Remove old asm constants
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@@ -20,21 +20,3 @@
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.set OBJ_IMAGE_ANIM_H_FLIP, 1 << 6
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.set OBJ_IMAGE_ANIM_V_FLIP, 1 << 7
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.ifdef ENGLISH
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.equiv GAME_LANGUAGE, 2
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.else
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.ifdef GERMAN
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.equiv GAME_LANGUAGE, 5
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.endif
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.endif
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.equiv ENEMY_TYPE1, 0
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.equiv ENEMY_TYPE2, 1
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.equiv PLAYER_TYPE1, 2
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.equiv PLAYER_TYPE2, 3
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.equiv CURRENT_MOVE, 4
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.equiv LESS_THAN, 0
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.equiv GREATER_THAN, 1
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.equiv EQUAL, 2
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