thru OakOldManHandleSwitchInAnim

This commit is contained in:
jiangzhengwenjz
2019-10-25 05:57:13 +08:00
parent b469207121
commit 631eccb92d
11 changed files with 1589 additions and 4905 deletions
+1 -2
View File
@@ -839,7 +839,7 @@ void sub_802F6A8(void)
else
{
m4aSongNumStop(SE_HINSI);
gMain.inBattle = 0;
gMain.inBattle = FALSE;
gMain.callback1 = gPreBattleCallback1;
SetMainCallback2(gMain.savedCallback);
}
@@ -1318,7 +1318,6 @@ static void WaitForMonSelection(void)
BtlController_EmitChosenMonReturnValue(1, gUnknown_203B0C1, gUnknown_203B0DC);
else
BtlController_EmitChosenMonReturnValue(1, 6, NULL);
if ((gBattleBufferA[gActiveBattler][1] & 0xF) == 1)
PrintLinkStandbyMsg();
PlayerBufferExecCompleted();