Sync charmap with Emerald

This commit is contained in:
PikalaxALT
2019-11-02 21:10:42 -04:00
parent 16ee97ad82
commit 8013fa861c
7 changed files with 489 additions and 442 deletions
+88 -41
View File
@@ -321,50 +321,10 @@ TALL_PLUS = FC 0C FB
'·' = AF
'‥' = B0
@ TODO: Identify and declare F7 control codes
UNKNOWN_F7 = F7
DYNAMIC = F7
KEYGFX = F8
EXTRA = F9
KEYGFX_A_BUTTON = F8 00
KEYGFX_B_BUTTON = F8 01
KEYGFX_L_BUTTON = F8 02
KEYGFX_R_BUTTON = F8 03
KEYGFX_START_BUTTON = F8 04
KEYGFX_SELECT_BUTTON = F8 05
KEYGFX_DPAD_UP = F8 06
KEYGFX_DPAD_DOWN = F8 07
KEYGFX_DPAD_LEFT = F8 08
KEYGFX_DPAD_RIGHT = F8 09
KEYGFX_DPAD_UP_DOWN = F8 0A
KEYGFX_DPAD_LEFT_RIGHT = F8 0B
KEYGFX_DPAD_ANY = F8 0C
EXTRA_UPARROW = F9 00
EXTRA_DOWNARROW = F9 01
EXTRA_LEFTARROW = F9 02
EXTRA_RIGHTARROW = F9 03
EXTRA_PLUS = F9 04
EXTRA_LV = F9 05
EXTRA_PP = F9 06
EXTRA_ID = F9 07
EXTRA_NO = F9 08
EXTRA_UNDERSCORE = F9 09
EXTRA_CIRCLE_1 = F9 0A
EXTRA_CIRCLE_2 = F9 0B
EXTRA_CIRCLE_3 = F9 0C
EXTRA_CIRCLE_4 = F9 0D
EXTRA_CIRCLE_5 = F9 0E
EXTRA_CIRCLE_6 = F9 0F
EXTRA_CIRCLE_7 = F9 10
EXTRA_CIRCLE_8 = F9 11
EXTRA_CIRCLE_9 = F9 12
EXTRA_LEFT_PAREN = F9 13
EXTRA_RIGHT_PAREN = F9 14
EXTRA_TARGET = F9 15
EXTRA_TRIANGLE = F9 16
EXTRA_X = F9 17
STRING = FD
@ string placeholders
@@ -798,6 +758,93 @@ MUS_T_TOWER = 58 01
MUS_SLOWMASARA = 59 01
MUS_TVNOIZE = 5A 01
A_BUTTON = F8 00
B_BUTTON = F8 01
L_BUTTON = F8 02
R_BUTTON = F8 03
START_BUTTON = F8 04
SELECT_BUTTON = F8 05
DPAD_UP = F8 06
DPAD_DOWN = F8 07
DPAD_LEFT = F8 08
DPAD_RIGHT = F8 09
DPAD_UPDOWN = F8 0A
DPAD_LEFTRIGHT = F8 0B
DPAD_ANY = F8 0C
UP_ARROW_2 = F9 00
DOWN_ARROW_2 = F9 01
LEFT_ARROW_2 = F9 02
RIGHT_ARROW_2 = F9 03
PLUS = F9 04
LV_2 = F9 05
PP = F9 06
ID = F9 07
NO = F9 08
UNDERSCORE = F9 09
CIRCLE_1 = F9 0A
CIRCLE_2 = F9 0B
CIRCLE_3 = F9 0C
CIRCLE_4 = F9 0D
CIRCLE_5 = F9 0E
CIRCLE_6 = F9 0F
CIRCLE_7 = F9 10
CIRCLE_8 = F9 11
CIRCLE_9 = F9 12
LEFT_PAREN = F9 13
RIGHT_PAREN = F9 14
CIRCLE_DOT = F9 15
TRIANGLE = F9 16
BIG_MULT_X = F9 17
EMOJI_UNDERSCORE = F9 D0
EMOJI_PIPE = F9 D1
EMOJI_HIGHBAR = F9 D2
EMOJI_TILDE = F9 D3
EMOJI_LEFT_PAREN = F9 D4
EMOJI_RIGHT_PAREN = F9 D5
EMOJI_UNION = F9 D6 @ ⊂
EMOJI_GREATER_THAN = F9 D7
EMOJI_LEFT_EYE = F9 D8
EMOJI_RIGHT_EYE = F9 D9
EMOJI_AT = F9 DA
EMOJI_SEMICOLON = F9 DB
EMOJI_PLUS = F9 DC
EMOJI_MINUS = F9 DD
EMOJI_EQUALS = F9 DE
EMOJI_SPIRAL = F9 DF
EMOJI_TONGUE = F9 E0
EMOJI_TRIANGLE_OUTLINE = F9 E1
EMOJI_ACUTE = F9 E2
EMOJI_GRAVE = F9 E3
EMOJI_CIRCLE = F9 E4
EMOJI_TRIANGLE = F9 E5
EMOJI_SQUARE = F9 E6
EMOJI_HEART = F9 E7
EMOJI_MOON = F9 E8
EMOJI_NOTE = F9 E9
EMOJI_BALL = F9 EA
EMOJI_BOLT = F9 EB
EMOJI_LEAF = F9 EC
EMOJI_FIRE = F9 ED
EMOJI_WATER = F9 EE
EMOJI_LEFT_FIST = F9 EF
EMOJI_RIGHT_FIST = F9 F0
EMOJI_BIGWHEEL = F9 F1
EMOJI_SMALLWHEEL = F9 F2
EMOJI_SPHERE = F9 F3
EMOJI_IRRITATED = F9 F4
EMOJI_MISCHIEVOUS = F9 F5
EMOJI_HAPPY = F9 F6
EMOJI_ANGRY = F9 F7
EMOJI_SURPRISED = F9 F8
EMOJI_BIGSMILE = F9 F9
EMOJI_EVIL = F9 FA
EMOJI_TIRED = F9 FB
EMOJI_NEUTRAL = F9 FC
EMOJI_SHOCKED = F9 FD
EMOJI_BIGANGER = F9 FE
'\l' = FA @ scroll up window text
'\p' = FB @ new paragraph
'\n' = FE @ new line
+1 -1
View File
@@ -129,7 +129,7 @@ gUnknown_82604EC:: @ 82604EC
spr_template 55061, 55059, gUnknown_82604B4, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCB_StatusSummaryBallsOnBattleStart
gUnknown_826051C:: @ 826051C
.string "{EXTRA_LV}$", 16
.string "{LV_2}$", 16
gUnknown_826052C:: @ 826052C
.string "{COLOR 01}{HIGHLIGHT 02}", 20
+1 -1
View File
@@ -10086,7 +10086,7 @@ gUnknown_81BCE73:: @ 81BCE73
.string "Command DODRIO's three heads to\n"
.string "catch falling BERRIES.\p"
.string "Press right, up, or left on the\n"
.string "{EXTRA_PLUS} Control Pad to move the heads.\p"
.string "{PLUS} Control Pad to move the heads.\p"
.string "To play this game, you must have\n"
.string "a DODRIO.$"
+113 -113
View File
@@ -157,27 +157,27 @@ gText_Controls:: @ 8415D2C
.align 2
gUnknown_8415D38:: @ 8415D2C
.string "{KEYGFX_DPAD_UP_DOWN} {KEYGFX_A_BUTTON}$"
.string "{DPAD_UPDOWN} {A_BUTTON}$"
.align 2
gText_ABUTTONNext:: @ 8415D48
.string "{KEYGFX_A_BUTTON}NEXT$"
.string "{A_BUTTON}NEXT$"
.align 2
gText_ABUTTONNext_BBUTTONBack:: @ 8415D50
.string "{KEYGFX_A_BUTTON}NEXT {KEYGFX_B_BUTTON}BACK$"
.string "{A_BUTTON}NEXT {B_BUTTON}BACK$"
.align 2
gText_UPDOWNPick_ABUTTONNext_BBUTTONBack:: @ 8415D60
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}NEXT {KEYGFX_B_BUTTON}CANCEL$"
.string "{DPAD_UPDOWN}PICK {A_BUTTON}NEXT {B_BUTTON}CANCEL$"
.align 2
gText_UPDOWNPick_ABUTTONBBUTTONCancel:: @ 8415D78
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}{KEYGFX_B_BUTTON}CANCEL$"
.string "{DPAD_UPDOWN}PICK {A_BUTTON}{B_BUTTON}CANCEL$"
.align 2
gText_ABUTTONExit:: @ 8415D8C
.string "{KEYGFX_A_BUTTON}EXIT$"
.string "{A_BUTTON}EXIT$"
gText_Boy:: @ 8415D93
.string "BOY$"
@@ -189,7 +189,7 @@ gUnknown_8415D9C:: @ 8415D9C
.string "POKéDEX TABLE OF CONTENTS$"
gUnknown_8415DB8:: @ 8415DB8
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}OK$"
.string "{DPAD_UPDOWN}PICK {A_BUTTON}OK$"
gUnknown_8415DC4:: @ 8415DC4
.string "Seen:$"
@@ -276,13 +276,13 @@ gUnknown_8415F4A:: @ 8415F4A
.string "SEARCH$"
gText_PickOKExit:: @ 8415F51
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}OK {KEYGFX_B_BUTTON}CANCEL$"
.string "{DPAD_UPDOWN}PICK {A_BUTTON}OK {B_BUTTON}CANCEL$"
gUnknown_8415F66:: @ 8415F66
.string "-----$"
gUnknown_8415F6C:: @ 8415F6C
.string "{KEYGFX_DPAD_LEFT_RIGHT}PICK{EXTRA_PLUS}FLIP PAGE {KEYGFX_A_BUTTON}CHECK {KEYGFX_B_BUTTON}CANCEL$"
.string "{DPAD_LEFTRIGHT}PICK{PLUS}FLIP PAGE {A_BUTTON}CHECK {B_BUTTON}CANCEL$"
gUnknown_8415F8F:: @ 8415F8F
.string " POKéMON$"
@@ -303,16 +303,16 @@ gUnknown_8415FA5:: @ 0x8415FA5
.string "-$"
gUnknown_8415FAD:: @ 8415FAD
.string "{KEYGFX_START_BUTTON}CRY$"
.string "{START_BUTTON}CRY$"
gUnknown_8415FB3:: @ 8415FB3
.string "{KEYGFX_A_BUTTON}NEXT DATA {KEYGFX_B_BUTTON}CANCEL$"
.string "{A_BUTTON}NEXT DATA {B_BUTTON}CANCEL$"
gUnknown_8415FC8:: @ 8415FC8
.string "{KEYGFX_A_BUTTON}NEXT$"
.string "{A_BUTTON}NEXT$"
gUnknown_8415FCF:: @ 8415FCF
.string "{KEYGFX_A_BUTTON}CANCEL {KEYGFX_B_BUTTON}PREVIOUS DATA$"
.string "{A_BUTTON}CANCEL {B_BUTTON}PREVIOUS DATA$"
gUnknown_8415FE8:: @ 8415FE8
.string "AREA$"
@@ -324,7 +324,7 @@ gUnknown_8415FF2:: @ 8415FF2
.string "AREA UNKNOWN$"
gUnknown_8415FFF:: @ 8415FFF
.string "{EXTRA_NO}$"
.string "{NO}$"
gUnknown_8416002:: @ 8416002
.string "PAGE$"
@@ -485,22 +485,22 @@ gUnknown_8416221:: @ 8416221
.string "$"
gText_Lv:: @ 8416223
.string "{EXTRA_LV}$"
.string "{LV_2}$"
gOtherText_UnkF9_08_Clear_01:: @ 8416226
.string "{EXTRA_NO}{CLEAR 0x01}$"
.string "{NO}{CLEAR 0x01}$"
gUnknown_841622C::
.string "{EXTRA_PLUS}$"
.string "{PLUS}$"
gUnknown_841622F::
.string "{ESCAPE 0x03}$"
gUnknown_8416233::
.string "{EXTRA_ID}{EXTRA_NO}$"
.string "{ID}{NO}$"
gUnknown_8416238:: @ 8416238
.string "{EXTRA_PP}$"
.string "{PP}$"
gFameCheckerText_ListMenuCursor:: @ 841623B
.string "$"
@@ -1992,7 +1992,7 @@ gUnknown_8418248:: @ 0x8418248
.string "Pick the wallpaper.$"
gUnknown_841825C:: @ 0x841825C
.string "{UNKNOWN_F7 0x00} is selected.$"
.string "{DYNAMIC 0x00} is selected.$"
gUnknown_841826C:: @ 0x841826C
.string "Jump to which BOX?$"
@@ -2001,7 +2001,7 @@ gUnknown_841827F:: @ 0x841827F
.string "Deposit in which BOX?$"
gUnknown_8418295:: @ 0x8418295
.string "{UNKNOWN_F7 0x00} was deposited.$"
.string "{DYNAMIC 0x00} was deposited.$"
gUnknown_84182A7:: @ 0x84182A7
.string "The BOX is full.$"
@@ -2010,10 +2010,10 @@ gUnknown_84182B8:: @ 0x84182B8
.string "Release this POKéMON?$"
gUnknown_84182CE:: @ 0x84182CE
.string "{UNKNOWN_F7 0x00} was released.$"
.string "{DYNAMIC 0x00} was released.$"
gUnknown_84182DF:: @ 0x84182DF
.string "Bye-bye, {UNKNOWN_F7 0x00}!$"
.string "Bye-bye, {DYNAMIC 0x00}!$"
gUnknown_84182EC:: @ 0x84182EC
.string "Mark your POKéMON.$"
@@ -2037,7 +2037,7 @@ gUnknown_8418379:: @ 0x8418379
.string "Continue BOX operations?$"
gUnknown_8418392:: @ 0x8418392
.string "{UNKNOWN_F7 0x00} came back!$"
.string "{DYNAMIC 0x00} came back!$"
gUnknown_84183A0:: @ 0x84183A0
.string "Was it worried about you?$"
@@ -2061,10 +2061,10 @@ gUnknown_8418419:: @ 0x8418419
.string "Put this item in the BAG?$"
gUnknown_8418433:: @ 0x8418433
.string "{UNKNOWN_F7 0x00} is now held.$"
.string "{DYNAMIC 0x00} is now held.$"
gUnknown_8418443:: @ 0x8418443
.string "Changed to {UNKNOWN_F7 0x00}.$"
.string "Changed to {DYNAMIC 0x00}.$"
gUnknown_8418452:: @ 0x8418452
.string "MAIL can't be stored!$"
@@ -2517,7 +2517,7 @@ gUnknown_8418E69:: @ 0x8418E69
.string "RIVAL's NAME?$"
gUnknown_8418E77:: @ 8418E77
.string "{KEYGFX_DPAD_ANY}MOVE {KEYGFX_A_BUTTON}OK {KEYGFX_B_BUTTON}BACK$"
.string "{DPAD_ANY}MOVE {A_BUTTON}OK {B_BUTTON}BACK$"
gUnknown_8418E8A:: @ 8418E8A
.string "$"
@@ -2526,25 +2526,25 @@ gUnknown_8418E8B:: @ 8418E8B
.string " $"
gUnknown_8418E8D:: @ 8418E8D
.string "{KEYGFX_A_BUTTON}GUIDE$"
.string "{A_BUTTON}GUIDE$"
gUnknown_8418E95:: @ 8418E95
.string "{KEYGFX_A_BUTTON}CANCEL$"
.string "{A_BUTTON}CANCEL$"
gUnknown_8418E9E:: @ 8418E9E
.string "{KEYGFX_A_BUTTON}CANCEL$"
.string "{A_BUTTON}CANCEL$"
gUnknown_8418EA7:: @ 8418EA7
.string "{KEYGFX_A_BUTTON}SWITCH$"
.string "{A_BUTTON}SWITCH$"
gUnknown_8418EB0:: @ 8418EB0
.string "{KEYGFX_A_BUTTON}OK$"
.string "{A_BUTTON}OK$"
gUnknown_8418EB5:: @ 8418EB5
.string "{KEYGFX_DPAD_ANY}MOVE$"
.string "{DPAD_ANY}MOVE$"
gUnknown_8418EBC:: @ 8418EBC
.string "{KEYGFX_DPAD_UP_DOWN}PICK$"
.string "{DPAD_UPDOWN}PICK$"
gUnknown_8418EC3:: @ 8418EC3
.string "No data$"
@@ -2683,79 +2683,79 @@ gUnknown_841971A:: @ 841971A
.string "on its door.$"
gUnknown_8419782:: @ 8419782
.string "{UNKNOWN_F7 0x00} nature.\n"
.string "{DYNAMIC 0x00} nature.\n"
.string "Met in a trade.$"
gUnknown_841979D:: @ 841979D
.string "{UNKNOWN_F7 0x00} nature.\n"
.string "{DYNAMIC 0x00} nature.\n"
.string "Met in a trade.$"
gUnknown_84197B8:: @ 84197B8
.string "{UNKNOWN_F7 0x00} nature.\n"
.string "{DYNAMIC 0x00} nature.\n"
.string "Met in a fateful encounter when\n"
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}.$"
.string "at {LV_2} {DYNAMIC 0x01}.$"
gUnknown_84197ED:: @ 84197ED
.string "{UNKNOWN_F7 0x00} nature.\n"
.string "{DYNAMIC 0x00} nature.\n"
.string "Met in a fateful encounter when\n"
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}.$"
.string "at {LV_2} {DYNAMIC 0x01}.$"
gUnknown_8419822:: @ 8419822
.string "{UNKNOWN_F7 0x00} nature.\n"
.string "Met in {UNKNOWN_F7 0x02} at {EXTRA_LV} {UNKNOWN_F7 0x01}.$"
.string "{DYNAMIC 0x00} nature.\n"
.string "Met in {DYNAMIC 0x02} at {LV_2} {DYNAMIC 0x01}.$"
gUnknown_8419841:: @ 8419841
.string "{UNKNOWN_F7 0x00} nature.\n"
.string "Met in {UNKNOWN_F7 0x02} at {EXTRA_LV} {UNKNOWN_F7 0x01}.$"
.string "{DYNAMIC 0x00} nature.\n"
.string "Met in {DYNAMIC 0x02} at {LV_2} {DYNAMIC 0x01}.$"
gUnknown_8419860:: @ 8419860
.string "{UNKNOWN_F7 0x00} nature.\n"
.string "Apparently met in {UNKNOWN_F7 0x02}\n"
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}.$"
.string "{DYNAMIC 0x00} nature.\n"
.string "Apparently met in {DYNAMIC 0x02}\n"
.string "at {LV_2} {DYNAMIC 0x01}.$"
gUnknown_841988A:: @ 841988A
.string "{UNKNOWN_F7 0x00} nature.\n"
.string "Apparently met in {UNKNOWN_F7 0x02}\n"
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}.$"
.string "{DYNAMIC 0x00} nature.\n"
.string "Apparently met in {DYNAMIC 0x02}\n"
.string "at {LV_2} {DYNAMIC 0x01}.$"
gUnknown_84198B4:: @ 84198B4
.string "{UNKNOWN_F7 0x00} nature.\n"
.string "Hatched: {UNKNOWN_F7 0x02}\n"
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}.$"
.string "{DYNAMIC 0x00} nature.\n"
.string "Hatched: {DYNAMIC 0x02}\n"
.string "at {LV_2} {DYNAMIC 0x01}.$"
gUnknown_84198D5:: @ 84198D5
.string "{UNKNOWN_F7 0x00} nature.\n"
.string "Hatched: {UNKNOWN_F7 0x02}\n"
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}.$"
.string "{DYNAMIC 0x00} nature.\n"
.string "Hatched: {DYNAMIC 0x02}\n"
.string "at {LV_2} {DYNAMIC 0x01}.$"
@ TODO: Replace this gibberish with the proper Hiragana
gUnknown_84198F6:: @ 84198F6
.string "{UNKNOWN_F7 0x00}ßÓÁÉË {EXTRA_LV}{UNKNOWN_F7 0x01}çÑÊ\n"
.string "{UNKNOWN_F7 0x02} ÉÇŒ ùÂ$"
.string "{DYNAMIC 0x00}ßÓÁÉË {LV_2}{DYNAMIC 0x01}çÑÊ\n"
.string "{DYNAMIC 0x02} ÉÇŒ ùÂ$"
gUnknown_8419913:: @ 8419913
.string "{UNKNOWN_F7 0x00}ÓÁÉË {EXTRA_LV}{UNKNOWN_F7 0x01}çÑÊ\n"
.string "{UNKNOWN_F7 0x02} ÉÇŒ ùÂ$"
.string "{DYNAMIC 0x00}ÓÁÉË {LV_2}{DYNAMIC 0x01}çÑÊ\n"
.string "{DYNAMIC 0x02} ÉÇŒ ùÂ$"
gUnknown_841992F:: @ 841992F
.string "{UNKNOWN_F7 0x00} nature. Met in a fateful\n"
.string "encounter (hatched: {UNKNOWN_F7 0x02}\n"
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}).$"
.string "{DYNAMIC 0x00} nature. Met in a fateful\n"
.string "encounter (hatched: {DYNAMIC 0x02}\n"
.string "at {LV_2} {DYNAMIC 0x01}).$"
gUnknown_841996D:: @ 841996D
.string "{UNKNOWN_F7 0x00} nature. Met in a fateful\n"
.string "encounter (hatched: {UNKNOWN_F7 0x02}\n"
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}).$"
.string "{DYNAMIC 0x00} nature. Met in a fateful\n"
.string "encounter (hatched: {DYNAMIC 0x02}\n"
.string "at {LV_2} {DYNAMIC 0x01}).$"
gUnknown_84199AB:: @ 84199AB
.string "{UNKNOWN_F7 0x00} nature. Apparently met in\n"
.string "{DYNAMIC 0x00} nature. Apparently met in\n"
.string "a fateful encounter (hatched:\n"
.string "{UNKNOWN_F7 0x02} at {EXTRA_LV} {UNKNOWN_F7 0x01}).$"
.string "{DYNAMIC 0x02} at {LV_2} {DYNAMIC 0x01}).$"
gUnknown_84199F4:: @ 84199F4
.string "{UNKNOWN_F7 0x00} nature. Apparently met in\n"
.string "{DYNAMIC 0x00} nature. Apparently met in\n"
.string "a fateful encounter hatched:\n"
.string "{UNKNOWN_F7 0x02} at {EXTRA_LV} {UNKNOWN_F7 0x01}.$"
.string "{DYNAMIC 0x02} at {LV_2} {DYNAMIC 0x01}.$"
gUnknown_8419A3D:: @ 0x8419A3D
.string "An odd POKéMON EGG found by the\n"
@@ -2822,25 +2822,25 @@ gUnknown_8419C59:: @ 8419C59
.string "NEXT LV.$"
gUnknown_8419C62:: @ 8419C62
.string "{KEYGFX_DPAD_RIGHT}PAGE {KEYGFX_A_BUTTON}CANCEL$"
.string "{DPAD_RIGHT}PAGE {A_BUTTON}CANCEL$"
gUnknown_8419C72:: @ 8419C72
.string "{KEYGFX_A_BUTTON}CANCEL$"
.string "{A_BUTTON}CANCEL$"
gUnknown_8419C7B:: @ 8419C7B
.string "{KEYGFX_DPAD_LEFT_RIGHT}PAGE$"
.string "{DPAD_LEFTRIGHT}PAGE$"
gUnknown_8419C82:: @ 8419C82
.string "{KEYGFX_DPAD_LEFT}PAGE {KEYGFX_A_BUTTON}DETAIL$"
.string "{DPAD_LEFT}PAGE {A_BUTTON}DETAIL$"
gUnknown_8419C92:: @ 8419C92
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}SWITCH$"
.string "{DPAD_UPDOWN}PICK {A_BUTTON}SWITCH$"
gUnknown_8419CA2:: @ 8419CA2
.string "{KEYGFX_DPAD_UP_DOWN}PICK$"
.string "{DPAD_UPDOWN}PICK$"
gUnknown_8419CA9:: @ 8419CA9
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}DELETE$"
.string "{DPAD_UPDOWN}PICK {A_BUTTON}DELETE$"
gUnknown_8419CB9:: @ 8419CB9
.string "HM moves can't be\n"
@@ -2971,7 +2971,7 @@ gUnknown_8419E52:: @ 8419E52
.string "TYPE$"
gUnknown_8419E57:: @ 8419E57
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_DPAD_LEFT_RIGHT}SWITCH {KEYGFX_A_BUTTON}{KEYGFX_B_BUTTON}CANCEL$"
.string "{DPAD_UPDOWN}PICK {DPAD_LEFTRIGHT}SWITCH {A_BUTTON}{B_BUTTON}CANCEL$"
gUnknown_8419E72:: @ 0x8419E72
.string "RTC \n"
@@ -3075,7 +3075,7 @@ gUnknown_841B2D4:: @ 0x841B2D4
.string "SP. DEF$"
gUnknown_841B2DC:: @ 841B2DC
.string "{SMALL}{EXTRA_PLUS}{SIZE 0x02}$"
.string "{SMALL}{PLUS}{SIZE 0x02}$"
gUnknown_841B2E5:: @ 841B2E5
.string "{SMALL}-{SIZE 0x02}$"
@@ -3091,8 +3091,8 @@ gUnknown_841B2FF:: @ 0x841B2FF
.string "$"
gUnknown_841B306:: @ 841B306
.string "{UNKNOWN_F7 0x00} forgot\n"
.string "{UNKNOWN_F7 0x01}.\p"
.string "{DYNAMIC 0x00} forgot\n"
.string "{DYNAMIC 0x01}.\p"
.string "$"
gUnknown_841B315:: @ 841B315
@@ -3107,8 +3107,8 @@ gUnknown_841B329:: @ 841B329
.string "Huh?$"
gUnknown_841B32E:: @ 841B32E
.string "{UNKNOWN_F7 0x00} learned\n"
.string "{UNKNOWN_F7 0x01}!$"
.string "{DYNAMIC 0x00} learned\n"
.string "{DYNAMIC 0x01}!$"
gUnknown_841B33D:: @ 0x841B33D
.string "UPPER$"
@@ -3141,22 +3141,22 @@ gUnknown_841B39E:: @ 0x841B39E
.string "Input text.$"
gUnknown_841B3AA:: @ 841B3AA
.string "{UNKNOWN_F7 0x00} joined the chat!$"
.string "{DYNAMIC 0x00} joined the chat!$"
gUnknown_841B3BE:: @ 841B3BE
.string "{UNKNOWN_F7 0x00} left the chat.$"
.string "{DYNAMIC 0x00} left the chat.$"
gUnknown_841B3D0:: @ 0x841B3D0
.string "{UNKNOWN_F7 0x00}{UNKNOWN_F7 0x01}:$"
.string "{DYNAMIC 0x00}{DYNAMIC 0x01}:$"
gUnknown_841B3DA:: @ 0x841B3DA
.string "{UNKNOWN_F7 0x00}{UNKNOWN_F7 0x01} $"
.string "{DYNAMIC 0x00}{DYNAMIC 0x01} $"
gUnknown_841B3E9:: @ 0x841B3E9
.string "Exiting the chat$"
gUnknown_841B3FB:: @ 0x841B3FB
.string "The LEADER, {UNKNOWN_F7 0x00}, has\n"
.string "The LEADER, {DYNAMIC 0x00}, has\n"
.string "left, ending the chat.$"
gUnknown_841B426:: @ 0x841B426
@@ -3172,7 +3172,7 @@ gUnknown_841B4A4:: @ 0x841B4A4
.string "DON'T TURN OFF THE POWER.$"
gUnknown_841B4C6:: @ 0x841B4C6
.string "{UNKNOWN_F7 0x00} saved the game.$"
.string "{DYNAMIC 0x00} saved the game.$"
gUnknown_841B4D9:: @ 0x841B4D9
.string "If the LEADER leaves, the chat\n"
@@ -3221,13 +3221,13 @@ gUnknown_841B5B6:: @ 841B5B6
.string "$"
gUnknown_841B60E:: @ 841B60E
.string "PLAYER: {UNKNOWN_F7 0x00}$"
.string "PLAYER: {DYNAMIC 0x00}$"
gUnknown_841B619:: @ 841B619
.string "This document is issued in\n"
.string "recognition of your magnificent\n"
.string "achievement - the completion of\n"
.string "the {UNKNOWN_F7 0x01} POKéDEX.$"
.string "the {DYNAMIC 0x01} POKéDEX.$"
gUnknown_841B684:: @ 841B684
.string "GAME FREAK$"
@@ -3284,7 +3284,7 @@ gString_QuitPlaying:: @ 841B76B
.string "Quit playing?$"
gString_SlotMachineControls:: @ 841B779
.string "{KEYGFX_DPAD_LEFT_RIGHT}COMBOS {KEYGFX_DPAD_DOWN}WAGER {KEYGFX_A_BUTTON}STOP {KEYGFX_B_BUTTON}EXIT$"
.string "{DPAD_LEFTRIGHT}COMBOS {DPAD_DOWN}WAGER {A_BUTTON}STOP {B_BUTTON}EXIT$"
gUnknown_841B798:: @ 0x841B798
.string "$"
@@ -3323,7 +3323,7 @@ gUnknown_841CB63:: @ 841CB63
gUnknown_841CBA9:: @ 841CBA9
.string "Awesome score! You've\n"
.string "won {UNKNOWN_F7 01} {UNKNOWN_F7 00}!$"
.string "won {DYNAMIC 01} {DYNAMIC 00}!$"
gUnknown_841CBCA:: @ 841CBCA
.string "There's no room left now.$"
@@ -3381,7 +3381,7 @@ gUnknown_841CD58:: @ 841CD58
gUnknown_841CD7A:: @ 841CD7A
.string "The first-place winner gets\n"
.string "this {UNKNOWN_F7 00}!$"
.string "this {DYNAMIC 00}!$"
gUnknown_841CD9F:: @ 841CD9F
.string "You can't hold any more...$"
@@ -3436,10 +3436,10 @@ gUnknown_841CE24:: @ 841CE24
.align 2
gUnknown_841D020:: @ 841D020
.string "1. {COLOR LIGHT_GRAY}{SHADOW BLACK}{UNKNOWN_F7 0x00}$"
.string "1. {COLOR LIGHT_GRAY}{SHADOW BLACK}{DYNAMIC 0x00}$"
gUnknown_841D02C:: @ 841D02C
.string "1. {UNKNOWN_F7 0x00}$"
.string "1. {DYNAMIC 0x00}$"
gUnknown_841D032:: @ 0x841D032
.string " times$"
@@ -4219,7 +4219,7 @@ gUnknown_841DE54:: @ 841DE54
.string "$"
gUnknown_841DE55:: @ 841DE55
.string "-e--{EXTRA_PLUS} '\n"
.string "-e--{PLUS} '\n"
.string " A $"
gUnknown_841DE7C:: @ 841DE7C
@@ -4229,7 +4229,7 @@ gUnknown_841DE7D:: @ 841DE7D
.string "$"
gUnknown_841DE7E:: @ 841DE7E
.string "-e--{EXTRA_PLUS}\n"
.string "-e--{PLUS}\n"
.string " $"
gUnknown_841DE95:: @ 841DE95
@@ -4290,16 +4290,16 @@ gUnknown_841DFA0:: @ 841DFA0
.string "GOLD$"
gUnknown_841DFA5:: @ 841DFA5
.string "{KEYGFX_A_BUTTON}NEXT$"
.string "{A_BUTTON}NEXT$"
gUnknown_841DFAC:: @ 841DFAC
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}OK {KEYGFX_B_BUTTON}END$"
.string "{DPAD_UPDOWN}PICK {A_BUTTON}OK {B_BUTTON}END$"
gUnknown_841DFBE:: @ 841DFBE
.string "{KEYGFX_A_BUTTON}{KEYGFX_B_BUTTON}CANCEL$"
.string "{A_BUTTON}{B_BUTTON}CANCEL$"
gUnknown_841DFC9:: @ 841DFC9
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}OK {KEYGFX_B_BUTTON}CANCEL$"
.string "{DPAD_UPDOWN}PICK {A_BUTTON}OK {B_BUTTON}CANCEL$"
gEasyChatGroupName_Pokemon:: @ 841E08A @ easy chat categories
.string "POKéMON$"
@@ -4493,29 +4493,29 @@ gUnknown_841E29E:: @ 841E29E
.string "People communicating:$"
gUnknown_841E2B4:: @ 841E2B4
.string "{UNKNOWN_F7 0x00} players$"
.string "{DYNAMIC 0x00} players$"
gUnknown_841E2BF:: @ 841E2BF
.string "{UNKNOWN_F7 0x01} player$"
.string "{DYNAMIC 0x01} player$"
gUnknown_841E2C9:: @ 841E2C9
.string "{UNKNOWN_F7 0x02} players$"
.string "{DYNAMIC 0x02} players$"
gUnknown_841E2D4:: @ 841E2D4
.string "{UNKNOWN_F7 0x03} players$"
.string "{DYNAMIC 0x03} players$"
gUnknown_841E2DF:: @ 841E2DF
.string "{KEYGFX_DPAD_ANY}:{KEYGFX_A_BUTTON}$"
.string "{DPAD_ANY}:{A_BUTTON}$"
gUnknown_841E2EC:: @ 841E2EC
.string "{KEYGFX_B_BUTTON}CANCEL$"
.string "{B_BUTTON}CANCEL$"
gUnknown_841E2F5:: @ 841E2F5
.string "{COLOR BLUE}{SHADOW YELLOW} \n"
.string "{COLOR RED}{SHADOW GREEN} $"
gUnknown_841E322:: @ 841E322
.string "{EXTRA_ID}$"
.string "{ID}$"
gUnknown_841E325:: @ 841E325
.string "Communication standby$"
@@ -4588,13 +4588,13 @@ gUnknown_841E58D:: @ 841E58D
.string "Refused the battle.{PAUSE 0x3C}$"
gFameCheckerText_MainScreenUI:: @ 841E5A4
.string "{KEYGFX_START_BUTTON}PICK {KEYGFX_DPAD_UP_DOWN}SELECT {KEYGFX_A_BUTTON}OK$"
.string "{START_BUTTON}PICK {DPAD_UPDOWN}SELECT {A_BUTTON}OK$"
gFameCheckerText_PickScreenUI:: @ 841E5B9
.string "{KEYGFX_START_BUTTON}PICK {KEYGFX_DPAD_UP_DOWN}SELECT {KEYGFX_B_BUTTON}CANCEL$"
.string "{START_BUTTON}PICK {DPAD_UPDOWN}SELECT {B_BUTTON}CANCEL$"
gFameCheckerText_FlavorTextUI:: @ 841E5D2
.string "{KEYGFX_DPAD_ANY}PICK {KEYGFX_A_BUTTON}READ {KEYGFX_B_BUTTON}CANCEL$"
.string "{DPAD_ANY}PICK {A_BUTTON}READ {B_BUTTON}CANCEL$"
gFameCheckerOakName:: @ 841E5E9
.string "OAK$"
@@ -4793,7 +4793,7 @@ gText_MysteryGift2:: @ 841EDBD
.string "MYSTERY GIFT$"
gText_PickOKCancel:: @ 841EDCA
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}OK {KEYGFX_B_BUTTON}EXIT$"
.string "{DPAD_UPDOWN}PICK {A_BUTTON}OK {B_BUTTON}EXIT$"
gText_WonderCards::
.string "WONDER CARDS$"
+217 -217
View File
@@ -208,7 +208,7 @@ gUnknown_81B36EB:: @ 81B36EB
.string "On the stairs or the exits of a\n"
.string "building is a red mat. Move your\l"
.string "character to stand on top of the\l"
.string "red mat. Press the {EXTRA_PLUS} Control Pad \l"
.string "red mat. Press the {PLUS} Control Pad \l"
.string "toward the stairs or the exit to\l"
.string "advance.$"
@@ -238,7 +238,7 @@ gUnknown_81B3972:: @ 81B3972
.string "them and pressing the A Button.\l"
.string "Also, try checking things like odd trees\l"
.string "and strange rocks with the A Button.\l"
.string "Press the {EXTRA_PLUS} Control Pad and try going\l"
.string "Press the {PLUS} Control Pad and try going\l"
.string "to places that look impassable, too.$"
gUnknown_81B3A51:: @ 81B3A51
@@ -676,48 +676,48 @@ gUnknown_81B5A37:: @ 81B5A37
.string " Using “HALL OF FAME”$"
gUnknown_81B5A4D:: @ 81B5A4D
.string "{EXTRA_CIRCLE_1} Select “POKéDEX” on the MENU.\n"
.string "{EXTRA_CIRCLE_2} Choose POKéMON using commands such\n"
.string "{CIRCLE_1} Select “POKéDEX” on the MENU.\n"
.string "{CIRCLE_2} Choose POKéMON using commands such\n"
.string " as “POKéMON LIST,”\n"
.string " “HABITATS OF POKéMON,” and\n"
.string " “SEARCH.”\n"
.string "{EXTRA_CIRCLE_3} Select a POKéMON to obtain detailed\n"
.string "{CIRCLE_3} Select a POKéMON to obtain detailed\n"
.string " information.$"
gUnknown_81B5B0C:: @ 81B5B0C
.string "{EXTRA_CIRCLE_1} Select “POKéMON” on the MENU.\n"
.string "{EXTRA_CIRCLE_2} Choose a POKéMON in your party.\n"
.string "{EXTRA_CIRCLE_3} Select “SUMMARY,” “SWITCH,”\n"
.string "{CIRCLE_1} Select “POKéMON” on the MENU.\n"
.string "{CIRCLE_2} Choose a POKéMON in your party.\n"
.string "{CIRCLE_3} Select “SUMMARY,” “SWITCH,”\n"
.string " or “ITEM.”$"
gUnknown_81B5B7D:: @ 81B5B7D
.string "{EXTRA_CIRCLE_1} Select “SUMMARY.”\n"
.string "{EXTRA_CIRCLE_2} Press left or right on the {EXTRA_PLUS} Control\n"
.string "{CIRCLE_1} Select “SUMMARY.”\n"
.string "{CIRCLE_2} Press left or right on the {PLUS} Control\n"
.string " Pad to check the information:\n"
.string " “POKéMON INFO”\n"
.string " “POKéMON SKILLS”\n"
.string " “KNOWN MOVES”$"
gUnknown_81B5C13:: @ 81B5C13
.string "{EXTRA_CIRCLE_1} Choose the POKéMON you want to\n"
.string "{CIRCLE_1} Choose the POKéMON you want to\n"
.string " switch around.\n"
.string "{EXTRA_CIRCLE_2} Select “SWITCH.”\n"
.string "{EXTRA_CIRCLE_3} Select the POKéMON to switch with\n"
.string "{CIRCLE_2} Select “SWITCH.”\n"
.string "{CIRCLE_3} Select the POKéMON to switch with\n"
.string " the first one.\n"
.string "The POKéMON at the left of the screen\n"
.string "will be the first one out in a battle.$"
gUnknown_81B5CDF:: @ 81B5CDF
.string "{EXTRA_CIRCLE_1} Select “ITEM.”\n"
.string "{EXTRA_CIRCLE_2} Select whether you want to “GIVE”\n"
.string "{CIRCLE_1} Select “ITEM.”\n"
.string "{CIRCLE_2} Select whether you want to “GIVE”\n"
.string " an item to the POKéMON to hold,\n"
.string " or “TAKE” an item it is holding.\n"
.string "A POKéMON can hold no more than one\n"
.string "item!$"
gUnknown_81B5D87:: @ 81B5D87
.string "{EXTRA_CIRCLE_1} Select “BAG” on the MENU.\n"
.string "{EXTRA_CIRCLE_2} Press left or right on the {EXTRA_PLUS} Control\n"
.string "{CIRCLE_1} Select “BAG” on the MENU.\n"
.string "{CIRCLE_2} Press left or right on the {PLUS} Control\n"
.string " Pad to check the data headings:\n"
.string " “ITEMS”\n"
.string " “KEY ITEMS”\n"
@@ -725,125 +725,125 @@ gUnknown_81B5D87:: @ 81B5D87
.string " Press up or down to select an item.$"
gUnknown_81B5E41:: @ 81B5E41
.string "{EXTRA_CIRCLE_1} Select the “ITEMS” POCKET.\n"
.string "{EXTRA_CIRCLE_2} Press up or down on the {EXTRA_PLUS} Control\n"
.string "{CIRCLE_1} Select the “ITEMS” POCKET.\n"
.string "{CIRCLE_2} Press up or down on the {PLUS} Control\n"
.string " Pad to select an item.\n"
.string "{EXTRA_CIRCLE_3} Select “USE” to use the selected\n"
.string "{CIRCLE_3} Select “USE” to use the selected\n"
.string " item.\n"
.string "Some items may not be used depending\n"
.string "on the place and/or situation.$"
gUnknown_81B5F10:: @ 81B5F10
.string "{EXTRA_CIRCLE_1} Select the “KEY ITEMS” POCKET.\n"
.string "{EXTRA_CIRCLE_2} Press up or down on the {EXTRA_PLUS} Control\n"
.string "{CIRCLE_1} Select the “KEY ITEMS” POCKET.\n"
.string "{CIRCLE_2} Press up or down on the {PLUS} Control\n"
.string " Pad to select a key item.\n"
.string "{EXTRA_CIRCLE_3} Select “USE” to use the selected\n"
.string "{CIRCLE_3} Select “USE” to use the selected\n"
.string " key item.$"
gUnknown_81B5FA6:: @ 81B5FA6
.string "{EXTRA_CIRCLE_1} While battling a wild POKéMON,\n"
.string "{CIRCLE_1} While battling a wild POKéMON,\n"
.string " select the BAG's “POKé BALLS”\n"
.string " POCKET.\n"
.string "{EXTRA_CIRCLE_2} Press up or down on the {EXTRA_PLUS} Control\n"
.string "{CIRCLE_2} Press up or down on the {PLUS} Control\n"
.string " Pad to select a POKé BALL.\n"
.string "{EXTRA_CIRCLE_3} Select “USE” to throw the selected\n"
.string "{CIRCLE_3} Select “USE” to throw the selected\n"
.string " POKé BALL.$"
gUnknown_81B606C:: @ 81B606C
.string "{EXTRA_CIRCLE_1} Select “{PLAYER}” on the MENU.\n"
.string "{EXTRA_CIRCLE_2} Your TRAINER CARD is displayed face\n"
.string "{CIRCLE_1} Select “{PLAYER}” on the MENU.\n"
.string "{CIRCLE_2} Your TRAINER CARD is displayed face\n"
.string " up with basic information. Press the\n"
.string " A Button to turn the CARD over.\n"
.string "{EXTRA_CIRCLE_3} A variety of data can be found on\n"
.string "{CIRCLE_3} A variety of data can be found on\n"
.string " the reverse side of the CARD.$"
gUnknown_81B6140:: @ 81B6140
.string "{EXTRA_CIRCLE_1} Select “SAVE” on the MENU.\n"
.string "{EXTRA_CIRCLE_2} Select “YES” and your progress is\n"
.string "{CIRCLE_1} Select “SAVE” on the MENU.\n"
.string "{CIRCLE_2} Select “YES” and your progress is\n"
.string " recorded in the save file.\n"
.string "Once the game is saved, you may turn\n"
.string "off the game. Your game can be resumed\n"
.string "from where you saved.$"
gUnknown_81B6203:: @ 81B6203
.string "{EXTRA_CIRCLE_1} Select “OPTION” on the MENU.\n"
.string "{EXTRA_CIRCLE_2} Press up or down on the {EXTRA_PLUS} Control\n"
.string "{CIRCLE_1} Select “OPTION” on the MENU.\n"
.string "{CIRCLE_2} Press up or down on the {PLUS} Control\n"
.string " Pad to select an optional item, then\n"
.string " press left or right to alter the\n"
.string " settings.\n"
.string "{EXTRA_CIRCLE_3} Select “CANCEL” or press the\n"
.string "{CIRCLE_3} Select “CANCEL” or press the\n"
.string " B Button after making changes.$"
gUnknown_81B62E4:: @ 81B62E4
.string "{EXTRA_CIRCLE_1} Open the MENU.\n"
.string "{EXTRA_CIRCLE_2} Press up or down on the {EXTRA_PLUS} Control\n"
.string "{CIRCLE_1} Open the MENU.\n"
.string "{CIRCLE_2} Press up or down on the {PLUS} Control\n"
.string " Pad and select “BAG.”\n"
.string "{EXTRA_CIRCLE_3} Select “POTION” in the “ITEMS”\n"
.string "{CIRCLE_3} Select “POTION” in the “ITEMS”\n"
.string " POCKET.\n"
.string "{EXTRA_CIRCLE_4} Select “USE.”\n"
.string "{EXTRA_CIRCLE_5} Select the POKéMON to be healed.$"
.string "{CIRCLE_4} Select “USE.”\n"
.string "{CIRCLE_5} Select the POKéMON to be healed.$"
gUnknown_81B6397:: @ 81B6397
.string "{EXTRA_CIRCLE_1} Open the MENU.\n"
.string "{EXTRA_CIRCLE_2} Press up or down on the {EXTRA_PLUS} Control\n"
.string "{CIRCLE_1} Open the MENU.\n"
.string "{CIRCLE_2} Press up or down on the {PLUS} Control\n"
.string " Pad and select “BAG.”\n"
.string "{EXTRA_CIRCLE_3} Press left or right to open the\n"
.string "{CIRCLE_3} Press left or right to open the\n"
.string " “KEY ITEMS” POCKET, then press\n"
.string " up or down to select “TOWN MAP.” \n"
.string "{EXTRA_CIRCLE_4} Select “USE” to open the TOWN MAP.$"
.string "{CIRCLE_4} Select “USE” to open the TOWN MAP.$"
gUnknown_81B6478:: @ 81B6478
.string "{EXTRA_CIRCLE_1} Open the MENU.\n"
.string "{EXTRA_CIRCLE_2} Open the “KEY ITEMS” POCKET in the\n"
.string "{CIRCLE_1} Open the MENU.\n"
.string "{CIRCLE_2} Open the “KEY ITEMS” POCKET in the\n"
.string " “BAG.”\n"
.string "{EXTRA_CIRCLE_3} “OPEN” the TM CASE.\n"
.string "{EXTRA_CIRCLE_4} Select and “USE” a TM.\n"
.string "{EXTRA_CIRCLE_5} Select a POKéMON that can learn the\n"
.string "{CIRCLE_3} “OPEN” the TM CASE.\n"
.string "{CIRCLE_4} Select and “USE” a TM.\n"
.string "{CIRCLE_5} Select a POKéMON that can learn the\n"
.string " move in the TM.$"
gUnknown_81B6525:: @ 81B6525
.string "{EXTRA_CIRCLE_1} Open the MENU.\n"
.string "{EXTRA_CIRCLE_2} Open the “KEY ITEMS” POCKET in the\n"
.string "{CIRCLE_1} Open the MENU.\n"
.string "{CIRCLE_2} Open the “KEY ITEMS” POCKET in the\n"
.string " “BAG.”\n"
.string "{EXTRA_CIRCLE_3} “OPEN” the TM CASE.\n"
.string "{EXTRA_CIRCLE_4} Select and “USE” an HM.\n"
.string "{EXTRA_CIRCLE_5} Select a POKéMON that can learn it.\n"
.string "{CIRCLE_3} “OPEN” the TM CASE.\n"
.string "{CIRCLE_4} Select and “USE” an HM.\n"
.string "{CIRCLE_5} Select a POKéMON that can learn it.\n"
.string "HMs are hard to remove, so be careful!$"
gUnknown_81B65E7:: @ 81B65E7
.string "{EXTRA_CIRCLE_1} Open the MENU.\n"
.string "{EXTRA_CIRCLE_2} Select “POKéMON.”\n"
.string "{EXTRA_CIRCLE_3} Select a POKéMON that knows an\n"
.string "{CIRCLE_1} Open the MENU.\n"
.string "{CIRCLE_2} Select “POKéMON.”\n"
.string "{CIRCLE_3} Select a POKéMON that knows an\n"
.string " HM move. The usable HM move(s)\n"
.string " will be shown in blue. Select and\n"
.string " use the desired move to destroy an\n"
.string " obstacle, fly, surf, etc.$"
gUnknown_81B66BA:: @ 81B66BA
.string "{EXTRA_CIRCLE_1} Open the MENU. Open the\n"
.string "{CIRCLE_1} Open the MENU. Open the\n"
.string " “KEY ITEMS” POCKET in the “BAG”\n"
.string " and select the “BICYCLE.”\n"
.string "{EXTRA_CIRCLE_2} The BICYCLE can be ridden by\n"
.string "{CIRCLE_2} The BICYCLE can be ridden by\n"
.string " selecting “USE.” You may also\n"
.string " “REGISTER” it for instant use by\n"
.string " pressing SELECT.$"
gUnknown_81B678E:: @ 81B678E
.string "{EXTRA_CIRCLE_1} Move the cursor to the letter you\n"
.string " want with the {EXTRA_PLUS} Control Pad, then\n"
.string "{CIRCLE_1} Move the cursor to the letter you\n"
.string " want with the {PLUS} Control Pad, then\n"
.string " press the A Button to enter it.\n"
.string "{EXTRA_CIRCLE_2} Press the B Button to back up.\n"
.string "{EXTRA_CIRCLE_3} Press SELECT to switch between\n"
.string "{CIRCLE_2} Press the B Button to back up.\n"
.string "{CIRCLE_3} Press SELECT to switch between\n"
.string " uppercase and lowercase letters.\n"
.string "{EXTRA_CIRCLE_4} Press the A Button on “OK.”$"
.string "{CIRCLE_4} Press the A Button on “OK.”$"
gUnknown_81B6883:: @ 81B6883
.string "{EXTRA_CIRCLE_1} Go to any POKéMON CENTER, go up\n"
.string "{CIRCLE_1} Go to any POKéMON CENTER, go up\n"
.string " to the PC, then press the A Button.$"
gUnknown_81B68CD:: @ 81B68CD
.string "{EXTRA_CIRCLE_1} Select “{STR_VAR_1}'S PC” on the PC.\n"
.string "{EXTRA_CIRCLE_2} Select from one of the top three\n"
.string "{CIRCLE_1} Select “{STR_VAR_1}'S PC” on the PC.\n"
.string "{CIRCLE_2} Select from one of the top three\n"
.string " MENU items to access the POKéMON\n"
.string " Storage System.\n"
.string "If you catch a POKéMON when you have\n"
@@ -851,100 +851,100 @@ gUnknown_81B68CD:: @ 81B68CD
.string "automatically to a BOX in the System!$"
gUnknown_81B69B9:: @ 81B69B9
.string "{EXTRA_CIRCLE_1} Select a POKéMON in the open BOX\n"
.string " with the {EXTRA_PLUS} Control Pad.\n"
.string "{EXTRA_CIRCLE_2} Select “WITHDRAW” to remove the\n"
.string "{CIRCLE_1} Select a POKéMON in the open BOX\n"
.string " with the {PLUS} Control Pad.\n"
.string "{CIRCLE_2} Select “WITHDRAW” to remove the\n"
.string " POKéMON from the BOX and add it to\n"
.string " your party.\n"
.string "You may not withdraw a POKéMON if you\n"
.string "already have six POKéMON with you!$"
gUnknown_81B6A9A:: @ 81B6A9A
.string "{EXTRA_CIRCLE_1} Select a POKéMON in your party with\n"
.string " the {EXTRA_PLUS} Control Pad.\n"
.string "{EXTRA_CIRCLE_2} Select “DEPOSIT.”\n"
.string "{EXTRA_CIRCLE_3} Select the BOX, then press the\n"
.string "{CIRCLE_1} Select a POKéMON in your party with\n"
.string " the {PLUS} Control Pad.\n"
.string "{CIRCLE_2} Select “DEPOSIT.”\n"
.string "{CIRCLE_3} Select the BOX, then press the\n"
.string " A Button to store the POKéMON.\n"
.string "If you have only one POKéMON with you,\n"
.string "it may not be stored!$"
gUnknown_81B6B6E:: @ 81B6B6E
.string "{EXTRA_CIRCLE_1} Select a POKéMON in the open BOX.\n"
.string "{EXTRA_CIRCLE_2} Pick up the POKéMON by selecting\n"
.string "{CIRCLE_1} Select a POKéMON in the open BOX.\n"
.string "{CIRCLE_2} Pick up the POKéMON by selecting\n"
.string " “MOVE” and move it anywhere with\n"
.string " the {EXTRA_PLUS} Control Pad.\n"
.string "{EXTRA_CIRCLE_3} Move the POKéMON to the BOX name\n"
.string " the {PLUS} Control Pad.\n"
.string "{CIRCLE_3} Move the POKéMON to the BOX name\n"
.string " and press left or right to move it\n"
.string " to another BOX.$"
gUnknown_81B6C4F:: @ 81B6C4F
.string "{EXTRA_CIRCLE_1} Faintly shown POKéMON can be made\n"
.string "{CIRCLE_1} Faintly shown POKéMON can be made\n"
.string " to hold an item by selecting it and\n"
.string " pressing the A Button.\n"
.string "{EXTRA_CIRCLE_2} Clearly shown POKéMON can be made\n"
.string "{CIRCLE_2} Clearly shown POKéMON can be made\n"
.string " to give the item they are holding to\n"
.string " another POKéMON, or return the item\n"
.string " to the BAG with the A Button.$"
gUnknown_81B6D4A:: @ 81B6D4A
.string "{EXTRA_CIRCLE_1} Select “{PLAYER}'s PC” on the PC.\n"
.string "{EXTRA_CIRCLE_2} Select either “ITEM STORAGE” or\n"
.string "{CIRCLE_1} Select “{PLAYER}'s PC” on the PC.\n"
.string "{CIRCLE_2} Select either “ITEM STORAGE” or\n"
.string " “MAILBOX.”\n"
.string "You may store things in your own PC\n"
.string "if your BAG is full. You may also\n"
.string "withdraw items stored in your PC.$"
gUnknown_81B6E02:: @ 81B6E02
.string "{EXTRA_CIRCLE_1} Select “WITHDRAW ITEM.”\n"
.string "{EXTRA_CIRCLE_2} Select the item to be withdrawn.\n"
.string "{EXTRA_CIRCLE_3} The item can be withdrawn and\n"
.string "{CIRCLE_1} Select “WITHDRAW ITEM.”\n"
.string "{CIRCLE_2} Select the item to be withdrawn.\n"
.string "{CIRCLE_3} The item can be withdrawn and\n"
.string " placed in the BAG's ITEMS POCKET.\n"
.string " It may also be directly given to a\n"
.string " POKéMON to hold.$"
gUnknown_81B6EC1:: @ 81B6EC1
.string "{EXTRA_CIRCLE_1} Select “DEPOSIT ITEM.”\n"
.string "{EXTRA_CIRCLE_2} Select the item in the BAG to be\n"
.string " deposited using the {EXTRA_PLUS} Control Pad.\n"
.string "{EXTRA_CIRCLE_3} If there is more than one \n"
.string "{CIRCLE_1} Select “DEPOSIT ITEM.”\n"
.string "{CIRCLE_2} Select the item in the BAG to be\n"
.string " deposited using the {PLUS} Control Pad.\n"
.string "{CIRCLE_3} If there is more than one \n"
.string " item to be deposited, enter the\n"
.string " quantity with the {EXTRA_PLUS} Control Pad,\n"
.string " quantity with the {PLUS} Control Pad,\n"
.string " then press the A Button.$"
gUnknown_81B6FA8:: @ 81B6FA8
.string "When MAIL is taken from a POKéMON,\n"
.string "it is moved to the MAILBOX. If it has\n"
.string "no MAIL, the MAILBOX can't be used.\n"
.string "{EXTRA_CIRCLE_1} Select “{PLAYER}'S PC” on the PC.\n"
.string "{EXTRA_CIRCLE_2} Select “MAILBOX” to read MAIL or\n"
.string "{CIRCLE_1} Select “{PLAYER}'S PC” on the PC.\n"
.string "{CIRCLE_2} Select “MAILBOX” to read MAIL or\n"
.string " make a POKéMON hold MAIL.$"
gUnknown_81B7075:: @ 81B7075
.string "{EXTRA_CIRCLE_1} Select “PROF. OAK'S PC” on the PC.\n"
.string "{EXTRA_CIRCLE_2} PROF. OAK will evaluate your\n"
.string "{CIRCLE_1} Select “PROF. OAK'S PC” on the PC.\n"
.string "{CIRCLE_2} PROF. OAK will evaluate your\n"
.string " POKéDEX.\n"
.string "His evaluations should give you hints\n"
.string "for catching more POKéMON!$"
gUnknown_81B7108:: @ 81B7108
.string "{EXTRA_CIRCLE_1} Press START.\n"
.string "{EXTRA_CIRCLE_2} The MENU will open on the right.\n"
.string "{EXTRA_CIRCLE_3} Depending on the situation, the MENU\n"
.string "{CIRCLE_1} Press START.\n"
.string "{CIRCLE_2} The MENU will open on the right.\n"
.string "{CIRCLE_3} Depending on the situation, the MENU\n"
.string " may feature different headings.\n"
.string "The MENU will not open in certain\n"
.string "situations such as when talking, doing\n"
.string "something, battling, etc.$"
gUnknown_81B71EA:: @ 81B71EA
.string "{EXTRA_CIRCLE_1} Select “FIGHT.”\n"
.string "{EXTRA_CIRCLE_2} Select one of the moves shown,\n"
.string "{CIRCLE_1} Select “FIGHT.”\n"
.string "{CIRCLE_2} Select one of the moves shown,\n"
.string "and that move will be used!$"
gUnknown_81B723B:: @ 81B723B
.string "{EXTRA_CIRCLE_1} Select “POKéMON.”\n"
.string "{EXTRA_CIRCLE_2} Select the POKéMON in your party\n"
.string "{CIRCLE_1} Select “POKéMON.”\n"
.string "{CIRCLE_2} Select the POKéMON in your party\n"
.string " that you want to use.\n"
.string "{EXTRA_CIRCLE_3} If you have two or more POKéMON\n"
.string "{CIRCLE_3} If you have two or more POKéMON\n"
.string " with you, they may be switched by\n"
.string " selecting “SHIFT.” Check POKéMON\n"
.string " data by selecting “SUMMARY.”$"
@@ -952,22 +952,22 @@ gUnknown_81B723B:: @ 81B723B
gUnknown_81B7319:: @ 81B7319
.string "This command switches the POKéMON in\n"
.string "battle with another one in your party.\n"
.string "{EXTRA_CIRCLE_1} Select the POKéMON to be sent out.\n"
.string "{EXTRA_CIRCLE_2} Select “SHIFT.”\n"
.string "{EXTRA_CIRCLE_3} The selected POKéMON will switch\n"
.string "{CIRCLE_1} Select the POKéMON to be sent out.\n"
.string "{CIRCLE_2} Select “SHIFT.”\n"
.string "{CIRCLE_3} The selected POKéMON will switch\n"
.string " places with the POKéMON in battle!$"
gUnknown_81B73E8:: @ 81B73E8
.string "{EXTRA_CIRCLE_1} Select “SUMMARY.”\n"
.string "{EXTRA_CIRCLE_2} Press left or right on the {EXTRA_PLUS} Control\n"
.string "{CIRCLE_1} Select “SUMMARY.”\n"
.string "{CIRCLE_2} Press left or right on the {PLUS} Control\n"
.string " Pad to check the information:\n"
.string " “POKéMON INFO”\n"
.string " “POKéMON SKILLS”\n"
.string " “KNOWN MOVES”$"
gUnknown_81B747E:: @ 81B747E
.string "{EXTRA_CIRCLE_1} Select “BAG.”\n"
.string "{EXTRA_CIRCLE_2} Press left or right on the {EXTRA_PLUS} Control\n"
.string "{CIRCLE_1} Select “BAG.”\n"
.string "{CIRCLE_2} Press left or right on the {PLUS} Control\n"
.string " Pad to check the data headings:\n"
.string " “ITEMS”\n"
.string " “KEY ITEMS”\n"
@@ -975,71 +975,71 @@ gUnknown_81B747E:: @ 81B747E
.string " Press up or down to select an item.$"
gUnknown_81B752C:: @ 81B752C
.string "{EXTRA_CIRCLE_1} POKéMON that you have caught are\n"
.string "{CIRCLE_1} POKéMON that you have caught are\n"
.string " identified by a POKé BALL mark on\n"
.string " the POKéDEX list.\n"
.string "{EXTRA_CIRCLE_2} A caught POKéMON will provide a\n"
.string "{CIRCLE_2} A caught POKéMON will provide a\n"
.string " large amount of data.\n"
.string "{EXTRA_CIRCLE_3} Select “AREA” to display the TOWN\n"
.string "{CIRCLE_3} Select “AREA” to display the TOWN\n"
.string " MAP with the POKéMON's habitat(s).$"
gUnknown_81B7611:: @ 81B7611
.string "{EXTRA_CIRCLE_1} Go up to the PC at home, then press\n"
.string "{CIRCLE_1} Go up to the PC at home, then press\n"
.string " the A Button.\n"
.string "{EXTRA_CIRCLE_2} The PC will turn on.\n"
.string "{EXTRA_CIRCLE_3} Select either “ITEM STORAGE” or\n"
.string "{CIRCLE_2} The PC will turn on.\n"
.string "{CIRCLE_3} Select either “ITEM STORAGE” or\n"
.string " “MAILBOX.”$"
gUnknown_81B7692:: @ 81B7692
.string "{EXTRA_CIRCLE_1} Select “WITHDRAW ITEM” to withdraw\n"
.string "{CIRCLE_1} Select “WITHDRAW ITEM” to withdraw\n"
.string " an item stored on your PC.\n"
.string "{EXTRA_CIRCLE_2} Select “DEPOSIT ITEM” to put \n"
.string "{CIRCLE_2} Select “DEPOSIT ITEM” to put \n"
.string " an item from your BAG into your PC.$"
gUnknown_81B771E:: @ 81B771E
.string "{EXTRA_CIRCLE_1} Select “WITHDRAW ITEM.”\n"
.string "{EXTRA_CIRCLE_2} Select the item to be withdrawn.\n"
.string "{EXTRA_CIRCLE_3} The item can be withdrawn and\n"
.string "{CIRCLE_1} Select “WITHDRAW ITEM.”\n"
.string "{CIRCLE_2} Select the item to be withdrawn.\n"
.string "{CIRCLE_3} The item can be withdrawn and\n"
.string " placed in the BAG's ITEMS POCKET.\n"
.string " It may also be directly given to a\n"
.string " POKéMON to hold.$"
gUnknown_81B77DD:: @ 81B77DD
.string "{EXTRA_CIRCLE_1} Select “DEPOSIT ITEM.”\n"
.string "{EXTRA_CIRCLE_2} Select the item in the BAG to be\n"
.string " deposited using the {EXTRA_PLUS} Control Pad.\n"
.string "{EXTRA_CIRCLE_3} If there is nothing in the BAG, this\n"
.string "{CIRCLE_1} Select “DEPOSIT ITEM.”\n"
.string "{CIRCLE_2} Select the item in the BAG to be\n"
.string " deposited using the {PLUS} Control Pad.\n"
.string "{CIRCLE_3} If there is nothing in the BAG, this\n"
.string " command can't be used!$"
gUnknown_81B7884:: @ 81B7884
.string "When MAIL is taken from a POKéMON,\n"
.string "it is moved to the MAILBOX. If it has\n"
.string "no MAIL, the MAILBOX can't be used.\n"
.string "{EXTRA_CIRCLE_1} Select MAIL by name to read it or\n"
.string "{CIRCLE_1} Select MAIL by name to read it or\n"
.string " make a POKéMON hold it.$"
gUnknown_81B7931:: @ 81B7931
.string "You may not “RUN” from a TRAINER\n"
.string "battle!\n"
.string "{EXTRA_CIRCLE_1} You may “RUN” from a wild POKéMON.\n"
.string "{EXTRA_CIRCLE_2} Your chance of escape is improved\n"
.string "{CIRCLE_1} You may “RUN” from a wild POKéMON.\n"
.string "{CIRCLE_2} Your chance of escape is improved\n"
.string " if your POKéMON in battle is fast.$"
gUnknown_81B79CB:: @ 81B79CB
.string "You may “REGISTER” a key item for\n"
.string "instant use by pressing SELECT!\n"
.string "{EXTRA_CIRCLE_1} Open the “KEY ITEMS” POCKET.\n"
.string "{EXTRA_CIRCLE_2} Select the key item, then select\n"
.string "{CIRCLE_1} Open the “KEY ITEMS” POCKET.\n"
.string "{CIRCLE_2} Select the key item, then select\n"
.string " “REGISTER.”$"
gUnknown_81B7A60:: @ 81B7A60
.string "{EXTRA_CIRCLE_1} Select to throw the special POKé\n"
.string "{CIRCLE_1} Select to throw the special POKé\n"
.string " BALL used only in the SAFARI ZONE.\n"
.string "When wild POKéMON appear, throw lots\n"
.string "of SAFARI BALLS to catch them!$"
gUnknown_81B7AEE:: @ 81B7AEE
.string "{EXTRA_CIRCLE_1} Select to throw the special food\n"
.string "{CIRCLE_1} Select to throw the special food\n"
.string " used only in the SAFARI ZONE.\n"
.string "It is POKéMON food rolled up into\n"
.string "a ball for easy eating. When BAIT is\n"
@@ -1047,22 +1047,22 @@ gUnknown_81B7AEE:: @ 81B7AEE
.string "attracted by it, and may not flee!$"
gUnknown_81B7BBE:: @ 81B7BBE
.string "{EXTRA_CIRCLE_1} Select to throw a rock lying on\n"
.string "{CIRCLE_1} Select to throw a rock lying on\n"
.string " the ground in the SAFARI ZONE.\n"
.string "Throwing a rock at a POKéMON may \n"
.string "make it run away, but it becomes easier\n"
.string "to catch!$"
gUnknown_81B7C57:: @ 81B7C57
.string "{EXTRA_CIRCLE_1} Select “HALL OF FAME” on the PC.\n"
.string "{EXTRA_CIRCLE_2} The POKéMON that have entered the\n"
.string "{CIRCLE_1} Select “HALL OF FAME” on the PC.\n"
.string "{CIRCLE_2} The POKéMON that have entered the\n"
.string " HALL OF FAME can be examined.$"
gUnknown_81B7CC1:: @ 81B7CC1
.string "HP$"
gUnknown_81B7CC4:: @ 81B7CC4
.string "EXP. {EXTRA_LEFT_PAREN}EXP. Points{EXTRA_RIGHT_PAREN}$"
.string "EXP. {LEFT_PAREN}EXP. Points{RIGHT_PAREN}$"
gUnknown_81B7CD9:: @ 81B7CD9
.string "MOVES$"
@@ -1083,7 +1083,7 @@ gUnknown_81B7CFE:: @ 81B7CFE
.string "SPEED$"
gUnknown_81B7D04:: @ 81B7D04
.string "Lv. {EXTRA_LEFT_PAREN}Level{EXTRA_RIGHT_PAREN}$"
.string "Lv. {LEFT_PAREN}Level{RIGHT_PAREN}$"
gUnknown_81B7D12:: @ 81B7D12
.string "TYPE$"
@@ -1685,195 +1685,195 @@ gUnknown_81BA416:: @ 81BA416
.string "Depending on the matchup of the\n"
.string "move type and the target POKéMON's\l"
.string "type, the move's effectiveness varies:\l"
.string "{EXTRA_TARGET}: Super effective!\l"
.string "{EXTRA_TRIANGLE}: Not very effective\l"
.string "{EXTRA_X}: Not effective at all\l"
.string "{CIRCLE_DOT}: Super effective!\l"
.string "{TRIANGLE}: Not very effective\l"
.string "{BIG_MULT_X}: Not effective at all\l"
.string "(No changes for other matchups.)$"
gUnknown_81BA4E6:: @ 81BA4E6
.string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: PSYCHIC, GHOST\p"
.string " {EXTRA_TRIANGLE}: FIGHTING, DARK, STEEL$"
.string " {CIRCLE_DOT}: PSYCHIC, GHOST\p"
.string " {TRIANGLE}: FIGHTING, DARK, STEEL$"
gUnknown_81BA539:: @ 81BA539
.string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: FIGHTING, BUG\p"
.string " {EXTRA_TRIANGLE}: GHOST, DARK\p"
.string " {EXTRA_X}: PSYCHIC$"
.string " {CIRCLE_DOT}: FIGHTING, BUG\p"
.string " {TRIANGLE}: GHOST, DARK\p"
.string " {BIG_MULT_X}: PSYCHIC$"
gUnknown_81BA595:: @ 81BA595
.string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: FIRE, ICE, FLYING, BUG\p"
.string " {EXTRA_TRIANGLE}: FIGHTING, GROUND, STEEL$"
.string " {CIRCLE_DOT}: FIRE, ICE, FLYING, BUG\p"
.string " {TRIANGLE}: FIGHTING, GROUND, STEEL$"
gUnknown_81BA5F2:: @ 81BA5F2
.string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: WATER, GRASS, FIGHTING,\n"
.string " {CIRCLE_DOT}: WATER, GRASS, FIGHTING,\n"
.string " GROUND, STEEL\p"
.string " {EXTRA_TRIANGLE}: NORMAL, FIRE, POISON, FLYING$"
.string " {TRIANGLE}: NORMAL, FIRE, POISON, FLYING$"
gUnknown_81BA66F:: @ 81BA66F
.string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: FIGHTING, POISON\p"
.string " {EXTRA_TRIANGLE}: PSYCHIC, STEEL\p"
.string " {EXTRA_X}: DARK$"
.string " {CIRCLE_DOT}: FIGHTING, POISON\p"
.string " {TRIANGLE}: PSYCHIC, STEEL\p"
.string " {BIG_MULT_X}: DARK$"
gUnknown_81BA6C9:: @ 81BA6C9
.string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: BUG, GHOST, DARK\p"
.string " {EXTRA_TRIANGLE}: FIGHTING, PSYCHIC$"
.string " {CIRCLE_DOT}: BUG, GHOST, DARK\p"
.string " {TRIANGLE}: FIGHTING, PSYCHIC$"
gUnknown_81BA71F:: @ 81BA71F
.string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: NORMAL, ICE, ROCK, DARK, STEEL\p"
.string " {EXTRA_TRIANGLE}: POISON, FLYING, PSYCHIC, BUG\p"
.string " {EXTRA_X}: GHOST$"
.string " {CIRCLE_DOT}: NORMAL, ICE, ROCK, DARK, STEEL\p"
.string " {TRIANGLE}: POISON, FLYING, PSYCHIC, BUG\p"
.string " {BIG_MULT_X}: GHOST$"
gUnknown_81BA796:: @ 81BA796
.string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: FLYING, PSYCHIC\p"
.string " {EXTRA_TRIANGLE}: BUG, ROCK, DARK$"
.string " {CIRCLE_DOT}: FLYING, PSYCHIC\p"
.string " {TRIANGLE}: BUG, ROCK, DARK$"
gUnknown_81BA7E9:: @ 81BA7E9
.string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: WATER, GROUND, ROCK\p"
.string " {EXTRA_TRIANGLE}: FIRE, GRASS, POISON, FLYING,\n"
.string " {CIRCLE_DOT}: WATER, GROUND, ROCK\p"
.string " {TRIANGLE}: FIRE, GRASS, POISON, FLYING,\n"
.string " BUG, DRAGON, STEEL$"
gUnknown_81BA862:: @ 81BA862
.string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: FIRE, ICE, POISON, FLYING, BUG\p"
.string " {EXTRA_TRIANGLE}: WATER, ELECTRIC, GRASS, GROUND$"
.string " {CIRCLE_DOT}: FIRE, ICE, POISON, FLYING, BUG\p"
.string " {TRIANGLE}: WATER, ELECTRIC, GRASS, GROUND$"
gUnknown_81BA8D3:: @ 81BA8D3
.string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: PSYCHIC, GHOST\p"
.string " {EXTRA_TRIANGLE}: DARK, STEEL\p"
.string " {EXTRA_X}: NORMAL$"
.string " {CIRCLE_DOT}: PSYCHIC, GHOST\p"
.string " {TRIANGLE}: DARK, STEEL\p"
.string " {BIG_MULT_X}: NORMAL$"
gUnknown_81BA92A:: @ 81BA92A
.string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: GHOST, DARK\p"
.string " {EXTRA_TRIANGLE}: POISON, BUG\p"
.string " {EXTRA_X}: NORMAL, FIGHTING$"
.string " {CIRCLE_DOT}: GHOST, DARK\p"
.string " {TRIANGLE}: POISON, BUG\p"
.string " {BIG_MULT_X}: NORMAL, FIGHTING$"
gUnknown_81BA98D:: @ 81BA98D
.string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: GRASS, GROUND, FLYING, DRAGON\p"
.string " {EXTRA_TRIANGLE}: FIRE, WATER, ICE, STEEL$"
.string " {CIRCLE_DOT}: GRASS, GROUND, FLYING, DRAGON\p"
.string " {TRIANGLE}: FIRE, WATER, ICE, STEEL$"
gUnknown_81BA9F1:: @ 81BA9F1
.string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: FIRE, FIGHTING, ROCK, STEEL\p"
.string " {EXTRA_TRIANGLE}: ICE$"
.string " {CIRCLE_DOT}: FIRE, FIGHTING, ROCK, STEEL\p"
.string " {TRIANGLE}: ICE$"
gUnknown_81BAA44:: @ 81BAA44
.string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: FIRE, ELECTRIC, POISON, ROCK,\n"
.string " {CIRCLE_DOT}: FIRE, ELECTRIC, POISON, ROCK,\n"
.string " STEEL\p"
.string " {EXTRA_TRIANGLE}: GRASS, BUG\n"
.string " {EXTRA_X}: FLYING$"
.string " {TRIANGLE}: GRASS, BUG\n"
.string " {BIG_MULT_X}: FLYING$"
gUnknown_81BAAB6:: @ 81BAAB6
.string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: WATER, GRASS, ICE\p"
.string " {EXTRA_TRIANGLE}: POISON, ROCK\p"
.string " {EXTRA_X}: ELECTRIC$"
.string " {CIRCLE_DOT}: WATER, GRASS, ICE\p"
.string " {TRIANGLE}: POISON, ROCK\p"
.string " {BIG_MULT_X}: ELECTRIC$"
gUnknown_81BAB18:: @ 81BAB18
.string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: WATER, FLYING\p"
.string " {EXTRA_TRIANGLE}: ELECTRIC, GRASS, DRAGON\p"
.string " {EXTRA_X}: GROUND$"
.string " {CIRCLE_DOT}: WATER, FLYING\p"
.string " {TRIANGLE}: ELECTRIC, GRASS, DRAGON\p"
.string " {BIG_MULT_X}: GROUND$"
gUnknown_81BAB7A:: @ 81BAB7A
.string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: GROUND\p"
.string " {EXTRA_TRIANGLE}: ELECTRIC, FLYING, STEEL$"
.string " {CIRCLE_DOT}: GROUND\p"
.string " {TRIANGLE}: ELECTRIC, FLYING, STEEL$"
gUnknown_81BABCC:: @ 81BABCC
.string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: GRASS\p"
.string " {EXTRA_TRIANGLE}: POISON, GROUND, ROCK, GHOST\p"
.string " {EXTRA_X}: STEEL$"
.string " {CIRCLE_DOT}: GRASS\p"
.string " {TRIANGLE}: POISON, GROUND, ROCK, GHOST\p"
.string " {BIG_MULT_X}: STEEL$"
gUnknown_81BAC29:: @ 81BAC29
.string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: GROUND, PSYCHIC\p"
.string " {EXTRA_TRIANGLE}: GRASS, FIGHTING, POISON, BUG$"
.string " {CIRCLE_DOT}: GROUND, PSYCHIC\p"
.string " {TRIANGLE}: GRASS, FIGHTING, POISON, BUG$"
gUnknown_81BAC89:: @ 81BAC89
.string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: DRAGON\p"
.string " {EXTRA_TRIANGLE}: STEEL$"
.string " {CIRCLE_DOT}: DRAGON\p"
.string " {TRIANGLE}: STEEL$"
gUnknown_81BACC4:: @ 81BACC4
.string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: ICE, DRAGON\p"
.string " {EXTRA_TRIANGLE}: FIRE, WATER, ELECTRIC, GRASS$"
.string " {CIRCLE_DOT}: ICE, DRAGON\p"
.string " {TRIANGLE}: FIRE, WATER, ELECTRIC, GRASS$"
gUnknown_81BAD20:: @ 81BAD20
.string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TRIANGLE}: ROCK, STEEL\p"
.string " {EXTRA_X}: GHOST$"
.string " {TRIANGLE}: ROCK, STEEL\p"
.string " {BIG_MULT_X}: GHOST$"
gUnknown_81BAD60:: @ 81BAD60
.string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: FIGHTING\p"
.string " {EXTRA_X}: GHOST$"
.string " {CIRCLE_DOT}: FIGHTING\p"
.string " {BIG_MULT_X}: GHOST$"
gUnknown_81BADA2:: @ 81BADA2
.string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: ICE, ROCK\p"
.string " {EXTRA_TRIANGLE}: FIRE, WATER, ELECTRIC, STEEL$"
.string " {CIRCLE_DOT}: ICE, ROCK\p"
.string " {TRIANGLE}: FIRE, WATER, ELECTRIC, STEEL$"
gUnknown_81BADF7:: @ 81BADF7
.string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: FIRE, FIGHTING, GROUND\n"
.string " {EXTRA_TRIANGLE}: NORMAL, GRASS, ICE, FLYING,\l"
.string " {CIRCLE_DOT}: FIRE, FIGHTING, GROUND\n"
.string " {TRIANGLE}: NORMAL, GRASS, ICE, FLYING,\l"
.string " PSYCHIC, BUG, ROCK, GHOST,\l"
.string " DRAGON, DARK, STEEL\l"
.string " {EXTRA_X}: POISON$"
.string " {BIG_MULT_X}: POISON$"
gUnknown_81BAEA8:: @ 81BAEA8
.string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: GRASS, FIGHTING, BUG\p"
.string " {EXTRA_TRIANGLE}: ELECTRIC, ROCK, STEEL$"
.string " {CIRCLE_DOT}: GRASS, FIGHTING, BUG\p"
.string " {TRIANGLE}: ELECTRIC, ROCK, STEEL$"
gUnknown_81BAF01:: @ 81BAF01
.string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: ELECTRIC, ICE, ROCK\p"
.string " {EXTRA_TRIANGLE}: GRASS, FIGHTING, BUG\p"
.string " {EXTRA_X}: GROUND$"
.string " {CIRCLE_DOT}: ELECTRIC, ICE, ROCK\p"
.string " {TRIANGLE}: GRASS, FIGHTING, BUG\p"
.string " {BIG_MULT_X}: GROUND$"
gUnknown_81BAF6B:: @ 81BAF6B
.string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: GRASS, ICE, BUG, STEEL\p"
.string " {EXTRA_TRIANGLE}: FIRE, WATER, ROCK, DRAGON$"
.string " {CIRCLE_DOT}: GRASS, ICE, BUG, STEEL\p"
.string " {TRIANGLE}: FIRE, WATER, ROCK, DRAGON$"
gUnknown_81BAFCA:: @ 81BAFCA
.string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: WATER, GROUND, ROCK\p"
.string " {EXTRA_TRIANGLE}: FIRE, GRASS, ICE, BUG, STEEL$"
.string " {CIRCLE_DOT}: WATER, GROUND, ROCK\p"
.string " {TRIANGLE}: FIRE, GRASS, ICE, BUG, STEEL$"
gUnknown_81BB02E:: @ 81BB02E
.string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: FIRE, GROUND, ROCK\p"
.string " {EXTRA_TRIANGLE}: WATER, GRASS, DRAGON$"
.string " {CIRCLE_DOT}: FIRE, GROUND, ROCK\p"
.string " {TRIANGLE}: WATER, GRASS, DRAGON$"
gUnknown_81BB084:: @ 81BB084
.string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: ELECTRIC, GRASS\p"
.string " {EXTRA_TRIANGLE}: FIRE, WATER, ICE, STEEL$"
.string " {CIRCLE_DOT}: ELECTRIC, GRASS\p"
.string " {TRIANGLE}: FIRE, WATER, ICE, STEEL$"
gUnknown_81BB0DF:: @ 81BB0DF
.string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: GRASS, PSYCHIC, DARK\p"
.string " {EXTRA_TRIANGLE}: FIRE, FIGHTING, POISON,\n"
.string " {CIRCLE_DOT}: GRASS, PSYCHIC, DARK\p"
.string " {TRIANGLE}: FIRE, FIGHTING, POISON,\n"
.string " FLYING, GHOST, STEEL$"
gUnknown_81BB156:: @ 81BB156
.string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: FIRE, FLYING, ROCK\p"
.string " {EXTRA_TRIANGLE}: GRASS, FIGHTING, GROUND$"
.string " {CIRCLE_DOT}: FIRE, FLYING, ROCK\p"
.string " {TRIANGLE}: GRASS, FIGHTING, GROUND$"
+66 -66
View File
@@ -40,17 +40,17 @@ gUnknown_841A2B0:: @ 841A2B0
.string "at a POKéMON CENTER.$"
gUnknown_841A2E1:: @ 841A2E1
.string "{UNKNOWN_F7 0x00} had a marvelous battle\n"
.string "with the CHAMPION, {UNKNOWN_F7 0x01}.$"
.string "{DYNAMIC 0x00} had a marvelous battle\n"
.string "with the CHAMPION, {DYNAMIC 0x01}.$"
gUnknown_841A312:: @ 841A312
.string "In the end, {UNKNOWN_F7 0x00} sent out {UNKNOWN_F7 0x01}\n"
.string "while {UNKNOWN_F7 0x02} countered with\n"
.string "{UNKNOWN_F7 0x03}.$"
.string "In the end, {DYNAMIC 0x00} sent out {DYNAMIC 0x01}\n"
.string "while {DYNAMIC 0x02} countered with\n"
.string "{DYNAMIC 0x03}.$"
gUnknown_841A349:: @ 841A349
.string "And, as a result of battling with every\n"
.string "bit of power, {UNKNOWN_F7 0x00} won\n"
.string "bit of power, {DYNAMIC 0x00} won\n"
.string "the match.$"
gUnknown_841A391:: @ 841A391
@@ -67,19 +67,19 @@ gUnknown_841A3FF:: @ 841A3FF
.string "{STR_VAR_1}'s {STR_VAR_2}.$"
gUnknown_841A422:: @ 841A422
.string "Took on {UNKNOWN_F7 0x00} in a SINGLE BATTLE.\n"
.string "Took on {DYNAMIC 0x00} in a SINGLE BATTLE.\n"
.string "It was a hotly contested match that\n"
.string "resulted in a {UNKNOWN_F7 0x01}.$"
.string "resulted in a {DYNAMIC 0x01}.$"
gUnknown_841A477:: @ 841A477
.string "Took on {UNKNOWN_F7 0x00} in a DOUBLE BATTLE.\n"
.string "Took on {DYNAMIC 0x00} in a DOUBLE BATTLE.\n"
.string "It was an extended match that resulted\n"
.string "in a {UNKNOWN_F7 0x01}.$"
.string "in a {DYNAMIC 0x01}.$"
gUnknown_841A4C6:: @ 841A4C6
.string "{UNKNOWN_F7 0x00} and {UNKNOWN_F7 0x01} took on\n"
.string "{UNKNOWN_F7 0x02} and {UNKNOWN_F7 0x03} in a\n"
.string "MULTI BATTLE and got a {UNKNOWN_F7 0x04}.$"
.string "{DYNAMIC 0x00} and {DYNAMIC 0x01} took on\n"
.string "{DYNAMIC 0x02} and {DYNAMIC 0x03} in a\n"
.string "MULTI BATTLE and got a {DYNAMIC 0x04}.$"
gUnknown_841A502::
.string "win$"
@@ -98,36 +98,36 @@ gUnknown_841A53A::
gUnknown_841A566:: @ 841A566
.string "After consideration, switched\n"
.string "{UNKNOWN_F7 0x01} in {UNKNOWN_F7 0x00} with\n"
.string "{UNKNOWN_F7 0x03} in {UNKNOWN_F7 0x02}.$"
.string "{DYNAMIC 0x01} in {DYNAMIC 0x00} with\n"
.string "{DYNAMIC 0x03} in {DYNAMIC 0x02}.$"
gUnknown_841A59C:: @ 841A59C
.string "After deep thought, switched\n"
.string "{UNKNOWN_F7 0x01} in BOX “{UNKNOWN_F7 0x00}” to\n"
.string "the BOX “{UNKNOWN_F7 0x02}.”$"
.string "{DYNAMIC 0x01} in BOX “{DYNAMIC 0x00}” to\n"
.string "the BOX “{DYNAMIC 0x02}.”$"
gUnknown_841A5D9:: @ 841A5D9
.string "Switched around {UNKNOWN_F7 0x01} and\n"
.string "{UNKNOWN_F7 0x02} in {UNKNOWN_F7 0x00}.$"
.string "Switched around {DYNAMIC 0x01} and\n"
.string "{DYNAMIC 0x02} in {DYNAMIC 0x00}.$"
gUnknown_841A5FA:: @ 841A5FA
.string "Moved {UNKNOWN_F7 0x01} in {UNKNOWN_F7 0x00}.$"
.string "Moved {DYNAMIC 0x01} in {DYNAMIC 0x00}.$"
gUnknown_841A60A:: @ 841A60A
.string "Switched {UNKNOWN_F7 0x01} in {UNKNOWN_F7 0x00}\n"
.string "with {UNKNOWN_F7 0x02} in the party.$"
.string "Switched {DYNAMIC 0x01} in {DYNAMIC 0x00}\n"
.string "with {DYNAMIC 0x02} in the party.$"
gUnknown_841A632:: @ 841A632
.string "Added {UNKNOWN_F7 0x01} in {UNKNOWN_F7 0x00}\n"
.string "Added {DYNAMIC 0x01} in {DYNAMIC 0x00}\n"
.string "to the party.$"
gUnknown_841A64F:: @ 841A64F
.string "Moved {UNKNOWN_F7 0x00} from the party\n"
.string "to {UNKNOWN_F7 0x01}.$"
.string "Moved {DYNAMIC 0x00} from the party\n"
.string "to {DYNAMIC 0x01}.$"
gUnknown_841A66E:: @ 841A66E
.string "Moved a group of POKéMON in\n"
.string "{UNKNOWN_F7 0x00} to {UNKNOWN_F7 0x01}.$"
.string "{DYNAMIC 0x00} to {DYNAMIC 0x01}.$"
gUnknown_841A694:: @ 841A694
.string "a different spot$"
@@ -165,29 +165,29 @@ gUnknown_841A7B0:: @ 841A7B0
gUnknown_841A7DD:: @ 841A7DD
.string "Went to the POKéMON MART in\n"
.string "{UNKNOWN_F7 0x00} and bought one \n"
.string "{UNKNOWN_F7 0x01}.$"
.string "{DYNAMIC 0x00} and bought one \n"
.string "{DYNAMIC 0x01}.$"
gUnknown_841A810:: @ 841A810
.string "Went to the POKéMON MART in\n"
.string "{UNKNOWN_F7 0x00} and spent ¥{UNKNOWN_F7 0x02} for\n"
.string "items including {UNKNOWN_F7 0x01}(s).$"
.string "{DYNAMIC 0x00} and spent ¥{DYNAMIC 0x02} for\n"
.string "items including {DYNAMIC 0x01}(s).$"
gUnknown_841A858:: @ 841A858
.string "{UNKNOWN_F7 0x00} went to the POKéMON MART in\n"
.string "{UNKNOWN_F7 0x01} and sold {UNKNOWN_F7 0x03} of\n"
.string "the item {UNKNOWN_F7 0x02}.$"
.string "{DYNAMIC 0x00} went to the POKéMON MART in\n"
.string "{DYNAMIC 0x01} and sold {DYNAMIC 0x03} of\n"
.string "the item {DYNAMIC 0x02}.$"
gUnknown_841A896:: @ 841A896
.string "Sold items including {UNKNOWN_F7 0x01} at\n"
.string "the POKéMON MART in {UNKNOWN_F7 0x00},\n"
.string "worth ¥{UNKNOWN_F7 0x02}.$"
.string "Sold items including {DYNAMIC 0x01} at\n"
.string "the POKéMON MART in {DYNAMIC 0x00},\n"
.string "worth ¥{DYNAMIC 0x02}.$"
gUnknown_841A8D4:: @ 841A8D4
.string "just one$"
gUnknown_841A8DD:: @ 841A8DD
.string "{UNKNOWN_F7 0x04}$"
.string "{DYNAMIC 0x04}$"
gUnknown_841A8E0:: @ 841A8E0
.string "{STR_VAR_1} shared its HP using the move\n"
@@ -207,41 +207,41 @@ gUnknown_841A965:: @ 841A965
.string "the move {STR_VAR_3}.$"
gUnknown_841A9A9:: @ 841A9A9
.string "{UNKNOWN_F7 0x05} managed to defeat the POKéMON\n"
.string "{UNKNOWN_F7 0x01} in {UNKNOWN_F7 0x00}.$"
.string "{DYNAMIC 0x05} managed to defeat the POKéMON\n"
.string "{DYNAMIC 0x01} in {DYNAMIC 0x00}.$"
gUnknown_841A9D4:: @ 841A9D4
.string "Defeated {UNKNOWN_F7 0x02} wild POKéMON including\n"
.string "{UNKNOWN_F7 0x01} in {UNKNOWN_F7 0x00}.$"
.string "Defeated {DYNAMIC 0x02} wild POKéMON including\n"
.string "{DYNAMIC 0x01} in {DYNAMIC 0x00}.$"
gUnknown_841AA01:: @ 841AA01
.string "{UNKNOWN_F7 0x05} managed to catch the POKéMON\n"
.string "{UNKNOWN_F7 0x03} in {UNKNOWN_F7 0x00}.$"
.string "{DYNAMIC 0x05} managed to catch the POKéMON\n"
.string "{DYNAMIC 0x03} in {DYNAMIC 0x00}.$"
gUnknown_841AA2B:: @ 841AA2B
.string "Threw POKé BALLS in a frenzy, catching\n"
.string "{UNKNOWN_F7 0x04} POKéMON including {UNKNOWN_F7 0x03} here\n"
.string "in {UNKNOWN_F7 0x00}.$"
.string "{DYNAMIC 0x04} POKéMON including {DYNAMIC 0x03} here\n"
.string "in {DYNAMIC 0x00}.$"
gUnknown_841AA76:: @ 841AA76
.string "{UNKNOWN_F7 0x05} defeated the POKéMON\n"
.string "{UNKNOWN_F7 0x01} and caught one {UNKNOWN_F7 0x03}\n"
.string "in {UNKNOWN_F7 0x00}.$"
.string "{DYNAMIC 0x05} defeated the POKéMON\n"
.string "{DYNAMIC 0x01} and caught one {DYNAMIC 0x03}\n"
.string "in {DYNAMIC 0x00}.$"
gUnknown_841AAAA:: @ 841AAAA
.string "Defeated the POKéMON {UNKNOWN_F7 0x01}\n"
.string "and caught {UNKNOWN_F7 0x04} POKéMON including\n"
.string "{UNKNOWN_F7 0x03} in {UNKNOWN_F7 0x00}.$"
.string "Defeated the POKéMON {DYNAMIC 0x01}\n"
.string "and caught {DYNAMIC 0x04} POKéMON including\n"
.string "{DYNAMIC 0x03} in {DYNAMIC 0x00}.$"
gUnknown_841AAEC:: @ 841AAEC
.string "{UNKNOWN_F7 0x05} defeated {UNKNOWN_F7 0x02} POKéMON including\n"
.string "{UNKNOWN_F7 0x01} and caught one {UNKNOWN_F7 0x03}\n"
.string "in {UNKNOWN_F7 0x00}.$"
.string "{DYNAMIC 0x05} defeated {DYNAMIC 0x02} POKéMON including\n"
.string "{DYNAMIC 0x01} and caught one {DYNAMIC 0x03}\n"
.string "in {DYNAMIC 0x00}.$"
gUnknown_841AB29:: @ 841AB29
.string "Defeated {UNKNOWN_F7 0x02} POKéMON including\n"
.string "{UNKNOWN_F7 0x01} and caught {UNKNOWN_F7 0x04} POKéMON\n"
.string "including {UNKNOWN_F7 0x03} in {UNKNOWN_F7 0x00}.$"
.string "Defeated {DYNAMIC 0x02} POKéMON including\n"
.string "{DYNAMIC 0x01} and caught {DYNAMIC 0x04} POKéMON\n"
.string "including {DYNAMIC 0x03} in {DYNAMIC 0x00}.$"
gUnknown_841AB74:: @ 841AB74
.string "Made {STR_VAR_1} hold the item\n"
@@ -331,19 +331,19 @@ gUnknown_841AEDC:: @ 841AEDC
.string "after wandering about.$"
gUnknown_841AF0C:: @ 841AF0C
.string "Took on {UNKNOWN_F7 0x00} GYM LEADER\n"
.string "{UNKNOWN_F7 0x01}'s {UNKNOWN_F7 0x02} with {UNKNOWN_F7 0x03}\n"
.string "and won {UNKNOWN_F7 0x04}!$"
.string "Took on {DYNAMIC 0x00} GYM LEADER\n"
.string "{DYNAMIC 0x01}'s {DYNAMIC 0x02} with {DYNAMIC 0x03}\n"
.string "and won {DYNAMIC 0x04}!$"
gUnknown_841AF3E:: @ 841AF3E
.string "Took on ELITE FOUR {UNKNOWN_F7 0x00}'s\n"
.string "{UNKNOWN_F7 0x01} with {UNKNOWN_F7 0x02} and\n"
.string "won {UNKNOWN_F7 0x03}!$"
.string "Took on ELITE FOUR {DYNAMIC 0x00}'s\n"
.string "{DYNAMIC 0x01} with {DYNAMIC 0x02} and\n"
.string "won {DYNAMIC 0x03}!$"
gUnknown_841AF6D:: @ 841AF6D
.string "In {UNKNOWN_F7 0x00}, took on\n"
.string "{UNKNOWN_F7 0x01}'s {UNKNOWN_F7 0x02} with {UNKNOWN_F7 0x03}\n"
.string "and won {UNKNOWN_F7 0x04}!$"
.string "In {DYNAMIC 0x00}, took on\n"
.string "{DYNAMIC 0x01}'s {DYNAMIC 0x02} with {DYNAMIC 0x03}\n"
.string "and won {DYNAMIC 0x04}!$"
gUnknown_841AF98:: @ 841AF98
.string "coolly$"
+3 -3
View File
@@ -117,9 +117,9 @@ extern const u8 gFameCheckerText_Cancel[];
extern const u8 gFameCheckerText_ListMenuCursor[];
extern const u8 gFameCheckerText_FameCheckerWillBeClosed[];
extern const u8 gFameCheckerText_ClearTextbox[];
extern const u8 gFameCheckerText_MainScreenUI[]; // "{KEYGFX_DPAD_ANY}PICK {KEYGFX_DPAD_UP_DOWN}SELECT {KEYGFX_A_BUTTON}OK$"
extern const u8 gFameCheckerText_PickScreenUI[]; // "{KEYGFX_DPAD_ANY}PICK {KEYGFX_DPAD_UP_DOWN}SELECT {KEYGFX_B_BUTTON}CANCEL$"
extern const u8 gFameCheckerText_FlavorTextUI[]; // "{KEYGFX_START_BUTTON}PICK {KEYGFX_A_BUTTON}READ {KEYGFX_B_BUTTON}CANCEL$"
extern const u8 gFameCheckerText_MainScreenUI[]; // "{DPAD_ANY}PICK {DPAD_UPDOWN}SELECT {A_BUTTON}OK$"
extern const u8 gFameCheckerText_PickScreenUI[]; // "{DPAD_ANY}PICK {DPAD_UPDOWN}SELECT {B_BUTTON}CANCEL$"
extern const u8 gFameCheckerText_FlavorTextUI[]; // "{START_BUTTON}PICK {A_BUTTON}READ {B_BUTTON}CANCEL$"
extern const u8 gFameCheckerOakName[]; // "OAK$"
extern const u8 gFameCheckerDaisyName[]; // "DAISY$"
extern const u8 gFameCheckerBillName[]; // "BILL$"