Finish decomp of battle_tower
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@@ -5,5 +5,6 @@ bool8 ScriptGiveMon(u16 species, u8 level, u16 item, u32 unk1, u32 unk2, u8 unk3
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bool8 ScriptGiveEgg(u16 species);
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void ScriptSetMonMoveSlot(u8 partyIdx, u16 move, u8 slot);
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void sp000_heal_pokemon(void);
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void ReducePlayerPartyToThree(void);
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#endif //GUARD_SCRIPT_POKEMON_UTIL_80A0058_H
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