|
|
|
|
|
ndigits = 1;
|
|
|
|
|
ConvertIntToDecimalStringN(textbuf, statsRearrange[i], STR_CONV_MODE_LEFT_ALIGN, ndigits);
|
|
|
|
|
x = 6 * (4 - ndigits);
|
|
|
|
|
AddTextPrinterParameterized3(windowId, 2, 0, i * 15, textColor, TEXT_SPEED_FF, gUnknown_8459B48[i]);
|
|
|
|
|
AddTextPrinterParameterized3(windowId, 2, 56 + x, i * 15, textColor, TEXT_SPEED_FF, textbuf);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|