Use constant for object event graphic

This commit is contained in:
cbt6
2022-11-07 23:04:39 +08:00
parent 8998b19435
commit 7a3c11a9c5
+2 -1
View File
@@ -26,6 +26,7 @@
#include "fieldmap.h"
#include "strings.h"
#include "constants/field_effects.h"
#include "constants/event_objects.h"
struct TeachyTvCtrlBlk
{
@@ -602,7 +603,7 @@ static void TeachyTvInitIo(void)
static u8 TeachyTvSetupObjEventAndOam(void)
{
u8 objId = CreateObjectGraphicsSprite(90, SpriteCallbackDummy, 0, 0, 8);
u8 objId = CreateObjectGraphicsSprite(OBJ_EVENT_GFX_TEACHY_TV_HOST, SpriteCallbackDummy, 0, 0, 8);
gSprites[objId].oam.priority = 2;
gSprites[objId].invisible = 1;
return objId;