Sync dbp - comm funcs
This commit is contained in:
@@ -72,13 +72,6 @@ enum {
|
||||
GFXFUNC_IDLE,
|
||||
};
|
||||
|
||||
enum {
|
||||
PACKET_READY_START = 1,
|
||||
PACKET_GAME_STATE,
|
||||
PACKET_PICK_STATE,
|
||||
PACKET_READY_END,
|
||||
};
|
||||
|
||||
enum {
|
||||
PLAY_AGAIN_NONE,
|
||||
PLAY_AGAIN_YES,
|
||||
@@ -2266,8 +2259,8 @@ static bool32 AllPlayersReadyToStart(void)
|
||||
|
||||
for (i = 1; i < numPlayers; i++)
|
||||
{
|
||||
if (sGame->readyToStart[i] == 0)
|
||||
sGame->readyToStart[i] = sub_815A5E8(i);
|
||||
if (sGame->readyToStart[i] == FALSE)
|
||||
sGame->readyToStart[i] = RecvPacket_ReadyToStart(i);
|
||||
}
|
||||
|
||||
numPlayers = numPlayers; // Needed to force compiler to keep loop below
|
||||
|
||||
Reference in New Issue
Block a user