thru BT_Phase2BigPokeball_UpdateWave3
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@@ -106,6 +106,7 @@ extern bool8 (* gFieldCallback2)(void);
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void SetLastHealLocationWarp(u8 healLocaionId);
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void sub_8055864(u8 mapGroup, u8 mapNum);
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void CB2_Overworld(void);
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void CB2_OverworldBasic(void);
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void CB2_NewGame(void);
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bool8 Overworld_MapTypeAllowsTeleportAndFly(u8 mapType);
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void Overworld_ResetStateAfterTeleport(void);
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