Alignment get in title_screen rodata

This commit is contained in:
PikalaxALT
2019-12-19 19:24:44 -05:00
parent d5c4f4429a
commit 53396e7957
+40 -29
View File
@@ -74,26 +74,26 @@ static bool32 IsSlashSpriteHidden(u8 spriteId);
static void SpriteCallback_Slash(struct Sprite * sprite); static void SpriteCallback_Slash(struct Sprite * sprite);
// bg3 // bg3
static const u8 sBorderBgTiles[] = INCBIN_U8("data/graphics/title_screen/unk_83BF58C.4bpp.lz"); /*static*/ const u8 sBorderBgTiles[] = INCBIN_U8("data/graphics/title_screen/unk_83BF58C.4bpp.lz");
#if defined(FIRERED) #if defined(FIRERED)
static const u8 sBorderBgMap[] = INCBIN_U8("data/graphics/title_screen/unk_83BF5A8.bin.lz"); /*static*/ const u8 sBorderBgMap[] = INCBIN_U8("data/graphics/title_screen/unk_83BF5A8.bin.lz");
#elif defined(LEAFGREEN) #elif defined(LEAFGREEN)
static const u8 sBorderBgMap[] = INCBIN_U8("data/graphics/title_screen/lg_border_bg.bin.lz"); /*static*/ const u8 sBorderBgMap[] = INCBIN_U8("data/graphics/title_screen/lg_border_bg.bin.lz");
#endif #endif
//sprites //sprites
static const u8 sSlashSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_83bf64c.4bpp.lz"); /*static*/ const u8 sSlashSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_83bf64c.4bpp.lz");
#if defined(FIRERED) #if defined(FIRERED)
static const u16 sSlashSpritePals[] = INCBIN_U16("data/graphics/title_screen/unk_83bf77c.gbapal"); /*static*/ const u16 sSlashSpritePals[] = INCBIN_U16("data/graphics/title_screen/unk_83bf77c.gbapal");
static const u8 sFireSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_83bf79c.4bpp.lz"); /*static*/ const u8 sFireSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_83bf79c.4bpp.lz");
static const u8 sBlankFireSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_83bfa14.4bpp.lz"); /*static*/ const u8 sBlankFireSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_83bfa14.4bpp.lz");
#elif defined(LEAFGREEN) #elif defined(LEAFGREEN)
static const u16 sSlashSpritePals[] = INCBIN_U16("data/graphics/title_screen/unk_lg_83bf764.gbapal"); /*static*/ const u16 sSlashSpritePals[] = INCBIN_U16("data/graphics/title_screen/unk_lg_83bf764.gbapal");
static const u8 sFireSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_lg_83bf784.4bpp.lz"); /*static*/ const u8 sFireSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_lg_83bf784.4bpp.lz");
static const u8 sBlankFireSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_lg_83bf89c.4bpp.lz"); /*static*/ const u8 sBlankFireSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_lg_83bf89c.4bpp.lz");
#endif #endif
static const struct OamData sOamData_FlameOrLeaf = { /*static*/ const struct OamData sOamData_FlameOrLeaf = {
.objMode = ST_OAM_OBJ_NORMAL, .objMode = ST_OAM_OBJ_NORMAL,
.shape = ST_OAM_SQUARE, .shape = ST_OAM_SQUARE,
.size = ST_OAM_SIZE_1, .size = ST_OAM_SIZE_1,
@@ -103,7 +103,7 @@ static const struct OamData sOamData_FlameOrLeaf = {
}; };
#if defined(FIRERED) #if defined(FIRERED)
static const union AnimCmd sSpriteAnims_FlameOrLeaf_0[] = { /*static*/ const union AnimCmd sSpriteAnims_FlameOrLeaf_0[] = {
ANIMCMD_FRAME(0x00, 3), ANIMCMD_FRAME(0x00, 3),
ANIMCMD_FRAME(0x04, 6), ANIMCMD_FRAME(0x04, 6),
ANIMCMD_FRAME(0x08, 6), ANIMCMD_FRAME(0x08, 6),
@@ -117,7 +117,7 @@ static const union AnimCmd sSpriteAnims_FlameOrLeaf_0[] = {
ANIMCMD_END ANIMCMD_END
}; };
static const union AnimCmd sSpriteAnims_FlameOrLeaf_1[] = { /*static*/ const union AnimCmd sSpriteAnims_FlameOrLeaf_1[] = {
ANIMCMD_FRAME(0x18, 6), ANIMCMD_FRAME(0x18, 6),
ANIMCMD_FRAME(0x1c, 6), ANIMCMD_FRAME(0x1c, 6),
ANIMCMD_FRAME(0x20, 6), ANIMCMD_FRAME(0x20, 6),
@@ -125,13 +125,13 @@ static const union AnimCmd sSpriteAnims_FlameOrLeaf_1[] = {
ANIMCMD_END ANIMCMD_END
}; };
static const union AnimCmd *const sSpriteAnimTable_FlameOrLeaf[] = { /*static*/ const union AnimCmd *const sSpriteAnimTable_FlameOrLeaf[] = {
sSpriteAnims_FlameOrLeaf_0, sSpriteAnims_FlameOrLeaf_0,
sSpriteAnims_FlameOrLeaf_1 sSpriteAnims_FlameOrLeaf_1
}; };
#elif defined(LEAFGREEN) #elif defined(LEAFGREEN)
static const union AnimCmd sSpriteAnims_FlameOrLeaf_0[] = { /*static*/ const union AnimCmd sSpriteAnims_FlameOrLeaf_0[] = {
ANIMCMD_FRAME(0x00, 8), ANIMCMD_FRAME(0x00, 8),
ANIMCMD_FRAME(0x04, 8), ANIMCMD_FRAME(0x04, 8),
ANIMCMD_FRAME(0x08, 8), ANIMCMD_FRAME(0x08, 8),
@@ -146,12 +146,12 @@ static const union AnimCmd sSpriteAnims_FlameOrLeaf_0[] = {
ANIMCMD_JUMP(0) ANIMCMD_JUMP(0)
}; };
static const union AnimCmd *const sSpriteAnimTable_FlameOrLeaf[] = { /*static*/ const union AnimCmd *const sSpriteAnimTable_FlameOrLeaf[] = {
sSpriteAnims_FlameOrLeaf_0 sSpriteAnims_FlameOrLeaf_0
}; };
#endif #endif
static const struct SpriteTemplate sSpriteTemplate_FlameOrLeaf_State1 = { /*static*/ const struct SpriteTemplate sSpriteTemplate_FlameOrLeaf_State1 = {
.tileTag = 0, .tileTag = 0,
.paletteTag = 0, .paletteTag = 0,
.oam = &sOamData_FlameOrLeaf, .oam = &sOamData_FlameOrLeaf,
@@ -161,17 +161,27 @@ static const struct SpriteTemplate sSpriteTemplate_FlameOrLeaf_State1 = {
.callback = SpriteCallbackDummy .callback = SpriteCallbackDummy
}; };
static const struct SpriteTemplate sSpriteTemplate_FlameOrLeaf_State0 = { #if defined(FIRERED)
#define sOamData_LG_83BF950 sOamData_FlameOrLeaf
#elif defined(LEAFGREEN)
const struct OamData sOamData_LG_83BF950 = {
.shape = SPRITE_SHAPE(16x32),
.size = SPRITE_SIZE(16x32),
.priority = 3
};
#endif
/*static*/ const struct SpriteTemplate sSpriteTemplate_FlameOrLeaf_State0 = {
.tileTag = 1, .tileTag = 1,
.paletteTag = 0, .paletteTag = 0,
.oam = &sOamData_FlameOrLeaf, .oam = &sOamData_LG_83BF950,
.anims = sSpriteAnimTable_FlameOrLeaf, .anims = sSpriteAnimTable_FlameOrLeaf,
.images = NULL, .images = NULL,
.affineAnims = gDummySpriteAffineAnimTable, .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy .callback = SpriteCallbackDummy
}; };
static const struct OamData sOamData_UnknownTemptySprite = { /*static*/ const struct OamData sOamData_UnknownTemptySprite = {
.objMode = ST_OAM_OBJ_NORMAL, .objMode = ST_OAM_OBJ_NORMAL,
.shape = ST_OAM_V_RECTANGLE, .shape = ST_OAM_V_RECTANGLE,
.size = ST_OAM_SIZE_3, .size = ST_OAM_SIZE_3,
@@ -180,7 +190,7 @@ static const struct OamData sOamData_UnknownTemptySprite = {
.paletteNum = 0 .paletteNum = 0
}; };
static const struct SpriteTemplate sUnknownEmptySprite = { /*static*/ const struct SpriteTemplate sUnknownEmptySprite = {
.tileTag = 2, .tileTag = 2,
.paletteTag = 2, .paletteTag = 2,
.oam = &sOamData_UnknownTemptySprite, .oam = &sOamData_UnknownTemptySprite,
@@ -190,7 +200,7 @@ static const struct SpriteTemplate sUnknownEmptySprite = {
.callback = SpriteCallbackDummy .callback = SpriteCallbackDummy
}; };
static const struct OamData sOamData_SlashSprite = { /*static*/ const struct OamData sOamData_SlashSprite = {
.objMode = ST_OAM_OBJ_WINDOW, .objMode = ST_OAM_OBJ_WINDOW,
.shape = ST_OAM_SQUARE, .shape = ST_OAM_SQUARE,
.size = ST_OAM_SIZE_3, .size = ST_OAM_SIZE_3,
@@ -199,7 +209,7 @@ static const struct OamData sOamData_SlashSprite = {
.paletteNum = 0 .paletteNum = 0
}; };
static const struct SpriteTemplate sSlashSpriteTemplate = { /*static*/ const struct SpriteTemplate sSlashSpriteTemplate = {
.tileTag = 3, .tileTag = 3,
.paletteTag = 2, .paletteTag = 2,
.oam = &sOamData_SlashSprite, .oam = &sOamData_SlashSprite,
@@ -209,7 +219,7 @@ static const struct SpriteTemplate sSlashSpriteTemplate = {
.callback = SpriteCallbackDummy .callback = SpriteCallbackDummy
}; };
static const struct BgTemplate sBgTemplates[] = { /*static*/ const struct BgTemplate sBgTemplates[] = {
{ {
.bg = 0, .bg = 0,
.charBaseIndex = 0, .charBaseIndex = 0,
@@ -254,25 +264,26 @@ static void (*const sSceneFuncs[])(s16 * data) = {
SetTitleScreenScene_Cry SetTitleScreenScene_Cry
}; };
static const struct CompressedSpriteSheet sSpriteSheets[] = { /*static*/ const struct CompressedSpriteSheet sSpriteSheets[] = {
{(const void *)sFireSpriteTiles, 0x500, 0}, {(const void *)sFireSpriteTiles, 0x500, 0},
{(const void *)sBlankFireSpriteTiles, 0x500, 1}, {(const void *)sBlankFireSpriteTiles, 0x500, 1},
{(const void *)gGraphics_TitleScreen_BlankObjTiles, 0x400, 2}, {(const void *)gGraphics_TitleScreen_BlankObjTiles, 0x400, 2},
{(const void *)sSlashSpriteTiles, 0x800, 3} {(const void *)sSlashSpriteTiles, 0x800, 3}
}; };
static const struct SpritePalette sSpritePals[] = { /*static*/ const struct SpritePalette sSpritePals[] = {
{sSlashSpritePals, 0}, {sSlashSpritePals, 0},
{gGraphics_TitleScreen_FirePals, 2}, {gGraphics_TitleScreen_FirePals, 2},
{} {}
}; };
static const u8 gUnknown_83BFBD4[] = { #if defined(FIRERED)
/*static*/ const u8 gUnknown_83BFBD4[] = {
0x04, 0x10, 0x1a, 0x20, 0x30, 0xc8, 0xd8, 0xe0, 0xe8, 0x3c, 0x4c, 0x5c, 0x6c, 0x80, 0x90 0x04, 0x10, 0x1a, 0x20, 0x30, 0xc8, 0xd8, 0xe0, 0xe8, 0x3c, 0x4c, 0x5c, 0x6c, 0x80, 0x90
}; };
#if defined(LEAFGREEN) #elif defined(LEAFGREEN)
static const u16 gUnknown_LG_83BFA10[] = { /*static*/ const u16 gUnknown_LG_83BFA10[] = {
50, 80, 110, 60, 90, 70, 100, 50 50, 80, 110, 60, 90, 70, 100, 50
}; };
#endif #endif