through sub_812DA14
This commit is contained in:
@@ -5,361 +5,6 @@
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.text
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thumb_func_start sub_812D840
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sub_812D840: @ 812D840
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push {lr}
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adds r2, r0, 0
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movs r1, 0x2E
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ldrsh r0, [r2, r1]
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cmp r0, 0x1
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bne _0812D864
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movs r3, 0x24
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ldrsh r0, [r2, r3]
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subs r0, 0xA
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cmp r0, 0
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bge _0812D85E
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movs r0, 0
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strh r0, [r2, 0x24]
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strh r0, [r2, 0x2E]
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b _0812D882
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_0812D85E:
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ldrh r0, [r2, 0x24]
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subs r0, 0xA
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b _0812D880
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_0812D864:
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cmp r0, 0x2
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bne _0812D882
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ldrh r1, [r2, 0x24]
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movs r3, 0x24
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ldrsh r0, [r2, r3]
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cmp r0, 0xF0
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ble _0812D87C
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movs r1, 0
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movs r0, 0xF0
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strh r0, [r2, 0x24]
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strh r1, [r2, 0x2E]
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b _0812D882
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_0812D87C:
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adds r0, r1, 0
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adds r0, 0xA
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_0812D880:
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strh r0, [r2, 0x24]
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_0812D882:
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pop {r0}
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bx r0
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thumb_func_end sub_812D840
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thumb_func_start sub_812D888
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sub_812D888: @ 812D888
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push {r4,r5,lr}
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sub sp, 0x8
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lsls r0, 24
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lsrs r5, r0, 24
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cmp r5, 0x1
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bne _0812D8B0
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ldr r0, _0812D8A8 @ =gUnknown_845FCE4
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movs r1, 0x94
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movs r2, 0x42
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movs r3, 0
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bl CreateSprite
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lsls r0, 24
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lsrs r4, r0, 24
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ldr r0, _0812D8AC @ =gUnknown_845ED60
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b _0812D906
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.align 2, 0
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_0812D8A8: .4byte gUnknown_845FCE4
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_0812D8AC: .4byte gUnknown_845ED60
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_0812D8B0:
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cmp r5, 0xE
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bne _0812D8D0
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ldr r0, _0812D8C8 @ =gUnknown_845FCFC
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movs r1, 0x94
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movs r2, 0x42
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movs r3, 0
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bl CreateSprite
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lsls r0, 24
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lsrs r4, r0, 24
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ldr r0, _0812D8CC @ =gUnknown_845DD20
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b _0812D906
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.align 2, 0
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_0812D8C8: .4byte gUnknown_845FCFC
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_0812D8CC: .4byte gUnknown_845DD20
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_0812D8D0:
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cmp r5, 0
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bne _0812D8F0
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ldr r0, _0812D8E8 @ =gUnknown_845FD14
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movs r1, 0x94
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movs r2, 0x42
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movs r3, 0
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bl CreateSprite
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lsls r0, 24
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lsrs r4, r0, 24
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ldr r0, _0812D8EC @ =gUnknown_845F580
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b _0812D906
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.align 2, 0
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_0812D8E8: .4byte gUnknown_845FD14
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_0812D8EC: .4byte gUnknown_845F580
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_0812D8F0:
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cmp r5, 0xD
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bne _0812D934
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ldr r0, _0812D928 @ =gUnknown_845FD2C
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movs r1, 0x94
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movs r2, 0x42
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movs r3, 0
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bl CreateSprite
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lsls r0, 24
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lsrs r4, r0, 24
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ldr r0, _0812D92C @ =gUnknown_845E540
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_0812D906:
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movs r1, 0xB0
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lsls r1, 1
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movs r2, 0x20
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bl LoadPalette
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ldr r1, _0812D930 @ =gSprites
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lsls r0, r4, 4
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adds r0, r4
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lsls r0, 2
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adds r0, r1
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ldrb r2, [r0, 0x5]
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movs r1, 0xF
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ands r1, r2
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movs r2, 0x60
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orrs r1, r2
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strb r1, [r0, 0x5]
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b _0812D950
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.align 2, 0
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_0812D928: .4byte gUnknown_845FD2C
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_0812D92C: .4byte gUnknown_845E540
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_0812D930: .4byte gSprites
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_0812D934:
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ldr r0, _0812D98C @ =gUnknown_845F61C
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adds r0, r5, r0
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ldrb r0, [r0]
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movs r1, 0x6
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str r1, [sp]
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ldr r1, _0812D990 @ =0x0000ffff
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str r1, [sp, 0x4]
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movs r1, 0x1
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movs r2, 0x94
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movs r3, 0x42
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bl sub_810C2A4
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lsls r0, 24
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lsrs r4, r0, 24
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_0812D950:
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ldr r1, _0812D994 @ =gSprites
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lsls r0, r4, 4
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adds r0, r4
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lsls r0, 2
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adds r1, 0x1C
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adds r0, r1
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ldr r1, _0812D998 @ =sub_812D840
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str r1, [r0]
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ldr r0, _0812D99C @ =gSaveBlock1Ptr
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ldr r0, [r0]
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lsls r1, r5, 2
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adds r0, r1
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ldr r1, _0812D9A0 @ =0x00003a54
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adds r0, r1
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ldrb r0, [r0]
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lsls r0, 30
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lsrs r0, 30
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cmp r0, 0x1
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bne _0812D982
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ldr r0, _0812D9A4 @ =gUnknown_845F5C0
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movs r1, 0xB0
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lsls r1, 1
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movs r2, 0x20
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bl LoadPalette
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_0812D982:
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adds r0, r4, 0
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add sp, 0x8
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pop {r4,r5}
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pop {r1}
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bx r1
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.align 2, 0
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_0812D98C: .4byte gUnknown_845F61C
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_0812D990: .4byte 0x0000ffff
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_0812D994: .4byte gSprites
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_0812D998: .4byte sub_812D840
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_0812D99C: .4byte gSaveBlock1Ptr
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_0812D9A0: .4byte 0x00003a54
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_0812D9A4: .4byte gUnknown_845F5C0
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thumb_func_end sub_812D888
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thumb_func_start sub_812D9A8
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sub_812D9A8: @ 812D9A8
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push {r4,lr}
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lsls r0, 24
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lsrs r0, 24
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lsls r1, 16
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lsls r2, r0, 2
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adds r2, r0
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lsls r2, 3
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ldr r0, _0812D9FC @ =gTasks+0x8
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adds r4, r2, r0
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lsrs r1, 16
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ldr r0, _0812DA00 @ =gUnknown_203B0FC
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ldr r2, [r0]
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ldrb r0, [r2, 0x7]
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lsrs r3, r0, 2
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subs r0, r3, 0x1
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cmp r1, r0
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bne _0812D9D0
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subs r0, r3, 0x2
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lsls r0, 16
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lsrs r1, r0, 16
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_0812D9D0:
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adds r0, r2, 0
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adds r0, 0xC
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adds r0, r1
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ldrb r0, [r0]
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cmp r0, 0x1
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beq _0812D9E8
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cmp r0, 0xE
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beq _0812D9E8
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cmp r0, 0
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beq _0812D9E8
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cmp r0, 0xD
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bne _0812DA08
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_0812D9E8:
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movs r0, 0x4
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ldrsh r1, [r4, r0]
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lsls r0, r1, 4
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adds r0, r1
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lsls r0, 2
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ldr r1, _0812DA04 @ =gSprites
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adds r0, r1
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bl DestroySprite
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b _0812DA0E
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.align 2, 0
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_0812D9FC: .4byte gTasks+0x8
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_0812DA00: .4byte gUnknown_203B0FC
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_0812DA04: .4byte gSprites
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_0812DA08:
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ldrh r0, [r4, 0x4]
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bl sub_810C2E8
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_0812DA0E:
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pop {r4}
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pop {r0}
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bx r0
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thumb_func_end sub_812D9A8
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thumb_func_start sub_812DA14
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sub_812DA14: @ 812DA14
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push {r4-r7,lr}
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mov r7, r10
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mov r6, r9
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mov r5, r8
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push {r5-r7}
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sub sp, 0x14
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adds r4, r0, 0
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lsls r4, 24
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lsrs r4, 24
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bl sub_812E064
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ldr r1, _0812DAF8 @ =gUnknown_203B0FC
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ldr r1, [r1]
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lsls r0, 16
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lsrs r0, 16
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adds r1, 0xC
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adds r1, r0
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ldrb r0, [r1]
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lsls r5, r0, 1
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adds r5, r0
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lsls r5, 1
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adds r5, r4
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movs r0, 0x1
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bl sub_812E094
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ldr r1, _0812DAFC @ =gUnknown_3005EC8
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movs r0, 0x1
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strb r0, [r1]
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movs r0, 0x58
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str r0, [sp]
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movs r0, 0x20
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str r0, [sp, 0x4]
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movs r0, 0x3
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movs r1, 0
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movs r2, 0
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movs r3, 0
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bl FillWindowPixelRect
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ldr r0, _0812DB00 @ =gUnknown_845F89C
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lsls r5, 2
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adds r0, r5, r0
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ldr r6, [r0]
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movs r0, 0
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adds r1, r6, 0
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movs r2, 0
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bl GetStringWidth
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movs r4, 0x54
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subs r0, r4, r0
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lsrs r1, r0, 31
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adds r0, r1
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asrs r0, 1
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lsls r2, r0, 24
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lsrs r2, 24
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movs r7, 0
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str r7, [sp]
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movs r0, 0x2
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mov r10, r0
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str r0, [sp, 0x4]
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ldr r0, _0812DB04 @ =gUnknown_845F5E3
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mov r9, r0
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str r0, [sp, 0x8]
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movs r0, 0x1
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negs r0, r0
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mov r8, r0
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str r0, [sp, 0xC]
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str r6, [sp, 0x10]
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movs r0, 0x3
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movs r1, 0
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movs r3, 0
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bl AddTextPrinterParametrized2
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ldr r6, _0812DB08 @ =gStringVar1
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ldr r0, _0812DB0C @ =gUnknown_845FA1C
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adds r5, r0
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ldr r1, [r5]
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adds r0, r6, 0
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bl StringExpandPlaceholders
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movs r0, 0
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adds r1, r6, 0
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movs r2, 0
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bl GetStringWidth
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subs r4, r0
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lsrs r0, r4, 31
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adds r4, r0
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asrs r0, r4, 1
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lsls r2, r0, 24
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lsrs r2, 24
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str r7, [sp]
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mov r0, r10
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str r0, [sp, 0x4]
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mov r0, r9
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str r0, [sp, 0x8]
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mov r0, r8
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str r0, [sp, 0xC]
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str r6, [sp, 0x10]
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movs r0, 0x3
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movs r1, 0
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movs r3, 0xA
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bl AddTextPrinterParametrized2
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movs r0, 0x3
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bl sub_812CEE0
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add sp, 0x14
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pop {r3-r5}
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mov r8, r3
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mov r9, r4
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mov r10, r5
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pop {r4-r7}
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pop {r0}
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bx r0
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.align 2, 0
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_0812DAF8: .4byte gUnknown_203B0FC
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_0812DAFC: .4byte gUnknown_3005EC8
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_0812DB00: .4byte gUnknown_845F89C
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_0812DB04: .4byte gUnknown_845F5E3
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_0812DB08: .4byte gStringVar1
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_0812DB0C: .4byte gUnknown_845FA1C
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thumb_func_end sub_812DA14
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thumb_func_start sub_812DB10
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sub_812DB10: @ 812DB10
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push {lr}
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@@ -11,5 +11,7 @@ u16 sub_818D8AC(u16 species, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16
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u16 sub_818D8F0(u16 spriteId);
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u16 sub_818D938(u16 species, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteSlot, u8 windowId);
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u8 sub_818D97C(u8 a0, u8 a1);
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u8 sub_810C2A4(u16, u8, s16, s16, u8, u16);
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void sub_810C2E8(u16);
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#endif //GUARD_BATTLE_DOME_CARDS_H
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+12
-12
@@ -161,7 +161,7 @@ extern const struct FontInfo *gFonts;
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struct GlyphWidthFunc
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{
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u32 font_id;
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u32 (*func)(u16 glyphId, bool32 isJapanese);
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s32 (*func)(u16 glyphId, bool32 isJapanese);
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};
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struct KeypadIcon
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@@ -224,9 +224,9 @@ bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter);
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bool16 TextPrinterWait(struct TextPrinter *textPrinter);
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void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool8 drawArrow, u8 *counter, u8 *yCoordIndex);
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u16 RenderText(struct TextPrinter *textPrinter);
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u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing);
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u32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32);
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u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing);
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s32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing);
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s32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32);
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s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing);
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u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str);
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u8 DrawKeypadIcon(u8 windowId, u8 keypadIconId, u16 x, u16 y);
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u8 GetKeypadIconTileOffset(u8 keypadIconId);
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@@ -236,19 +236,19 @@ void SetDefaultFontsPointer(void);
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u8 GetFontAttribute(u8 fontId, u8 attributeId);
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u8 GetMenuCursorDimensionByFont(u8 fontId, u8 whichDimension);
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void DecompressGlyphFont0(u16 glyphId, bool32 isJapanese);
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u32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese);
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s32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese);
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void DecompressGlyphFont7(u16 glyphId, bool32 isJapanese);
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u32 GetGlyphWidthFont7(u16 glyphId, bool32 isJapanese);
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s32 GetGlyphWidthFont7(u16 glyphId, bool32 isJapanese);
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void DecompressGlyphFont8(u16 glyphId, bool32 isJapanese);
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u32 GetGlyphWidthFont8(u16 glyphId, bool32 isJapanese);
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s32 GetGlyphWidthFont8(u16 glyphId, bool32 isJapanese);
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void DecompressGlyphFont2(u16 glyphId, bool32 isJapanese);
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u32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese);
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s32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese);
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void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese);
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u32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese);
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s32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese);
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void DecompressGlyphFont9(u16 glyphId);
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u32 GetGlyphWidthFont3(u16 glyphId, bool32 isJapanese);
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u32 GetGlyphWidthFont4(u16 glyphId, bool32 isJapanese);
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u32 GetGlyphWidthFont5(u16 glyphId, bool32 isJapanese);
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s32 GetGlyphWidthFont3(u16 glyphId, bool32 isJapanese);
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s32 GetGlyphWidthFont4(u16 glyphId, bool32 isJapanese);
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s32 GetGlyphWidthFont5(u16 glyphId, bool32 isJapanese);
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void sub_80062B0(struct Sprite *sprite);
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#endif // GUARD_TEXT_H
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+107
-1
@@ -109,6 +109,7 @@ void sub_812DB28(void);
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void sub_812E000(void);
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void sub_812E048(void);
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u16 sub_812E064(void);
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||||
void sub_812E094(u8);
|
||||
void sub_812E110(u8 taskId);
|
||||
void sub_812E178(u8 a0, s16 a1);
|
||||
void sub_812E4A4(u8 a0);
|
||||
@@ -119,9 +120,18 @@ extern const u8 gUnknown_841E5B9[];
|
||||
extern const u8 gUnknown_841E5D2[];
|
||||
|
||||
extern const u16 gUnknown_845C600[];
|
||||
extern const u8 *const gUnknown_845F63C[];
|
||||
extern const u16 gUnknown_845DD20[];
|
||||
extern const u16 gUnknown_845E540[];
|
||||
extern const u16 gUnknown_845ED60[];
|
||||
extern const u16 gUnknown_845F580[];
|
||||
extern const u16 gUnknown_845F5C0[];
|
||||
extern const struct TextColor gUnknown_845F5E0;
|
||||
extern const struct TextColor gUnknown_845F5E3;
|
||||
extern const u8 gUnknown_845F61C[];
|
||||
extern const u8 *const gUnknown_845F63C[];
|
||||
extern const u8 *const gUnknown_845F6BC[];
|
||||
extern const u8 *const gUnknown_845F89C[];
|
||||
extern const u8 *const gUnknown_845FA1C[];
|
||||
extern const u8 gUnknown_845F83C[];
|
||||
extern const struct BgTemplate gUnknown_845FBF4[4];
|
||||
extern const struct SpriteSheet gUnknown_845FB9C[];
|
||||
@@ -130,6 +140,10 @@ extern const struct WindowTemplate gUnknown_845FC04[];
|
||||
extern const struct SpriteTemplate gUnknown_845FC44;
|
||||
extern const struct SpriteTemplate gUnknown_845FC78;
|
||||
extern const struct SpriteTemplate gUnknown_845FCB8;
|
||||
extern const struct SpriteTemplate gUnknown_845FCE4;
|
||||
extern const struct SpriteTemplate gUnknown_845FCFC;
|
||||
extern const struct SpriteTemplate gUnknown_845FD14;
|
||||
extern const struct SpriteTemplate gUnknown_845FD2C;
|
||||
|
||||
void sub_812C380(void)
|
||||
{
|
||||
@@ -833,3 +847,95 @@ void sub_812D814(void)
|
||||
FreeSpriteTilesByTag(SPRITETAG_1008);
|
||||
FreeSpriteTilesByTag(SPRITETAG_1009);
|
||||
}
|
||||
|
||||
void sub_812D840(struct Sprite * sprite)
|
||||
{
|
||||
if (sprite->data[0] == 1)
|
||||
{
|
||||
if (sprite->pos2.x - 10 < 0)
|
||||
{
|
||||
sprite->pos2.x = 0;
|
||||
sprite->data[0] = 0;
|
||||
}
|
||||
else
|
||||
sprite->pos2.x -= 10;
|
||||
}
|
||||
else if (sprite->data[0] == 2)
|
||||
{
|
||||
if (sprite->pos2.x > 240)
|
||||
{
|
||||
sprite->pos2.x = 240;
|
||||
sprite->data[0] = 0;
|
||||
}
|
||||
else
|
||||
sprite->pos2.x += 10;
|
||||
}
|
||||
}
|
||||
|
||||
u8 sub_812D888(u8 a0)
|
||||
{
|
||||
u8 r4;
|
||||
if (a0 == 1)
|
||||
{
|
||||
r4 = CreateSprite(&gUnknown_845FCE4, 0x94, 0x42, 0);
|
||||
LoadPalette(gUnknown_845ED60, 0x160, 0x20);
|
||||
gSprites[r4].oam.paletteNum = 6;
|
||||
}
|
||||
else if (a0 == 14)
|
||||
{
|
||||
r4 = CreateSprite(&gUnknown_845FCFC, 0x94, 0x42, 0);
|
||||
LoadPalette(gUnknown_845DD20, 0x160, 0x20);
|
||||
gSprites[r4].oam.paletteNum = 6;
|
||||
}
|
||||
else if (a0 == 0)
|
||||
{
|
||||
r4 = CreateSprite(&gUnknown_845FD14, 0x94, 0x42, 0);
|
||||
LoadPalette(gUnknown_845F580, 0x160, 0x20);
|
||||
gSprites[r4].oam.paletteNum = 6;
|
||||
}
|
||||
else if (a0 == 13)
|
||||
{
|
||||
r4 = CreateSprite(&gUnknown_845FD2C, 0x94, 0x42, 0);
|
||||
LoadPalette(gUnknown_845E540, 0x160, 0x20);
|
||||
gSprites[r4].oam.paletteNum = 6;
|
||||
}
|
||||
else
|
||||
{
|
||||
r4 = sub_810C2A4(gUnknown_845F61C[a0], 1, 0x94, 0x42, 6, 0xFFFF);
|
||||
}
|
||||
gSprites[r4].callback = sub_812D840;
|
||||
if (gSaveBlock1Ptr->fameChecker[a0].unk_0_0 == 1)
|
||||
LoadPalette(gUnknown_845F5C0, 0x160, 0x20);
|
||||
return r4;
|
||||
}
|
||||
|
||||
void sub_812D9A8(u8 taskId, u16 a1)
|
||||
{
|
||||
s16 * data = gTasks[taskId].data;
|
||||
u16 r1 = a1;
|
||||
if (a1 == gUnknown_203B0FC->unk_07_2 - 1)
|
||||
r1 = a1 - 1;
|
||||
if ( gUnknown_203B0FC->unk_0C[r1] == 1
|
||||
|| gUnknown_203B0FC->unk_0C[r1] == 14
|
||||
|| gUnknown_203B0FC->unk_0C[r1] == 0
|
||||
|| gUnknown_203B0FC->unk_0C[r1] == 13
|
||||
)
|
||||
DestroySprite(&gSprites[data[2]]);
|
||||
else
|
||||
sub_810C2E8(data[2]);
|
||||
}
|
||||
|
||||
void sub_812DA14(u8 a0)
|
||||
{
|
||||
s32 width;
|
||||
u32 r5 = 6 * gUnknown_203B0FC->unk_0C[sub_812E064()] + a0;
|
||||
sub_812E094(1);
|
||||
gUnknown_3005EC8 = 1;
|
||||
FillWindowPixelRect(3, 0x00, 0, 0, 0x58, 0x20);
|
||||
width = (0x54 - GetStringWidth(0, gUnknown_845F89C[r5], 0)) / 2;
|
||||
AddTextPrinterParametrized2(3, 0, width, 0, 0, 2, &gUnknown_845F5E3, -1, gUnknown_845F89C[r5]);
|
||||
StringExpandPlaceholders(gStringVar1, gUnknown_845FA1C[r5]);
|
||||
width = (0x54 - GetStringWidth(0, gStringVar1, 0)) / 2;
|
||||
AddTextPrinterParametrized2(3, 0, width, 10, 0, 2, &gUnknown_845F5E3, -1, gStringVar1);
|
||||
sub_812CEE0(3);
|
||||
}
|
||||
|
||||
+11
-11
@@ -17,7 +17,7 @@ extern void BlitBitmapRectToWindow(u8 windowId, const u8 *pixels, u16 srcX, u16
|
||||
extern u8 GetKeypadIconWidth(u8 keypadIconId);
|
||||
extern void CopyWindowToVram(u8 windowId, u8 mode);
|
||||
extern u16 Font6Func(struct TextPrinter *textPrinter);
|
||||
extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese);
|
||||
extern s32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese);
|
||||
extern void PlaySE(u16 songNum);
|
||||
extern u8* UnkTextUtil_GetPtrI(u8 a1);
|
||||
|
||||
@@ -1388,7 +1388,7 @@ _08005D6A:\n\
|
||||
.syntax divided");
|
||||
}
|
||||
|
||||
u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing)
|
||||
s32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing)
|
||||
{
|
||||
int i;
|
||||
u8 width;
|
||||
@@ -1479,7 +1479,7 @@ u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing)
|
||||
return (u8)(GetFontAttribute(fontId, 0) + letterSpacing) * width;
|
||||
}
|
||||
|
||||
u32 (*GetFontWidthFunc(u8 glyphId))(u16 _glyphId, bool32 _isJapanese)
|
||||
s32 (*GetFontWidthFunc(u8 glyphId))(u16 _glyphId, bool32 _isJapanese)
|
||||
{
|
||||
u32 i;
|
||||
|
||||
@@ -1492,11 +1492,11 @@ u32 (*GetFontWidthFunc(u8 glyphId))(u16 _glyphId, bool32 _isJapanese)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
|
||||
s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
|
||||
{
|
||||
bool8 isJapanese;
|
||||
int minGlyphWidth;
|
||||
u32 (*func)(u16 glyphId, bool32 isJapanese);
|
||||
s32 (*func)(u16 glyphId, bool32 isJapanese);
|
||||
int localLetterSpacing;
|
||||
register u32 lineWidth asm("r5");
|
||||
u8 *bufferPointer;
|
||||
@@ -1863,7 +1863,7 @@ void DecompressGlyphFont0(u16 glyphId, bool32 isJapanese)
|
||||
}
|
||||
}
|
||||
|
||||
u32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese)
|
||||
s32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese)
|
||||
{
|
||||
if (isJapanese == TRUE)
|
||||
return 8;
|
||||
@@ -1896,7 +1896,7 @@ void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese)
|
||||
}
|
||||
}
|
||||
|
||||
u32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese)
|
||||
s32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese)
|
||||
{
|
||||
if (isJapanese == TRUE)
|
||||
return 8;
|
||||
@@ -1962,7 +1962,7 @@ void DecompressGlyphFont2(u16 glyphId, bool32 isJapanese)
|
||||
}
|
||||
}
|
||||
|
||||
u32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese)
|
||||
s32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese)
|
||||
{
|
||||
if (isJapanese == TRUE)
|
||||
{
|
||||
@@ -2012,7 +2012,7 @@ void DecompressGlyphFont3(u16 glyphId, bool32 isJapanese)
|
||||
DecompressGlyphFont2(glyphId, isJapanese);
|
||||
}
|
||||
|
||||
u32 GetGlyphWidthFont3(u16 glyphId, bool32 isJapanese)
|
||||
s32 GetGlyphWidthFont3(u16 glyphId, bool32 isJapanese)
|
||||
{
|
||||
if(isJapanese == TRUE)
|
||||
return 10;
|
||||
@@ -2078,7 +2078,7 @@ void DecompressGlyphFont4(u16 glyphId, bool32 isJapanese)
|
||||
}
|
||||
}
|
||||
|
||||
u32 GetGlyphWidthFont4(u16 glyphId, bool32 isJapanese)
|
||||
s32 GetGlyphWidthFont4(u16 glyphId, bool32 isJapanese)
|
||||
{
|
||||
if(isJapanese == TRUE)
|
||||
{
|
||||
@@ -2149,7 +2149,7 @@ void DecompressGlyphFont5(u16 glyphId, bool32 isJapanese)
|
||||
}
|
||||
}
|
||||
|
||||
u32 GetGlyphWidthFont5(u16 glyphId, bool32 isJapanese)
|
||||
s32 GetGlyphWidthFont5(u16 glyphId, bool32 isJapanese)
|
||||
{
|
||||
if(isJapanese == TRUE)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user