through sub_812DA14

This commit is contained in:
PikalaxALT
2018-11-25 21:12:07 -05:00
parent 1f9c58abed
commit 5c013a0897
5 changed files with 132 additions and 379 deletions
+107 -1
View File
@@ -109,6 +109,7 @@ void sub_812DB28(void);
void sub_812E000(void);
void sub_812E048(void);
u16 sub_812E064(void);
void sub_812E094(u8);
void sub_812E110(u8 taskId);
void sub_812E178(u8 a0, s16 a1);
void sub_812E4A4(u8 a0);
@@ -119,9 +120,18 @@ extern const u8 gUnknown_841E5B9[];
extern const u8 gUnknown_841E5D2[];
extern const u16 gUnknown_845C600[];
extern const u8 *const gUnknown_845F63C[];
extern const u16 gUnknown_845DD20[];
extern const u16 gUnknown_845E540[];
extern const u16 gUnknown_845ED60[];
extern const u16 gUnknown_845F580[];
extern const u16 gUnknown_845F5C0[];
extern const struct TextColor gUnknown_845F5E0;
extern const struct TextColor gUnknown_845F5E3;
extern const u8 gUnknown_845F61C[];
extern const u8 *const gUnknown_845F63C[];
extern const u8 *const gUnknown_845F6BC[];
extern const u8 *const gUnknown_845F89C[];
extern const u8 *const gUnknown_845FA1C[];
extern const u8 gUnknown_845F83C[];
extern const struct BgTemplate gUnknown_845FBF4[4];
extern const struct SpriteSheet gUnknown_845FB9C[];
@@ -130,6 +140,10 @@ extern const struct WindowTemplate gUnknown_845FC04[];
extern const struct SpriteTemplate gUnknown_845FC44;
extern const struct SpriteTemplate gUnknown_845FC78;
extern const struct SpriteTemplate gUnknown_845FCB8;
extern const struct SpriteTemplate gUnknown_845FCE4;
extern const struct SpriteTemplate gUnknown_845FCFC;
extern const struct SpriteTemplate gUnknown_845FD14;
extern const struct SpriteTemplate gUnknown_845FD2C;
void sub_812C380(void)
{
@@ -833,3 +847,95 @@ void sub_812D814(void)
FreeSpriteTilesByTag(SPRITETAG_1008);
FreeSpriteTilesByTag(SPRITETAG_1009);
}
void sub_812D840(struct Sprite * sprite)
{
if (sprite->data[0] == 1)
{
if (sprite->pos2.x - 10 < 0)
{
sprite->pos2.x = 0;
sprite->data[0] = 0;
}
else
sprite->pos2.x -= 10;
}
else if (sprite->data[0] == 2)
{
if (sprite->pos2.x > 240)
{
sprite->pos2.x = 240;
sprite->data[0] = 0;
}
else
sprite->pos2.x += 10;
}
}
u8 sub_812D888(u8 a0)
{
u8 r4;
if (a0 == 1)
{
r4 = CreateSprite(&gUnknown_845FCE4, 0x94, 0x42, 0);
LoadPalette(gUnknown_845ED60, 0x160, 0x20);
gSprites[r4].oam.paletteNum = 6;
}
else if (a0 == 14)
{
r4 = CreateSprite(&gUnknown_845FCFC, 0x94, 0x42, 0);
LoadPalette(gUnknown_845DD20, 0x160, 0x20);
gSprites[r4].oam.paletteNum = 6;
}
else if (a0 == 0)
{
r4 = CreateSprite(&gUnknown_845FD14, 0x94, 0x42, 0);
LoadPalette(gUnknown_845F580, 0x160, 0x20);
gSprites[r4].oam.paletteNum = 6;
}
else if (a0 == 13)
{
r4 = CreateSprite(&gUnknown_845FD2C, 0x94, 0x42, 0);
LoadPalette(gUnknown_845E540, 0x160, 0x20);
gSprites[r4].oam.paletteNum = 6;
}
else
{
r4 = sub_810C2A4(gUnknown_845F61C[a0], 1, 0x94, 0x42, 6, 0xFFFF);
}
gSprites[r4].callback = sub_812D840;
if (gSaveBlock1Ptr->fameChecker[a0].unk_0_0 == 1)
LoadPalette(gUnknown_845F5C0, 0x160, 0x20);
return r4;
}
void sub_812D9A8(u8 taskId, u16 a1)
{
s16 * data = gTasks[taskId].data;
u16 r1 = a1;
if (a1 == gUnknown_203B0FC->unk_07_2 - 1)
r1 = a1 - 1;
if ( gUnknown_203B0FC->unk_0C[r1] == 1
|| gUnknown_203B0FC->unk_0C[r1] == 14
|| gUnknown_203B0FC->unk_0C[r1] == 0
|| gUnknown_203B0FC->unk_0C[r1] == 13
)
DestroySprite(&gSprites[data[2]]);
else
sub_810C2E8(data[2]);
}
void sub_812DA14(u8 a0)
{
s32 width;
u32 r5 = 6 * gUnknown_203B0FC->unk_0C[sub_812E064()] + a0;
sub_812E094(1);
gUnknown_3005EC8 = 1;
FillWindowPixelRect(3, 0x00, 0, 0, 0x58, 0x20);
width = (0x54 - GetStringWidth(0, gUnknown_845F89C[r5], 0)) / 2;
AddTextPrinterParametrized2(3, 0, width, 0, 0, 2, &gUnknown_845F5E3, -1, gUnknown_845F89C[r5]);
StringExpandPlaceholders(gStringVar1, gUnknown_845FA1C[r5]);
width = (0x54 - GetStringWidth(0, gStringVar1, 0)) / 2;
AddTextPrinterParametrized2(3, 0, width, 10, 0, 2, &gUnknown_845F5E3, -1, gStringVar1);
sub_812CEE0(3);
}
+11 -11
View File
@@ -17,7 +17,7 @@ extern void BlitBitmapRectToWindow(u8 windowId, const u8 *pixels, u16 srcX, u16
extern u8 GetKeypadIconWidth(u8 keypadIconId);
extern void CopyWindowToVram(u8 windowId, u8 mode);
extern u16 Font6Func(struct TextPrinter *textPrinter);
extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese);
extern s32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese);
extern void PlaySE(u16 songNum);
extern u8* UnkTextUtil_GetPtrI(u8 a1);
@@ -1388,7 +1388,7 @@ _08005D6A:\n\
.syntax divided");
}
u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing)
s32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing)
{
int i;
u8 width;
@@ -1479,7 +1479,7 @@ u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing)
return (u8)(GetFontAttribute(fontId, 0) + letterSpacing) * width;
}
u32 (*GetFontWidthFunc(u8 glyphId))(u16 _glyphId, bool32 _isJapanese)
s32 (*GetFontWidthFunc(u8 glyphId))(u16 _glyphId, bool32 _isJapanese)
{
u32 i;
@@ -1492,11 +1492,11 @@ u32 (*GetFontWidthFunc(u8 glyphId))(u16 _glyphId, bool32 _isJapanese)
return NULL;
}
u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
{
bool8 isJapanese;
int minGlyphWidth;
u32 (*func)(u16 glyphId, bool32 isJapanese);
s32 (*func)(u16 glyphId, bool32 isJapanese);
int localLetterSpacing;
register u32 lineWidth asm("r5");
u8 *bufferPointer;
@@ -1863,7 +1863,7 @@ void DecompressGlyphFont0(u16 glyphId, bool32 isJapanese)
}
}
u32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese)
s32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese)
{
if (isJapanese == TRUE)
return 8;
@@ -1896,7 +1896,7 @@ void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese)
}
}
u32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese)
s32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese)
{
if (isJapanese == TRUE)
return 8;
@@ -1962,7 +1962,7 @@ void DecompressGlyphFont2(u16 glyphId, bool32 isJapanese)
}
}
u32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese)
s32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese)
{
if (isJapanese == TRUE)
{
@@ -2012,7 +2012,7 @@ void DecompressGlyphFont3(u16 glyphId, bool32 isJapanese)
DecompressGlyphFont2(glyphId, isJapanese);
}
u32 GetGlyphWidthFont3(u16 glyphId, bool32 isJapanese)
s32 GetGlyphWidthFont3(u16 glyphId, bool32 isJapanese)
{
if(isJapanese == TRUE)
return 10;
@@ -2078,7 +2078,7 @@ void DecompressGlyphFont4(u16 glyphId, bool32 isJapanese)
}
}
u32 GetGlyphWidthFont4(u16 glyphId, bool32 isJapanese)
s32 GetGlyphWidthFont4(u16 glyphId, bool32 isJapanese)
{
if(isJapanese == TRUE)
{
@@ -2149,7 +2149,7 @@ void DecompressGlyphFont5(u16 glyphId, bool32 isJapanese)
}
}
u32 GetGlyphWidthFont5(u16 glyphId, bool32 isJapanese)
s32 GetGlyphWidthFont5(u16 glyphId, bool32 isJapanese)
{
if(isJapanese == TRUE)
{