sSpriteImages_Emoticons now uses overworld_frame (#700)
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+17
-16
@@ -578,26 +578,27 @@ static const struct OamData sOamData_Emoticons = {
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.affineParam = 0,
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};
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static const struct SpriteFrameImage sSpriteImages_Emoticons[] = {
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{sGfx_Emoticons + 0x000, 0x80},
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{sGfx_Emoticons + 0x040, 0x80},
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{sGfx_Emoticons + 0x080, 0x80},
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static const struct SpriteFrameImage sSpriteImages_Emoticons[] =
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{
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overworld_frame(sGfx_Emoticons, 2, 2, 0),
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overworld_frame(sGfx_Emoticons, 2, 2, 1),
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overworld_frame(sGfx_Emoticons, 2, 2, 2),
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{sGfx_Emoticons + 0x180, 0x80},
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{sGfx_Emoticons + 0x1C0, 0x80},
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{sGfx_Emoticons + 0x200, 0x80},
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overworld_frame(sGfx_Emoticons, 2, 2, 6),
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overworld_frame(sGfx_Emoticons, 2, 2, 7),
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overworld_frame(sGfx_Emoticons, 2, 2, 8),
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{sGfx_Emoticons + 0x0C0, 0x80},
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{sGfx_Emoticons + 0x100, 0x80},
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{sGfx_Emoticons + 0x140, 0x80},
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overworld_frame(sGfx_Emoticons, 2, 2, 3),
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overworld_frame(sGfx_Emoticons, 2, 2, 4),
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overworld_frame(sGfx_Emoticons, 2, 2, 5),
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{sGfx_Emoticons + 0x240, 0x80},
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{sGfx_Emoticons + 0x280, 0x80},
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{sGfx_Emoticons + 0x2C0, 0x80},
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overworld_frame(sGfx_Emoticons, 2, 2, 9),
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overworld_frame(sGfx_Emoticons, 2, 2, 10),
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overworld_frame(sGfx_Emoticons, 2, 2, 11),
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{sGfx_Emoticons + 0x300, 0x80},
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{sGfx_Emoticons + 0x340, 0x80},
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{sGfx_Emoticons + 0x380, 0x80},
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overworld_frame(sGfx_Emoticons, 2, 2, 12),
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overworld_frame(sGfx_Emoticons, 2, 2, 13),
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overworld_frame(sGfx_Emoticons, 2, 2, 14),
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};
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static const union AnimCmd sAnimCmd_ExclamationMark1[] = {
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