This commit is contained in:
jiangzhengwenjz
2019-09-28 12:42:26 +08:00
parent 3ab2de40cf
commit 779f48d19d
10 changed files with 1024 additions and 3018 deletions
-2945
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File diff suppressed because it is too large Load Diff
+1 -1
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@@ -3805,7 +3805,7 @@ _080C1D24:
ldrh r1, [r1]
str r1, [sp]
movs r1, 0x30
bl sub_8071660
bl TintPalette_CustomTone
ldr r0, [r7]
adds r0, r5
movs r1, 0xD0
+2 -2
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@@ -3283,7 +3283,7 @@ _0808AB50:
movs r1, 0x60
movs r2, 0
movs r3, 0
bl sub_8071660
bl TintPalette_CustomTone
b _0808AB88
.align 2, 0
_0808AB64: .4byte 0x00000396
@@ -3297,7 +3297,7 @@ _0808AB68:
lsls r1, 1
str r1, [sp]
movs r1, 0x60
bl sub_8071660
bl TintPalette_CustomTone
b _0808AB88
_0808AB80:
adds r0, r4, r5
-18
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@@ -1,18 +0,0 @@
.section .rodata
.align 2
gUnknown_83AC960:: @ 83AC960
.2byte 0xFFFF
.align 2
.4byte 0
.2byte 0
.byte 0, 0x20, 0
.align 2
gUnknown_83AC970:: @ 83AC970
.byte 0, 0, 0, 0, 0
.byte 5, 5, 5, 5, 5
.byte 11, 11, 11, 11, 11
.byte 16, 16, 16, 16, 16
.byte 21, 21, 21, 21, 21
.byte 27, 27, 27, 27, 27
.byte 31, 31
+1
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@@ -7,6 +7,7 @@
gTasks[taskId].data[8] = (u32)func >> 16; \
gTasks[taskId].data[9] = (u32)func;
extern u8 *gUnknown_203AAB0;
extern struct MapPosition gPlayerFacingPosition;
bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId);
+2 -2
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@@ -176,7 +176,7 @@ extern const u32 gTradeGba_Gfx[];
extern const u8 gUnknown_8E86240[];
extern const u8 gUnknown_8E86BE8[];
extern const u8 gUnknown_8E86D6C[];
extern const u8 gUnknown_8E86F98[];
extern const u32 gUnknown_8E86F98[];
// berry_fix_program
extern const u8 gBerryFixGameboy_Gfx[];
@@ -201,7 +201,7 @@ extern const u8 gBerryFixWindow_Pal[];
// item_pc
extern const u8 gItemPcTiles[];
extern const u8 gItemPcBgPals[];
extern const u32 gItemPcBgPals[];
extern const u8 gItemPcTilemap[];
// item_menu_icons
+28 -30
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@@ -3,8 +3,6 @@
#include "global.h"
#include "global.h"
#define gPaletteFade_selectedPalettes (gPaletteFade.multipurpose1) // normal and fast fade
#define gPaletteFade_blendCnt (gPaletteFade.multipurpose1) // hardware fade
#define gPaletteFade_delay (gPaletteFade.multipurpose2) // normal and hardware fade
@@ -13,10 +11,15 @@
#define PLTT_BUFFER_SIZE 0x200
#define PLTT_DECOMP_BUFFER_SIZE (PLTT_BUFFER_SIZE * 2)
#define PALETTE_FADE_STATUS_DELAY 2
#define PALETTE_FADE_STATUS_ACTIVE 1
#define PALETTE_FADE_STATUS_DONE 0
#define PALETTE_FADE_STATUS_LOADING 0xFF
enum
{
FAST_FADE_IN_FROM_WHITE,
FAST_FADE_OUT_TO_WHTIE,
FAST_FADE_OUT_TO_WHITE,
FAST_FADE_IN_FROM_BLACK,
FAST_FADE_OUT_TO_BLACK,
};
@@ -39,44 +42,39 @@ struct PaletteFadeControl
u16 softwareFadeFinishing:1;
u16 objPaletteToggle:1;
u8 deltaY:4; // rate of change of blend coefficient
u32 unused;
};
extern struct PaletteFadeControl gPaletteFade;
extern u32 gPlttBufferTransferPending;
extern u8 *gUnknown_203AAB0;
extern u16 gPlttBufferUnfaded[PLTT_BUFFER_SIZE];
extern u16 gPlttBufferFaded[PLTT_BUFFER_SIZE];
void LoadCompressedPalette(const void *, u16, u16);
void LoadPalette(const void *, u16, u16);
void FillPalette(u16, u16, u16);
void LoadCompressedPalette(const u32 *src, u16 offset, u16 size);
void LoadPalette(const void *src, u16 offset, u16 size);
void FillPalette(u16 value, u16 offset, u16 size);
void TransferPlttBuffer(void);
u8 UpdatePaletteFade(void);
void ResetPaletteFade(void);
void ReadPlttIntoBuffers(void);
bool8 BeginNormalPaletteFade(u32, s8, u8, u8, u16);
bool8 unref_sub_8073D3C(u32, u8, u8, u8, u16);
void unref_sub_8073D84(u8, u32 *);
void ResetPaletteStructByUid(u16);
void ResetPaletteStruct(u8);
void ResetPaletteFadeControl();
void unref_sub_8074168(u16);
void unref_sub_8074194(u16);
void InvertPlttBuffer(u32);
void TintPlttBuffer(u32, s8, s8, s8);
void UnfadePlttBuffer(u32);
void BeginFastPaletteFade(u8);
void BeginHardwarePaletteFade(u8, u8, u8, u8, u8);
void BlendPalettes(u32, u8, u16);
void BlendPalettesUnfaded(u32, u8, u16);
void sub_80716F8(const u16 *, u16 *, u16, u8);
void TintPalette_GrayScale(u16 *, u16);
void TintPalette_GrayScale2(u16 *, u16);
void TintPalette_SepiaTone(u16 *, u16);
void sub_80717A8(u32, s8, u8, u8, u16, u8, u8);
bool32 sub_807185C(u8);
bool8 BeginNormalPaletteFade(u32 selectedPalettes, s8 delay, u8 startY, u8 targetY, u16 blendColor);
void ResetPaletteFadeControl(void);
void InvertPlttBuffer(u32 selectedPalettes);
void TintPlttBuffer(u32 selectedPalettes, s8 r, s8 g, s8 b);
void UnfadePlttBuffer(u32 selectedPalettes);
void BeginFastPaletteFade(u8 submode);
void BeginHardwarePaletteFade(u8 blendCnt, u8 delay, u8 y, u8 targetY, u8 shouldResetBlendRegisters);
void BlendPalettes(u32 selectedPalettes, u8 coeff, u16 color);
void BlendPalettesUnfaded(u32 selectedPalettes, u8 coeff, u16 color);
void TintPalette_GrayScale(u16 *palette, u16 count);
void TintPalette_GrayScale2(u16 *palette, u16 count);
void TintPalette_SepiaTone(u16 *palette, u16 count);
void TintPalette_CustomTone(u16 *palette, u16 count, u16 rTone, u16 gTone, u16 bTone);
void sub_80716F8(const u16 *src, u16 *dst, u16 count, u8 a4);
void sub_80717A8(u32 a1, s8 a2, u8 a3, u8 a4, u16 a5, u8 a6, u8 a7);
bool32 sub_807185C(u8 var);
void sub_8071898(void);
extern struct PaletteFadeControl gPaletteFade;
void ResetPaletteStructByUid(u16 a1);
void ResetPaletteStruct(u8 paletteNum);
#endif // GUARD_PALETTE_H
+2 -2
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@@ -108,7 +108,7 @@ SECTIONS {
asm/field_tasks.o(.text);
asm/start_menu.o(.text);
src/tileset_anims.o(.text);
asm/palette.o(.text);
src/palette.o(.text);
src/sound.o(.text);
asm/battle_anim.o(.text);
asm/battle_anim_mons.o(.text);
@@ -407,7 +407,7 @@ SECTIONS {
data/field_tasks.o(.rodata);
data/start_menu.o(.rodata);
data/tileset_anims.o(.rodata);
data/palette.o(.rodata);
src/palette.o(.rodata);
src/sound.o(.rodata);
data/battle_anim.o(.rodata);
data/map_events.o(.rodata);
+987
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@@ -0,0 +1,987 @@
#include "global.h"
#include "palette.h"
#include "util.h"
#include "decompress.h"
#include "gpu_regs.h"
#include "task.h"
enum
{
NORMAL_FADE,
FAST_FADE,
HARDWARE_FADE,
};
// unused palette struct
struct PaletteStructTemplate
{
u16 uid;
u16 *src;
u16 pst_field_8_0:1;
u16 pst_field_8_1:9;
u16 size:5;
u16 pst_field_9_7:1;
u8 pst_field_A;
u8 srcCount:5;
u8 pst_field_B_5:3;
u8 pst_field_C;
};
struct PaletteStruct
{
const struct PaletteStructTemplate *base;
u32 ps_field_4_0:1;
u16 ps_field_4_1:1;
u32 baseDestOffset:9;
u16 destOffset:10;
u16 srcIndex:7;
u8 ps_field_8;
u8 ps_field_9;
};
static void sub_8070790(struct PaletteStruct *, u32 *);
static void sub_80708F4(struct PaletteStruct *, u32 *);
static void sub_80709B4(struct PaletteStruct *);
static u8 GetPaletteNumByUid(u16);
static u8 UpdateNormalPaletteFade(void);
static void BeginFastPaletteFadeInternal(u8);
static u8 UpdateFastPaletteFade(void);
static u8 UpdateHardwarePaletteFade(void);
static void UpdateBlendRegisters(void);
static bool8 IsSoftwarePaletteFadeFinishing(void);
static void sub_80718B8(u8 taskId);
ALIGNED(4) EWRAM_DATA u16 gPlttBufferUnfaded[PLTT_BUFFER_SIZE] = {0};
ALIGNED(4) EWRAM_DATA u16 gPlttBufferFaded[PLTT_BUFFER_SIZE] = {0};
EWRAM_DATA struct PaletteStruct sPaletteStructs[0x10] = {0};
EWRAM_DATA struct PaletteFadeControl gPaletteFade = {0};
static EWRAM_DATA u32 sPlttBufferTransferPending = 0;
EWRAM_DATA u8 gPaletteDecompressionBuffer[PLTT_DECOMP_BUFFER_SIZE] = {0};
static const struct PaletteStructTemplate gDummyPaletteStructTemplate =
{
.uid = 0xFFFF,
.pst_field_B_5 = 1
};
static const u8 sRoundedDownGrayscaleMap[] =
{
0, 0, 0, 0, 0,
5, 5, 5, 5, 5,
11, 11, 11, 11, 11,
16, 16, 16, 16, 16,
21, 21, 21, 21, 21,
27, 27, 27, 27, 27,
31, 31
};
void LoadCompressedPalette(const u32 *src, u16 offset, u16 size)
{
LZDecompressWram(src, gPaletteDecompressionBuffer);
CpuCopy16(gPaletteDecompressionBuffer, gPlttBufferUnfaded + offset, size);
CpuCopy16(gPaletteDecompressionBuffer, gPlttBufferFaded + offset, size);
}
void LoadPalette(const void *src, u16 offset, u16 size)
{
CpuCopy16(src, gPlttBufferUnfaded + offset, size);
CpuCopy16(src, gPlttBufferFaded + offset, size);
}
void FillPalette(u16 value, u16 offset, u16 size)
{
CpuFill16(value, gPlttBufferUnfaded + offset, size);
CpuFill16(value, gPlttBufferFaded + offset, size);
}
void TransferPlttBuffer(void)
{
if (!gPaletteFade.bufferTransferDisabled)
{
void *src = gPlttBufferFaded;
void *dest = (void *)PLTT;
DmaCopy16(3, src, dest, PLTT_SIZE);
sPlttBufferTransferPending = 0;
if (gPaletteFade.mode == HARDWARE_FADE && gPaletteFade.active)
UpdateBlendRegisters();
}
}
u8 UpdatePaletteFade(void)
{
u8 result;
u8 dummy = 0;
if (sPlttBufferTransferPending)
return PALETTE_FADE_STATUS_LOADING;
if (gPaletteFade.mode == NORMAL_FADE)
result = UpdateNormalPaletteFade();
else if (gPaletteFade.mode == FAST_FADE)
result = UpdateFastPaletteFade();
else
result = UpdateHardwarePaletteFade();
sPlttBufferTransferPending = gPaletteFade.multipurpose1 | dummy;
return result;
}
void ResetPaletteFade(void)
{
u8 i;
for (i = 0; i < 16; ++i)
ResetPaletteStruct(i);
ResetPaletteFadeControl();
}
void ReadPlttIntoBuffers(void)
{
u16 i;
u16 *pltt = (u16 *)PLTT;
for (i = 0; i < PLTT_SIZE / 2; ++i)
{
gPlttBufferUnfaded[i] = pltt[i];
gPlttBufferFaded[i] = pltt[i];
}
}
bool8 BeginNormalPaletteFade(u32 selectedPalettes, s8 delay, u8 startY, u8 targetY, u16 blendColor)
{
u8 temp;
u16 color = blendColor;
if (gPaletteFade.active)
{
return FALSE;
}
else
{
gPaletteFade.deltaY = 2;
if (delay < 0)
{
gPaletteFade.deltaY += (delay * -1);
delay = 0;
}
gPaletteFade_selectedPalettes = selectedPalettes;
gPaletteFade.delayCounter = delay;
gPaletteFade_delay = delay;
gPaletteFade.y = startY;
gPaletteFade.targetY = targetY;
gPaletteFade.blendColor = color;
gPaletteFade.active = TRUE;
gPaletteFade.mode = NORMAL_FADE;
if (startY < targetY)
gPaletteFade.yDec = FALSE;
else
gPaletteFade.yDec = TRUE;
UpdatePaletteFade();
temp = gPaletteFade.bufferTransferDisabled;
gPaletteFade.bufferTransferDisabled = FALSE;
CpuCopy32(gPlttBufferFaded, (void *)PLTT, PLTT_SIZE);
sPlttBufferTransferPending = 0;
if (gPaletteFade.mode == HARDWARE_FADE && gPaletteFade.active)
UpdateBlendRegisters();
gPaletteFade.bufferTransferDisabled = temp;
return TRUE;
}
}
// not used
static bool8 sub_80706D0(u32 a1, u8 a2, u8 a3, u8 a4, u16 a5)
{
ReadPlttIntoBuffers();
return BeginNormalPaletteFade(a1, a2, a3, a4, a5);
}
// not used
static void sub_8070718(u8 a1, u32 *a2)
{
u8 i;
for (i = 0; i < 16; ++i)
{
struct PaletteStruct *palstruct = &sPaletteStructs[i];
if (palstruct->ps_field_4_0)
{
if (palstruct->base->pst_field_8_0 == a1)
{
u8 val1 = palstruct->srcIndex;
u8 val2 = palstruct->base->srcCount;
if (val1 == val2)
{
sub_80709B4(palstruct);
if (!palstruct->ps_field_4_0)
continue;
}
if (palstruct->ps_field_8 == 0)
sub_8070790(palstruct, a2);
else
--palstruct->ps_field_8;
sub_80708F4(palstruct, a2);
}
}
}
}
// not used
static void sub_8070790(struct PaletteStruct *a1, u32 *a2)
{
s32 srcIndex;
s32 srcCount;
u8 i = 0;
u16 srcOffset = a1->srcIndex * a1->base->size;
if (!a1->base->pst_field_8_0)
{
while (i < a1->base->size)
{
gPlttBufferUnfaded[a1->destOffset] = a1->base->src[srcOffset];
gPlttBufferFaded[a1->destOffset] = a1->base->src[srcOffset];
++i;
++a1->destOffset;
++srcOffset;
}
}
else
{
while (i < a1->base->size)
{
gPlttBufferFaded[a1->destOffset] = a1->base->src[srcOffset];
++i;
++a1->destOffset;
++srcOffset;
}
}
a1->destOffset = a1->baseDestOffset;
a1->ps_field_8 = a1->base->pst_field_A;
++a1->srcIndex;
srcIndex = a1->srcIndex;
srcCount = a1->base->srcCount;
if (srcIndex >= srcCount)
{
if (a1->ps_field_9)
--a1->ps_field_9;
a1->srcIndex = 0;
}
*a2 |= 1 << (a1->baseDestOffset >> 4);
}
// not used
static void sub_80708F4(struct PaletteStruct *a1, u32 *a2)
{
if (gPaletteFade.active && ((1 << (a1->baseDestOffset >> 4)) & gPaletteFade_selectedPalettes))
{
if (!a1->base->pst_field_8_0)
{
if (gPaletteFade.delayCounter != gPaletteFade_delay)
BlendPalette(a1->baseDestOffset,
a1->base->size,
gPaletteFade.y,
gPaletteFade.blendColor);
}
else
{
if (!gPaletteFade.delayCounter)
{
if (a1->ps_field_8 != a1->base->pst_field_A)
{
u32 srcOffset = a1->srcIndex * a1->base->size;
u8 i;
for (i = 0; i < a1->base->size; ++i)
gPlttBufferFaded[a1->baseDestOffset + i] = a1->base->src[srcOffset + i];
}
}
}
}
}
// not used
static void sub_80709B4(struct PaletteStruct *a1)
{
if (!a1->ps_field_9)
{
s32 val = a1->base->pst_field_B_5;
if (!val)
{
a1->srcIndex = 0;
a1->ps_field_8 = a1->base->pst_field_A;
a1->ps_field_9 = a1->base->pst_field_C;
a1->destOffset = a1->baseDestOffset;
}
else
{
if (val < 0)
return;
if (val > 2)
return;
ResetPaletteStructByUid(a1->base->uid);
}
}
else
{
--a1->ps_field_9;
}
}
void ResetPaletteStructByUid(u16 a1)
{
u8 paletteNum = GetPaletteNumByUid(a1);
if (paletteNum != 16)
ResetPaletteStruct(paletteNum);
}
void ResetPaletteStruct(u8 paletteNum)
{
sPaletteStructs[paletteNum].base = &gDummyPaletteStructTemplate;
sPaletteStructs[paletteNum].ps_field_4_0 = 0;
sPaletteStructs[paletteNum].baseDestOffset = 0;
sPaletteStructs[paletteNum].destOffset = 0;
sPaletteStructs[paletteNum].srcIndex = 0;
sPaletteStructs[paletteNum].ps_field_4_1 = 0;
sPaletteStructs[paletteNum].ps_field_8 = 0;
sPaletteStructs[paletteNum].ps_field_9 = 0;
}
void ResetPaletteFadeControl(void)
{
gPaletteFade.multipurpose1 = 0;
gPaletteFade.multipurpose2 = 0;
gPaletteFade.delayCounter = 0;
gPaletteFade.y = 0;
gPaletteFade.targetY = 0;
gPaletteFade.blendColor = 0;
gPaletteFade.active = FALSE;
gPaletteFade.multipurpose2 = 0; // assign same value twice
gPaletteFade.yDec = FALSE;
gPaletteFade.bufferTransferDisabled = FALSE;
gPaletteFade.shouldResetBlendRegisters = FALSE;
gPaletteFade.hardwareFadeFinishing = FALSE;
gPaletteFade.softwareFadeFinishing = FALSE;
gPaletteFade.softwareFadeFinishingCounter = 0;
gPaletteFade.objPaletteToggle = 0;
gPaletteFade.deltaY = 2;
}
// not used
static void sub_8070AFC(u16 uid)
{
u8 paletteNum = GetPaletteNumByUid(uid);
if (paletteNum != 16)
sPaletteStructs[paletteNum].ps_field_4_1 = 1;
}
// not used
static void sub_8070B28(u16 uid)
{
u8 paletteNum = GetPaletteNumByUid(uid);
if (paletteNum != 16)
sPaletteStructs[paletteNum].ps_field_4_1 = 0;
}
// not used
static u8 GetPaletteNumByUid(u16 uid)
{
u8 i;
for (i = 0; i < 16; ++i)
if (sPaletteStructs[i].base->uid == uid)
return i;
return 16;
}
static u8 UpdateNormalPaletteFade(void)
{
u16 paletteOffset;
u16 selectedPalettes;
if (!gPaletteFade.active)
return PALETTE_FADE_STATUS_DONE;
if (IsSoftwarePaletteFadeFinishing())
{
return gPaletteFade.active ? PALETTE_FADE_STATUS_ACTIVE : PALETTE_FADE_STATUS_DONE;
}
else
{
if (!gPaletteFade.objPaletteToggle)
{
if (gPaletteFade.delayCounter < gPaletteFade_delay)
{
++gPaletteFade.delayCounter;
return 2;
}
gPaletteFade.delayCounter = 0;
}
paletteOffset = 0;
if (!gPaletteFade.objPaletteToggle)
{
selectedPalettes = gPaletteFade_selectedPalettes;
}
else
{
selectedPalettes = gPaletteFade_selectedPalettes >> 16;
paletteOffset = 256;
}
while (selectedPalettes)
{
if (selectedPalettes & 1)
BlendPalette(paletteOffset,
16,
gPaletteFade.y,
gPaletteFade.blendColor);
selectedPalettes >>= 1;
paletteOffset += 16;
}
gPaletteFade.objPaletteToggle ^= 1;
if (!gPaletteFade.objPaletteToggle)
{
if (gPaletteFade.y == gPaletteFade.targetY)
{
gPaletteFade_selectedPalettes = 0;
gPaletteFade.softwareFadeFinishing = TRUE;
}
else
{
s8 val;
if (!gPaletteFade.yDec)
{
val = gPaletteFade.y;
val += gPaletteFade.deltaY;
if (val > gPaletteFade.targetY)
val = gPaletteFade.targetY;
gPaletteFade.y = val;
}
else
{
val = gPaletteFade.y;
val -= gPaletteFade.deltaY;
if (val < gPaletteFade.targetY)
val = gPaletteFade.targetY;
gPaletteFade.y = val;
}
}
}
// gPaletteFade.active cannot change since the last time it was checked. So this
// is equivalent to `return PALETTE_FADE_STATUS_ACTIVE;`
return gPaletteFade.active ? PALETTE_FADE_STATUS_ACTIVE : PALETTE_FADE_STATUS_DONE;
}
}
void InvertPlttBuffer(u32 selectedPalettes)
{
u16 paletteOffset = 0;
while (selectedPalettes)
{
if (selectedPalettes & 1)
{
u8 i;
for (i = 0; i < 16; ++i)
gPlttBufferFaded[paletteOffset + i] = ~gPlttBufferFaded[paletteOffset + i];
}
selectedPalettes >>= 1;
paletteOffset += 16;
}
}
void TintPlttBuffer(u32 selectedPalettes, s8 r, s8 g, s8 b)
{
u16 paletteOffset = 0;
while (selectedPalettes)
{
if (selectedPalettes & 1)
{
u8 i;
for (i = 0; i < 16; ++i)
{
struct PlttData *data = (struct PlttData *)&gPlttBufferFaded[paletteOffset + i];
data->r += r;
data->g += g;
data->b += b;
}
}
selectedPalettes >>= 1;
paletteOffset += 16;
}
}
void UnfadePlttBuffer(u32 selectedPalettes)
{
u16 paletteOffset = 0;
while (selectedPalettes)
{
if (selectedPalettes & 1)
{
u8 i;
for (i = 0; i < 16; ++i)
gPlttBufferFaded[paletteOffset + i] = gPlttBufferUnfaded[paletteOffset + i];
}
selectedPalettes >>= 1;
paletteOffset += 16;
}
}
void BeginFastPaletteFade(u8 submode)
{
gPaletteFade.deltaY = 2;
BeginFastPaletteFadeInternal(submode);
}
static void BeginFastPaletteFadeInternal(u8 submode)
{
gPaletteFade.y = 31;
gPaletteFade_submode = submode & 0x3F;
gPaletteFade.active = TRUE;
gPaletteFade.mode = FAST_FADE;
if (submode == FAST_FADE_IN_FROM_BLACK)
CpuFill16(RGB_BLACK, gPlttBufferFaded, PLTT_SIZE);
if (submode == FAST_FADE_IN_FROM_WHITE)
CpuFill16(RGB_WHITE, gPlttBufferFaded, PLTT_SIZE);
UpdatePaletteFade();
}
static u8 UpdateFastPaletteFade(void)
{
u16 i;
u16 paletteOffsetStart, paletteOffsetEnd;
s8 r0, g0, b0, r, g, b;
if (!gPaletteFade.active)
return PALETTE_FADE_STATUS_DONE;
if (IsSoftwarePaletteFadeFinishing())
return gPaletteFade.active ? PALETTE_FADE_STATUS_ACTIVE : PALETTE_FADE_STATUS_DONE;
if (gPaletteFade.objPaletteToggle)
{
paletteOffsetStart = 256;
paletteOffsetEnd = 512;
}
else
{
paletteOffsetStart = 0;
paletteOffsetEnd = 256;
}
switch (gPaletteFade_submode)
{
case FAST_FADE_IN_FROM_WHITE:
for (i = paletteOffsetStart; i < paletteOffsetEnd; ++i)
{
struct PlttData *unfaded;
struct PlttData *faded;
unfaded = (struct PlttData *)&gPlttBufferUnfaded[i];
r0 = unfaded->r;
g0 = unfaded->g;
b0 = unfaded->b;
faded = (struct PlttData *)&gPlttBufferFaded[i];
r = faded->r - 2;
g = faded->g - 2;
b = faded->b - 2;
if (r < r0)
r = r0;
if (g < g0)
g = g0;
if (b < b0)
b = b0;
gPlttBufferFaded[i] = r | (g << 5) | (b << 10);
}
break;
case FAST_FADE_OUT_TO_WHITE:
for (i = paletteOffsetStart; i < paletteOffsetEnd; ++i)
{
struct PlttData *data = (struct PlttData *)&gPlttBufferFaded[i];
r = data->r + 2;
g = data->g + 2;
b = data->b + 2;
if (r > 31)
r = 31;
if (g > 31)
g = 31;
if (b > 31)
b = 31;
gPlttBufferFaded[i] = r | (g << 5) | (b << 10);
}
break;
case FAST_FADE_IN_FROM_BLACK:
for (i = paletteOffsetStart; i < paletteOffsetEnd; ++i)
{
struct PlttData *unfaded;
struct PlttData *faded;
unfaded = (struct PlttData *)&gPlttBufferUnfaded[i];
r0 = unfaded->r;
g0 = unfaded->g;
b0 = unfaded->b;
faded = (struct PlttData *)&gPlttBufferFaded[i];
r = faded->r + 2;
g = faded->g + 2;
b = faded->b + 2;
if (r > r0)
r = r0;
if (g > g0)
g = g0;
if (b > b0)
b = b0;
gPlttBufferFaded[i] = r | (g << 5) | (b << 10);
}
break;
case FAST_FADE_OUT_TO_BLACK:
for (i = paletteOffsetStart; i < paletteOffsetEnd; ++i)
{
struct PlttData *data = (struct PlttData *)&gPlttBufferFaded[i];
r = data->r - 2;
g = data->g - 2;
b = data->b - 2;
if (r < 0)
r = 0;
if (g < 0)
g = 0;
if (b < 0)
b = 0;
gPlttBufferFaded[i] = r | (g << 5) | (b << 10);
}
}
gPaletteFade.objPaletteToggle ^= 1;
if (gPaletteFade.objPaletteToggle)
// gPaletteFade.active cannot change since the last time it was checked. So this
// is equivalent to `return PALETTE_FADE_STATUS_ACTIVE;`
return gPaletteFade.active ? PALETTE_FADE_STATUS_ACTIVE : PALETTE_FADE_STATUS_DONE;
if (gPaletteFade.y - gPaletteFade.deltaY < 0)
gPaletteFade.y = 0;
else
gPaletteFade.y -= gPaletteFade.deltaY;
if (gPaletteFade.y == 0)
{
switch (gPaletteFade_submode)
{
case FAST_FADE_IN_FROM_WHITE:
case FAST_FADE_IN_FROM_BLACK:
CpuCopy32(gPlttBufferUnfaded, gPlttBufferFaded, PLTT_SIZE);
break;
case FAST_FADE_OUT_TO_WHITE:
CpuFill32(0xFFFFFFFF, gPlttBufferFaded, PLTT_SIZE);
break;
case FAST_FADE_OUT_TO_BLACK:
CpuFill32(0x00000000, gPlttBufferFaded, PLTT_SIZE);
break;
}
gPaletteFade.mode = NORMAL_FADE;
gPaletteFade.softwareFadeFinishing = TRUE;
}
// gPaletteFade.active cannot change since the last time it was checked. So this
// is equivalent to `return PALETTE_FADE_STATUS_ACTIVE;`
return gPaletteFade.active ? PALETTE_FADE_STATUS_ACTIVE : PALETTE_FADE_STATUS_DONE;
}
void BeginHardwarePaletteFade(u8 blendCnt, u8 delay, u8 y, u8 targetY, u8 shouldResetBlendRegisters)
{
gPaletteFade_blendCnt = blendCnt;
gPaletteFade.delayCounter = delay;
gPaletteFade_delay = delay;
gPaletteFade.y = y;
gPaletteFade.targetY = targetY;
gPaletteFade.active = TRUE;
gPaletteFade.mode = HARDWARE_FADE;
gPaletteFade.shouldResetBlendRegisters = shouldResetBlendRegisters & 1;
gPaletteFade.hardwareFadeFinishing = FALSE;
if (y < targetY)
gPaletteFade.yDec = FALSE;
else
gPaletteFade.yDec = TRUE;
}
static u8 UpdateHardwarePaletteFade(void)
{
if (!gPaletteFade.active)
return PALETTE_FADE_STATUS_DONE;
if (gPaletteFade.delayCounter < gPaletteFade_delay)
{
++gPaletteFade.delayCounter;
return PALETTE_FADE_STATUS_DELAY;
}
gPaletteFade.delayCounter = 0;
if (!gPaletteFade.yDec)
{
++gPaletteFade.y;
if (gPaletteFade.y > gPaletteFade.targetY)
{
++gPaletteFade.hardwareFadeFinishing;
--gPaletteFade.y;
}
}
else
{
if (gPaletteFade.y-- - 1 < gPaletteFade.targetY)
{
++gPaletteFade.hardwareFadeFinishing;
++gPaletteFade.y;
}
}
if (gPaletteFade.hardwareFadeFinishing)
{
if (gPaletteFade.shouldResetBlendRegisters)
{
gPaletteFade_blendCnt = 0;
gPaletteFade.y = 0;
}
gPaletteFade.shouldResetBlendRegisters = FALSE;
}
// gPaletteFade.active cannot change since the last time it was checked. So this
// is equivalent to `return PALETTE_FADE_STATUS_ACTIVE;`
return gPaletteFade.active ? PALETTE_FADE_STATUS_ACTIVE : PALETTE_FADE_STATUS_DONE;
}
static void UpdateBlendRegisters(void)
{
SetGpuReg(REG_OFFSET_BLDCNT, (u16)gPaletteFade_blendCnt);
SetGpuReg(REG_OFFSET_BLDY, gPaletteFade.y);
if (gPaletteFade.hardwareFadeFinishing)
{
gPaletteFade.hardwareFadeFinishing = FALSE;
gPaletteFade.mode = 0;
gPaletteFade_blendCnt = 0;
gPaletteFade.y = 0;
gPaletteFade.active = FALSE;
}
}
static bool8 IsSoftwarePaletteFadeFinishing(void)
{
if (gPaletteFade.softwareFadeFinishing)
{
if (gPaletteFade.softwareFadeFinishingCounter == 4)
{
gPaletteFade.active = FALSE;
gPaletteFade.softwareFadeFinishing = FALSE;
gPaletteFade.softwareFadeFinishingCounter = 0;
}
else
{
++gPaletteFade.softwareFadeFinishingCounter;
}
return TRUE;
}
else
{
return FALSE;
}
}
void BlendPalettes(u32 selectedPalettes, u8 coeff, u16 color)
{
u16 paletteOffset;
for (paletteOffset = 0; selectedPalettes; paletteOffset += 16)
{
if (selectedPalettes & 1)
BlendPalette(paletteOffset, 16, coeff, color);
selectedPalettes >>= 1;
}
}
void BlendPalettesUnfaded(u32 selectedPalettes, u8 coeff, u16 color)
{
// This copy is done via DMA in both RUBY and EMERALD
CpuFastCopy(gPlttBufferUnfaded, gPlttBufferFaded, 0x400);
BlendPalettes(selectedPalettes, coeff, color);
}
void TintPalette_GrayScale(u16 *palette, u16 count)
{
s32 r, g, b, i;
u32 gray;
for (i = 0; i < count; ++i)
{
r = (*palette >> 0) & 0x1F;
g = (*palette >> 5) & 0x1F;
b = (*palette >> 10) & 0x1F;
gray = (r * Q_8_8(0.3) + g * Q_8_8(0.59) + b * Q_8_8(0.1133)) >> 8;
*palette++ = (gray << 10) | (gray << 5) | (gray << 0);
}
}
void TintPalette_GrayScale2(u16 *palette, u16 count)
{
s32 r, g, b, i;
u32 gray;
for (i = 0; i < count; ++i)
{
r = (*palette >> 0) & 0x1F;
g = (*palette >> 5) & 0x1F;
b = (*palette >> 10) & 0x1F;
gray = (r * Q_8_8(0.3) + g * Q_8_8(0.59) + b * Q_8_8(0.1133)) >> 8;
if (gray > 0x1F)
gray = 0x1F;
gray = sRoundedDownGrayscaleMap[gray];
*palette++ = (gray << 10) | (gray << 5) | (gray << 0);
}
}
void TintPalette_SepiaTone(u16 *palette, u16 count)
{
s32 r, g, b, i;
u32 gray;
for (i = 0; i < count; ++i)
{
r = (*palette >> 0) & 0x1F;
g = (*palette >> 5) & 0x1F;
b = (*palette >> 10) & 0x1F;
gray = (r * Q_8_8(0.3) + g * Q_8_8(0.59) + b * Q_8_8(0.1133)) >> 8;
r = (u16)((Q_8_8(1.2) * gray)) >> 8;
g = (u16)((Q_8_8(1.0) * gray)) >> 8;
b = (u16)((Q_8_8(0.94) * gray)) >> 8;
if (r > 31)
r = 31;
*palette++ = (b << 10) | (g << 5) | (r << 0);
}
}
void TintPalette_CustomTone(u16 *palette, u16 count, u16 rTone, u16 gTone, u16 bTone)
{
s32 r, g, b, i;
u32 gray;
for (i = 0; i < count; ++i)
{
r = (*palette >> 0) & 0x1F;
g = (*palette >> 5) & 0x1F;
b = (*palette >> 10) & 0x1F;
gray = (r * Q_8_8(0.3) + g * Q_8_8(0.59) + b * Q_8_8(0.1133)) >> 8;
r = (u16)((rTone * gray)) >> 8;
g = (u16)((gTone * gray)) >> 8;
b = (u16)((bTone * gray)) >> 8;
if (r > 31)
r = 31;
if (g > 31)
g = 31;
if (b > 31)
b = 31;
*palette++ = (b << 10) | (g << 5) | (r << 0);
}
}
void sub_80716F8(const u16 *src, u16 *dst, u16 count, u8 a4)
{
s32 r, g, b, i;
u32 gray;
if (!a4)
{
for (i = 0; i < count; ++i)
*dst++ = *src++;
}
else
{
for (i = 0; i < count; ++src, ++dst, ++i)
{
r = (*src >> 0) & 0x1F;
g = (*src >> 5) & 0x1F;
b = (*src >> 10) & 0x1F;
gray = (r * Q_8_8(0.3) + g * Q_8_8(0.59) + b * Q_8_8(0.1133)) >> 8;
r += (a4 * (gray - r) >> 4);
g += (a4 * (gray - g) >> 4);
b += (a4 * (gray - b) >> 4);
*dst = (b << 10) | (g << 5) | (r << 0);
}
}
}
void sub_80717A8(u32 a1, s8 a2, u8 a3, u8 a4, u16 a5, u8 a6, u8 a7)
{
u8 taskId;
taskId = CreateTask(sub_80718B8, a6);
gTasks[taskId].data[0] = a3;
gTasks[taskId].data[1] = a4;
if (a2 >= 0)
{
gTasks[taskId].data[3] = a2;
gTasks[taskId].data[2] = 1;
}
else
{
gTasks[taskId].data[3] = 0;
gTasks[taskId].data[2] = -a2 + 1;
}
if (a4 < a3)
gTasks[taskId].data[2] *= -1;
SetWordTaskArg(taskId, 5, a1);
gTasks[taskId].data[7] = a5;
gTasks[taskId].data[8] = a7;
gTasks[taskId].func(taskId);
}
bool32 sub_807185C(u8 var)
{
s32 i;
for (i = 0; i < NUM_TASKS; ++i)
if (gTasks[i].isActive == TRUE
&& gTasks[i].func == sub_80718B8
&& gTasks[i].data[8] == var)
return TRUE;
return FALSE;
}
void sub_8071898(void)
{
u8 taskId;
while (TRUE)
{
taskId = FindTaskIdByFunc(sub_80718B8);
if (taskId == 0xFF)
break;
DestroyTask(taskId);
}
}
static void sub_80718B8(u8 taskId)
{
u32 wordVar;
s16 *data;
s16 temp;
data = gTasks[taskId].data;
wordVar = GetWordTaskArg(taskId, 5);
if (++data[4] > data[3])
{
data[4] = 0;
BlendPalettes(wordVar, data[0], data[7]);
temp = data[1];
if (data[0] == temp)
{
DestroyTask(taskId);
}
else
{
data[0] += data[2];
if (data[2] >= 0)
{
if (data[0] < temp)
return;
}
else if (data[0] > temp)
{
return;
}
data[0] = temp;
}
}
}
+1 -18
View File
@@ -661,24 +661,7 @@ gUnknown_2037104: @ 2037104
.space 0x4
.include "src/tileset_anims.o"
gPlttBufferUnfaded: @ 20371F8
.space 0x400
gPlttBufferFaded: @ 20375F8
.space 0x400
gUnknown_20379F8: @ 20379F8
.space 0xC0
gPaletteFade: @ 2037AB8
.space 0x10
gUnknown_2037AC8: @ 2037AC8
.space 0x4
gUnknown_2037ACC: @ 2037ACC
.space 0x400
.include "src/palette.o"
.include "src/sound.o"