Finish documentation of battle_scripts_1

This commit is contained in:
PikalaxALT
2019-11-06 18:15:43 -05:00
parent d97eb6353d
commit 60b75e85c9
3 changed files with 411 additions and 418 deletions
+408 -415
View File
File diff suppressed because it is too large Load Diff
+2 -2
View File
@@ -29,7 +29,7 @@ extern const u8 BattleScript_LocalBattleLostPrintWhiteOut[];
extern const u8 BattleScript_LocalBattleLostEnd[];
extern const u8 BattleScript_CheckDomeDrew[];
extern const u8 BattleScript_LinkBattleWonOrLost[];
extern const u8 BattleScript_FrontierTrainerBattleWon[];
extern const u8 BattleScript_BattleTowerTrainerBattleWon[];
extern const u8 BattleScript_SmokeBallEscape[];
extern const u8 BattleScript_RanAwayUsingMonAbility[];
extern const u8 BattleScript_GotAwaySafely[];
@@ -228,7 +228,7 @@ extern const u8 BattleScript_SpikesOnFaintedBattler[];
extern const u8 BattleScript_GhostBallDodge[];
extern const u8 gUnknown_81D9A88[];
extern const u8 gUnknown_81D91A1[]; // knizz: silph scope unveil
extern const u8 gUnknown_81D88D7[];
extern const u8 BattleScript_BattleTowerTrainerBattleWon[];
extern const u8 *const gBattleScriptsForMoveEffects[];
extern const u8 *const gBattlescriptsForBallThrow[];
+1 -1
View File
@@ -3675,7 +3675,7 @@ static void HandleEndTurn_BattleWon(void)
{
BattleStopLowHpSound();
PlayBGM(MUS_WIN_TRE);
gBattlescriptCurrInstr = gUnknown_81D88D7;
gBattlescriptCurrInstr = BattleScript_BattleTowerTrainerBattleWon;
}
else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && !(gBattleTypeFlags & BATTLE_TYPE_LINK))
{