thru OakOldManHandleSwitchInAnim

This commit is contained in:
jiangzhengwenjz
2019-10-25 05:57:13 +08:00
parent b469207121
commit 631eccb92d
11 changed files with 1589 additions and 4905 deletions
+2
View File
@@ -167,6 +167,8 @@ void LaunchStatusAnimation(u8 bank, u8 statusAnimId);
u8 ItemIdToBallId(u16 itemId);
u8 LaunchBallStarsTask(u8 x, u8 y, u8 kindOfStars, u8 arg3, u8 ballId);
u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 battlerId, u32 arg2, u8 ballId);
void sub_80EEFC8(u8 *, u8 *, u8 battlerId);
void sub_80EF0E0(u8 batterId);
// battle_anim_mons.c
extern const struct MonCoords gCastformFrontSpriteCoords[];