finish object event rename
This commit is contained in:
1 parent
36b2301fd2
commit
46a8b0fb29
27 files changed
+44
-55
No files matched your search
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
@@ -1,5 +1,5 @@
|
||||
#ifndef GUARD_FIELD_MAP_OBJ_H
|
||||
#define GUARD_FIELD_MAP_OBJ_H
|
||||
#ifndef GUARD_EVENT_OBJECT_MOVEMENT_H
|
||||
#define GUARD_EVENT_OBJECT_MOVEMENT_H
|
||||
|
||||
#include "global.h"
|
||||
|
||||
@@ -96,6 +96,8 @@ u8 ObjectEventCheckHeldMovementStatus(struct ObjectEvent *mapObject);
|
||||
u8 sub_8063F84(u8 direction);
|
||||
u8 GetTrainerFacingDirectionMovementType(u8 direction);
|
||||
void CameraObjectSetFollowedObjectId(u8 spriteId);
|
||||
void UnfreezeObjectEvents(void);
|
||||
void sub_8069058(u8, u8);
|
||||
|
||||
// Exported data declarations
|
||||
|
||||
@@ -103,4 +105,4 @@ extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[];
|
||||
extern const struct SpritePalette gUnknown_83A5348;
|
||||
extern const struct SpriteTemplate * const gUnknown_83A0010[];
|
||||
|
||||
#endif //GUARD_FIELD_MAP_OBJ_H
|
||||
#endif // GUARD_EVENT_OBJECT_MOVEMENT_H
|
||||
@@ -1,9 +0,0 @@
|
||||
#ifndef GUARD_FIELDMAPOBJHELP_H
|
||||
#define GUARD_FIELDMAPOBJHELP_H
|
||||
|
||||
#include "global.h"
|
||||
|
||||
void UnfreezeObjectEvents(void);
|
||||
void sub_8069058(u8, u8);
|
||||
|
||||
#endif
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef GUARD_GLOBAL_FIELDMAP_H
|
||||
#define GUARD_GLOBAL_FIELDMAP_H
|
||||
|
||||
#define NUM_FIELD_OBJECTS 16
|
||||
#define OBJECT_EVENTS_COUNT 16
|
||||
|
||||
enum
|
||||
{
|
||||
@@ -309,7 +309,7 @@ struct Camera
|
||||
s32 y;
|
||||
};
|
||||
|
||||
extern struct ObjectEvent gObjectEvents[NUM_FIELD_OBJECTS];
|
||||
extern struct ObjectEvent gObjectEvents[OBJECT_EVENTS_COUNT];
|
||||
extern u8 gSelectedObjectEvent;
|
||||
extern struct MapHeader gMapHeader;
|
||||
extern struct PlayerAvatar gPlayerAvatar;
|
||||
|
||||
+5
-5
@@ -95,11 +95,11 @@ SECTIONS {
|
||||
asm/field_camera.o(.text);
|
||||
src/field_door.o(.text);
|
||||
asm/field_player_avatar.o(.text);
|
||||
asm/field_map_obj.o(.text);
|
||||
asm/event_object_movement.o(.text);
|
||||
asm/field_ground_effect.o(.text);
|
||||
asm/map_obj_80688E4.o(.text);
|
||||
asm/event_object_80688E4.o(.text);
|
||||
asm/field_message_box.o(.text);
|
||||
src/map_obj_lock.o(.text);
|
||||
src/event_object_lock.o(.text);
|
||||
src/text_window_graphics.o(.text);
|
||||
src/script.o(.text);
|
||||
src/scrcmd.o(.text);
|
||||
@@ -412,9 +412,9 @@ SECTIONS {
|
||||
src/metatile_behavior.o(.rodata);
|
||||
src/field_door.o(.rodata);
|
||||
data/field_player_avatar.o(.rodata);
|
||||
data/field_map_obj.o(.rodata);
|
||||
data/event_object_movement.o(.rodata);
|
||||
data/field_ground_effect.o(.rodata);
|
||||
data/map_obj_80688E4.o(.rodata);
|
||||
data/event_object_80688E4.o(.rodata);
|
||||
src/scrcmd.o(.rodata);
|
||||
src/coord_event_weather.o(.rodata);
|
||||
data/field_tasks.o(.rodata);
|
||||
|
||||
+2
-2
@@ -13,7 +13,7 @@
|
||||
#include "strings.h"
|
||||
#include "string_util.h"
|
||||
#include "event_data.h"
|
||||
#include "map_obj_80688E4.h"
|
||||
#include "event_object_80688E4.h"
|
||||
#include "metatile_behavior.h"
|
||||
#include "event_scripts.h"
|
||||
#include "fldeff.h"
|
||||
@@ -22,7 +22,7 @@
|
||||
#include "field_player_avatar.h"
|
||||
#include "field_screen_effect.h"
|
||||
#include "field_message_box.h"
|
||||
#include "field_map_obj.h"
|
||||
#include "event_object_movement.h"
|
||||
#include "vs_seeker.h"
|
||||
#include "battle.h"
|
||||
#include "battle_setup.h"
|
||||
|
||||
@@ -1,12 +1,11 @@
|
||||
#include "global.h"
|
||||
#include "task.h"
|
||||
#include "field_player_avatar.h"
|
||||
#include "field_map_obj.h"
|
||||
#include "field_map_obj_helpers.h"
|
||||
#include "event_object_movement.h"
|
||||
#include "script_movement.h"
|
||||
#include "map_obj_80688E4.h"
|
||||
#include "event_object_80688E4.h"
|
||||
#include "event_data.h"
|
||||
#include "map_obj_lock.h"
|
||||
#include "event_object_lock.h"
|
||||
|
||||
bool8 walkrun_is_standing_still(void)
|
||||
{
|
||||
+1
-1
@@ -22,7 +22,7 @@
|
||||
#include "text.h"
|
||||
#include "window.h"
|
||||
#include "string_util.h"
|
||||
#include "field_map_obj.h"
|
||||
#include "event_object_movement.h"
|
||||
#include "menu_indicators.h"
|
||||
#include "text_window.h"
|
||||
#include "fame_checker.h"
|
||||
|
||||
@@ -13,15 +13,14 @@
|
||||
#include "metatile_behavior.h"
|
||||
#include "quest_log.h"
|
||||
#include "link.h"
|
||||
#include "map_obj_80688E4.h"
|
||||
#include "event_object_80688E4.h"
|
||||
#include "sound.h"
|
||||
#include "field_door.h"
|
||||
#include "field_effect.h"
|
||||
#include "field_screen_effect.h"
|
||||
#include "field_map_obj.h"
|
||||
#include "field_map_obj_helpers.h"
|
||||
#include "event_object_movement.h"
|
||||
#include "field_specials.h"
|
||||
#include "map_obj_lock.h"
|
||||
#include "event_object_lock.h"
|
||||
#include "start_menu.h"
|
||||
#include "constants/songs.h"
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
#include "battle_tower.h"
|
||||
#include "field_camera.h"
|
||||
#include "field_effect.h"
|
||||
#include "field_map_obj.h"
|
||||
#include "event_object_movement.h"
|
||||
#include "menu_indicators.h"
|
||||
#include "random.h"
|
||||
#include "mail_data.h"
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
#include "palette.h"
|
||||
#include "overworld.h"
|
||||
#include "wild_encounter.h"
|
||||
#include "field_map_obj.h"
|
||||
#include "event_object_movement.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/map_objects.h"
|
||||
#include "constants/map_types.h"
|
||||
|
||||
+3
-3
@@ -7,7 +7,7 @@
|
||||
#include "event_data.h"
|
||||
#include "field_effect.h"
|
||||
#include "field_fadetransition.h"
|
||||
#include "field_map_obj_helpers.h"
|
||||
#include "event_object_movement.h"
|
||||
#include "field_player_avatar.h"
|
||||
#include "field_specials.h"
|
||||
#include "field_weather.h"
|
||||
@@ -19,8 +19,8 @@
|
||||
#include "mail.h"
|
||||
#include "main.h"
|
||||
#include "malloc.h"
|
||||
#include "map_obj_80688E4.h"
|
||||
#include "map_obj_lock.h"
|
||||
#include "event_object_80688E4.h"
|
||||
#include "event_object_lock.h"
|
||||
#include "metatile_behavior.h"
|
||||
#include "new_menu_helpers.h"
|
||||
#include "overworld.h"
|
||||
|
||||
+1
-1
@@ -3,7 +3,7 @@
|
||||
#include "new_menu_helpers.h"
|
||||
#include "strings.h"
|
||||
#include "event_scripts.h"
|
||||
#include "map_obj_lock.h"
|
||||
#include "event_object_lock.h"
|
||||
#include "script.h"
|
||||
#include "sound.h"
|
||||
#include "event_data.h"
|
||||
|
||||
+2
-2
@@ -178,7 +178,7 @@ void SaveObjectEvents(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < NUM_FIELD_OBJECTS; i++)
|
||||
for (i = 0; i < OBJECT_EVENTS_COUNT; i++)
|
||||
gSaveBlock1Ptr->objectEvents[i] = gObjectEvents[i];
|
||||
}
|
||||
|
||||
@@ -186,7 +186,7 @@ void LoadObjectEvents(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < NUM_FIELD_OBJECTS; i++)
|
||||
for (i = 0; i < OBJECT_EVENTS_COUNT; i++)
|
||||
gObjectEvents[i] = gSaveBlock1Ptr->objectEvents[i];
|
||||
}
|
||||
|
||||
|
||||
+3
-3
@@ -19,9 +19,9 @@
|
||||
#include "overworld.h"
|
||||
#include "field_fadetransition.h"
|
||||
#include "field_weather.h"
|
||||
#include "field_map_obj.h"
|
||||
#include "map_obj_80688E4.h"
|
||||
#include "map_obj_lock.h"
|
||||
#include "event_object_movement.h"
|
||||
#include "event_object_80688E4.h"
|
||||
#include "event_object_lock.h"
|
||||
#include "field_player_avatar.h"
|
||||
#include "field_control_avatar.h"
|
||||
#include "battle.h"
|
||||
|
||||
@@ -3,8 +3,7 @@
|
||||
#include "script.h"
|
||||
#include "task.h"
|
||||
#include "field_player_avatar.h"
|
||||
#include "field_map_obj.h"
|
||||
#include "field_map_obj_helpers.h"
|
||||
#include "event_object_movement.h"
|
||||
#include "field_effect.h"
|
||||
#include "field_effect_helpers.h"
|
||||
#include "quest_log.h"
|
||||
|
||||
+2
-3
@@ -16,9 +16,8 @@
|
||||
#include "field_player_avatar.h"
|
||||
#include "sound.h"
|
||||
#include "script_movement.h"
|
||||
#include "field_map_obj.h"
|
||||
#include "field_map_obj_helpers.h"
|
||||
#include "map_obj_lock.h"
|
||||
#include "event_object_movement.h"
|
||||
#include "event_object_lock.h"
|
||||
#include "field_message_box.h"
|
||||
#include "new_menu_helpers.h"
|
||||
#include "window.h"
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
#include "global.h"
|
||||
#include "task.h"
|
||||
#include "sound.h"
|
||||
#include "field_map_obj.h"
|
||||
#include "event_object_movement.h"
|
||||
#include "script.h"
|
||||
#include "constants/songs.h"
|
||||
|
||||
|
||||
+2
-2
@@ -23,8 +23,8 @@
|
||||
#include "field_fadetransition.h"
|
||||
#include "field_player_avatar.h"
|
||||
#include "new_menu_helpers.h"
|
||||
#include "map_obj_80688E4.h"
|
||||
#include "map_obj_lock.h"
|
||||
#include "event_object_80688E4.h"
|
||||
#include "event_object_lock.h"
|
||||
#include "script.h"
|
||||
#include "sound.h"
|
||||
#include "quest_log.h"
|
||||
|
||||
+1
-1
@@ -15,7 +15,7 @@
|
||||
#include "item_menu.h"
|
||||
#include "item.h"
|
||||
#include "menu_indicators.h"
|
||||
#include "field_map_obj.h"
|
||||
#include "event_object_movement.h"
|
||||
#include "random.h"
|
||||
#include "text.h"
|
||||
#include "constants/songs.h"
|
||||
|
||||
+5
-5
@@ -3,13 +3,13 @@
|
||||
#include "sound.h"
|
||||
#include "task.h"
|
||||
#include "malloc.h"
|
||||
#include "field_map_obj.h"
|
||||
#include "event_object_movement.h"
|
||||
#include "new_menu_helpers.h"
|
||||
#include "item_use.h"
|
||||
#include "event_scripts.h"
|
||||
#include "event_data.h"
|
||||
#include "script.h"
|
||||
#include "map_obj_lock.h"
|
||||
#include "event_object_lock.h"
|
||||
#include "field_specials.h"
|
||||
#include "item_menu.h"
|
||||
#include "field_effect.h"
|
||||
@@ -17,10 +17,10 @@
|
||||
#include "battle.h"
|
||||
#include "battle_setup.h"
|
||||
#include "random.h"
|
||||
#include "field_map_obj.h"
|
||||
#include "event_object_movement.h"
|
||||
#include "field_player_avatar.h"
|
||||
#include "map_obj_80688E4.h"
|
||||
#include "map_obj_8097404.h"
|
||||
#include "event_object_80688E4.h"
|
||||
#include "event_object_8097404.h"
|
||||
#include "unk_810c3a4.h"
|
||||
#include "vs_seeker.h"
|
||||
#include "constants/movement_commands.h"
|
||||
|
||||
Reference in new issue
Block a user