sub_812EEB0
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@@ -147,3 +147,8 @@
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.2byte MAP_\map_name
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.space 2
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.endm
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.macro window_template bg, top, left, height, width, palno, baseBlock
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.byte \bg, \top, \left, \height, \width, \palno
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.2byte \baseBlock
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.endm
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@@ -5,77 +5,6 @@
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.text
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thumb_func_start sub_812EEB0
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sub_812EEB0: @ 812EEB0
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push {r4-r6,lr}
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sub sp, 0x14
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ldr r0, _0812EF38 @ =gUnknown_8415D2C
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ldr r1, _0812EF3C @ =gUnknown_8415D48
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movs r5, 0x1
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str r5, [sp]
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movs r2, 0
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movs r3, 0
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bl sub_810F650
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ldr r1, _0812EF40 @ =gUnknown_8462EB4
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ldr r4, _0812EF44 @ =sOakSpeechResources
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ldr r0, [r4]
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ldrh r0, [r0, 0x12]
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lsls r0, 2
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adds r0, r1
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ldr r0, [r0]
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bl AddWindow
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ldr r1, [r4]
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movs r6, 0
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strh r0, [r1, 0x14]
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lsls r0, 24
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lsrs r0, 24
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bl PutWindowTilemap
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ldr r0, [r4]
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ldrb r0, [r0, 0x14]
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movs r1, 0
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bl FillWindowPixelBuffer
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ldr r0, [r4]
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ldrb r0, [r0, 0x14]
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str r5, [sp]
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str r5, [sp, 0x4]
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ldr r1, _0812EF48 @ =gUnknown_8462EE8
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str r1, [sp, 0x8]
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str r6, [sp, 0xC]
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ldr r1, _0812EF4C @ =gUnknown_81C582D
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str r1, [sp, 0x10]
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movs r1, 0x2
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movs r2, 0x2
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movs r3, 0
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bl AddTextPrinterParametrized2
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ldr r0, [r4]
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ldrb r0, [r0, 0x14]
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movs r1, 0x3
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bl CopyWindowToVram
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movs r1, 0xC0
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lsls r1, 6
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movs r0, 0x5
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str r0, [sp]
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movs r0, 0x10
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str r0, [sp, 0x4]
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movs r0, 0x1
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movs r2, 0x1
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movs r3, 0x3
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bl FillBgTilemapBufferRect_Palette0
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movs r0, 0x1
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bl CopyBgTilemapBufferToVram
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add sp, 0x14
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pop {r4-r6}
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pop {r0}
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bx r0
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.align 2, 0
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_0812EF38: .4byte gUnknown_8415D2C
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_0812EF3C: .4byte gUnknown_8415D48
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_0812EF40: .4byte gUnknown_8462EB4
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_0812EF44: .4byte sOakSpeechResources
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_0812EF48: .4byte gUnknown_8462EE8
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_0812EF4C: .4byte gUnknown_81C582D
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thumb_func_end sub_812EEB0
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thumb_func_start sub_812EF50
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sub_812EF50: @ 812EF50
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push {r4-r7,lr}
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+8
-2
@@ -587,11 +587,17 @@ gUnknown_8415CE8:: @ 8415CE8
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.incbin "baserom.gba", 0x415CE8, 0x44
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gUnknown_8415D2C:: @ 8415D2C
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.incbin "baserom.gba", 0x415D2C, 0x1C
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.string "CONTROLS$"
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.align 2
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gUnknown_8415D38:: @ 8415D2C
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.string "{KEYGFX_DPAD_UP_DOWN}えらぶ {KEYGFX_A_BUTTON}けってい$"
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.align 2
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gUnknown_8415D48:: @ 8415D48
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.incbin "baserom.gba", 0x415D48, 0x8
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.string "{KEYGFX_A_BUTTON}NEXT$"
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.align 2
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gUnknown_8415D50:: @ 8415D50
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.incbin "baserom.gba", 0x415D50, 0x10
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+37
-2
@@ -1,3 +1,6 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2
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@@ -42,10 +45,42 @@ gUnknown_84623EC:: @ 84623EC
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.incbin "baserom.gba", 0x4623EC, 0xA6C
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gUnknown_8462E58:: @ 8462E58
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.incbin "baserom.gba", 0x462E58, 0x5C
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.incbin "baserom.gba", 0x462E58, 0xC
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gUnknown_8462E64:: @ 8462E64
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window_template 0x00, 0x00, 0x07, 0x1e, 0x04, 0x0f, 0x0001
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gUnknown_8462E6C:: @ 8462E6C
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window_template 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0000
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gUnknown_8462E74:: @ 8462E74
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window_template 0x00, 0x06, 0x03, 0x18, 0x06, 0x0f, 0x0001
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gUnknown_8462E7C:: @ 8462E7C
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window_template 0x00, 0x06, 0x0a, 0x18, 0x04, 0x0f, 0x0092
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gUnknown_8462E84:: @ 8462E84
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window_template 0x00, 0x06, 0x0f, 0x18, 0x04, 0x0f, 0x00f3
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gUnknown_8462E8C:: @ 8462E8C
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window_template 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0000
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gUnknown_8462E94:: @ 8462E94
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window_template 0x00, 0x06, 0x03, 0x18, 0x04, 0x0f, 0x0001
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gUnknown_8462E9C:: @ 8462E9C
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window_template 0x00, 0x06, 0x08, 0x18, 0x04, 0x0f, 0x0062
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gUnknown_8462EA4:: @ 8462EA4
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window_template 0x00, 0x06, 0x0d, 0x18, 0x06, 0x0f, 0x00c3
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gUnknown_8462EAC:: @ 8462EAC
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window_template 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0000
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gUnknown_8462EB4:: @ 8462EB4
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.incbin "baserom.gba", 0x462EB4, 0xC
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.4byte gUnknown_8462E64
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.4byte gUnknown_8462E74
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.4byte gUnknown_8462E94
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gUnknown_8462EC0:: @ 8462EC0
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.incbin "baserom.gba", 0x462EC0, 0x8
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@@ -705,4 +705,6 @@ extern const u8 gFameCheckerFlavorTextOriginObjectName_Giovanni3[];
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extern const u8 gFameCheckerFlavorTextOriginObjectName_Giovanni4[];
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extern const u8 gFameCheckerFlavorTextOriginObjectName_Giovanni5[];
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extern const u8 gUnknown_81C582D[];
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#endif //GUARD_EVENT_SCRIPTS_H
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@@ -39,5 +39,6 @@ void sub_8197B1C(u8 windowId, bool8 copyToVram, u16 a2, u16 a3);
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void sub_810F4D8(u8 windowId, bool32 someBool);
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void *sub_80F68F0(u8 bgId, const void *src, u32 size, u16 offset, u8 mode);
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void sub_810F558(u8, u8, u8, u8, u16);
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void sub_810F650(const u8 *, const u8 *, u8, u32, u8);
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#endif // GUARD_MENU_H
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+22
-1
@@ -14,12 +14,16 @@
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#include "new_menu_helpers.h"
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#include "pokemon_3.h"
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#include "sound.h"
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#include "event_scripts.h"
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#include "scanline_effect.h"
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#include "constants/species.h"
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struct OakSpeechResources
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{
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u8 filler_0000[0x1F];
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u8 filler_0000[0x12];
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u16 unk_0012;
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u16 unk_0014;
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u8 filler_0016[9];
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u8 unk_001F;
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u8 filler_0020[0x1800];
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u8 bg2TilemapBuffer[0x400];
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@@ -33,6 +37,9 @@ void sub_812EB58(u8 taskId);
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void sub_812EEB0(void);
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void sub_812F0B0(u8 taskId);
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extern const u8 gUnknown_8415D2C[];
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extern const u8 gUnknown_8415D48[];
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const u8 gUnknown_845FD54[][5] = {
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[SPECIES_BULBASAUR - 1] = {0x16, 0x1b, 0x30, 0x16, 0x29},
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[SPECIES_IVYSAUR - 1] = {0x14, 0x1b, 0x30, 0x15, 0x2a},
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@@ -453,6 +460,8 @@ ALIGNED(4) const u16 gUnknown_8460568[] = INCBIN_U16("data/oak_speech/unk_846056
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const u32 gUnknown_84605E8[] = INCBIN_U32("data/oak_speech/unk_84605E8.4bpp.lz");
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extern const struct BgTemplate gUnknown_8462E58[3];
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extern const struct WindowTemplate *const gUnknown_8462EB4[3];
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extern const struct TextColor gUnknown_8462EE8;
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void sub_812E944(u8 a0, u8 a1, u8 a2, u8 a3, u8 a4, u8 a5)
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{
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@@ -648,3 +657,15 @@ void sub_812EB58(u8 taskId)
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gMain.state++;
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}
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void sub_812EEB0(void)
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{
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sub_810F650(gUnknown_8415D2C, gUnknown_8415D48, 0, 0, 1);
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sOakSpeechResources->unk_0014 = AddWindow(gUnknown_8462EB4[sOakSpeechResources->unk_0012]);
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PutWindowTilemap(sOakSpeechResources->unk_0014);
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FillWindowPixelBuffer(sOakSpeechResources->unk_0014, 0x00);
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AddTextPrinterParametrized2(sOakSpeechResources->unk_0014, 2, 2, 0, 1, 1, &gUnknown_8462EE8, 0, gUnknown_81C582D);
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CopyWindowToVram(sOakSpeechResources->unk_0014, 3);
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FillBgTilemapBufferRect_Palette0(1, 0x3000, 1, 3, 5, 16);
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CopyBgTilemapBufferToVram(1);
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}
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