through sub_812DA14
This commit is contained in:
+107
-1
@@ -109,6 +109,7 @@ void sub_812DB28(void);
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void sub_812E000(void);
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void sub_812E048(void);
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u16 sub_812E064(void);
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void sub_812E094(u8);
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void sub_812E110(u8 taskId);
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void sub_812E178(u8 a0, s16 a1);
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void sub_812E4A4(u8 a0);
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@@ -119,9 +120,18 @@ extern const u8 gUnknown_841E5B9[];
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extern const u8 gUnknown_841E5D2[];
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extern const u16 gUnknown_845C600[];
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extern const u8 *const gUnknown_845F63C[];
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extern const u16 gUnknown_845DD20[];
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extern const u16 gUnknown_845E540[];
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extern const u16 gUnknown_845ED60[];
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extern const u16 gUnknown_845F580[];
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extern const u16 gUnknown_845F5C0[];
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extern const struct TextColor gUnknown_845F5E0;
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extern const struct TextColor gUnknown_845F5E3;
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extern const u8 gUnknown_845F61C[];
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extern const u8 *const gUnknown_845F63C[];
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extern const u8 *const gUnknown_845F6BC[];
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extern const u8 *const gUnknown_845F89C[];
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extern const u8 *const gUnknown_845FA1C[];
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extern const u8 gUnknown_845F83C[];
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extern const struct BgTemplate gUnknown_845FBF4[4];
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extern const struct SpriteSheet gUnknown_845FB9C[];
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@@ -130,6 +140,10 @@ extern const struct WindowTemplate gUnknown_845FC04[];
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extern const struct SpriteTemplate gUnknown_845FC44;
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extern const struct SpriteTemplate gUnknown_845FC78;
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extern const struct SpriteTemplate gUnknown_845FCB8;
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extern const struct SpriteTemplate gUnknown_845FCE4;
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extern const struct SpriteTemplate gUnknown_845FCFC;
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extern const struct SpriteTemplate gUnknown_845FD14;
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extern const struct SpriteTemplate gUnknown_845FD2C;
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void sub_812C380(void)
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{
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@@ -833,3 +847,95 @@ void sub_812D814(void)
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FreeSpriteTilesByTag(SPRITETAG_1008);
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FreeSpriteTilesByTag(SPRITETAG_1009);
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}
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void sub_812D840(struct Sprite * sprite)
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{
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if (sprite->data[0] == 1)
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{
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if (sprite->pos2.x - 10 < 0)
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{
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sprite->pos2.x = 0;
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sprite->data[0] = 0;
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}
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else
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sprite->pos2.x -= 10;
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}
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else if (sprite->data[0] == 2)
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{
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if (sprite->pos2.x > 240)
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{
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sprite->pos2.x = 240;
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sprite->data[0] = 0;
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}
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else
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sprite->pos2.x += 10;
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}
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}
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u8 sub_812D888(u8 a0)
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{
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u8 r4;
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if (a0 == 1)
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{
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r4 = CreateSprite(&gUnknown_845FCE4, 0x94, 0x42, 0);
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LoadPalette(gUnknown_845ED60, 0x160, 0x20);
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gSprites[r4].oam.paletteNum = 6;
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}
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else if (a0 == 14)
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{
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r4 = CreateSprite(&gUnknown_845FCFC, 0x94, 0x42, 0);
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LoadPalette(gUnknown_845DD20, 0x160, 0x20);
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gSprites[r4].oam.paletteNum = 6;
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}
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else if (a0 == 0)
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{
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r4 = CreateSprite(&gUnknown_845FD14, 0x94, 0x42, 0);
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LoadPalette(gUnknown_845F580, 0x160, 0x20);
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gSprites[r4].oam.paletteNum = 6;
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}
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else if (a0 == 13)
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{
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r4 = CreateSprite(&gUnknown_845FD2C, 0x94, 0x42, 0);
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LoadPalette(gUnknown_845E540, 0x160, 0x20);
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gSprites[r4].oam.paletteNum = 6;
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}
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else
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{
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r4 = sub_810C2A4(gUnknown_845F61C[a0], 1, 0x94, 0x42, 6, 0xFFFF);
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}
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gSprites[r4].callback = sub_812D840;
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if (gSaveBlock1Ptr->fameChecker[a0].unk_0_0 == 1)
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LoadPalette(gUnknown_845F5C0, 0x160, 0x20);
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return r4;
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}
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void sub_812D9A8(u8 taskId, u16 a1)
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{
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s16 * data = gTasks[taskId].data;
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u16 r1 = a1;
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if (a1 == gUnknown_203B0FC->unk_07_2 - 1)
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r1 = a1 - 1;
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if ( gUnknown_203B0FC->unk_0C[r1] == 1
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|| gUnknown_203B0FC->unk_0C[r1] == 14
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|| gUnknown_203B0FC->unk_0C[r1] == 0
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|| gUnknown_203B0FC->unk_0C[r1] == 13
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)
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DestroySprite(&gSprites[data[2]]);
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else
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sub_810C2E8(data[2]);
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}
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void sub_812DA14(u8 a0)
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{
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s32 width;
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u32 r5 = 6 * gUnknown_203B0FC->unk_0C[sub_812E064()] + a0;
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sub_812E094(1);
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gUnknown_3005EC8 = 1;
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FillWindowPixelRect(3, 0x00, 0, 0, 0x58, 0x20);
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width = (0x54 - GetStringWidth(0, gUnknown_845F89C[r5], 0)) / 2;
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AddTextPrinterParametrized2(3, 0, width, 0, 0, 2, &gUnknown_845F5E3, -1, gUnknown_845F89C[r5]);
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StringExpandPlaceholders(gStringVar1, gUnknown_845FA1C[r5]);
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width = (0x54 - GetStringWidth(0, gStringVar1, 0)) / 2;
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AddTextPrinterParametrized2(3, 0, width, 10, 0, 2, &gUnknown_845F5E3, -1, gStringVar1);
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sub_812CEE0(3);
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}
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+11
-11
@@ -17,7 +17,7 @@ extern void BlitBitmapRectToWindow(u8 windowId, const u8 *pixels, u16 srcX, u16
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extern u8 GetKeypadIconWidth(u8 keypadIconId);
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extern void CopyWindowToVram(u8 windowId, u8 mode);
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extern u16 Font6Func(struct TextPrinter *textPrinter);
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extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese);
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extern s32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese);
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extern void PlaySE(u16 songNum);
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extern u8* UnkTextUtil_GetPtrI(u8 a1);
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@@ -1388,7 +1388,7 @@ _08005D6A:\n\
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.syntax divided");
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}
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u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing)
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s32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing)
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{
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int i;
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u8 width;
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@@ -1479,7 +1479,7 @@ u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing)
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return (u8)(GetFontAttribute(fontId, 0) + letterSpacing) * width;
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}
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u32 (*GetFontWidthFunc(u8 glyphId))(u16 _glyphId, bool32 _isJapanese)
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s32 (*GetFontWidthFunc(u8 glyphId))(u16 _glyphId, bool32 _isJapanese)
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{
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u32 i;
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@@ -1492,11 +1492,11 @@ u32 (*GetFontWidthFunc(u8 glyphId))(u16 _glyphId, bool32 _isJapanese)
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return NULL;
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}
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u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
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s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
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{
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bool8 isJapanese;
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int minGlyphWidth;
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u32 (*func)(u16 glyphId, bool32 isJapanese);
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s32 (*func)(u16 glyphId, bool32 isJapanese);
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int localLetterSpacing;
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register u32 lineWidth asm("r5");
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u8 *bufferPointer;
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@@ -1863,7 +1863,7 @@ void DecompressGlyphFont0(u16 glyphId, bool32 isJapanese)
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}
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}
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u32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese)
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s32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese)
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{
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if (isJapanese == TRUE)
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return 8;
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@@ -1896,7 +1896,7 @@ void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese)
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}
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}
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u32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese)
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s32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese)
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{
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if (isJapanese == TRUE)
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return 8;
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@@ -1962,7 +1962,7 @@ void DecompressGlyphFont2(u16 glyphId, bool32 isJapanese)
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}
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}
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u32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese)
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s32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese)
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{
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if (isJapanese == TRUE)
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{
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@@ -2012,7 +2012,7 @@ void DecompressGlyphFont3(u16 glyphId, bool32 isJapanese)
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DecompressGlyphFont2(glyphId, isJapanese);
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}
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u32 GetGlyphWidthFont3(u16 glyphId, bool32 isJapanese)
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s32 GetGlyphWidthFont3(u16 glyphId, bool32 isJapanese)
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{
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if(isJapanese == TRUE)
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return 10;
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@@ -2078,7 +2078,7 @@ void DecompressGlyphFont4(u16 glyphId, bool32 isJapanese)
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}
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}
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u32 GetGlyphWidthFont4(u16 glyphId, bool32 isJapanese)
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s32 GetGlyphWidthFont4(u16 glyphId, bool32 isJapanese)
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{
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if(isJapanese == TRUE)
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{
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@@ -2149,7 +2149,7 @@ void DecompressGlyphFont5(u16 glyphId, bool32 isJapanese)
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}
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}
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u32 GetGlyphWidthFont5(u16 glyphId, bool32 isJapanese)
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s32 GetGlyphWidthFont5(u16 glyphId, bool32 isJapanese)
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{
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if(isJapanese == TRUE)
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{
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