Finish documentation of battle_scripts_1
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@@ -3675,7 +3675,7 @@ static void HandleEndTurn_BattleWon(void)
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{
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BattleStopLowHpSound();
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PlayBGM(MUS_WIN_TRE);
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gBattlescriptCurrInstr = gUnknown_81D88D7;
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gBattlescriptCurrInstr = BattleScript_BattleTowerTrainerBattleWon;
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && !(gBattleTypeFlags & BATTLE_TYPE_LINK))
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{
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