thru OakOldManHandleSwitchInAnim

This commit is contained in:
jiangzhengwenjz
2019-10-25 05:57:13 +08:00
parent b469207121
commit 631eccb92d
11 changed files with 1589 additions and 4905 deletions
+3 -1
View File
@@ -510,7 +510,9 @@ struct BattleStruct
u8 expGetterBattlerId;
u8 field_90;
u8 field_91;
u8 AI_monToSwitchIntoId[MAX_BATTLERS_COUNT];
u8 AI_monToSwitchIntoId[2];
u8 field_94;
u8 field_95;
u8 field_96;
u8 field_97;
u8 lastTakenMove[MAX_BATTLERS_COUNT * 2 * 2]; // ask gamefreak why they declared it that way