thru OakOldManHandleSwitchInAnim

This commit is contained in:
jiangzhengwenjz
2019-10-25 05:57:13 +08:00
parent b469207121
commit 631eccb92d
11 changed files with 1589 additions and 4905 deletions
File diff suppressed because it is too large Load Diff
-3
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@@ -137,9 +137,6 @@ gUnknown_84020DA:: @ 84020DA
gUnknown_84020E6:: @ 84020E6 gUnknown_84020E6:: @ 84020E6
.incbin "baserom.gba", 0x4020E6, 0x12 .incbin "baserom.gba", 0x4020E6, 0x12
sOakOldManBufferCommands:: @ 84020F8
.incbin "baserom.gba", 0x4020F8, 0xE4
.section .rodata.battle_anim_special .section .rodata.battle_anim_special
gUnknown_840BF3C:: @ 840BF3C gUnknown_840BF3C:: @ 840BF3C
+3 -1
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@@ -510,7 +510,9 @@ struct BattleStruct
u8 expGetterBattlerId; u8 expGetterBattlerId;
u8 field_90; u8 field_90;
u8 field_91; u8 field_91;
u8 AI_monToSwitchIntoId[MAX_BATTLERS_COUNT]; u8 AI_monToSwitchIntoId[2];
u8 field_94;
u8 field_95;
u8 field_96; u8 field_96;
u8 field_97; u8 field_97;
u8 lastTakenMove[MAX_BATTLERS_COUNT * 2 * 2]; // ask gamefreak why they declared it that way u8 lastTakenMove[MAX_BATTLERS_COUNT * 2 * 2]; // ask gamefreak why they declared it that way
+2
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@@ -167,6 +167,8 @@ void LaunchStatusAnimation(u8 bank, u8 statusAnimId);
u8 ItemIdToBallId(u16 itemId); u8 ItemIdToBallId(u16 itemId);
u8 LaunchBallStarsTask(u8 x, u8 y, u8 kindOfStars, u8 arg3, u8 ballId); u8 LaunchBallStarsTask(u8 x, u8 y, u8 kindOfStars, u8 arg3, u8 ballId);
u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 battlerId, u32 arg2, u8 ballId); u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 battlerId, u32 arg2, u8 ballId);
void sub_80EEFC8(u8 *, u8 *, u8 battlerId);
void sub_80EF0E0(u8 batterId);
// battle_anim_mons.c // battle_anim_mons.c
extern const struct MonCoords gCastformFrontSpriteCoords[]; extern const struct MonCoords gCastformFrontSpriteCoords[];
-1
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@@ -37,7 +37,6 @@ void CopyItemNameHandlePlural(u16 itemId, u8 *string, u32 quantity);
bool8 IsBagPocketNonEmpty(u8 pocket); bool8 IsBagPocketNonEmpty(u8 pocket);
bool8 CheckBagHasItem(u16 itemId, u16 count); bool8 CheckBagHasItem(u16 itemId, u16 count);
bool8 CheckBagHasSpace(u16 itemId, u16 count); bool8 CheckBagHasSpace(u16 itemId, u16 count);
bool8 AddBagItem(u16 itemId, u16 count);
bool8 RemoveBagItem(u16 itemId, u16 count); bool8 RemoveBagItem(u16 itemId, u16 count);
u8 GetPocketByItemId(u16 itemId); u8 GetPocketByItemId(u16 itemId);
void ClearItemSlots(struct ItemSlot *itemSlots, u8 b); void ClearItemSlots(struct ItemSlot *itemSlots, u8 b);
+1
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@@ -36,6 +36,7 @@ void ItemMenu_SetExitCallback(void (*)(void));
void DisplayItemMessageInBag(u8 taskId, u8 bgId, const u8 * string, TaskFunc followUpFunc); void DisplayItemMessageInBag(u8 taskId, u8 bgId, const u8 * string, TaskFunc followUpFunc);
void sub_810A1F8(u8 taskId); void sub_810A1F8(u8 taskId);
void sub_8107ECC(void); void sub_8107ECC(void);
void sub_810AF74(void);
void sub_8108DC8(u8 pocketId); void sub_8108DC8(u8 pocketId);
void sub_81089F4(u8 pocketId); void sub_81089F4(u8 pocketId);
void sub_8107DB4(u8 menuType, u8 pocket, MainCallback callback); void sub_8107DB4(u8 menuType, u8 pocket, MainCallback callback);
+11
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@@ -227,6 +227,17 @@ extern const u8 gText_WhatWillPkmnDo[];
// battle_script_commands // battle_script_commands
extern const u8 gText_BattleYesNoChoice[]; extern const u8 gText_BattleYesNoChoice[];
// battle_controller_oak_old_man
extern const u8 gUnknown_83FDAE2[];
extern const u8 gUnknown_83FDB92[];
extern const u8 gUnknown_83FDBEF[];
extern const u8 gUnknown_83FDC58[];
extern const u8 gUnknown_83FDC95[];
extern const u8 gUnknown_83FDD23[];
extern const u8 gUnknown_83FDD64[];
extern const u8 gUnknown_83FDDEB[];
extern const u8 gUnknown_83FDCD2[];
// credits // credits
extern const u8 gString_Dummy[]; extern const u8 gString_Dummy[];
extern const u8 gString_PokemonFireRed_Staff[]; // FR extern const u8 gString_PokemonFireRed_Staff[]; // FR
+2
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@@ -208,6 +208,7 @@ SECTIONS {
asm/learn_move.o(.text); asm/learn_move.o(.text);
src/fldeff_softboiled.o(.text); src/fldeff_softboiled.o(.text);
asm/battle_tower.o(.text); asm/battle_tower.o(.text);
src/battle_controller_oak_old_man.o(.text);
asm/battle_controller_oak.o(.text); asm/battle_controller_oak.o(.text);
src/player_pc.o(.text); src/player_pc.o(.text);
src/intro.o(.text); src/intro.o(.text);
@@ -457,6 +458,7 @@ SECTIONS {
data/data_83FECCC.o(.rodata); data/data_83FECCC.o(.rodata);
src/battle_controller_safari.o(.rodata); src/battle_controller_safari.o(.rodata);
data/data_83FECCC.o(.rodata.83FEDE4); data/data_83FECCC.o(.rodata.83FEDE4);
src/battle_controller_oak_old_man.o(.rodata);
src/player_pc.o(.rodata); src/player_pc.o(.rodata);
src/intro.o(.rodata); src/intro.o(.rodata);
data/data_83FECCC.o(.rodata.battle_anim_special); data/data_83FECCC.o(.rodata.battle_anim_special);
File diff suppressed because it is too large Load Diff
+3 -3
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@@ -45,7 +45,7 @@ static void OpponentHandleTrainerSlideBack(void);
static void OpponentHandleFaintAnimation(void); static void OpponentHandleFaintAnimation(void);
static void OpponentHandlePaletteFade(void); static void OpponentHandlePaletteFade(void);
static void OpponentHandleSuccessBallThrowAnim(void); static void OpponentHandleSuccessBallThrowAnim(void);
static void OpponentHandleBallThrow(void); static void OpponentHandleBallThrowAnim(void);
static void OpponentHandlePause(void); static void OpponentHandlePause(void);
static void OpponentHandleMoveAnimation(void); static void OpponentHandleMoveAnimation(void);
static void OpponentHandlePrintString(void); static void OpponentHandlePrintString(void);
@@ -116,7 +116,7 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
OpponentHandleFaintAnimation, OpponentHandleFaintAnimation,
OpponentHandlePaletteFade, OpponentHandlePaletteFade,
OpponentHandleSuccessBallThrowAnim, OpponentHandleSuccessBallThrowAnim,
OpponentHandleBallThrow, OpponentHandleBallThrowAnim,
OpponentHandlePause, OpponentHandlePause,
OpponentHandleMoveAnimation, OpponentHandleMoveAnimation,
OpponentHandlePrintString, OpponentHandlePrintString,
@@ -1231,7 +1231,7 @@ static void OpponentHandleSuccessBallThrowAnim(void)
OpponentBufferExecCompleted(); OpponentBufferExecCompleted();
} }
static void OpponentHandleBallThrow(void) static void OpponentHandleBallThrowAnim(void)
{ {
OpponentBufferExecCompleted(); OpponentBufferExecCompleted();
} }
+1 -2
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@@ -839,7 +839,7 @@ void sub_802F6A8(void)
else else
{ {
m4aSongNumStop(SE_HINSI); m4aSongNumStop(SE_HINSI);
gMain.inBattle = 0; gMain.inBattle = FALSE;
gMain.callback1 = gPreBattleCallback1; gMain.callback1 = gPreBattleCallback1;
SetMainCallback2(gMain.savedCallback); SetMainCallback2(gMain.savedCallback);
} }
@@ -1318,7 +1318,6 @@ static void WaitForMonSelection(void)
BtlController_EmitChosenMonReturnValue(1, gUnknown_203B0C1, gUnknown_203B0DC); BtlController_EmitChosenMonReturnValue(1, gUnknown_203B0C1, gUnknown_203B0DC);
else else
BtlController_EmitChosenMonReturnValue(1, 6, NULL); BtlController_EmitChosenMonReturnValue(1, 6, NULL);
if ((gBattleBufferA[gActiveBattler][1] & 0xF) == 1) if ((gBattleBufferA[gActiveBattler][1] & 0xF) == 1)
PrintLinkStandbyMsg(); PrintLinkStandbyMsg();
PlayerBufferExecCompleted(); PlayerBufferExecCompleted();