ported reshow_battle_screen from pokeem

This commit is contained in:
jiangzhengwenjz
2019-08-02 07:28:09 +08:00
parent c2964e8181
commit 742a7ee1be
38 changed files with 465 additions and 1314 deletions
+2
View File
@@ -129,6 +129,7 @@ void oamt_add_pos2_onto_pos1(struct Sprite *sprite);
u8 GetBattlerSpriteDefault_Y(u8 bank);
u8 sub_80A82E4(u8 bank);
u8 GetSubstituteSpriteDefault_Y(u8 bank);
u8 GetGhostSpriteDefault_Y(u8 battlerId);
// battle_anim_80A9C70.s
void LaunchStatusAnimation(u8 bank, u8 statusAnimId);
@@ -148,6 +149,7 @@ void SetSpriteRotScale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation);
bool8 IsContest(void);
void sub_80759DC(u8 spriteId);
bool8 IsBattlerSpritePresent(u8 battlerId);
u8 GetBattlerSpriteSubpriority(u8 battlerId);
// battle_anim_mon_movement.c
void AnimTask_ShakeMon(u8 taskId);