fix some fakematchings

This commit is contained in:
Kurausukun
2021-04-02 15:32:42 -04:00
parent 0ecc1876a9
commit 5112364e63
2 changed files with 12 additions and 21 deletions
+10 -10
View File
@@ -1425,35 +1425,35 @@ static u16 rfu_STC_setSendData_org(u8 ni_or_uni, u8 bmSendSlot, u8 subFrameSize,
sending = ni_or_uni & 0x20;
if (sending || ni_or_uni == 0x40)
{
u8 *dataType_p; // a hack to swap instructions
slotStatus_NI = gRfuSlotStatusNI[bm_slot_id];
slotStatus_UNI = NULL;
slotStatus_NI->send.errorCode = 0;
*slotStatus_NI->send.now_p = dataType_p = &slotStatus_NI->send.dataType;
slotStatus_NI->send.now_p[0] = &slotStatus_NI->send.dataType;
slotStatus_NI->send.remainSize = 7;
slotStatus_NI->send.bmSlotOrg = bmSendSlot;
slotStatus_NI->send.bmSlot = bmSendSlot;
slotStatus_NI->send.payloadSize = subFrameSize - frameSize;
if (sending != 0)
*dataType_p = 0;
slotStatus_NI->send.dataType = 0;
else
*dataType_p = 1;
slotStatus_NI->send.dataType = 1;
slotStatus_NI->send.dataSize = dataSize;
slotStatus_NI->send.src = src;
slotStatus_NI->send.ack = 0;
slotStatus_NI->send.phase = 0;
#ifndef NONMATCHING // to fix r2, r3, r4, r5 register roulette
asm("":::"r2");
#endif
for (i = 0; i < WINDOW_COUNT; ++i)
{
slotStatus_NI->send.recvAckFlag[i] = 0;
slotStatus_NI->send.n[i] = 1;
}
for (bm_slot_id = 0; bm_slot_id < RFU_CHILD_MAX; ++bm_slot_id)
if ((bmSendSlot >> bm_slot_id) & 1)
gRfuSlotStatusNI[bm_slot_id]->send.failCounter = 0;
{
do
{
if ((bmSendSlot >> bm_slot_id) & 1)
gRfuSlotStatusNI[bm_slot_id]->send.failCounter = 0;
} while (0);
}
gRfuLinkStatus->sendSlotNIFlag |= bmSendSlot;
*llFrameSize_p -= subFrameSize;
slotStatus_NI->send.state = SLOT_STATE_SEND_START;
+2 -11
View File
@@ -501,7 +501,7 @@ void GetTrainerTowerOpponentLoseText(u8 *dest, u8 opponentIdx)
TT_ConvertEasyChatMessageToString(sTrainerTowerOpponent->speechLose2, dest);
}
static void SetUpTrainerTowerDataStruct(void) // fakematching
static void SetUpTrainerTowerDataStruct(void)
{
u32 challengeType = gSaveBlock1Ptr->towerChallengeId;
s32 r4;
@@ -519,16 +519,7 @@ static void SetUpTrainerTowerDataStruct(void) // fakematching
r7 = gUnknown_84827B4[challengeType];
for (r4 = 0; r4 < MAX_TRAINER_TOWER_FLOORS; r4++)
{
#ifndef NONMATCHING
void * r5;
register void * r0 asm("r0") = sTrainerTowerState;
r5 = (void *)(r4 * sizeof(struct TrainerTowerFloor));
r0 = r5 + (uintptr_t)r0;
r0 += offsetof(struct UnkStruct_203F458, unk_0004.floors);
memcpy(r0, r7[r4], sizeof(struct TrainerTowerFloor));
#else
memcpy(&sTrainerTowerState->unk_0004.floors[r4], r7[r4], sizeof(struct TrainerTowerFloor));
#endif
*(sTrainerTowerState->unk_0004.floors + r4) = *(r7[r4]); // manual pointer arithmetic needed to match
}
sTrainerTowerState->unk_0004.checksum = CalcByteArraySum((void *)sTrainerTowerState->unk_0004.floors, sizeof(sTrainerTowerState->unk_0004.floors));
ValidateOrResetCurTrainerTowerRecord();