Alignment get in title_screen rodata

This commit is contained in:
PikalaxALT
2019-12-19 19:24:44 -05:00
parent d5c4f4429a
commit 53396e7957
+40 -29
View File
@@ -74,26 +74,26 @@ static bool32 IsSlashSpriteHidden(u8 spriteId);
static void SpriteCallback_Slash(struct Sprite * sprite);
// bg3
static const u8 sBorderBgTiles[] = INCBIN_U8("data/graphics/title_screen/unk_83BF58C.4bpp.lz");
/*static*/ const u8 sBorderBgTiles[] = INCBIN_U8("data/graphics/title_screen/unk_83BF58C.4bpp.lz");
#if defined(FIRERED)
static const u8 sBorderBgMap[] = INCBIN_U8("data/graphics/title_screen/unk_83BF5A8.bin.lz");
/*static*/ const u8 sBorderBgMap[] = INCBIN_U8("data/graphics/title_screen/unk_83BF5A8.bin.lz");
#elif defined(LEAFGREEN)
static const u8 sBorderBgMap[] = INCBIN_U8("data/graphics/title_screen/lg_border_bg.bin.lz");
/*static*/ const u8 sBorderBgMap[] = INCBIN_U8("data/graphics/title_screen/lg_border_bg.bin.lz");
#endif
//sprites
static const u8 sSlashSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_83bf64c.4bpp.lz");
/*static*/ const u8 sSlashSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_83bf64c.4bpp.lz");
#if defined(FIRERED)
static const u16 sSlashSpritePals[] = INCBIN_U16("data/graphics/title_screen/unk_83bf77c.gbapal");
static const u8 sFireSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_83bf79c.4bpp.lz");
static const u8 sBlankFireSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_83bfa14.4bpp.lz");
/*static*/ const u16 sSlashSpritePals[] = INCBIN_U16("data/graphics/title_screen/unk_83bf77c.gbapal");
/*static*/ const u8 sFireSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_83bf79c.4bpp.lz");
/*static*/ const u8 sBlankFireSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_83bfa14.4bpp.lz");
#elif defined(LEAFGREEN)
static const u16 sSlashSpritePals[] = INCBIN_U16("data/graphics/title_screen/unk_lg_83bf764.gbapal");
static const u8 sFireSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_lg_83bf784.4bpp.lz");
static const u8 sBlankFireSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_lg_83bf89c.4bpp.lz");
/*static*/ const u16 sSlashSpritePals[] = INCBIN_U16("data/graphics/title_screen/unk_lg_83bf764.gbapal");
/*static*/ const u8 sFireSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_lg_83bf784.4bpp.lz");
/*static*/ const u8 sBlankFireSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_lg_83bf89c.4bpp.lz");
#endif
static const struct OamData sOamData_FlameOrLeaf = {
/*static*/ const struct OamData sOamData_FlameOrLeaf = {
.objMode = ST_OAM_OBJ_NORMAL,
.shape = ST_OAM_SQUARE,
.size = ST_OAM_SIZE_1,
@@ -103,7 +103,7 @@ static const struct OamData sOamData_FlameOrLeaf = {
};
#if defined(FIRERED)
static const union AnimCmd sSpriteAnims_FlameOrLeaf_0[] = {
/*static*/ const union AnimCmd sSpriteAnims_FlameOrLeaf_0[] = {
ANIMCMD_FRAME(0x00, 3),
ANIMCMD_FRAME(0x04, 6),
ANIMCMD_FRAME(0x08, 6),
@@ -117,7 +117,7 @@ static const union AnimCmd sSpriteAnims_FlameOrLeaf_0[] = {
ANIMCMD_END
};
static const union AnimCmd sSpriteAnims_FlameOrLeaf_1[] = {
/*static*/ const union AnimCmd sSpriteAnims_FlameOrLeaf_1[] = {
ANIMCMD_FRAME(0x18, 6),
ANIMCMD_FRAME(0x1c, 6),
ANIMCMD_FRAME(0x20, 6),
@@ -125,13 +125,13 @@ static const union AnimCmd sSpriteAnims_FlameOrLeaf_1[] = {
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_FlameOrLeaf[] = {
/*static*/ const union AnimCmd *const sSpriteAnimTable_FlameOrLeaf[] = {
sSpriteAnims_FlameOrLeaf_0,
sSpriteAnims_FlameOrLeaf_1
};
#elif defined(LEAFGREEN)
static const union AnimCmd sSpriteAnims_FlameOrLeaf_0[] = {
/*static*/ const union AnimCmd sSpriteAnims_FlameOrLeaf_0[] = {
ANIMCMD_FRAME(0x00, 8),
ANIMCMD_FRAME(0x04, 8),
ANIMCMD_FRAME(0x08, 8),
@@ -146,12 +146,12 @@ static const union AnimCmd sSpriteAnims_FlameOrLeaf_0[] = {
ANIMCMD_JUMP(0)
};
static const union AnimCmd *const sSpriteAnimTable_FlameOrLeaf[] = {
/*static*/ const union AnimCmd *const sSpriteAnimTable_FlameOrLeaf[] = {
sSpriteAnims_FlameOrLeaf_0
};
#endif
static const struct SpriteTemplate sSpriteTemplate_FlameOrLeaf_State1 = {
/*static*/ const struct SpriteTemplate sSpriteTemplate_FlameOrLeaf_State1 = {
.tileTag = 0,
.paletteTag = 0,
.oam = &sOamData_FlameOrLeaf,
@@ -161,17 +161,27 @@ static const struct SpriteTemplate sSpriteTemplate_FlameOrLeaf_State1 = {
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_FlameOrLeaf_State0 = {
#if defined(FIRERED)
#define sOamData_LG_83BF950 sOamData_FlameOrLeaf
#elif defined(LEAFGREEN)
const struct OamData sOamData_LG_83BF950 = {
.shape = SPRITE_SHAPE(16x32),
.size = SPRITE_SIZE(16x32),
.priority = 3
};
#endif
/*static*/ const struct SpriteTemplate sSpriteTemplate_FlameOrLeaf_State0 = {
.tileTag = 1,
.paletteTag = 0,
.oam = &sOamData_FlameOrLeaf,
.oam = &sOamData_LG_83BF950,
.anims = sSpriteAnimTable_FlameOrLeaf,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct OamData sOamData_UnknownTemptySprite = {
/*static*/ const struct OamData sOamData_UnknownTemptySprite = {
.objMode = ST_OAM_OBJ_NORMAL,
.shape = ST_OAM_V_RECTANGLE,
.size = ST_OAM_SIZE_3,
@@ -180,7 +190,7 @@ static const struct OamData sOamData_UnknownTemptySprite = {
.paletteNum = 0
};
static const struct SpriteTemplate sUnknownEmptySprite = {
/*static*/ const struct SpriteTemplate sUnknownEmptySprite = {
.tileTag = 2,
.paletteTag = 2,
.oam = &sOamData_UnknownTemptySprite,
@@ -190,7 +200,7 @@ static const struct SpriteTemplate sUnknownEmptySprite = {
.callback = SpriteCallbackDummy
};
static const struct OamData sOamData_SlashSprite = {
/*static*/ const struct OamData sOamData_SlashSprite = {
.objMode = ST_OAM_OBJ_WINDOW,
.shape = ST_OAM_SQUARE,
.size = ST_OAM_SIZE_3,
@@ -199,7 +209,7 @@ static const struct OamData sOamData_SlashSprite = {
.paletteNum = 0
};
static const struct SpriteTemplate sSlashSpriteTemplate = {
/*static*/ const struct SpriteTemplate sSlashSpriteTemplate = {
.tileTag = 3,
.paletteTag = 2,
.oam = &sOamData_SlashSprite,
@@ -209,7 +219,7 @@ static const struct SpriteTemplate sSlashSpriteTemplate = {
.callback = SpriteCallbackDummy
};
static const struct BgTemplate sBgTemplates[] = {
/*static*/ const struct BgTemplate sBgTemplates[] = {
{
.bg = 0,
.charBaseIndex = 0,
@@ -254,25 +264,26 @@ static void (*const sSceneFuncs[])(s16 * data) = {
SetTitleScreenScene_Cry
};
static const struct CompressedSpriteSheet sSpriteSheets[] = {
/*static*/ const struct CompressedSpriteSheet sSpriteSheets[] = {
{(const void *)sFireSpriteTiles, 0x500, 0},
{(const void *)sBlankFireSpriteTiles, 0x500, 1},
{(const void *)gGraphics_TitleScreen_BlankObjTiles, 0x400, 2},
{(const void *)sSlashSpriteTiles, 0x800, 3}
};
static const struct SpritePalette sSpritePals[] = {
/*static*/ const struct SpritePalette sSpritePals[] = {
{sSlashSpritePals, 0},
{gGraphics_TitleScreen_FirePals, 2},
{}
};
static const u8 gUnknown_83BFBD4[] = {
#if defined(FIRERED)
/*static*/ const u8 gUnknown_83BFBD4[] = {
0x04, 0x10, 0x1a, 0x20, 0x30, 0xc8, 0xd8, 0xe0, 0xe8, 0x3c, 0x4c, 0x5c, 0x6c, 0x80, 0x90
};
#if defined(LEAFGREEN)
static const u16 gUnknown_LG_83BFA10[] = {
#elif defined(LEAFGREEN)
/*static*/ const u16 gUnknown_LG_83BFA10[] = {
50, 80, 110, 60, 90, 70, 100, 50
};
#endif