through sub_812DA14
This commit is contained in:
+12
-12
@@ -161,7 +161,7 @@ extern const struct FontInfo *gFonts;
|
||||
struct GlyphWidthFunc
|
||||
{
|
||||
u32 font_id;
|
||||
u32 (*func)(u16 glyphId, bool32 isJapanese);
|
||||
s32 (*func)(u16 glyphId, bool32 isJapanese);
|
||||
};
|
||||
|
||||
struct KeypadIcon
|
||||
@@ -224,9 +224,9 @@ bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter);
|
||||
bool16 TextPrinterWait(struct TextPrinter *textPrinter);
|
||||
void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool8 drawArrow, u8 *counter, u8 *yCoordIndex);
|
||||
u16 RenderText(struct TextPrinter *textPrinter);
|
||||
u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing);
|
||||
u32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32);
|
||||
u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing);
|
||||
s32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing);
|
||||
s32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32);
|
||||
s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing);
|
||||
u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str);
|
||||
u8 DrawKeypadIcon(u8 windowId, u8 keypadIconId, u16 x, u16 y);
|
||||
u8 GetKeypadIconTileOffset(u8 keypadIconId);
|
||||
@@ -236,19 +236,19 @@ void SetDefaultFontsPointer(void);
|
||||
u8 GetFontAttribute(u8 fontId, u8 attributeId);
|
||||
u8 GetMenuCursorDimensionByFont(u8 fontId, u8 whichDimension);
|
||||
void DecompressGlyphFont0(u16 glyphId, bool32 isJapanese);
|
||||
u32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese);
|
||||
s32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese);
|
||||
void DecompressGlyphFont7(u16 glyphId, bool32 isJapanese);
|
||||
u32 GetGlyphWidthFont7(u16 glyphId, bool32 isJapanese);
|
||||
s32 GetGlyphWidthFont7(u16 glyphId, bool32 isJapanese);
|
||||
void DecompressGlyphFont8(u16 glyphId, bool32 isJapanese);
|
||||
u32 GetGlyphWidthFont8(u16 glyphId, bool32 isJapanese);
|
||||
s32 GetGlyphWidthFont8(u16 glyphId, bool32 isJapanese);
|
||||
void DecompressGlyphFont2(u16 glyphId, bool32 isJapanese);
|
||||
u32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese);
|
||||
s32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese);
|
||||
void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese);
|
||||
u32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese);
|
||||
s32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese);
|
||||
void DecompressGlyphFont9(u16 glyphId);
|
||||
u32 GetGlyphWidthFont3(u16 glyphId, bool32 isJapanese);
|
||||
u32 GetGlyphWidthFont4(u16 glyphId, bool32 isJapanese);
|
||||
u32 GetGlyphWidthFont5(u16 glyphId, bool32 isJapanese);
|
||||
s32 GetGlyphWidthFont3(u16 glyphId, bool32 isJapanese);
|
||||
s32 GetGlyphWidthFont4(u16 glyphId, bool32 isJapanese);
|
||||
s32 GetGlyphWidthFont5(u16 glyphId, bool32 isJapanese);
|
||||
void sub_80062B0(struct Sprite *sprite);
|
||||
|
||||
#endif // GUARD_TEXT_H
|
||||
|
||||
Reference in New Issue
Block a user