finish object event rename
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#ifndef GUARD_MAP_OBJ_80688E4_H
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#define GUARD_MAP_OBJ_80688E4_H
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#include "global.h"
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void FreezeEventObjects(void);
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void FreezeObjectEvent(struct ObjectEvent *);
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void FreezeObjectEventsExceptOne(u8 objEventId);
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#endif //GUARD_MAP_OBJ_80688E4_H
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