Finish decomp of battle_tower

This commit is contained in:
PikalaxALT
2019-11-09 13:59:24 -05:00
parent 9773fcf278
commit 55bede6ca2
12 changed files with 802 additions and 2236 deletions
+1 -1
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@@ -1781,7 +1781,7 @@ _080D80F0:
cmp r0, 0
beq _080D810C
mov r0, sp
bl sub_80E6150
bl get_trainer_name
b _080D8382
.align 2, 0
_080D8108: .4byte gBattleTypeFlags
-2175
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File diff suppressed because it is too large Load Diff
+4 -4
View File
@@ -12663,7 +12663,7 @@ sub_811C04C: @ 811C04C
ldr r6, _0811C0CC @ =gPlayerParty
ldr r5, _0811C0D0 @ =gEnemyParty
_0811C05C:
ldr r0, _0811C0D4 @ =gUnknown_203B0D4
ldr r0, _0811C0D4 @ =gSelectedOrderFromParty
adds r0, r4, r0
ldrb r0, [r0]
subs r0, 0x1
@@ -12717,7 +12717,7 @@ _0811C096:
.align 2, 0
_0811C0CC: .4byte gPlayerParty
_0811C0D0: .4byte gEnemyParty
_0811C0D4: .4byte gUnknown_203B0D4
_0811C0D4: .4byte gSelectedOrderFromParty
_0811C0D8: .4byte gTrainerBattleOpponent_A
_0811C0DC: .4byte CB2_InitBattle
thumb_func_end sub_811C04C
@@ -13029,7 +13029,7 @@ _0811C3BC:
movs r1, 0
movs r2, 0x20
bl memset
ldr r0, _0811C3DC @ =gUnknown_203B0D4
ldr r0, _0811C3DC @ =gSelectedOrderFromParty
ldrb r1, [r0]
ldrb r0, [r0, 0x1]
cmn r1, r0
@@ -13038,7 +13038,7 @@ _0811C3BC:
b _0811C3E2
.align 2, 0
_0811C3D8: .4byte gBlockSendBuffer
_0811C3DC: .4byte gUnknown_203B0D4
_0811C3DC: .4byte gSelectedOrderFromParty
_0811C3E0:
movs r0, 0x51
_0811C3E2:
+21 -21
View File
@@ -1152,7 +1152,7 @@ sub_811F388: @ 811F388
muls r0, r4
ldr r1, _0811F3AC @ =gPlayerParty
adds r0, r1
ldr r5, _0811F3B0 @ =gUnknown_203B0D4
ldr r5, _0811F3B0 @ =gSelectedOrderFromParty
bl sub_8127550
lsls r0, 24
cmp r0, 0
@@ -1163,7 +1163,7 @@ sub_811F388: @ 811F388
b _0811F3F8
.align 2, 0
_0811F3AC: .4byte gPlayerParty
_0811F3B0: .4byte gUnknown_203B0D4
_0811F3B0: .4byte gSelectedOrderFromParty
_0811F3B4:
adds r1, 0x2
lsls r1, 24
@@ -11131,7 +11131,7 @@ _0812418C:
adds r0, r1
mov r10, r0
_081241B6:
ldr r0, _0812420C @ =gUnknown_203B0D4
ldr r0, _0812420C @ =gSelectedOrderFromParty
adds r4, r5, r0
ldrb r0, [r4]
cmp r0, 0
@@ -11168,7 +11168,7 @@ _081241FC: .4byte gUnknown_8416B16
_08124200: .4byte gUnknown_203B09C
_08124204: .4byte gUnknown_203B0A0
_08124208: .4byte gTasks
_0812420C: .4byte gUnknown_203B0D4
_0812420C: .4byte gSelectedOrderFromParty
_08124210: .4byte gUnknown_203B0B4
_08124214: .4byte sub_811FB28
_08124218:
@@ -11237,7 +11237,7 @@ sub_8124278: @ 8124278
adds r0, 0xD
bl sub_8121CE4
movs r4, 0
ldr r3, _081242C0 @ =gUnknown_203B0D4
ldr r3, _081242C0 @ =gSelectedOrderFromParty
ldr r6, _081242C4 @ =gUnknown_203B0A0
adds r5, r6, 0
_0812429E:
@@ -11257,7 +11257,7 @@ _0812429E:
b _081242E6
.align 2, 0
_081242BC: .4byte gUnknown_203B09C
_081242C0: .4byte gUnknown_203B0D4
_081242C0: .4byte gSelectedOrderFromParty
_081242C4: .4byte gUnknown_203B0A0
_081242C8:
ldrb r0, [r3, 0x1]
@@ -11287,7 +11287,7 @@ _081242E6:
movs r0, 0x1
movs r2, 0x1
bl sub_8121C70
ldr r4, _08124348 @ =gUnknown_203B0D4
ldr r4, _08124348 @ =gSelectedOrderFromParty
ldrb r0, [r4]
cmp r0, 0
beq _08124312
@@ -11324,7 +11324,7 @@ _08124328:
bx r0
.align 2, 0
_08124344: .4byte gUnknown_203B0B4
_08124348: .4byte gUnknown_203B0D4
_08124348: .4byte gSelectedOrderFromParty
_0812434C: .4byte gTasks
_08124350: .4byte sub_811FB28
thumb_func_end sub_8124278
@@ -17411,14 +17411,14 @@ _081274F8: .4byte sub_812773C
thumb_func_start sub_81274FC
sub_81274FC: @ 81274FC
push {lr}
ldr r0, _0812750C @ =gUnknown_203B0D4
ldr r0, _0812750C @ =gSelectedOrderFromParty
movs r1, 0
movs r2, 0x3
bl memset
pop {r0}
bx r0
.align 2, 0
_0812750C: .4byte gUnknown_203B0D4
_0812750C: .4byte gSelectedOrderFromParty
thumb_func_end sub_81274FC
thumb_func_start sub_8127510
@@ -17564,18 +17564,18 @@ sub_81275F8: @ 81275F8
_08127618: .4byte gPlayerParty
_0812761C: .4byte gUnknown_203B0A0
_08127620:
ldr r1, _0812762C @ =gUnknown_203B0D4
ldr r1, _0812762C @ =gSelectedOrderFromParty
ldrb r0, [r1, 0x2]
cmp r0, 0
bne _08127630
movs r0, 0x11
b _08127702
.align 2, 0
_0812762C: .4byte gUnknown_203B0D4
_0812762C: .4byte gSelectedOrderFromParty
_08127630:
movs r5, 0
_08127632:
ldr r2, _081276DC @ =gUnknown_203B0D4
ldr r2, _081276DC @ =gSelectedOrderFromParty
adds r4, r2, r5
ldrb r0, [r4]
movs r1, 0x64
@@ -17618,7 +17618,7 @@ _0812767E:
adds r0, r2
movs r1, 0
ldrsh r4, [r0, r1]
ldr r2, _081276DC @ =gUnknown_203B0D4
ldr r2, _081276DC @ =gSelectedOrderFromParty
adds r6, r2, r5
ldrb r0, [r6]
muls r0, r7
@@ -17660,18 +17660,18 @@ _081276D0:
bls _08127632
b _08127700
.align 2, 0
_081276DC: .4byte gUnknown_203B0D4
_081276DC: .4byte gSelectedOrderFromParty
_081276E0: .4byte gUnknown_203B09C
_081276E4: .4byte 0x00000236
_081276E8:
ldr r2, _081276F4 @ =gUnknown_203B0D4
ldr r2, _081276F4 @ =gSelectedOrderFromParty
ldrb r0, [r2, 0x1]
cmp r0, 0
bne _08127700
movs r0, 0x12
b _08127702
.align 2, 0
_081276F4: .4byte gUnknown_203B0D4
_081276F4: .4byte gSelectedOrderFromParty
_081276F8:
movs r0, 0x13
b _08127702
@@ -17696,7 +17696,7 @@ sub_8127710: @ 8127710
lsls r0, 24
lsrs r2, r0, 24
movs r1, 0
ldr r3, _08127728 @ =gUnknown_203B0D4
ldr r3, _08127728 @ =gSelectedOrderFromParty
_0812771A:
adds r0, r1, r3
ldrb r0, [r0]
@@ -17705,7 +17705,7 @@ _0812771A:
movs r0, 0x1
b _08127738
.align 2, 0
_08127728: .4byte gUnknown_203B0D4
_08127728: .4byte gSelectedOrderFromParty
_0812772C:
adds r0, r1, 0x1
lsls r0, 24
@@ -17740,7 +17740,7 @@ sub_812773C: @ 812773C
.align 2, 0
_08127764: .4byte gTasks
_08127768:
ldr r0, _08127780 @ =gUnknown_203B0D4
ldr r0, _08127780 @ =gSelectedOrderFromParty
ldrb r0, [r0]
cmp r0, 0
beq _08127784
@@ -17750,7 +17750,7 @@ _08127768:
bl sub_811FA78
b _0812779E
.align 2, 0
_08127780: .4byte gUnknown_203B0D4
_08127780: .4byte gSelectedOrderFromParty
_08127784:
movs r0, 0x1A
bl PlaySE
+6 -6
View File
@@ -396,7 +396,7 @@ _080A034C: .4byte sub_80A0350
thumb_func_start sub_80A0350
sub_80A0350: @ 80A0350
push {lr}
ldr r0, _080A0360 @ =gUnknown_203B0D4
ldr r0, _080A0360 @ =gSelectedOrderFromParty
ldrb r1, [r0]
cmp r1, 0
bne _080A0368
@@ -404,7 +404,7 @@ sub_80A0350: @ 80A0350
strh r1, [r0]
b _080A036E
.align 2, 0
_080A0360: .4byte gUnknown_203B0D4
_080A0360: .4byte gSelectedOrderFromParty
_080A0364: .4byte gSpecialVar_Result
_080A0368:
ldr r1, _080A0378 @ =gSpecialVar_Result
@@ -438,7 +438,7 @@ _080A0398: .4byte sub_80A039C
thumb_func_start sub_80A039C
sub_80A039C: @ 80A039C
push {r4,lr}
ldr r0, _080A03B0 @ =gUnknown_203B0D4
ldr r0, _080A03B0 @ =gSelectedOrderFromParty
ldrb r4, [r0]
cmp r4, 0
bne _080A03B8
@@ -447,7 +447,7 @@ sub_80A039C: @ 80A039C
strh r4, [r0]
b _080A03C2
.align 2, 0
_080A03B0: .4byte gUnknown_203B0D4
_080A03B0: .4byte gSelectedOrderFromParty
_080A03B4: .4byte gSpecialVar_Result
_080A03B8:
bl ReducePlayerPartyToThree
@@ -481,7 +481,7 @@ ReducePlayerPartyToThree: @ 80A03D8
ldr r6, _080A0454 @ =gPlayerParty
adds r4, r7, 0
_080A03F4:
ldr r0, _080A0458 @ =gUnknown_203B0D4
ldr r0, _080A0458 @ =gSelectedOrderFromParty
adds r1, r5, r0
ldrb r0, [r1]
cmp r0, 0
@@ -528,7 +528,7 @@ _080A042C:
bx r0
.align 2, 0
_080A0454: .4byte gPlayerParty
_080A0458: .4byte gUnknown_203B0D4
_080A0458: .4byte gSelectedOrderFromParty
_080A045C: .4byte 0x05000096
thumb_func_end ReducePlayerPartyToThree
+2 -2
View File
@@ -12,7 +12,7 @@ struct BattleTowerTrainer
u8 trainerClass;
u8 name[3];
u8 teamFlags;
u16 speech[6];
u16 greeting[6];
};
struct BattleTowerPokemonTemplate
@@ -26,7 +26,7 @@ struct BattleTowerPokemonTemplate
};
u16 sub_8164FCC(u8, u8);
void sub_80E7524(struct BattleTowerEReaderTrainer *);
void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *);
void ValidateEReaderTrainer(void);
u8 GetBattleTowerTrainerFrontSpriteId(void);
u8 GetEreaderTrainerFrontSpriteId(void);
+1
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@@ -45,6 +45,7 @@ extern u8 gUnknown_203B0C0;
extern u8 gUnknown_203B0C1;
extern u8 gUnknown_203B0DC[3];
extern void (*gUnknown_3005E98)(u8 taskId, TaskFunc func);
extern u8 gSelectedOrderFromParty[3];
bool8 FieldCallback_PrepareFadeInFromMenu(void);
bool8 MonKnowsMove(struct Pokemon *, u16);
+1
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@@ -5,5 +5,6 @@ bool8 ScriptGiveMon(u16 species, u8 level, u16 item, u32 unk1, u32 unk2, u8 unk3
bool8 ScriptGiveEgg(u16 species);
void ScriptSetMonMoveSlot(u8 partyIdx, u16 move, u8 slot);
void sp000_heal_pokemon(void);
void ReducePlayerPartyToThree(void);
#endif //GUARD_SCRIPT_POKEMON_UTIL_80A0058_H
-1
View File
@@ -209,7 +209,6 @@ SECTIONS {
asm/learn_move.o(.text);
src/fldeff_softboiled.o(.text);
src/battle_tower.o(.text);
asm/battle_tower.o(.text);
src/battle_controller_oak_old_man.o(.text);
src/player_pc.o(.text);
src/intro.o(.text);
+751 -13
View File
@@ -3,6 +3,22 @@
#include "random.h"
#include "text.h"
#include "event_data.h"
#include "string_util.h"
#include "battle_message.h"
#include "data.h"
#include "pokedex.h"
#include "overworld.h"
#include "battle_transition.h"
#include "easy_chat.h"
#include "battle_setup.h"
#include "battle_main.h"
#include "task.h"
#include "battle.h"
#include "party_menu.h"
#include "new_game.h"
#include "save.h"
#include "item.h"
#include "script_pokemon_util_80A0058.h"
#include "constants/species.h"
#include "constants/items.h"
#include "constants/moves.h"
@@ -10,11 +26,21 @@
#include "constants/vars.h"
#include "constants/map_objects.h"
void sub_80E5A38(u8 levelType);
EWRAM_DATA u16 gUnknown_203AAB8 = 0;
#define TakeBravoTrainerBattleTowerOffTheAir()
void ResetBattleTowerStreak(u8 levelType);
void sub_80E5E5C(u8 trainerClass);
u16 sub_80E7188(u8 levelType);
void sub_80E7064(void);
void sub_80E6564(u16 species, u16 heldItem, u8 unused, u8 levelType, u8 monLevel, u16 *validSpecies, u16 *validHeldItems, u8 *numValid);
void CheckMonBattleTowerBanlist(u16 species, u16 heldItem, u16 hp, u8 battleTowerLevelType, u8 monLevel, u16 *validPartySpecies, u16 *validPartyHeldItems, u8 *numValid);
void SaveCurrentWinStreak(void);
void ValidateBattleTowerRecordChecksums(void);
void SetBattleTowerRecordChecksum(struct BattleTowerRecord * record);
void ClearBattleTowerRecord(struct BattleTowerRecord * record);
void sub_80E712C(void);
u16 GetCurrentBattleTowerWinStreak(u8 levelType);
void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer * eReaderTrainer);
void PrintEReaderTrainerFarewellMessage(void);
#include "data/battle_tower/trainers.h"
@@ -153,12 +179,12 @@ void sub_80E5970(void)
{
default:
case 0:
sub_80E5A38(levelType);
ResetBattleTowerStreak(levelType);
if (count == 0)
VarSet(VAR_0x4000, 5);
break;
case 1:
sub_80E5A38(levelType);
ResetBattleTowerStreak(levelType);
VarSet(VAR_0x4000, 1);
count++;
break;
@@ -182,10 +208,10 @@ void sub_80E5970(void)
}
if (gSaveBlock2Ptr->battleTower.var_4AE[0] == 3 && gSaveBlock2Ptr->battleTower.var_4AE[1] == 3)
VarSet(VAR_0x4000, 5);
sub_80E7064();
ValidateBattleTowerRecordChecksums();
}
void sub_80E5A38(u8 levelType)
void ResetBattleTowerStreak(u8 levelType)
{
gSaveBlock2Ptr->battleTower.var_4AE[levelType] = 0;
gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] = 1;
@@ -219,7 +245,7 @@ bool8 sub_80E5A70(u8 levelType, u16 winStreak)
if (gSaveBlock2Ptr->battleTower.ereaderTrainer.party[i].level != trainerTeamLevel)
return FALSE;
sub_80E6564(
CheckMonBattleTowerBanlist(
gSaveBlock2Ptr->battleTower.ereaderTrainer.party[i].species,
gSaveBlock2Ptr->battleTower.ereaderTrainer.party[i].heldItem,
1,
@@ -245,7 +271,7 @@ bool8 sub_80E5B14(void)
numCandidates = 0;
battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
winStreak = sub_80E7188(battleTowerLevelType);
winStreak = GetCurrentBattleTowerWinStreak(battleTowerLevelType);
if (sub_80E5A70(battleTowerLevelType, winStreak))
{
gSaveBlock2Ptr->battleTower.battleTowerTrainerId = BATTLE_TOWER_EREADER_TRAINER_ID;
@@ -478,7 +504,7 @@ u8 sub_80E60E4(void)
}
}
void sub_80E6150(u8 *dest)
void get_trainer_name(u8 *dest)
{
s32 i;
if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID)
@@ -500,7 +526,7 @@ void sub_80E6150(u8 *dest)
}
#ifdef NONMATCHING // r6/r7 swap
void sub_80E61DC(void)
void FillBattleTowerTrainerParty(void)
{
s32 partyIndex;
s32 i;
@@ -674,7 +700,7 @@ void sub_80E61DC(void)
}
#else
NAKED
void sub_80E61DC(void)
void FillBattleTowerTrainerParty(void)
{
asm_unified("\tpush {r4-r7,lr}\n"
"\tmov r7, r10\n"
@@ -1050,3 +1076,715 @@ void sub_80E61DC(void)
"_080E64BC: .4byte sBattleTowerHeldItems");
}
#endif //NONMATCHING
u8 AppendBattleTowerBannedSpeciesName(u16 species, u8 count)
{
if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT))
{
if (count == 0)
StringAppend(gStringVar1, gUnknown_83FE859);
count++;
StringAppend(gStringVar1, gSpeciesNames[species]);
switch (count)
{
case 2:
StringAppend(gStringVar1, gUnknown_83FE85E);
break;
case 5:
case 8:
case 11:
StringAppend(gStringVar1, gUnknown_83FE85C);
break;
default:
StringAppend(gStringVar1, gUnknown_83FE859);
break;
}
}
return count;
}
void CheckMonBattleTowerBanlist(u16 species, u16 heldItem, u16 hp, u8 battleTowerLevelType, u8 monLevel, u16 *validPartySpecies, u16 *validPartyHeldItems, u8 *numValid)
{
s32 i;
u32 counter = 0;
if (species == SPECIES_EGG || species == SPECIES_NONE)
return;
while (1)
{
if (gBattleTowerBannedSpecies[counter] == 0xFFFF)
break;
if (gBattleTowerBannedSpecies[counter] == species)
break;
counter++;
}
if (gBattleTowerBannedSpecies[counter] != 0xFFFF)
return;
if (battleTowerLevelType == 0 && monLevel > 50)
return;
for (i = 0; i < *numValid && validPartySpecies[i] != species ; i++);
if (i != *numValid)
return;
if (heldItem != 0)
{
for (i = 0; i < *numValid && validPartyHeldItems[i] != heldItem ; i++);
if (i != *numValid)
return;
}
validPartySpecies[*numValid] = species;
validPartyHeldItems[*numValid] = heldItem;
*numValid = *numValid + 1;
}
void CheckPartyBattleTowerBanlist(void)
{
s32 i;
u16 species2;
u16 heldItem;
u8 level;
u16 hp;
u32 numBanlistCaught;
u16 validPartySpecies[6];
u16 validPartyHeldItems[6];
u8 counter;
counter = 0;
for (i = 0; i < PARTY_SIZE; i++)
{
species2 = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
level = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL);
hp = GetMonData(&gPlayerParty[i], MON_DATA_HP);
CheckMonBattleTowerBanlist(species2, heldItem, hp, gSpecialVar_Result, level, validPartySpecies, validPartyHeldItems, &counter);
}
if (counter < 3)
{
gStringVar1[0] = EOS;
gSpecialVar_0x8004 = 1;
counter = 0;
for (i = 0; gBattleTowerBannedSpecies[i] != 0xFFFF; i++)
counter = AppendBattleTowerBannedSpeciesName(gBattleTowerBannedSpecies[i], counter);
i = StringLength(gStringVar1);
gStringVar1[i - 1] = EOS;
if (counter < 3)
StringAppend(gStringVar1, gUnknown_83FE860);
else
StringAppend(gStringVar1, gUnknown_83FE864);
}
else
{
gSpecialVar_0x8004 = 0;
gSaveBlock2Ptr->battleTower.battleTowerLevelType = gSpecialVar_Result;
}
}
void PrintBattleTowerTrainerMessage(const u16 *greeting)
{
s32 i;
if (EC_DoesEasyChatStringFitOnLine(greeting, 3, 2, 18))
{
ConvertEasyChatWordsToString(gStringVar4, greeting, 2, 3);
i = 0;
while (gStringVar4[i++] != CHAR_NEWLINE)
;
while (gStringVar4[i] != CHAR_NEWLINE)
i++;
gStringVar4[i] = CHAR_PROMPT_SCROLL;
}
else
{
ConvertEasyChatWordsToString(gStringVar4, greeting, 3, 2);
}
}
void PrintBattleTowerTrainerGreeting(void)
{
if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID)
PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.greeting);
else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID)
PrintBattleTowerTrainerMessage(gBattleTowerTrainers[gSaveBlock2Ptr->battleTower.battleTowerTrainerId].greeting);
else
PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.records[gSaveBlock2Ptr->battleTower.battleTowerTrainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].greeting);
}
void sub_80E6854(void)
{
s32 i;
u16 heldItem;
switch (gUnknown_203AAB8)
{
case 0:
break;
case 1:
for (i = 0; i < PARTY_SIZE; i++)
{
heldItem = GetMonData(&gSaveBlock1Ptr->playerParty[i], MON_DATA_HELD_ITEM);
SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &heldItem);
}
break;
case 2:
PrintEReaderTrainerFarewellMessage();
break;
}
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
}
void sub_80E68C4(u8 taskId)
{
if (BT_IsDone() == TRUE)
{
gMain.savedCallback = sub_80E6854;
CleanupOverworldWindowsAndTilemaps();
SetMainCallback2(CB2_InitBattle);
DestroyTask(taskId);
}
}
void StartSpecialBattle(void)
{
s32 i;
u16 heldItem;
u8 transition;
gUnknown_203AAB8 = gSpecialVar_0x8004;
switch (gUnknown_203AAB8)
{
case 0: // battle tower battle
gBattleTypeFlags = (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_TRAINER);
gTrainerBattleOpponent_A = 0;
FillBattleTowerTrainerParty();
CreateTask(sub_80E68C4, 1);
PlayMapChosenOrBattleBGM(0);
transition = BattleSetup_GetBattleTowerBattleTransition();
BT_StartOnField(transition);
break;
case 1: // secret base battle
for (i = 0; i < PARTY_SIZE; i++)
{
heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
SetMonData(&gSaveBlock1Ptr->playerParty[i], MON_DATA_HELD_ITEM, &heldItem);
}
CreateTask(sub_80E68C4, 1);
PlayMapChosenOrBattleBGM(0);
transition = BattleSetup_GetBattleTowerBattleTransition();
BT_StartOnField(transition);
break;
case 2: // e-reader trainer battle
ZeroEnemyPartyMons();
for (i = 0; i < 3; i++)
CreateBattleTowerMon(&gEnemyParty[i], &gSaveBlock2Ptr->battleTower.ereaderTrainer.party[i]);
gBattleTypeFlags = (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_TRAINER);
gTrainerBattleOpponent_A = 0;
CreateTask(sub_80E68C4, 1);
PlayMapChosenOrBattleBGM(0);
transition = BattleSetup_GetBattleTowerBattleTransition();
BT_StartOnField(transition);
break;
}
}
void SetBattleTowerProperty(void)
{
s32 i;
u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
switch (gSpecialVar_0x8004)
{
case 0:
// Weird cast required to match
// Leftover from RS macro?
*((u8 *)&gBattleStruct->arenaTurnCounter) = gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType];
gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] = gSpecialVar_0x8005;
break;
case 1:
gSaveBlock2Ptr->battleTower.battleTowerLevelType = gSpecialVar_0x8005;
break;
case 2:
gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType] = gSpecialVar_0x8005;
break;
case 3:
gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType] = gSpecialVar_0x8005;
break;
case 4:
gSaveBlock2Ptr->battleTower.battleTowerTrainerId = gSpecialVar_0x8005;
break;
case 5:
for (i = 0; i < 3; i++)
gSaveBlock2Ptr->battleTower.selectedPartyMons[i] = gSelectedOrderFromParty[i];
break;
case 6:
if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID)
ClearEReaderTrainer(&gSaveBlock2Ptr->battleTower.ereaderTrainer);
if (gSaveBlock2Ptr->battleTower.totalBattleTowerWins < 9999)
gSaveBlock2Ptr->battleTower.totalBattleTowerWins++;
gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType]++;
SaveCurrentWinStreak();
gSpecialVar_Result = gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType];
gStringVar1[0] = gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType] + 0xA1;
gStringVar1[1] = 0xFF;
break;
case 7:
if (gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType] < 1430)
gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType]++;
SaveCurrentWinStreak();
gSpecialVar_Result = gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType];
break;
case 8:
gSaveBlock2Ptr->battleTower.unk_554 = gSpecialVar_0x8005;
break;
case 9:
break;
case 10:
SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak);
break;
case 11:
if (gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] != 3)
ResetBattleTowerStreak(battleTowerLevelType);
break;
case 12:
gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] = *((u8 *)&gBattleStruct->arenaTurnCounter);
break;
case 13:
gSaveBlock2Ptr->battleTower.currentWinStreaks[battleTowerLevelType] = GetCurrentBattleTowerWinStreak(battleTowerLevelType);
break;
case 14:
gSaveBlock2Ptr->battleTower.lastStreakLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
break;
}
}
void BattleTowerUtil(void)
{
u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
switch (gSpecialVar_0x8004)
{
case 0:
gSpecialVar_Result = gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType];
break;
case 1:
gSpecialVar_Result = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
break;
case 2:
gSpecialVar_Result = gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType];
break;
case 3:
gSpecialVar_Result = gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType];
break;
case 4:
gSpecialVar_Result = gSaveBlock2Ptr->battleTower.battleTowerTrainerId;
break;
case 5:
case 6:
case 7:
break;
case 8:
gSpecialVar_Result = gSaveBlock2Ptr->battleTower.unk_554;
break;
case 9:
gSpecialVar_Result = GetCurrentBattleTowerWinStreak(battleTowerLevelType);
break;
case 10:
SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak);
break;
case 11:
ResetBattleTowerStreak(battleTowerLevelType);
break;
case 12:
gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] = *((u8 *)&gBattleStruct->arenaTurnCounter);
break;
case 13:
gSaveBlock2Ptr->battleTower.currentWinStreaks[battleTowerLevelType] = GetCurrentBattleTowerWinStreak(battleTowerLevelType);
break;
case 14:
gSaveBlock2Ptr->battleTower.lastStreakLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
break;
}
}
void SetBattleTowerParty(void)
{
s32 i;
for (i = 0; i < 3; i++)
gSelectedOrderFromParty[i] = gSaveBlock2Ptr->battleTower.selectedPartyMons[i];
ReducePlayerPartyToThree();
}
void SaveCurrentWinStreak(void)
{
u8 levelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
u16 streak = GetCurrentBattleTowerWinStreak(levelType);
if (gSaveBlock2Ptr->battleTower.recordWinStreaks[levelType] < streak)
gSaveBlock2Ptr->battleTower.recordWinStreaks[levelType] = streak;
if (gSaveBlock2Ptr->battleTower.recordWinStreaks[0] > gSaveBlock2Ptr->battleTower.recordWinStreaks[1])
{
streak = gSaveBlock2Ptr->battleTower.recordWinStreaks[0];
SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, streak);
if (streak > 9999)
gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak = 9999;
else
gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak = streak;
}
else
{
streak = gSaveBlock2Ptr->battleTower.recordWinStreaks[1];
SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, streak);
if (streak > 9999)
gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak = 9999;
else
gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak = streak;
}
}
void sub_80E6EE0(void)
{
s32 i;
u8 trainerClass;
struct BattleTowerRecord *playerRecord = &gSaveBlock2Ptr->battleTower.playerRecord;
u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
if (gSaveBlock2Ptr->playerGender != MALE)
{
trainerClass = sFemaleTrainerClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1]
+ gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % NELEMS(sFemaleTrainerClasses)];
}
else
{
trainerClass = sMaleTrainerClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1]
+ gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % NELEMS(sMaleTrainerClasses)];
}
playerRecord->battleTowerLevelType = battleTowerLevelType;
playerRecord->trainerClass = trainerClass;
CopyTrainerId(playerRecord->trainerId, gSaveBlock2Ptr->playerTrainerId);
StringCopy7(playerRecord->name, gSaveBlock2Ptr->playerName);
playerRecord->winStreak = GetCurrentBattleTowerWinStreak(battleTowerLevelType);
for (i = 0; i < 6; i++)
playerRecord->greeting[i] = gSaveBlock1Ptr->easyChatBattleStart[i];
for (i = 0; i < 3; i++)
sub_803E23C(&gPlayerParty[gSaveBlock2Ptr->battleTower.selectedPartyMons[i] - 1], &playerRecord->party[i]);
SetBattleTowerRecordChecksum(&gSaveBlock2Ptr->battleTower.playerRecord);
SaveCurrentWinStreak();
}
void SaveBattleTowerProgress(void)
{
u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
if (gSpecialVar_0x8004 == 3 || gSpecialVar_0x8004 == 0)
{
if (gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType] > 1
|| gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType] > 1)
sub_80E6EE0();
}
sub_80E712C();
gSaveBlock2Ptr->battleTower.battleOutcome = gBattleOutcome;
if (gSpecialVar_0x8004 != 3)
gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] = gSpecialVar_0x8004;
VarSet(VAR_0x4000, 0);
gSaveBlock2Ptr->battleTower.unk_554 = 1;
TrySavingData(SAVE_EREADER);
}
void BattleTower_SoftReset(void)
{
DoSoftReset();
}
void ValidateBattleTowerRecordChecksums(void)
{
u32 i;
s32 recordIndex;
struct BattleTowerRecord *record;
u32 checksum;
record = &gSaveBlock2Ptr->battleTower.playerRecord;
checksum = 0;
for (i = 0; i < (sizeof(struct BattleTowerRecord) / sizeof(u32)) - 1; i++)
checksum += ((u32 *)record)[i];
if (gSaveBlock2Ptr->battleTower.playerRecord.checksum != checksum)
ClearBattleTowerRecord(&gSaveBlock2Ptr->battleTower.playerRecord);
for (recordIndex = 0; recordIndex < 5; recordIndex++)
{
record = &gSaveBlock2Ptr->battleTower.records[recordIndex];
checksum = 0;
for (i = 0; i < (sizeof(struct BattleTowerRecord) / sizeof(u32)) - 1; i++)
checksum += ((u32 *)record)[i];
if (gSaveBlock2Ptr->battleTower.records[recordIndex].checksum != checksum)
ClearBattleTowerRecord(&gSaveBlock2Ptr->battleTower.records[recordIndex]);
}
}
void SetBattleTowerRecordChecksum(struct BattleTowerRecord *record)
{
u32 i;
record->checksum = 0;
for (i = 0; i < (sizeof(struct BattleTowerRecord) / sizeof(u32)) - 1; i++)
record->checksum += ((u32 *)record)[i];
}
void ClearBattleTowerRecord(struct BattleTowerRecord *record)
{
u32 i;
for (i = 0; i < sizeof(struct BattleTowerRecord) / sizeof(u32); i++)
((u32 *)record)[i] = 0;
}
void sub_80E712C(void)
{
s32 i;
get_trainer_name(gSaveBlock2Ptr->battleTower.defeatedByTrainerName);
gSaveBlock2Ptr->battleTower.defeatedBySpecies = gBattleMons[1].species;
gSaveBlock2Ptr->battleTower.firstMonSpecies = gBattleMons[0].species;
for (i = 0; i < POKEMON_NAME_LENGTH; i++)
gSaveBlock2Ptr->battleTower.firstMonNickname[i] = gBattleMons[0].nickname[i];
}
u16 GetCurrentBattleTowerWinStreak(u8 battleTowerLevelType)
{
u16 winStreak = ((gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType] - 1) * 7 - 1)
+ gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType];
if (winStreak > 9999)
return 9999;
else
return winStreak;
}
void DetermineBattleTowerPrize(void)
{
u8 levelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
if (gSaveBlock2Ptr->battleTower.curStreakChallengesNum[levelType] - 1 > 5)
gSaveBlock2Ptr->battleTower.prizeItem = sLongStreakPrizes[Random() % NELEMS(sLongStreakPrizes)];
else
gSaveBlock2Ptr->battleTower.prizeItem = sShortStreakPrizes[Random() % NELEMS(sShortStreakPrizes)];
}
void GiveBattleTowerPrize(void)
{
u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
if (AddBagItem(gSaveBlock2Ptr->battleTower.prizeItem, 1) == TRUE)
{
CopyItemName(gSaveBlock2Ptr->battleTower.prizeItem, gStringVar1);
gSpecialVar_Result = 1;
}
else
{
gSpecialVar_Result = 0;
gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] = 6;
}
}
void AwardBattleTowerRibbons(void)
{
s32 i;
u32 partyIndex;
struct Pokemon *pokemon;
u8 ribbonType;
u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
if (battleTowerLevelType != 0)
ribbonType = MON_DATA_VICTORY_RIBBON;
else
ribbonType = MON_DATA_WINNING_RIBBON;
gSpecialVar_Result = 0;
if (GetCurrentBattleTowerWinStreak(battleTowerLevelType) > 55)
{
for (i = 0; i < 3; i++)
{
partyIndex = gSaveBlock2Ptr->battleTower.selectedPartyMons[i] - 1;
pokemon = &gPlayerParty[partyIndex];
if (!GetMonData(pokemon, ribbonType))
{
gSpecialVar_Result = 1;
SetMonData(pokemon, ribbonType, &gSpecialVar_Result);
}
}
}
if (gSpecialVar_Result != 0)
IncrementGameStat(GAME_STAT_RECEIVED_RIBBONS);
}
// This is a leftover debugging function that is used to populate the E-Reader
// trainer with the player's current data.
void Debug_FillEReaderTrainerWithPlayerData(void)
{
struct BattleTowerEReaderTrainer *ereaderTrainer;
s32 i;
s32 j;
ereaderTrainer = &gSaveBlock2Ptr->battleTower.ereaderTrainer;
if (gSaveBlock2Ptr->playerGender != MALE)
{
ereaderTrainer->trainerClass = sFemaleTrainerClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1]
+ gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % NELEMS(sFemaleTrainerClasses)];
}
else
{
ereaderTrainer->trainerClass = sMaleTrainerClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1]
+ gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % NELEMS(sMaleTrainerClasses)];
}
CopyTrainerId(ereaderTrainer->trainerId, gSaveBlock2Ptr->playerTrainerId);
StringCopy7(ereaderTrainer->name, gSaveBlock2Ptr->playerName);
ereaderTrainer->winStreak = 1;
j = 7;
for (i = 0; i < 6; i++)
{
ereaderTrainer->greeting[i] = gSaveBlock1Ptr->easyChatBattleStart[i];
ereaderTrainer->farewellPlayerLost[i] = j;
ereaderTrainer->farewellPlayerWon[i] = j + 6;
j++;
}
for (i = 0; i < 3; i++)
sub_803E23C(&gPlayerParty[i], &ereaderTrainer->party[i]);
SetEReaderTrainerChecksum(ereaderTrainer);
}
u8 GetEreaderTrainerFrontSpriteId(void)
{
return gFacilityClassToPicIndex[gSaveBlock2Ptr->battleTower.ereaderTrainer.trainerClass];
}
u8 GetEreaderTrainerClassId(void)
{
return gFacilityClassToTrainerClass[gSaveBlock2Ptr->battleTower.ereaderTrainer.trainerClass];
}
void CopyEReaderTrainerName5(u8 *trainerName)
{
s32 i;
for (i = 0; i < 5; i++)
trainerName[i] = gSaveBlock2Ptr->battleTower.ereaderTrainer.name[i];
trainerName[i] = EOS;
}
// Checks if the saved E-Reader trainer is valid.
void ValidateEReaderTrainer(void)
{
u32 i;
u32 checksum;
struct BattleTowerEReaderTrainer *ereaderTrainer;
gSpecialVar_Result = 0;
ereaderTrainer = &gSaveBlock2Ptr->battleTower.ereaderTrainer;
checksum = 0;
for (i = 0; i < sizeof(struct BattleTowerEReaderTrainer) / sizeof(u32) - 1; i++)
checksum |= ((u32 *)ereaderTrainer)[i];
if (checksum == 0)
{
gSpecialVar_Result = 1;
return;
}
checksum = 0;
for (i = 0; i < sizeof(struct BattleTowerEReaderTrainer) / sizeof(u32) - 1; i++)
checksum += ((u32 *)ereaderTrainer)[i];
if (gSaveBlock2Ptr->battleTower.ereaderTrainer.checksum != checksum)
{
ClearEReaderTrainer(&gSaveBlock2Ptr->battleTower.ereaderTrainer);
gSpecialVar_Result = 1;
}
}
void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer)
{
s32 i;
ereaderTrainer->checksum = 0;
for (i = 0; i < sizeof(struct BattleTowerEReaderTrainer) / sizeof(u32) - 1; i++)
ereaderTrainer->checksum += ((u32 *)ereaderTrainer)[i];
}
void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *ereaderTrainer)
{
u32 i;
for (i = 0; i < sizeof(struct BattleTowerEReaderTrainer) / sizeof(u32); i++)
((u32 *)ereaderTrainer)[i] = 0;
}
void PrintEReaderTrainerGreeting(void)
{
PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.greeting);
}
void PrintEReaderTrainerFarewellMessage(void)
{
if (gBattleOutcome == B_OUTCOME_DREW)
gStringVar4[0] = EOS;
else if (gBattleOutcome == B_OUTCOME_WON)
PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.farewellPlayerWon);
else
PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.farewellPlayerLost);
}
void Dummy_TryEnableBravoTrainerBattleTower(void)
{
s32 i;
for (i = 0; i < 2; i++)
{
if (gSaveBlock2Ptr->battleTower.var_4AE[i] == 1)
TakeBravoTrainerBattleTowerOffTheAir();
}
}
+1 -1
View File
@@ -588,7 +588,7 @@ void DestroyWonderCard(void)
ClearRamScript();
sub_806E2D0();
sub_806E370();
sub_80E7524(&gSaveBlock2Ptr->battleTower.ereaderTrainer);
ClearEReaderTrainer(&gSaveBlock2Ptr->battleTower.ereaderTrainer);
}
bool32 sub_8143F68(const struct MEWonderCardData * data)
+14 -12
View File
@@ -75,6 +75,7 @@ gUnknown_2031DEA: @ 2031DEA
gUnknown_2031DEC: @ 2031DEC
.space 0x10
.align 2
.include "src/fieldmap.o"
gUnknown_2036E28: @ 2036E28
@@ -189,7 +190,9 @@ gAnimBattlerSpecies: @ 2037F1C
gUnknown_2037F24: @ 2037F24
.space 0x4
.align 2
.include "src/battle_anim_mons.o"
.align 2
.include "src/title_screen.o"
.align 2
@@ -219,6 +222,7 @@ gUnknown_20386A8: @ 20386A8
gFieldEffectArguments: @ 20386E0
.space 0x20
.align 2
.include "src/scanline_effect.o"
.align 2
@@ -352,10 +356,12 @@ gUnknown_2039984: @ 2039984
gUnknown_203998C: @ 203998C
.space 0x4
.align 2
.include "src/money.o"
.align 2
.include "src/safari_zone.o"
.align 2
.include "src/item_use.o"
.align 2
@@ -413,7 +419,6 @@ gPlayerFacingPosition: @ 2039A04
.align 2
.include "src/field_specials.o"
.align 2
.include "src/battle_records.o"
@@ -423,7 +428,9 @@ gUnknown_2039A20: @ 2039A20
gUnknown_2039A24: @ 2039A24
.space 0x4
.align 2
.include "src/coins.o"
.align 2
.include "src/battle_transition.o"
gUnknown_2039A30: @ 2039A30
@@ -432,7 +439,9 @@ gUnknown_2039A30: @ 2039A30
gUnknown_2039A34: @ 2039A34
.space 0x4
.align 2
.include "src/save.o"
.align 2
.include "src/mystery_event_script.o"
gUnknown_203AAB0: @ 203AAB0
@@ -441,14 +450,12 @@ gUnknown_203AAB0: @ 203AAB0
gUnknown_203AAB4: @ 203AAB4
.space 0x4
gUnknown_203AAB8: @ 203AAB8
.space 0x4
.align 2
.include "src/battle_tower.o"
.align 2
.include "src/player_pc.o"
.align 2
.include "src/intro.o"
.align 2
.include "src/hall_of_fame.o"
.align 2
@@ -496,6 +503,7 @@ gUnknown_203ACEC: @ 203ACEC
gUnknown_203ACF0: @ 203ACF0
.space 0x4
.align 2
.include "src/list_menu.o"
.align 2
gUnknown_203ACFC: @ 203ACFC
@@ -539,22 +547,16 @@ gSpecialVar_ItemId: @ 203AD30
.align 2
.include "src/bag.o"
.align 2
.include "src/trainer_pokemon_sprites.o"
.align 2
.include "src/vs_seeker.o"
.align 2
.include "src/item_pc.o"
.align 2
.include "src/mailbox_pc.o"
.align 2
.include "src/menu.o"
.align 2
.include "src/quest_log.o"
@@ -640,7 +642,7 @@ gUnknown_203B0CC: @ 203B0CC
gUnknown_203B0D0: @ 203B0D0
.space 0x4
gUnknown_203B0D4: @ 203B0D4
gSelectedOrderFromParty: @ 203B0D4
.space 0x4
gUnknown_203B0D8: @ 203B0D8