Make sub_808BDE8 call signature more sane
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@@ -6,6 +6,27 @@
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#define TOTAL_BOXES_COUNT 14
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#define IN_BOX_COUNT 30
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enum
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{
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WALLPAPER_FOREST,
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WALLPAPER_CITY,
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WALLPAPER_DESERT,
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WALLPAPER_SAVANNA,
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WALLPAPER_CRAG,
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WALLPAPER_VOLCANO,
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WALLPAPER_SNOW,
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WALLPAPER_CAVE,
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WALLPAPER_BEACH,
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WALLPAPER_SEAFLOOR,
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WALLPAPER_RIVER,
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WALLPAPER_SKY,
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WALLPAPER_POLKADOT,
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WALLPAPER_POKECENTER,
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WALLPAPER_MACHINE,
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WALLPAPER_PLAIN,
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WALLPAPER_COUNT
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};
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u8 *GetBoxNamePtr(u8 boxNumber);
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struct BoxPokemon *GetBoxedMonPtr(u8 boxId, u8 monPosition);
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void SetBoxMonNickAt(u8 boxId, u8 monPosition, const u8 *newNick);
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@@ -3,27 +3,6 @@
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#include "pokemon_storage_system.h"
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#include "constants/species.h"
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enum
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{
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WALLPAPER_FOREST,
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WALLPAPER_CITY,
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WALLPAPER_DESERT,
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WALLPAPER_SAVANNA,
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WALLPAPER_CRAG,
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WALLPAPER_VOLCANO,
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WALLPAPER_SNOW,
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WALLPAPER_CAVE,
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WALLPAPER_BEACH,
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WALLPAPER_SEAFLOOR,
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WALLPAPER_RIVER,
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WALLPAPER_SKY,
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WALLPAPER_POLKADOT,
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WALLPAPER_POKECENTER,
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WALLPAPER_MACHINE,
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WALLPAPER_PLAIN,
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WALLPAPER_COUNT
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};
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void BackupPokemonStorage(struct PokemonStorage * dest)
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{
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*dest = *gPokemonStoragePtr;
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@@ -92,13 +71,13 @@ u32 GetAndCopyBoxMonDataAt(u8 boxId, u8 boxPosition, s32 request, void *dst)
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return 0;
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}
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void SetBoxMonAt(u8 boxId, u8 boxPosition, struct BoxPokemon *src)
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void SetBoxMonAt(u8 boxId, u8 boxPosition, struct BoxPokemon * src)
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{
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if (boxId < TOTAL_BOXES_COUNT && boxPosition < IN_BOX_COUNT)
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gPokemonStoragePtr->boxes[boxId][boxPosition] = *src;
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}
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void CopyBoxMonAt(u8 boxId, u8 boxPosition, struct BoxPokemon *dst)
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void CopyBoxMonAt(u8 boxId, u8 boxPosition, struct BoxPokemon * dst)
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{
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if (boxId < TOTAL_BOXES_COUNT && boxPosition < IN_BOX_COUNT)
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*dst = gPokemonStoragePtr->boxes[boxId][boxPosition];
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@@ -123,13 +102,13 @@ void ZeroBoxMonAt(u8 boxId, u8 boxPosition)
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ZeroBoxMonData(&gPokemonStoragePtr->boxes[boxId][boxPosition]);
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}
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void BoxMonAtToMon(u8 boxId, u8 boxPosition, struct Pokemon *dst)
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void BoxMonAtToMon(u8 boxId, u8 boxPosition, struct Pokemon * dst)
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{
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if (boxId < TOTAL_BOXES_COUNT && boxPosition < IN_BOX_COUNT)
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BoxMonToMon(&gPokemonStoragePtr->boxes[boxId][boxPosition], dst);
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}
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struct BoxPokemon *GetBoxedMonPtr(u8 boxId, u8 boxPosition)
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struct BoxPokemon * GetBoxedMonPtr(u8 boxId, u8 boxPosition)
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{
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if (boxId < TOTAL_BOXES_COUNT && boxPosition < IN_BOX_COUNT)
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return &gPokemonStoragePtr->boxes[boxId][boxPosition];
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@@ -159,17 +138,21 @@ void SetBoxWallpaper(u8 boxId, u8 wallpaperId)
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gPokemonStoragePtr->boxWallpapers[boxId] = wallpaperId;
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}
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s16 sub_808BDE8(struct BoxPokemon *boxMons, u8 currIndex, u8 maxIndex, u8 arg3)
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s16 sub_808BDE8(struct BoxPokemon * boxMons, s8 currIndex, u8 maxIndex, u8 flags)
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{
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// flags:
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// bit 0: Allow eggs
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// bit 1: Search backwards
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s16 i;
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s16 adder = -1;
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if (arg3 < 2)
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s16 adder;
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if (flags == 0 || flags == 1)
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adder = 1;
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else
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adder = -1;
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if (arg3 == 1 || arg3 == 3)
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if (flags == 1 || flags == 3)
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{
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for (i = (s8)currIndex + adder; i >= 0 && i <= maxIndex; i += adder)
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for (i = currIndex + adder; i >= 0 && i <= maxIndex; i += adder)
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{
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if (GetBoxMonData(&boxMons[i], MON_DATA_SPECIES) != SPECIES_NONE)
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return i;
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@@ -177,7 +160,7 @@ s16 sub_808BDE8(struct BoxPokemon *boxMons, u8 currIndex, u8 maxIndex, u8 arg3)
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}
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else
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{
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for (i = (s8)currIndex + adder; i >= 0 && i <= maxIndex; i += adder)
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for (i = currIndex + adder; i >= 0 && i <= maxIndex; i += adder)
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{
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if (GetBoxMonData(&boxMons[i], MON_DATA_SPECIES) != SPECIES_NONE
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&& !GetBoxMonData(&boxMons[i], MON_DATA_IS_EGG))
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@@ -0,0 +1,3 @@
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#include "global.h"
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#include "gflib.h"
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