through sub_811D2D0

This commit is contained in:
PikalaxALT
2020-03-20 20:33:25 -04:00
parent 73b04853e9
commit 47fe2cb9ce
7 changed files with 141 additions and 232 deletions
+116
View File
@@ -0,0 +1,116 @@
#include "global.h"
#include "gflib.h"
#include "menu.h"
#include "new_menu_helpers.h"
#include "pokemon_special_anim_internal.h"
#include "strings.h"
#include "text_window.h"
void sub_811D7D4(u16 animType);
const u16 gUnknown_845963C[] = INCBIN_U16("graphics/pokemon_special_anim/unk_845963C.gbapal");
const u16 gUnknown_845965C[] = INCBIN_U16("graphics/pokemon_special_anim/unk_845965C.gbapal");
const u32 gUnknown_845967C[] = INCBIN_U32("graphics/pokemon_special_anim/unk_845967C.4bpp.lz");
const u32 gUnknown_845973C[] = INCBIN_U32("graphics/pokemon_special_anim/unk_845973C.bin.lz");
const u16 gUnknown_8459868[] = INCBIN_U16("graphics/pokemon_special_anim/unk_8459868.gbapal");
const u32 gUnknown_8459888[] = INCBIN_U32("graphics/pokemon_special_anim/unk_8459888.4bpp.lz");
const u16 gUnknown_84598A4[] = INCBIN_U16("graphics/pokemon_special_anim/unk_84598A4.gbapal");
const u32 gUnknown_84598C4[] = INCBIN_U32("graphics/pokemon_special_anim/unk_84598C4.4bpp.lz");
const u16 gUnknown_8459940[] = INCBIN_U16("graphics/pokemon_special_anim/unk_8459940.gbapal");
const u32 gUnknown_8459960[] = INCBIN_U32("graphics/pokemon_special_anim/unk_8459960.4bpp.lz");
const struct BgTemplate gUnknown_8459980[] = {
{
.bg = 0,
.charBaseIndex = 0,
.mapBaseIndex = 31,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0x001
}, {
.bg = 3,
.charBaseIndex = 3,
.mapBaseIndex = 28,
.screenSize = 0,
.paletteMode = 0,
.priority = 3,
.baseTile = 0x000
}
};
const struct WindowTemplate gUnknown_8459988[] = {
{
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 15,
.width = 28,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x00a
}, DUMMY_WIN_TEMPLATE
};
const u8 *const gUnknown_8459998[] = {
gUnknown_841B2ED, // 1,
gUnknown_841B2F1, // 2, and ‥ ‥ ‥
gUnknown_841B2FF, // Poof!
};
void sub_811D184(struct PokemonSpecialAnimScene * buffer, u16 animType)
{
FreeAllWindowBuffers();
ResetTempTileDataBuffers();
SetGpuReg(REG_OFFSET_DISPCNT, 0);
ResetBgsAndClearDma3BusyFlags(FALSE);
InitBgsFromTemplates(0, gUnknown_8459980, NELEMS(gUnknown_8459980));
InitWindows(gUnknown_8459988);
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(3, 0, 0);
ChangeBgY(3, 0, 0);
SetBgTilemapBuffer(0, buffer->field_0914);
SetBgTilemapBuffer(3, buffer->field_1914);
RequestDma3Fill(0, (void *)BG_VRAM, 0x20, TRUE);
FillBgTilemapBufferRect_Palette0(0, 0x000, 0, 0, 32, 32);
sub_811D7D4(animType);
FillWindowPixelBuffer(0, PIXEL_FILL(0));
TextWindow_SetUserSelectedFrame(0, 0x000, 0xe0);
CopyWindowToVram(0, 3);
ShowBg(0);
ShowBg(3);
HideBg(1);
HideBg(2);
CopyBgTilemapBufferToVram(0);
CopyBgTilemapBufferToVram(3);
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
}
bool8 sub_811D280(void)
{
if (!FreeTempTileDataBuffersIfPossible())
return IsDma3ManagerBusyWithBgCopy();
else
return TRUE;
}
void sub_811D29C(void)
{
FreeAllWindowBuffers();
}
void sub_811D2A8(void)
{
PutWindowTilemap(0);
FillWindowPixelBuffer(0, PIXEL_FILL(1));
DrawTextBorderOuter(0, 0x001, 0xE);
CopyWindowToVram(0, 3);
}
void sub_811D2D0(void)
{
ClearWindowTilemap(0);
ClearStdWindowAndFrameToTransparent(0, FALSE);
CopyWindowToVram(0, 1);
}