renamed title screen sprites
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Before Width: | Height: | Size: 148 B After Width: | Height: | Size: 148 B |
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Before Width: | Height: | Size: 78 B After Width: | Height: | Size: 78 B |
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Before Width: | Height: | Size: 597 B After Width: | Height: | Size: 597 B |
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Before Width: | Height: | Size: 150 B After Width: | Height: | Size: 150 B |
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Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.8 KiB |
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Before Width: | Height: | Size: 539 B After Width: | Height: | Size: 539 B |
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Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
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Before Width: | Height: | Size: 5.5 KiB After Width: | Height: | Size: 5.5 KiB |
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Before Width: | Height: | Size: 135 B After Width: | Height: | Size: 135 B |
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Before Width: | Height: | Size: 2.0 KiB After Width: | Height: | Size: 2.0 KiB |
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Before Width: | Height: | Size: 350 B After Width: | Height: | Size: 350 B |
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Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
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Before Width: | Height: | Size: 5.7 KiB After Width: | Height: | Size: 5.7 KiB |
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Before Width: | Height: | Size: 188 B After Width: | Height: | Size: 188 B |
@@ -1377,31 +1377,31 @@ const u32 gCreditsPokeballBgGfxTiles[] = INCBIN_U32("graphics/credits/unk_8EAAB9
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const u32 gCreditsPokeballBgGfxMap[] = INCBIN_U32("graphics/credits/unk_8EAB30C.bin.lz");
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#ifdef FIRERED
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const u16 gGraphics_TitleScreen_GameTitleLogoPals[] = INCBIN_U16("graphics/title_screen/unk_8eab6c4.gbapal");
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const u8 gGraphics_TitleScreen_GameTitleLogoTiles[] = INCBIN_U8("graphics/title_screen/unk_8eab8c4.8bpp.lz");
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const u8 gGraphics_TitleScreen_GameTitleLogoMap[] = INCBIN_U8("graphics/title_screen/unk_8ead390.bin.lz");
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const u16 gGraphics_TitleScreen_BoxArtMonPals[] = INCBIN_U16("graphics/title_screen/unk_8ead5e8.gbapal");
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const u8 gGraphics_TitleScreen_BoxArtMonTiles[] = INCBIN_U8("graphics/title_screen/unk_8ead608.4bpp.lz");
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const u8 gGraphics_TitleScreen_BoxArtMonMap[] = INCBIN_U8("graphics/title_screen/unk_8eadee4.bin.lz");
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const u16 gGraphics_TitleScreen_BackgroundPals[] = INCBIN_U16("graphics/title_screen/unk_8eae094.gbapal");
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const u8 gGraphics_TitleScreen_CopyrightPressStartTiles[] = INCBIN_U8("graphics/title_screen/unk_8eae0b4.4bpp.lz");
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const u8 gGraphics_TitleScreen_CopyrightPressStartMap[] = INCBIN_U8("graphics/title_screen/unk_8eae374.bin.lz");
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const u16 gGraphics_TitleScreen_FireOrLeafPals[] = INCBIN_U16("graphics/title_screen/unk_8eae488.gbapal");
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const u32 gGraphics_TitleScreen_BlankObjTiles[] = INCBIN_U32("graphics/title_screen/unk_8eae4a8.4bpp.lz");
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const u16 gGraphics_TitleScreen_GameTitleLogoPals[] = INCBIN_U16("graphics/title_screen/firered/game_title_logo.gbapal");
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const u8 gGraphics_TitleScreen_GameTitleLogoTiles[] = INCBIN_U8("graphics/title_screen/firered/game_title_logo.8bpp.lz");
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const u8 gGraphics_TitleScreen_GameTitleLogoMap[] = INCBIN_U8("graphics/title_screen/firered/game_title_logo.bin.lz");
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const u16 gGraphics_TitleScreen_BoxArtMonPals[] = INCBIN_U16("graphics/title_screen/firered/box_art_mon.gbapal");
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const u8 gGraphics_TitleScreen_BoxArtMonTiles[] = INCBIN_U8("graphics/title_screen/firered/box_art_mon.4bpp.lz");
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const u8 gGraphics_TitleScreen_BoxArtMonMap[] = INCBIN_U8("graphics/title_screen/firered/box_art_mon.bin.lz");
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const u16 gGraphics_TitleScreen_BackgroundPals[] = INCBIN_U16("graphics/title_screen/firered/background.gbapal");
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const u8 gGraphics_TitleScreen_CopyrightPressStartTiles[] = INCBIN_U8("graphics/title_screen/copyright_press_start.4bpp.lz");
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const u8 gGraphics_TitleScreen_CopyrightPressStartMap[] = INCBIN_U8("graphics/title_screen/copyright_press_start.bin.lz");
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const u16 gGraphics_TitleScreen_FireOrLeafPals[] = INCBIN_U16("graphics/title_screen/firered/fire_or_leaf.gbapal");
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const u32 gGraphics_TitleScreen_BlankObjTiles[] = INCBIN_U32("graphics/title_screen/blank_obj.4bpp.lz");
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#endif
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#ifdef LEAFGREEN
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const u16 gGraphics_TitleScreen_GameTitleLogoPals[] = INCBIN_U16("graphics/title_screen/unk_lg_8eab744.gbapal");
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const u8 gGraphics_TitleScreen_GameTitleLogoTiles[] = INCBIN_U8("graphics/title_screen/unk_lg_8eab944.8bpp.lz");
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const u8 gGraphics_TitleScreen_GameTitleLogoMap[] = INCBIN_U8("graphics/title_screen/unk_lg_8ead508.bin.lz");
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const u16 gGraphics_TitleScreen_BoxArtMonPals[] = INCBIN_U16("graphics/title_screen/unk_lg_8ead768.gbapal");
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const u8 gGraphics_TitleScreen_BoxArtMonTiles[] = INCBIN_U8("graphics/title_screen/unk_lg_8ead788.4bpp.lz");
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const u8 gGraphics_TitleScreen_BoxArtMonMap[] = INCBIN_U8("graphics/title_screen/unk_lg_8eae1ec.bin.lz");
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const u16 gGraphics_TitleScreen_BackgroundPals[] = INCBIN_U16("graphics/title_screen/unk_lg_8eae388.gbapal");
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const u8 gGraphics_TitleScreen_CopyrightPressStartTiles[] = INCBIN_U8("graphics/title_screen/unk_8eae0b4.4bpp.lz");
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const u8 gGraphics_TitleScreen_CopyrightPressStartMap[] = INCBIN_U8("graphics/title_screen/unk_8eae374.bin.lz");
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const u16 gGraphics_TitleScreen_FireOrLeafPals[] = INCBIN_U16("graphics/title_screen/unk_lg_8eae77c.gbapal");
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const u32 gGraphics_TitleScreen_BlankObjTiles[] = INCBIN_U32("graphics/title_screen/unk_8eae4a8.4bpp.lz");
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const u16 gGraphics_TitleScreen_GameTitleLogoPals[] = INCBIN_U16("graphics/title_screen/leafgreen/game_title_logo.gbapal");
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const u8 gGraphics_TitleScreen_GameTitleLogoTiles[] = INCBIN_U8("graphics/title_screen/leafgreen/game_title_logo.8bpp.lz");
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const u8 gGraphics_TitleScreen_GameTitleLogoMap[] = INCBIN_U8("graphics/title_screen/leafgreen/game_title_logo.bin.lz");
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const u16 gGraphics_TitleScreen_BoxArtMonPals[] = INCBIN_U16("graphics/title_screen/leafgreen/box_art_mon.gbapal");
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const u8 gGraphics_TitleScreen_BoxArtMonTiles[] = INCBIN_U8("graphics/title_screen/leafgreen/box_art_mon.4bpp.lz");
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const u8 gGraphics_TitleScreen_BoxArtMonMap[] = INCBIN_U8("graphics/title_screen/leafgreen/box_art_mon.bin.lz");
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const u16 gGraphics_TitleScreen_BackgroundPals[] = INCBIN_U16("graphics/title_screen/leafgreen/background.gbapal");
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const u8 gGraphics_TitleScreen_CopyrightPressStartTiles[] = INCBIN_U8("graphics/title_screen/copyright_press_start.4bpp.lz");
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const u8 gGraphics_TitleScreen_CopyrightPressStartMap[] = INCBIN_U8("graphics/title_screen/copyright_press_start.bin.lz");
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const u16 gGraphics_TitleScreen_FireOrLeafPals[] = INCBIN_U16("graphics/title_screen/leafgreen/fire_or_leaf.gbapal");
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const u32 gGraphics_TitleScreen_BlankObjTiles[] = INCBIN_U32("graphics/title_screen/blank_obj.4bpp.lz");
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#endif
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const u16 gCreditsAllRightsReservedGfxPal[] = INCBIN_U16("graphics/credits/unk_8EAE548.gbapal");
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@@ -69,23 +69,23 @@ static bool32 IsSlashSpriteHidden(u8 spriteId);
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static void SpriteCallback_Slash(struct Sprite * sprite);
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// bg3
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static const u8 sBorderBgTiles[] = INCBIN_U8("graphics/title_screen/unk_83BF58C.4bpp.lz");
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static const u8 sBorderBgTiles[] = INCBIN_U8("graphics/title_screen/border_bg.4bpp.lz");
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#if defined(FIRERED)
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static const u8 sBorderBgMap[] = INCBIN_U8("graphics/title_screen/unk_83BF5A8.bin.lz");
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static const u8 sBorderBgMap[] = INCBIN_U8("graphics/title_screen/firered/border_bg.bin.lz");
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#elif defined(LEAFGREEN)
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static const u8 sBorderBgMap[] = INCBIN_U8("graphics/title_screen/lg_border_bg.bin.lz");
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static const u8 sBorderBgMap[] = INCBIN_U8("graphics/title_screen/leafgreen/border_bg.bin.lz");
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#endif
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//sprites
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static const u32 sSlashSpriteTiles[] = INCBIN_U32("graphics/title_screen/unk_83bf64c.4bpp.lz");
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static const u32 sSlashSpriteTiles[] = INCBIN_U32("graphics/title_screen/slash_sprite.4bpp.lz");
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#if defined(FIRERED)
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static const u16 sSlashSpritePals[] = INCBIN_U16("graphics/title_screen/unk_83bf77c.gbapal");
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static const u32 sFireSpriteTiles[] = INCBIN_U32("graphics/title_screen/unk_83bf79c.4bpp.lz");
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static const u32 sBlankFireSpriteTiles[] = INCBIN_U32("graphics/title_screen/unk_83bfa14.4bpp.lz");
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static const u16 sSlashSpritePals[] = INCBIN_U16("graphics/title_screen/firered/slash_sprite.gbapal");
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static const u32 sFireSpriteTiles[] = INCBIN_U32("graphics/title_screen/firered/fire_sprite.4bpp.lz");
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static const u32 sBlankFireSpriteTiles[] = INCBIN_U32("graphics/title_screen/firered/blank_fire_sprite.4bpp.lz");
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#elif defined(LEAFGREEN)
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static const u16 sSlashSpritePals[] = INCBIN_U16("graphics/title_screen/unk_lg_83bf764.gbapal");
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static const u32 sLeafSpriteTiles[] = INCBIN_U32("graphics/title_screen/unk_lg_83bf784.4bpp.lz");
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static const u32 sBlankLeafSpriteTiles[] = INCBIN_U32("graphics/title_screen/unk_lg_83bf89c.4bpp.lz");
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static const u16 sSlashSpritePals[] = INCBIN_U16("graphics/title_screen/leafgreen/slash_sprite.gbapal");
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static const u32 sLeafSpriteTiles[] = INCBIN_U32("graphics/title_screen/leafgreen/leaf_sprite.4bpp.lz");
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static const u32 sBlankLeafSpriteTiles[] = INCBIN_U32("graphics/title_screen/leafgreen/blank_leaf_sprite.4bpp.lz");
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#endif
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static const struct OamData sOamData_FlameOrLeaf = {
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