Correct bag anim names

This commit is contained in:
GriffinR
2022-10-02 07:58:27 -04:00
parent ab2aacc9d5
commit 77238d182d
+6 -6
View File
@@ -49,28 +49,28 @@ static const struct OamData sOamData_Bag = {
.paletteNum = 0
};
static const union AnimCmd sAnim_Bag_OpenItemPocket[] = {
static const union AnimCmd sAnim_Bag_OpenPokeBallsPocket[] = {
ANIMCMD_FRAME( 0, 5),
ANIMCMD_FRAME(0x40, 0),
ANIMCMD_END
};
static const union AnimCmd sAnim_Bag_OpenKeyItemPocket[] = {
static const union AnimCmd sAnim_Bag_OpenItemsPocket[] = {
ANIMCMD_FRAME( 0, 5),
ANIMCMD_FRAME(0x80, 0),
ANIMCMD_END
};
static const union AnimCmd sAnim_Bag_OpenPokeBallsPocket[] = {
static const union AnimCmd sAnim_Bag_OpenKeyItemsPocket[] = {
ANIMCMD_FRAME( 0, 5),
ANIMCMD_FRAME(0xc0, 0),
ANIMCMD_END
};
static const union AnimCmd *const sAnims_Bag[] = {
sAnim_Bag_OpenKeyItemPocket,
sAnim_Bag_OpenPokeBallsPocket,
sAnim_Bag_OpenItemPocket
[POCKET_ITEMS - 1] = sAnim_Bag_OpenItemsPocket,
[POCKET_KEY_ITEMS - 1] = sAnim_Bag_OpenKeyItemsPocket,
[POCKET_POKE_BALLS - 1] = sAnim_Bag_OpenPokeBallsPocket,
};
static const union AffineAnimCmd sAffineAnim_BagIdle[] = {