Document src/save.c

This commit is contained in:
cbt6
2022-08-05 14:18:53 +08:00
parent 49ea462d7f
commit 686c8383e5
15 changed files with 449 additions and 455 deletions
+2 -2
View File
@@ -2224,10 +2224,10 @@ static u32 Cmd_SaveGame(struct BerryCrushGame * game, u8 *args)
DrawDialogueFrame(0, FALSE);
AddTextPrinterParameterized2(0, FONT_2, gText_SavingDontTurnOffThePower2, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
CopyWindowToVram(0, COPYWIN_FULL);
CreateTask(Task_LinkSave, 0);
CreateTask(Task_LinkFullSave, 0);
break;
case 3:
if (FuncIsActiveTask(Task_LinkSave))
if (FuncIsActiveTask(Task_LinkFullSave))
return 0;
break;
case 4:
+4 -4
View File
@@ -47,11 +47,11 @@ static bool32 CEReaderTool_SaveTrainerTower_r(struct EReaderTrainerTowerSet * tt
memset(buffer, 0, 0x1000);
memcpy(buffer, ttdata, SEC30_SIZE);
buffer[1] = sub_815D654();
if (TryWriteSpecialSaveSection(SECTOR_TTOWER(0), buffer) != TRUE)
if (TryWriteSpecialSaveSector(SECTOR_ID_TRAINER_TOWER_1, buffer) != TRUE)
return FALSE;
memset(buffer, 0, 0x1000);
memcpy(buffer, (u8 *)ttdata + SEC30_SIZE, SEC31_SIZE);
if (TryWriteSpecialSaveSection(SECTOR_TTOWER(1), buffer) != TRUE)
if (TryWriteSpecialSaveSector(SECTOR_ID_TRAINER_TOWER_2, buffer) != TRUE)
return FALSE;
return TRUE;
}
@@ -66,11 +66,11 @@ bool32 CEReaderTool_SaveTrainerTower(struct EReaderTrainerTowerSet * ttdata)
static bool32 CEReaderTool_LoadTrainerTower_r(struct EReaderTrainerTowerSet * ttdata, void *buffer)
{
if (TryCopySpecialSaveSection(SECTOR_TTOWER(0), buffer) != 1)
if (TryReadSpecialSaveSector(SECTOR_ID_TRAINER_TOWER_1, buffer) != 1)
return FALSE;
memcpy(ttdata + 0x000, buffer, SEC30_SIZE);
if (TryCopySpecialSaveSection(SECTOR_TTOWER(1), buffer) != 1)
if (TryReadSpecialSaveSector(SECTOR_ID_TRAINER_TOWER_2, buffer) != 1)
return FALSE;
memcpy((u8 *)ttdata + SEC30_SIZE, buffer, SEC31_SIZE);
+2 -2
View File
@@ -1431,12 +1431,12 @@ static void sub_8155A78(void)
case 2:
if (!IsDma3ManagerBusyWithBgCopy())
{
CreateTask(Task_LinkSave, 0);
CreateTask(Task_LinkFullSave, 0);
gUnknown_203F440->state++;
}
break;
case 3:
if (!FuncIsActiveTask(Task_LinkSave))
if (!FuncIsActiveTask(Task_LinkFullSave))
gUnknown_203F440->state++;
break;
default:
+2 -2
View File
@@ -429,7 +429,7 @@ static void Task_Hof_InitTeamSaveData(u8 taskId)
}
else
{
if (Save_LoadGameData(SAVE_HALL_OF_FAME) != TRUE)
if (LoadGameSave(SAVE_HALL_OF_FAME) != SAVE_STATUS_OK)
memset(gDecompressionBuffer, 0, 0x2000);
}
@@ -759,7 +759,7 @@ static void Task_HofPC_CopySaveData(u8 taskId)
struct HallofFameTeam* savedTeams;
CreateTopBarWindowLoadPalette(0, 30, 0, 0x0C, 0x226);
if (Save_LoadGameData(SAVE_HALL_OF_FAME) != SAVE_STATUS_OK)
if (LoadGameSave(SAVE_HALL_OF_FAME) != SAVE_STATUS_OK)
{
gTasks[taskId].func = Task_HofPC_PrintDataIsCorrupted;
}
+1 -1
View File
@@ -872,7 +872,7 @@ void c2_copyright_1(void)
{
ResetMenuAndMonGlobals();
Save_ResetSaveCounters();
Save_LoadGameData(SAVE_NORMAL);
LoadGameSave(SAVE_NORMAL);
if (gSaveFileStatus == SAVE_STATUS_EMPTY || gSaveFileStatus == SAVE_STATUS_INVALID)
Sav2_ClearSetDefault();
SetPokemonCryStereo(gSaveBlock2Ptr->optionsSound);
+2 -2
View File
@@ -1620,12 +1620,12 @@ static bool32 SavePokeJump(void)
case 2:
if (AreLinkQueuesEmpty())
{
CreateTask(Task_LinkSave, 6);
CreateTask(Task_LinkFullSave, 6);
sPokemonJump->mainState++;
}
break;
case 3:
if (!FuncIsActiveTask(Task_LinkSave))
if (!FuncIsActiveTask(Task_LinkFullSave))
{
ClearMessageWindow();
sPokemonJump->mainState++;
+1 -1
View File
@@ -809,7 +809,7 @@ static void QuestLog_StartFinalScene(void)
{
ResetSpecialVars();
Save_ResetSaveCounters();
Save_LoadGameData(SAVE_NORMAL);
LoadGameSave(SAVE_NORMAL);
SetMainCallback2(CB2_EnterFieldFromQuestLog);
gFieldCallback2 = FieldCB2_FinalScene;
FreeAllWindowBuffers();
+1 -1
View File
@@ -18,7 +18,7 @@ void ResetSaveHeap(void)
SetSaveBlocksPointers();
ResetMenuAndMonGlobals();
Save_ResetSaveCounters();
Save_LoadGameData(SAVE_NORMAL);
LoadGameSave(SAVE_NORMAL);
if (gSaveFileStatus == SAVE_STATUS_EMPTY || gSaveFileStatus == SAVE_STATUS_INVALID)
Sav2_ClearSetDefault();
SetPokemonCryStereo(gSaveBlock2Ptr->optionsSound);
+365 -354
View File
File diff suppressed because it is too large Load Diff
+2 -2
View File
@@ -74,12 +74,12 @@ bool32 RunSaveFailedScreen(void)
case 5:
if (TryWipeDamagedSectors() == TRUE)
{
gSaveSucceeded = SAVE_STATUS_OK;
gSaveAttemptStatus = SAVE_STATUS_OK;
PrintTextOnSaveFailedScreen(gText_SaveFailedScreen_SaveCompleted);
}
else
{
gSaveSucceeded = SAVE_STATUS_ERROR;
gSaveAttemptStatus = SAVE_STATUS_ERROR;
PrintTextOnSaveFailedScreen(gText_SaveFailedScreen_BackupMemoryDamaged);
}
sSaveFailedScreenState = 6;
+5 -5
View File
@@ -798,7 +798,7 @@ static u8 SaveDialogCB_DoSave(void)
static u8 SaveDialogCB_PrintSaveResult(void)
{
if (gSaveSucceeded == TRUE)
if (gSaveAttemptStatus == SAVE_STATUS_OK)
PrintSaveTextWithFollowupFunc(gText_PlayerSavedTheGame, SaveDialogCB_WaitPrintSuccessAndPlaySE);
else
PrintSaveTextWithFollowupFunc(gText_SaveError_PleaseExchangeBackupMemory, SaveDialogCB_WaitPrintErrorAndPlaySE);
@@ -921,11 +921,11 @@ static void task50_after_link_battle_save(u8 taskId)
break;
case 1:
SetContinueGameWarpStatusToDynamicWarp();
sub_80DA45C();
WriteSaveBlock2();
data[0] = 2;
break;
case 2:
if (sub_80DA4A0())
if (WriteSaveBlock1Sector())
{
ClearContinueGameWarpStatus2();
data[0] = 3;
@@ -941,11 +941,11 @@ static void task50_after_link_battle_save(u8 taskId)
DestroyTask(taskId);
break;
case 5:
CreateTask(Task_LinkSave, 5);
CreateTask(Task_LinkFullSave, 5);
data[0] = 6;
break;
case 6:
if (!FuncIsActiveTask(Task_LinkSave))
if (!FuncIsActiveTask(Task_LinkFullSave))
data[0] = 3;
break;
}
+1 -1
View File
@@ -698,7 +698,7 @@ static void SetTitleScreenScene_Cry(s16 * data)
SetSaveBlocksPointers();
ResetMenuAndMonGlobals();
Save_ResetSaveCounters();
Save_LoadGameData(SAVE_NORMAL);
LoadGameSave(SAVE_NORMAL);
if (gSaveFileStatus == SAVE_STATUS_EMPTY || gSaveFileStatus == SAVE_STATUS_INVALID)
Sav2_ClearSetDefault();
SetPokemonCryStereo(gSaveBlock2Ptr->optionsSound);
+4 -4
View File
@@ -2587,7 +2587,7 @@ static void CB2_HandleTradeEnded(void)
MEvent_RecordIdOfWonderCardSenderByEventType(2, gLinkPlayers[GetMultiplayerId() ^ 1].trainerId);
}
SetContinueGameWarpStatusToDynamicWarp();
SaveGame_AfterLinkTrade();
LinkFullSave_Init();
gMain.state++;
sTradeData->timer = 0;
break;
@@ -2598,7 +2598,7 @@ static void CB2_HandleTradeEnded(void)
}
break;
case 52:
if (AfterLinkTradeSaveFailed())
if (LinkFullSave_WriteSector())
{
ClearContinueGameWarpStatus2();
gMain.state = 4;
@@ -2610,7 +2610,7 @@ static void CB2_HandleTradeEnded(void)
}
break;
case 4:
ClearSaveAfterLinkTradeSaveFailure();
LinkFullSave_ReplaceLastSector();
gMain.state = 40;
sTradeData->timer = 0;
break;
@@ -2642,7 +2642,7 @@ static void CB2_HandleTradeEnded(void)
case 42:
if (IsLinkTaskFinished())
{
sub_80DA434();
LinkFullSave_SetLastSectorSignature();
gMain.state = 5;
}
break;