dump more map event scripts
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@@ -1670,10 +1670,10 @@ _0806D5A4:
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_0806D5D0: .4byte 0x00000826
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_0806D5D4: .4byte gUnknown_81BE2B7
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_0806D5D8:
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ldr r0, _0806D5DC @ =gUnknown_81BE2FF
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ldr r0, _0806D5DC @ =EventScript_81BE2FF
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b _0806D5E2
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.align 2, 0
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_0806D5DC: .4byte gUnknown_81BE2FF
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_0806D5DC: .4byte EventScript_81BE2FF
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_0806D5E0:
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movs r0, 0
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_0806D5E2:
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@@ -110,6 +110,8 @@
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create_movement step_65
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create_movement step_66
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create_movement step_67
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create_movement step_68
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create_movement step_69
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enum_start 0x91
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create_movement step_91
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+2
-2
@@ -6964,13 +6964,13 @@ sub_8058214: @ 8058214
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thumb_func_start sub_8058230
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sub_8058230: @ 8058230
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push {lr}
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ldr r0, _08058240 @ =gUnknown_81BB9F0
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ldr r0, _08058240 @ =EventScript_1BB9F0
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bl ScriptContext1_SetupScript
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bl ScriptContext2_Enable
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pop {r0}
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bx r0
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.align 2, 0
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_08058240: .4byte gUnknown_81BB9F0
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_08058240: .4byte EventScript_1BB9F0
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thumb_func_end sub_8058230
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thumb_func_start sub_8058244
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+9412
-1583
File diff suppressed because it is too large
Load Diff
@@ -5,6 +5,7 @@
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#define FLAG_SYS_SAFARI_MODE 0x800
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#define FLAG_WHITE_FLUTE_ACTIVE 0x803
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#define FLAG_BLACK_FLUTE_ACTIVE 0x804
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#define FLAG_0x805 0x805
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// World Map Flags
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#define FLAG_WORLD_MAP_PALLET_TOWN 0x890
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