Sync battle anim - fire

This commit is contained in:
GriffinR
2022-08-16 15:08:16 -04:00
parent b598507a2e
commit 796d307ffb
7 changed files with 280 additions and 191 deletions
+2 -2
View File
@@ -584,7 +584,7 @@ static void AnimIcePunchSwirlingParticle(struct Sprite *sprite)
sprite->data[3] = 30;
sprite->data[4] = -512;
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
sprite->callback = TranslateSpriteInGrowingCircleOverDuration;
sprite->callback = TranslateSpriteInGrowingCircle;
sprite->callback(sprite);
}
@@ -1230,7 +1230,7 @@ static void MovePoisonGasCloud(struct Sprite *sprite)
sprite->data[2] = -0x10;
++sprite->data[7];
sprite->x2 = sprite->y2 = 0;
BattleAnim_InitLinearTranslationWithDuration(sprite);
InitAnimLinearTranslationWithSpeed(sprite);
}
break;
case 2: