finish object event rename
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+3
-3
@@ -19,9 +19,9 @@
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#include "overworld.h"
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#include "field_fadetransition.h"
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#include "field_weather.h"
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#include "field_map_obj.h"
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#include "map_obj_80688E4.h"
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#include "map_obj_lock.h"
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#include "event_object_movement.h"
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#include "event_object_80688E4.h"
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#include "event_object_lock.h"
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#include "field_player_avatar.h"
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#include "field_control_avatar.h"
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#include "battle.h"
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