Sync charmap with Emerald
This commit is contained in:
+88
-41
@@ -321,50 +321,10 @@ TALL_PLUS = FC 0C FB
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'·' = AF
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'‥' = B0
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@ TODO: Identify and declare F7 control codes
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UNKNOWN_F7 = F7
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DYNAMIC = F7
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KEYGFX = F8
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EXTRA = F9
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KEYGFX_A_BUTTON = F8 00
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KEYGFX_B_BUTTON = F8 01
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KEYGFX_L_BUTTON = F8 02
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KEYGFX_R_BUTTON = F8 03
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KEYGFX_START_BUTTON = F8 04
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KEYGFX_SELECT_BUTTON = F8 05
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KEYGFX_DPAD_UP = F8 06
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KEYGFX_DPAD_DOWN = F8 07
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KEYGFX_DPAD_LEFT = F8 08
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KEYGFX_DPAD_RIGHT = F8 09
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KEYGFX_DPAD_UP_DOWN = F8 0A
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KEYGFX_DPAD_LEFT_RIGHT = F8 0B
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KEYGFX_DPAD_ANY = F8 0C
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EXTRA_UPARROW = F9 00
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EXTRA_DOWNARROW = F9 01
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EXTRA_LEFTARROW = F9 02
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EXTRA_RIGHTARROW = F9 03
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EXTRA_PLUS = F9 04
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EXTRA_LV = F9 05
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EXTRA_PP = F9 06
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EXTRA_ID = F9 07
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EXTRA_NO = F9 08
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EXTRA_UNDERSCORE = F9 09
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EXTRA_CIRCLE_1 = F9 0A
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EXTRA_CIRCLE_2 = F9 0B
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EXTRA_CIRCLE_3 = F9 0C
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EXTRA_CIRCLE_4 = F9 0D
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EXTRA_CIRCLE_5 = F9 0E
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EXTRA_CIRCLE_6 = F9 0F
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EXTRA_CIRCLE_7 = F9 10
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EXTRA_CIRCLE_8 = F9 11
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EXTRA_CIRCLE_9 = F9 12
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EXTRA_LEFT_PAREN = F9 13
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EXTRA_RIGHT_PAREN = F9 14
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EXTRA_TARGET = F9 15
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EXTRA_TRIANGLE = F9 16
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EXTRA_X = F9 17
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STRING = FD
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@ string placeholders
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@@ -798,6 +758,93 @@ MUS_T_TOWER = 58 01
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MUS_SLOWMASARA = 59 01
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MUS_TVNOIZE = 5A 01
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A_BUTTON = F8 00
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B_BUTTON = F8 01
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L_BUTTON = F8 02
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R_BUTTON = F8 03
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START_BUTTON = F8 04
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SELECT_BUTTON = F8 05
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DPAD_UP = F8 06
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DPAD_DOWN = F8 07
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DPAD_LEFT = F8 08
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DPAD_RIGHT = F8 09
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DPAD_UPDOWN = F8 0A
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DPAD_LEFTRIGHT = F8 0B
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DPAD_ANY = F8 0C
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UP_ARROW_2 = F9 00
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DOWN_ARROW_2 = F9 01
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LEFT_ARROW_2 = F9 02
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RIGHT_ARROW_2 = F9 03
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PLUS = F9 04
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LV_2 = F9 05
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PP = F9 06
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ID = F9 07
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NO = F9 08
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UNDERSCORE = F9 09
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CIRCLE_1 = F9 0A
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CIRCLE_2 = F9 0B
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CIRCLE_3 = F9 0C
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CIRCLE_4 = F9 0D
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CIRCLE_5 = F9 0E
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CIRCLE_6 = F9 0F
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CIRCLE_7 = F9 10
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CIRCLE_8 = F9 11
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CIRCLE_9 = F9 12
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LEFT_PAREN = F9 13
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RIGHT_PAREN = F9 14
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CIRCLE_DOT = F9 15
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TRIANGLE = F9 16
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BIG_MULT_X = F9 17
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EMOJI_UNDERSCORE = F9 D0
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EMOJI_PIPE = F9 D1
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EMOJI_HIGHBAR = F9 D2
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EMOJI_TILDE = F9 D3
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EMOJI_LEFT_PAREN = F9 D4
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EMOJI_RIGHT_PAREN = F9 D5
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EMOJI_UNION = F9 D6 @ ⊂
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EMOJI_GREATER_THAN = F9 D7
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EMOJI_LEFT_EYE = F9 D8
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EMOJI_RIGHT_EYE = F9 D9
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EMOJI_AT = F9 DA
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EMOJI_SEMICOLON = F9 DB
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EMOJI_PLUS = F9 DC
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EMOJI_MINUS = F9 DD
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EMOJI_EQUALS = F9 DE
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EMOJI_SPIRAL = F9 DF
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EMOJI_TONGUE = F9 E0
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EMOJI_TRIANGLE_OUTLINE = F9 E1
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EMOJI_ACUTE = F9 E2
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EMOJI_GRAVE = F9 E3
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EMOJI_CIRCLE = F9 E4
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EMOJI_TRIANGLE = F9 E5
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EMOJI_SQUARE = F9 E6
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EMOJI_HEART = F9 E7
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EMOJI_MOON = F9 E8
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EMOJI_NOTE = F9 E9
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EMOJI_BALL = F9 EA
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EMOJI_BOLT = F9 EB
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EMOJI_LEAF = F9 EC
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EMOJI_FIRE = F9 ED
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EMOJI_WATER = F9 EE
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EMOJI_LEFT_FIST = F9 EF
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EMOJI_RIGHT_FIST = F9 F0
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EMOJI_BIGWHEEL = F9 F1
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EMOJI_SMALLWHEEL = F9 F2
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EMOJI_SPHERE = F9 F3
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EMOJI_IRRITATED = F9 F4
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EMOJI_MISCHIEVOUS = F9 F5
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EMOJI_HAPPY = F9 F6
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EMOJI_ANGRY = F9 F7
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EMOJI_SURPRISED = F9 F8
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EMOJI_BIGSMILE = F9 F9
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EMOJI_EVIL = F9 FA
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EMOJI_TIRED = F9 FB
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EMOJI_NEUTRAL = F9 FC
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EMOJI_SHOCKED = F9 FD
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EMOJI_BIGANGER = F9 FE
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'\l' = FA @ scroll up window text
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'\p' = FB @ new paragraph
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'\n' = FE @ new line
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@@ -129,7 +129,7 @@ gUnknown_82604EC:: @ 82604EC
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spr_template 55061, 55059, gUnknown_82604B4, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCB_StatusSummaryBallsOnBattleStart
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gUnknown_826051C:: @ 826051C
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.string "{EXTRA_LV}$", 16
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.string "{LV_2}$", 16
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gUnknown_826052C:: @ 826052C
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.string "{COLOR 01}{HIGHLIGHT 02}", 20
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@@ -10086,7 +10086,7 @@ gUnknown_81BCE73:: @ 81BCE73
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.string "Command DODRIO's three heads to\n"
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.string "catch falling BERRIES.\p"
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.string "Press right, up, or left on the\n"
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.string "{EXTRA_PLUS} Control Pad to move the heads.\p"
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.string "{PLUS} Control Pad to move the heads.\p"
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.string "To play this game, you must have\n"
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.string "a DODRIO.$"
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+113
-113
@@ -157,27 +157,27 @@ gText_Controls:: @ 8415D2C
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.align 2
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gUnknown_8415D38:: @ 8415D2C
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.string "{KEYGFX_DPAD_UP_DOWN}えらぶ {KEYGFX_A_BUTTON}けってい$"
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.string "{DPAD_UPDOWN}えらぶ {A_BUTTON}けってい$"
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.align 2
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gText_ABUTTONNext:: @ 8415D48
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.string "{KEYGFX_A_BUTTON}NEXT$"
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.string "{A_BUTTON}NEXT$"
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.align 2
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gText_ABUTTONNext_BBUTTONBack:: @ 8415D50
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.string "{KEYGFX_A_BUTTON}NEXT {KEYGFX_B_BUTTON}BACK$"
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.string "{A_BUTTON}NEXT {B_BUTTON}BACK$"
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.align 2
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gText_UPDOWNPick_ABUTTONNext_BBUTTONBack:: @ 8415D60
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.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}NEXT {KEYGFX_B_BUTTON}CANCEL$"
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.string "{DPAD_UPDOWN}PICK {A_BUTTON}NEXT {B_BUTTON}CANCEL$"
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.align 2
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gText_UPDOWNPick_ABUTTONBBUTTONCancel:: @ 8415D78
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.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}{KEYGFX_B_BUTTON}CANCEL$"
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.string "{DPAD_UPDOWN}PICK {A_BUTTON}{B_BUTTON}CANCEL$"
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.align 2
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gText_ABUTTONExit:: @ 8415D8C
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.string "{KEYGFX_A_BUTTON}EXIT$"
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.string "{A_BUTTON}EXIT$"
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gText_Boy:: @ 8415D93
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.string "BOY$"
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@@ -189,7 +189,7 @@ gUnknown_8415D9C:: @ 8415D9C
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.string "POKéDEX TABLE OF CONTENTS$"
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gUnknown_8415DB8:: @ 8415DB8
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.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}OK$"
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.string "{DPAD_UPDOWN}PICK {A_BUTTON}OK$"
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gUnknown_8415DC4:: @ 8415DC4
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.string "Seen:$"
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@@ -276,13 +276,13 @@ gUnknown_8415F4A:: @ 8415F4A
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.string "SEARCH$"
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gText_PickOKExit:: @ 8415F51
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.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}OK {KEYGFX_B_BUTTON}CANCEL$"
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.string "{DPAD_UPDOWN}PICK {A_BUTTON}OK {B_BUTTON}CANCEL$"
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gUnknown_8415F66:: @ 8415F66
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.string "-----$"
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gUnknown_8415F6C:: @ 8415F6C
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.string "{KEYGFX_DPAD_LEFT_RIGHT}PICK{EXTRA_PLUS}FLIP PAGE {KEYGFX_A_BUTTON}CHECK {KEYGFX_B_BUTTON}CANCEL$"
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.string "{DPAD_LEFTRIGHT}PICK{PLUS}FLIP PAGE {A_BUTTON}CHECK {B_BUTTON}CANCEL$"
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gUnknown_8415F8F:: @ 8415F8F
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.string " POKéMON$"
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@@ -303,16 +303,16 @@ gUnknown_8415FA5:: @ 0x8415FA5
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.string "ポケモンデ-タ$"
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gUnknown_8415FAD:: @ 8415FAD
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.string "{KEYGFX_START_BUTTON}CRY$"
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.string "{START_BUTTON}CRY$"
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gUnknown_8415FB3:: @ 8415FB3
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.string "{KEYGFX_A_BUTTON}NEXT DATA {KEYGFX_B_BUTTON}CANCEL$"
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.string "{A_BUTTON}NEXT DATA {B_BUTTON}CANCEL$"
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gUnknown_8415FC8:: @ 8415FC8
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.string "{KEYGFX_A_BUTTON}NEXT$"
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.string "{A_BUTTON}NEXT$"
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gUnknown_8415FCF:: @ 8415FCF
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.string "{KEYGFX_A_BUTTON}CANCEL {KEYGFX_B_BUTTON}PREVIOUS DATA$"
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.string "{A_BUTTON}CANCEL {B_BUTTON}PREVIOUS DATA$"
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gUnknown_8415FE8:: @ 8415FE8
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.string "AREA$"
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@@ -324,7 +324,7 @@ gUnknown_8415FF2:: @ 8415FF2
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.string "AREA UNKNOWN$"
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gUnknown_8415FFF:: @ 8415FFF
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.string "{EXTRA_NO}$"
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.string "{NO}$"
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gUnknown_8416002:: @ 8416002
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.string "PAGE$"
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@@ -485,22 +485,22 @@ gUnknown_8416221:: @ 8416221
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.string "♀$"
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gText_Lv:: @ 8416223
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.string "{EXTRA_LV}$"
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.string "{LV_2}$"
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gOtherText_UnkF9_08_Clear_01:: @ 8416226
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.string "{EXTRA_NO}{CLEAR 0x01}$"
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.string "{NO}{CLEAR 0x01}$"
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gUnknown_841622C::
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.string "{EXTRA_PLUS}$"
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.string "{PLUS}$"
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gUnknown_841622F::
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.string "{ESCAPE 0x03}$"
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gUnknown_8416233::
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.string "{EXTRA_ID}{EXTRA_NO}$"
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.string "{ID}{NO}$"
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gUnknown_8416238:: @ 8416238
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.string "{EXTRA_PP}$"
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.string "{PP}$"
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gFameCheckerText_ListMenuCursor:: @ 841623B
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.string "▶$"
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@@ -1992,7 +1992,7 @@ gUnknown_8418248:: @ 0x8418248
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.string "Pick the wallpaper.$"
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gUnknown_841825C:: @ 0x841825C
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.string "{UNKNOWN_F7 0x00} is selected.$"
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.string "{DYNAMIC 0x00} is selected.$"
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gUnknown_841826C:: @ 0x841826C
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.string "Jump to which BOX?$"
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@@ -2001,7 +2001,7 @@ gUnknown_841827F:: @ 0x841827F
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.string "Deposit in which BOX?$"
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gUnknown_8418295:: @ 0x8418295
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.string "{UNKNOWN_F7 0x00} was deposited.$"
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.string "{DYNAMIC 0x00} was deposited.$"
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gUnknown_84182A7:: @ 0x84182A7
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.string "The BOX is full.$"
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@@ -2010,10 +2010,10 @@ gUnknown_84182B8:: @ 0x84182B8
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.string "Release this POKéMON?$"
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gUnknown_84182CE:: @ 0x84182CE
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.string "{UNKNOWN_F7 0x00} was released.$"
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.string "{DYNAMIC 0x00} was released.$"
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gUnknown_84182DF:: @ 0x84182DF
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.string "Bye-bye, {UNKNOWN_F7 0x00}!$"
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.string "Bye-bye, {DYNAMIC 0x00}!$"
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gUnknown_84182EC:: @ 0x84182EC
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.string "Mark your POKéMON.$"
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@@ -2037,7 +2037,7 @@ gUnknown_8418379:: @ 0x8418379
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.string "Continue BOX operations?$"
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gUnknown_8418392:: @ 0x8418392
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.string "{UNKNOWN_F7 0x00} came back!$"
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.string "{DYNAMIC 0x00} came back!$"
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gUnknown_84183A0:: @ 0x84183A0
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.string "Was it worried about you?$"
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@@ -2061,10 +2061,10 @@ gUnknown_8418419:: @ 0x8418419
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.string "Put this item in the BAG?$"
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gUnknown_8418433:: @ 0x8418433
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.string "{UNKNOWN_F7 0x00} is now held.$"
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.string "{DYNAMIC 0x00} is now held.$"
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||||
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gUnknown_8418443:: @ 0x8418443
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.string "Changed to {UNKNOWN_F7 0x00}.$"
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.string "Changed to {DYNAMIC 0x00}.$"
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||||
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gUnknown_8418452:: @ 0x8418452
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||||
.string "MAIL can't be stored!$"
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||||
@@ -2517,7 +2517,7 @@ gUnknown_8418E69:: @ 0x8418E69
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.string "RIVAL's NAME?$"
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||||
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||||
gUnknown_8418E77:: @ 8418E77
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||||
.string "{KEYGFX_DPAD_ANY}MOVE {KEYGFX_A_BUTTON}OK {KEYGFX_B_BUTTON}BACK$"
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.string "{DPAD_ANY}MOVE {A_BUTTON}OK {B_BUTTON}BACK$"
|
||||
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||||
gUnknown_8418E8A:: @ 8418E8A
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||||
.string "$"
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||||
@@ -2526,25 +2526,25 @@ gUnknown_8418E8B:: @ 8418E8B
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||||
.string " $"
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||||
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||||
gUnknown_8418E8D:: @ 8418E8D
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||||
.string "{KEYGFX_A_BUTTON}GUIDE$"
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||||
.string "{A_BUTTON}GUIDE$"
|
||||
|
||||
gUnknown_8418E95:: @ 8418E95
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||||
.string "{KEYGFX_A_BUTTON}CANCEL$"
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||||
.string "{A_BUTTON}CANCEL$"
|
||||
|
||||
gUnknown_8418E9E:: @ 8418E9E
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||||
.string "{KEYGFX_A_BUTTON}CANCEL$"
|
||||
.string "{A_BUTTON}CANCEL$"
|
||||
|
||||
gUnknown_8418EA7:: @ 8418EA7
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||||
.string "{KEYGFX_A_BUTTON}SWITCH$"
|
||||
.string "{A_BUTTON}SWITCH$"
|
||||
|
||||
gUnknown_8418EB0:: @ 8418EB0
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||||
.string "{KEYGFX_A_BUTTON}OK$"
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.string "{A_BUTTON}OK$"
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||||
|
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gUnknown_8418EB5:: @ 8418EB5
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||||
.string "{KEYGFX_DPAD_ANY}MOVE$"
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.string "{DPAD_ANY}MOVE$"
|
||||
|
||||
gUnknown_8418EBC:: @ 8418EBC
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||||
.string "{KEYGFX_DPAD_UP_DOWN}PICK$"
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||||
.string "{DPAD_UPDOWN}PICK$"
|
||||
|
||||
gUnknown_8418EC3:: @ 8418EC3
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||||
.string "No data$"
|
||||
@@ -2683,79 +2683,79 @@ gUnknown_841971A:: @ 841971A
|
||||
.string "on its door.$"
|
||||
|
||||
gUnknown_8419782:: @ 8419782
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||||
.string "{UNKNOWN_F7 0x00} nature.\n"
|
||||
.string "{DYNAMIC 0x00} nature.\n"
|
||||
.string "Met in a trade.$"
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||||
|
||||
gUnknown_841979D:: @ 841979D
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||||
.string "{UNKNOWN_F7 0x00} nature.\n"
|
||||
.string "{DYNAMIC 0x00} nature.\n"
|
||||
.string "Met in a trade.$"
|
||||
|
||||
gUnknown_84197B8:: @ 84197B8
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||||
.string "{UNKNOWN_F7 0x00} nature.\n"
|
||||
.string "{DYNAMIC 0x00} nature.\n"
|
||||
.string "Met in a fateful encounter when\n"
|
||||
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}.$"
|
||||
.string "at {LV_2} {DYNAMIC 0x01}.$"
|
||||
|
||||
gUnknown_84197ED:: @ 84197ED
|
||||
.string "{UNKNOWN_F7 0x00} nature.\n"
|
||||
.string "{DYNAMIC 0x00} nature.\n"
|
||||
.string "Met in a fateful encounter when\n"
|
||||
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}.$"
|
||||
.string "at {LV_2} {DYNAMIC 0x01}.$"
|
||||
|
||||
gUnknown_8419822:: @ 8419822
|
||||
.string "{UNKNOWN_F7 0x00} nature.\n"
|
||||
.string "Met in {UNKNOWN_F7 0x02} at {EXTRA_LV} {UNKNOWN_F7 0x01}.$"
|
||||
.string "{DYNAMIC 0x00} nature.\n"
|
||||
.string "Met in {DYNAMIC 0x02} at {LV_2} {DYNAMIC 0x01}.$"
|
||||
|
||||
gUnknown_8419841:: @ 8419841
|
||||
.string "{UNKNOWN_F7 0x00} nature.\n"
|
||||
.string "Met in {UNKNOWN_F7 0x02} at {EXTRA_LV} {UNKNOWN_F7 0x01}.$"
|
||||
.string "{DYNAMIC 0x00} nature.\n"
|
||||
.string "Met in {DYNAMIC 0x02} at {LV_2} {DYNAMIC 0x01}.$"
|
||||
|
||||
gUnknown_8419860:: @ 8419860
|
||||
.string "{UNKNOWN_F7 0x00} nature.\n"
|
||||
.string "Apparently met in {UNKNOWN_F7 0x02}\n"
|
||||
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}.$"
|
||||
.string "{DYNAMIC 0x00} nature.\n"
|
||||
.string "Apparently met in {DYNAMIC 0x02}\n"
|
||||
.string "at {LV_2} {DYNAMIC 0x01}.$"
|
||||
|
||||
gUnknown_841988A:: @ 841988A
|
||||
.string "{UNKNOWN_F7 0x00} nature.\n"
|
||||
.string "Apparently met in {UNKNOWN_F7 0x02}\n"
|
||||
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}.$"
|
||||
.string "{DYNAMIC 0x00} nature.\n"
|
||||
.string "Apparently met in {DYNAMIC 0x02}\n"
|
||||
.string "at {LV_2} {DYNAMIC 0x01}.$"
|
||||
|
||||
gUnknown_84198B4:: @ 84198B4
|
||||
.string "{UNKNOWN_F7 0x00} nature.\n"
|
||||
.string "Hatched: {UNKNOWN_F7 0x02}\n"
|
||||
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}.$"
|
||||
.string "{DYNAMIC 0x00} nature.\n"
|
||||
.string "Hatched: {DYNAMIC 0x02}\n"
|
||||
.string "at {LV_2} {DYNAMIC 0x01}.$"
|
||||
|
||||
gUnknown_84198D5:: @ 84198D5
|
||||
.string "{UNKNOWN_F7 0x00} nature.\n"
|
||||
.string "Hatched: {UNKNOWN_F7 0x02}\n"
|
||||
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}.$"
|
||||
.string "{DYNAMIC 0x00} nature.\n"
|
||||
.string "Hatched: {DYNAMIC 0x02}\n"
|
||||
.string "at {LV_2} {DYNAMIC 0x01}.$"
|
||||
|
||||
@ TODO: Replace this gibberish with the proper Hiragana
|
||||
gUnknown_84198F6:: @ 84198F6
|
||||
.string "{UNKNOWN_F7 0x00}ßÓÁÉË {EXTRA_LV}{UNKNOWN_F7 0x01}çÑÊ\n"
|
||||
.string "{UNKNOWN_F7 0x02}で ÉÇっŒ ùÂだ$"
|
||||
.string "{DYNAMIC 0x00}ßÓÁÉË {LV_2}{DYNAMIC 0x01}çÑÊ\n"
|
||||
.string "{DYNAMIC 0x02}で ÉÇっŒ ùÂだ$"
|
||||
|
||||
gUnknown_8419913:: @ 8419913
|
||||
.string "{UNKNOWN_F7 0x00}ÓÁÉË {EXTRA_LV}{UNKNOWN_F7 0x01}çÑÊ\n"
|
||||
.string "{UNKNOWN_F7 0x02}で ÉÇっŒ ùÂだ$"
|
||||
.string "{DYNAMIC 0x00}ÓÁÉË {LV_2}{DYNAMIC 0x01}çÑÊ\n"
|
||||
.string "{DYNAMIC 0x02}で ÉÇっŒ ùÂだ$"
|
||||
|
||||
gUnknown_841992F:: @ 841992F
|
||||
.string "{UNKNOWN_F7 0x00} nature. Met in a fateful\n"
|
||||
.string "encounter (hatched: {UNKNOWN_F7 0x02}\n"
|
||||
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}).$"
|
||||
.string "{DYNAMIC 0x00} nature. Met in a fateful\n"
|
||||
.string "encounter (hatched: {DYNAMIC 0x02}\n"
|
||||
.string "at {LV_2} {DYNAMIC 0x01}).$"
|
||||
|
||||
gUnknown_841996D:: @ 841996D
|
||||
.string "{UNKNOWN_F7 0x00} nature. Met in a fateful\n"
|
||||
.string "encounter (hatched: {UNKNOWN_F7 0x02}\n"
|
||||
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}).$"
|
||||
.string "{DYNAMIC 0x00} nature. Met in a fateful\n"
|
||||
.string "encounter (hatched: {DYNAMIC 0x02}\n"
|
||||
.string "at {LV_2} {DYNAMIC 0x01}).$"
|
||||
|
||||
gUnknown_84199AB:: @ 84199AB
|
||||
.string "{UNKNOWN_F7 0x00} nature. Apparently met in\n"
|
||||
.string "{DYNAMIC 0x00} nature. Apparently met in\n"
|
||||
.string "a fateful encounter (hatched:\n"
|
||||
.string "{UNKNOWN_F7 0x02} at {EXTRA_LV} {UNKNOWN_F7 0x01}).$"
|
||||
.string "{DYNAMIC 0x02} at {LV_2} {DYNAMIC 0x01}).$"
|
||||
|
||||
gUnknown_84199F4:: @ 84199F4
|
||||
.string "{UNKNOWN_F7 0x00} nature. Apparently met in\n"
|
||||
.string "{DYNAMIC 0x00} nature. Apparently met in\n"
|
||||
.string "a fateful encounter シhatched:\n"
|
||||
.string "{UNKNOWN_F7 0x02} at {EXTRA_LV} {UNKNOWN_F7 0x01}ス.$"
|
||||
.string "{DYNAMIC 0x02} at {LV_2} {DYNAMIC 0x01}ス.$"
|
||||
|
||||
gUnknown_8419A3D:: @ 0x8419A3D
|
||||
.string "An odd POKéMON EGG found by the\n"
|
||||
@@ -2822,25 +2822,25 @@ gUnknown_8419C59:: @ 8419C59
|
||||
.string "NEXT LV.$"
|
||||
|
||||
gUnknown_8419C62:: @ 8419C62
|
||||
.string "{KEYGFX_DPAD_RIGHT}PAGE {KEYGFX_A_BUTTON}CANCEL$"
|
||||
.string "{DPAD_RIGHT}PAGE {A_BUTTON}CANCEL$"
|
||||
|
||||
gUnknown_8419C72:: @ 8419C72
|
||||
.string "{KEYGFX_A_BUTTON}CANCEL$"
|
||||
.string "{A_BUTTON}CANCEL$"
|
||||
|
||||
gUnknown_8419C7B:: @ 8419C7B
|
||||
.string "{KEYGFX_DPAD_LEFT_RIGHT}PAGE$"
|
||||
.string "{DPAD_LEFTRIGHT}PAGE$"
|
||||
|
||||
gUnknown_8419C82:: @ 8419C82
|
||||
.string "{KEYGFX_DPAD_LEFT}PAGE {KEYGFX_A_BUTTON}DETAIL$"
|
||||
.string "{DPAD_LEFT}PAGE {A_BUTTON}DETAIL$"
|
||||
|
||||
gUnknown_8419C92:: @ 8419C92
|
||||
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}SWITCH$"
|
||||
.string "{DPAD_UPDOWN}PICK {A_BUTTON}SWITCH$"
|
||||
|
||||
gUnknown_8419CA2:: @ 8419CA2
|
||||
.string "{KEYGFX_DPAD_UP_DOWN}PICK$"
|
||||
.string "{DPAD_UPDOWN}PICK$"
|
||||
|
||||
gUnknown_8419CA9:: @ 8419CA9
|
||||
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}DELETE$"
|
||||
.string "{DPAD_UPDOWN}PICK {A_BUTTON}DELETE$"
|
||||
|
||||
gUnknown_8419CB9:: @ 8419CB9
|
||||
.string "HM moves can't be\n"
|
||||
@@ -2971,7 +2971,7 @@ gUnknown_8419E52:: @ 8419E52
|
||||
.string "TYPE$"
|
||||
|
||||
gUnknown_8419E57:: @ 8419E57
|
||||
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_DPAD_LEFT_RIGHT}SWITCH {KEYGFX_A_BUTTON}{KEYGFX_B_BUTTON}CANCEL$"
|
||||
.string "{DPAD_UPDOWN}PICK {DPAD_LEFTRIGHT}SWITCH {A_BUTTON}{B_BUTTON}CANCEL$"
|
||||
|
||||
gUnknown_8419E72:: @ 0x8419E72
|
||||
.string "RTCを リセットします\n"
|
||||
@@ -3075,7 +3075,7 @@ gUnknown_841B2D4:: @ 0x841B2D4
|
||||
.string "SP. DEF$"
|
||||
|
||||
gUnknown_841B2DC:: @ 841B2DC
|
||||
.string "{SMALL}{EXTRA_PLUS}{SIZE 0x02}$"
|
||||
.string "{SMALL}{PLUS}{SIZE 0x02}$"
|
||||
|
||||
gUnknown_841B2E5:: @ 841B2E5
|
||||
.string "{SMALL}-{SIZE 0x02}$"
|
||||
@@ -3091,8 +3091,8 @@ gUnknown_841B2FF:: @ 0x841B2FF
|
||||
.string "$"
|
||||
|
||||
gUnknown_841B306:: @ 841B306
|
||||
.string "{UNKNOWN_F7 0x00} forgot\n"
|
||||
.string "{UNKNOWN_F7 0x01}.\p"
|
||||
.string "{DYNAMIC 0x00} forgot\n"
|
||||
.string "{DYNAMIC 0x01}.\p"
|
||||
.string "$"
|
||||
|
||||
gUnknown_841B315:: @ 841B315
|
||||
@@ -3107,8 +3107,8 @@ gUnknown_841B329:: @ 841B329
|
||||
.string "Huh?$"
|
||||
|
||||
gUnknown_841B32E:: @ 841B32E
|
||||
.string "{UNKNOWN_F7 0x00} learned\n"
|
||||
.string "{UNKNOWN_F7 0x01}!$"
|
||||
.string "{DYNAMIC 0x00} learned\n"
|
||||
.string "{DYNAMIC 0x01}!$"
|
||||
|
||||
gUnknown_841B33D:: @ 0x841B33D
|
||||
.string "UPPER$"
|
||||
@@ -3141,22 +3141,22 @@ gUnknown_841B39E:: @ 0x841B39E
|
||||
.string "Input text.$"
|
||||
|
||||
gUnknown_841B3AA:: @ 841B3AA
|
||||
.string "{UNKNOWN_F7 0x00} joined the chat!$"
|
||||
.string "{DYNAMIC 0x00} joined the chat!$"
|
||||
|
||||
gUnknown_841B3BE:: @ 841B3BE
|
||||
.string "{UNKNOWN_F7 0x00} left the chat.$"
|
||||
.string "{DYNAMIC 0x00} left the chat.$"
|
||||
|
||||
gUnknown_841B3D0:: @ 0x841B3D0
|
||||
.string "{UNKNOWN_F7 0x00}の{UNKNOWN_F7 0x01}ひきめ:$"
|
||||
.string "{DYNAMIC 0x00}の{DYNAMIC 0x01}ひきめ:$"
|
||||
|
||||
gUnknown_841B3DA:: @ 0x841B3DA
|
||||
.string "{UNKNOWN_F7 0x00}の{UNKNOWN_F7 0x01}ひきめは いません$"
|
||||
.string "{DYNAMIC 0x00}の{DYNAMIC 0x01}ひきめは いません$"
|
||||
|
||||
gUnknown_841B3E9:: @ 0x841B3E9
|
||||
.string "Exiting the chat‥$"
|
||||
|
||||
gUnknown_841B3FB:: @ 0x841B3FB
|
||||
.string "The LEADER, {UNKNOWN_F7 0x00}, has\n"
|
||||
.string "The LEADER, {DYNAMIC 0x00}, has\n"
|
||||
.string "left, ending the chat.$"
|
||||
|
||||
gUnknown_841B426:: @ 0x841B426
|
||||
@@ -3172,7 +3172,7 @@ gUnknown_841B4A4:: @ 0x841B4A4
|
||||
.string "DON'T TURN OFF THE POWER.$"
|
||||
|
||||
gUnknown_841B4C6:: @ 0x841B4C6
|
||||
.string "{UNKNOWN_F7 0x00} saved the game.$"
|
||||
.string "{DYNAMIC 0x00} saved the game.$"
|
||||
|
||||
gUnknown_841B4D9:: @ 0x841B4D9
|
||||
.string "If the LEADER leaves, the chat\n"
|
||||
@@ -3221,13 +3221,13 @@ gUnknown_841B5B6:: @ 841B5B6
|
||||
.string "$"
|
||||
|
||||
gUnknown_841B60E:: @ 841B60E
|
||||
.string "PLAYER: {UNKNOWN_F7 0x00}$"
|
||||
.string "PLAYER: {DYNAMIC 0x00}$"
|
||||
|
||||
gUnknown_841B619:: @ 841B619
|
||||
.string "This document is issued in\n"
|
||||
.string "recognition of your magnificent\n"
|
||||
.string "achievement - the completion of\n"
|
||||
.string "the {UNKNOWN_F7 0x01} POKéDEX.$"
|
||||
.string "the {DYNAMIC 0x01} POKéDEX.$"
|
||||
|
||||
gUnknown_841B684:: @ 841B684
|
||||
.string "GAME FREAK$"
|
||||
@@ -3284,7 +3284,7 @@ gString_QuitPlaying:: @ 841B76B
|
||||
.string "Quit playing?$"
|
||||
|
||||
gString_SlotMachineControls:: @ 841B779
|
||||
.string "{KEYGFX_DPAD_LEFT_RIGHT}COMBOS {KEYGFX_DPAD_DOWN}WAGER {KEYGFX_A_BUTTON}STOP {KEYGFX_B_BUTTON}EXIT$"
|
||||
.string "{DPAD_LEFTRIGHT}COMBOS {DPAD_DOWN}WAGER {A_BUTTON}STOP {B_BUTTON}EXIT$"
|
||||
|
||||
gUnknown_841B798:: @ 0x841B798
|
||||
.string "おしえテレビ$"
|
||||
@@ -3323,7 +3323,7 @@ gUnknown_841CB63:: @ 841CB63
|
||||
|
||||
gUnknown_841CBA9:: @ 841CBA9
|
||||
.string "Awesome score! You've\n"
|
||||
.string "won {UNKNOWN_F7 01} {UNKNOWN_F7 00}!$"
|
||||
.string "won {DYNAMIC 01} {DYNAMIC 00}!$"
|
||||
|
||||
gUnknown_841CBCA:: @ 841CBCA
|
||||
.string "There's no room left now.$"
|
||||
@@ -3381,7 +3381,7 @@ gUnknown_841CD58:: @ 841CD58
|
||||
|
||||
gUnknown_841CD7A:: @ 841CD7A
|
||||
.string "The first-place winner gets\n"
|
||||
.string "this {UNKNOWN_F7 00}!$"
|
||||
.string "this {DYNAMIC 00}!$"
|
||||
|
||||
gUnknown_841CD9F:: @ 841CD9F
|
||||
.string "You can't hold any more...$"
|
||||
@@ -3436,10 +3436,10 @@ gUnknown_841CE24:: @ 841CE24
|
||||
|
||||
.align 2
|
||||
gUnknown_841D020:: @ 841D020
|
||||
.string "1. {COLOR LIGHT_GRAY}{SHADOW BLACK}{UNKNOWN_F7 0x00}$"
|
||||
.string "1. {COLOR LIGHT_GRAY}{SHADOW BLACK}{DYNAMIC 0x00}$"
|
||||
|
||||
gUnknown_841D02C:: @ 841D02C
|
||||
.string "1. {UNKNOWN_F7 0x00}$"
|
||||
.string "1. {DYNAMIC 0x00}$"
|
||||
|
||||
gUnknown_841D032:: @ 0x841D032
|
||||
.string " times$"
|
||||
@@ -4219,7 +4219,7 @@ gUnknown_841DE54:: @ 841DE54
|
||||
.string "$"
|
||||
|
||||
gUnknown_841DE55:: @ 841DE55
|
||||
.string "カ-ドeリ-ダ-{EXTRA_PLUS}の ‘つうしん'を\n"
|
||||
.string "カ-ドeリ-ダ-{PLUS}の ‘つうしん'を\n"
|
||||
.string "えらんで Aボタンを おしてください$"
|
||||
|
||||
gUnknown_841DE7C:: @ 841DE7C
|
||||
@@ -4229,7 +4229,7 @@ gUnknown_841DE7D:: @ 841DE7D
|
||||
.string "$"
|
||||
|
||||
gUnknown_841DE7E:: @ 841DE7E
|
||||
.string "カ-ドeリ-ダ-{EXTRA_PLUS}と\n"
|
||||
.string "カ-ドeリ-ダ-{PLUS}と\n"
|
||||
.string "つうしん できません$"
|
||||
|
||||
gUnknown_841DE95:: @ 841DE95
|
||||
@@ -4290,16 +4290,16 @@ gUnknown_841DFA0:: @ 841DFA0
|
||||
.string "GOLD$"
|
||||
|
||||
gUnknown_841DFA5:: @ 841DFA5
|
||||
.string "{KEYGFX_A_BUTTON}NEXT$"
|
||||
.string "{A_BUTTON}NEXT$"
|
||||
|
||||
gUnknown_841DFAC:: @ 841DFAC
|
||||
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}OK {KEYGFX_B_BUTTON}END$"
|
||||
.string "{DPAD_UPDOWN}PICK {A_BUTTON}OK {B_BUTTON}END$"
|
||||
|
||||
gUnknown_841DFBE:: @ 841DFBE
|
||||
.string "{KEYGFX_A_BUTTON}{KEYGFX_B_BUTTON}CANCEL$"
|
||||
.string "{A_BUTTON}{B_BUTTON}CANCEL$"
|
||||
|
||||
gUnknown_841DFC9:: @ 841DFC9
|
||||
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}OK {KEYGFX_B_BUTTON}CANCEL$"
|
||||
.string "{DPAD_UPDOWN}PICK {A_BUTTON}OK {B_BUTTON}CANCEL$"
|
||||
|
||||
gEasyChatGroupName_Pokemon:: @ 841E08A @ easy chat categories
|
||||
.string "POKéMON$"
|
||||
@@ -4493,29 +4493,29 @@ gUnknown_841E29E:: @ 841E29E
|
||||
.string "People communicating:$"
|
||||
|
||||
gUnknown_841E2B4:: @ 841E2B4
|
||||
.string "{UNKNOWN_F7 0x00} players$"
|
||||
.string "{DYNAMIC 0x00} players$"
|
||||
|
||||
gUnknown_841E2BF:: @ 841E2BF
|
||||
.string "{UNKNOWN_F7 0x01} player$"
|
||||
.string "{DYNAMIC 0x01} player$"
|
||||
|
||||
gUnknown_841E2C9:: @ 841E2C9
|
||||
.string "{UNKNOWN_F7 0x02} players$"
|
||||
.string "{DYNAMIC 0x02} players$"
|
||||
|
||||
gUnknown_841E2D4:: @ 841E2D4
|
||||
.string "{UNKNOWN_F7 0x03} players$"
|
||||
.string "{DYNAMIC 0x03} players$"
|
||||
|
||||
gUnknown_841E2DF:: @ 841E2DF
|
||||
.string "{KEYGFX_DPAD_ANY}えらぶ:{KEYGFX_A_BUTTON}けってい$"
|
||||
.string "{DPAD_ANY}えらぶ:{A_BUTTON}けってい$"
|
||||
|
||||
gUnknown_841E2EC:: @ 841E2EC
|
||||
.string "{KEYGFX_B_BUTTON}CANCEL$"
|
||||
.string "{B_BUTTON}CANCEL$"
|
||||
|
||||
gUnknown_841E2F5:: @ 841E2F5
|
||||
.string "{COLOR BLUE}{SHADOW YELLOW} たいせんの くみあわせ\n"
|
||||
.string "{COLOR RED}{SHADOW GREEN}じぶんの ばしょをきめて ください$"
|
||||
|
||||
gUnknown_841E322:: @ 841E322
|
||||
.string "{EXTRA_ID}$"
|
||||
.string "{ID}$"
|
||||
|
||||
gUnknown_841E325:: @ 841E325
|
||||
.string "Communication standby…$"
|
||||
@@ -4588,13 +4588,13 @@ gUnknown_841E58D:: @ 841E58D
|
||||
.string "Refused the battle.{PAUSE 0x3C}$"
|
||||
|
||||
gFameCheckerText_MainScreenUI:: @ 841E5A4
|
||||
.string "{KEYGFX_START_BUTTON}PICK {KEYGFX_DPAD_UP_DOWN}SELECT {KEYGFX_A_BUTTON}OK$"
|
||||
.string "{START_BUTTON}PICK {DPAD_UPDOWN}SELECT {A_BUTTON}OK$"
|
||||
|
||||
gFameCheckerText_PickScreenUI:: @ 841E5B9
|
||||
.string "{KEYGFX_START_BUTTON}PICK {KEYGFX_DPAD_UP_DOWN}SELECT {KEYGFX_B_BUTTON}CANCEL$"
|
||||
.string "{START_BUTTON}PICK {DPAD_UPDOWN}SELECT {B_BUTTON}CANCEL$"
|
||||
|
||||
gFameCheckerText_FlavorTextUI:: @ 841E5D2
|
||||
.string "{KEYGFX_DPAD_ANY}PICK {KEYGFX_A_BUTTON}READ {KEYGFX_B_BUTTON}CANCEL$"
|
||||
.string "{DPAD_ANY}PICK {A_BUTTON}READ {B_BUTTON}CANCEL$"
|
||||
|
||||
gFameCheckerOakName:: @ 841E5E9
|
||||
.string "OAK$"
|
||||
@@ -4793,7 +4793,7 @@ gText_MysteryGift2:: @ 841EDBD
|
||||
.string "MYSTERY GIFT$"
|
||||
|
||||
gText_PickOKCancel:: @ 841EDCA
|
||||
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}OK {KEYGFX_B_BUTTON}EXIT$"
|
||||
.string "{DPAD_UPDOWN}PICK {A_BUTTON}OK {B_BUTTON}EXIT$"
|
||||
|
||||
gText_WonderCards::
|
||||
.string "WONDER CARDS$"
|
||||
|
||||
+217
-217
@@ -208,7 +208,7 @@ gUnknown_81B36EB:: @ 81B36EB
|
||||
.string "On the stairs or the exits of a\n"
|
||||
.string "building is a red mat. Move your\l"
|
||||
.string "character to stand on top of the\l"
|
||||
.string "red mat. Press the {EXTRA_PLUS} Control Pad \l"
|
||||
.string "red mat. Press the {PLUS} Control Pad \l"
|
||||
.string "toward the stairs or the exit to\l"
|
||||
.string "advance.$"
|
||||
|
||||
@@ -238,7 +238,7 @@ gUnknown_81B3972:: @ 81B3972
|
||||
.string "them and pressing the A Button.\l"
|
||||
.string "Also, try checking things like odd trees\l"
|
||||
.string "and strange rocks with the A Button.\l"
|
||||
.string "Press the {EXTRA_PLUS} Control Pad and try going\l"
|
||||
.string "Press the {PLUS} Control Pad and try going\l"
|
||||
.string "to places that look impassable, too.$"
|
||||
|
||||
gUnknown_81B3A51:: @ 81B3A51
|
||||
@@ -676,48 +676,48 @@ gUnknown_81B5A37:: @ 81B5A37
|
||||
.string " Using “HALL OF FAME”$"
|
||||
|
||||
gUnknown_81B5A4D:: @ 81B5A4D
|
||||
.string "{EXTRA_CIRCLE_1} Select “POKéDEX” on the MENU.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Choose POKéMON using commands such\n"
|
||||
.string "{CIRCLE_1} Select “POKéDEX” on the MENU.\n"
|
||||
.string "{CIRCLE_2} Choose POKéMON using commands such\n"
|
||||
.string " as “POKéMON LIST,”\n"
|
||||
.string " “HABITATS OF POKéMON,” and\n"
|
||||
.string " “SEARCH.”\n"
|
||||
.string "{EXTRA_CIRCLE_3} Select a POKéMON to obtain detailed\n"
|
||||
.string "{CIRCLE_3} Select a POKéMON to obtain detailed\n"
|
||||
.string " information.$"
|
||||
|
||||
gUnknown_81B5B0C:: @ 81B5B0C
|
||||
.string "{EXTRA_CIRCLE_1} Select “POKéMON” on the MENU.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Choose a POKéMON in your party.\n"
|
||||
.string "{EXTRA_CIRCLE_3} Select “SUMMARY,” “SWITCH,”\n"
|
||||
.string "{CIRCLE_1} Select “POKéMON” on the MENU.\n"
|
||||
.string "{CIRCLE_2} Choose a POKéMON in your party.\n"
|
||||
.string "{CIRCLE_3} Select “SUMMARY,” “SWITCH,”\n"
|
||||
.string " or “ITEM.”$"
|
||||
|
||||
gUnknown_81B5B7D:: @ 81B5B7D
|
||||
.string "{EXTRA_CIRCLE_1} Select “SUMMARY.”\n"
|
||||
.string "{EXTRA_CIRCLE_2} Press left or right on the {EXTRA_PLUS} Control\n"
|
||||
.string "{CIRCLE_1} Select “SUMMARY.”\n"
|
||||
.string "{CIRCLE_2} Press left or right on the {PLUS} Control\n"
|
||||
.string " Pad to check the information:\n"
|
||||
.string " “POKéMON INFO”\n"
|
||||
.string " “POKéMON SKILLS”\n"
|
||||
.string " “KNOWN MOVES”$"
|
||||
|
||||
gUnknown_81B5C13:: @ 81B5C13
|
||||
.string "{EXTRA_CIRCLE_1} Choose the POKéMON you want to\n"
|
||||
.string "{CIRCLE_1} Choose the POKéMON you want to\n"
|
||||
.string " switch around.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Select “SWITCH.”\n"
|
||||
.string "{EXTRA_CIRCLE_3} Select the POKéMON to switch with\n"
|
||||
.string "{CIRCLE_2} Select “SWITCH.”\n"
|
||||
.string "{CIRCLE_3} Select the POKéMON to switch with\n"
|
||||
.string " the first one.\n"
|
||||
.string "The POKéMON at the left of the screen\n"
|
||||
.string "will be the first one out in a battle.$"
|
||||
|
||||
gUnknown_81B5CDF:: @ 81B5CDF
|
||||
.string "{EXTRA_CIRCLE_1} Select “ITEM.”\n"
|
||||
.string "{EXTRA_CIRCLE_2} Select whether you want to “GIVE”\n"
|
||||
.string "{CIRCLE_1} Select “ITEM.”\n"
|
||||
.string "{CIRCLE_2} Select whether you want to “GIVE”\n"
|
||||
.string " an item to the POKéMON to hold,\n"
|
||||
.string " or “TAKE” an item it is holding.\n"
|
||||
.string "A POKéMON can hold no more than one\n"
|
||||
.string "item!$"
|
||||
|
||||
gUnknown_81B5D87:: @ 81B5D87
|
||||
.string "{EXTRA_CIRCLE_1} Select “BAG” on the MENU.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Press left or right on the {EXTRA_PLUS} Control\n"
|
||||
.string "{CIRCLE_1} Select “BAG” on the MENU.\n"
|
||||
.string "{CIRCLE_2} Press left or right on the {PLUS} Control\n"
|
||||
.string " Pad to check the data headings:\n"
|
||||
.string " “ITEMS”\n"
|
||||
.string " “KEY ITEMS”\n"
|
||||
@@ -725,125 +725,125 @@ gUnknown_81B5D87:: @ 81B5D87
|
||||
.string " Press up or down to select an item.$"
|
||||
|
||||
gUnknown_81B5E41:: @ 81B5E41
|
||||
.string "{EXTRA_CIRCLE_1} Select the “ITEMS” POCKET.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Press up or down on the {EXTRA_PLUS} Control\n"
|
||||
.string "{CIRCLE_1} Select the “ITEMS” POCKET.\n"
|
||||
.string "{CIRCLE_2} Press up or down on the {PLUS} Control\n"
|
||||
.string " Pad to select an item.\n"
|
||||
.string "{EXTRA_CIRCLE_3} Select “USE” to use the selected\n"
|
||||
.string "{CIRCLE_3} Select “USE” to use the selected\n"
|
||||
.string " item.\n"
|
||||
.string "Some items may not be used depending\n"
|
||||
.string "on the place and/or situation.$"
|
||||
|
||||
gUnknown_81B5F10:: @ 81B5F10
|
||||
.string "{EXTRA_CIRCLE_1} Select the “KEY ITEMS” POCKET.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Press up or down on the {EXTRA_PLUS} Control\n"
|
||||
.string "{CIRCLE_1} Select the “KEY ITEMS” POCKET.\n"
|
||||
.string "{CIRCLE_2} Press up or down on the {PLUS} Control\n"
|
||||
.string " Pad to select a key item.\n"
|
||||
.string "{EXTRA_CIRCLE_3} Select “USE” to use the selected\n"
|
||||
.string "{CIRCLE_3} Select “USE” to use the selected\n"
|
||||
.string " key item.$"
|
||||
|
||||
gUnknown_81B5FA6:: @ 81B5FA6
|
||||
.string "{EXTRA_CIRCLE_1} While battling a wild POKéMON,\n"
|
||||
.string "{CIRCLE_1} While battling a wild POKéMON,\n"
|
||||
.string " select the BAG's “POKé BALLS”\n"
|
||||
.string " POCKET.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Press up or down on the {EXTRA_PLUS} Control\n"
|
||||
.string "{CIRCLE_2} Press up or down on the {PLUS} Control\n"
|
||||
.string " Pad to select a POKé BALL.\n"
|
||||
.string "{EXTRA_CIRCLE_3} Select “USE” to throw the selected\n"
|
||||
.string "{CIRCLE_3} Select “USE” to throw the selected\n"
|
||||
.string " POKé BALL.$"
|
||||
|
||||
gUnknown_81B606C:: @ 81B606C
|
||||
.string "{EXTRA_CIRCLE_1} Select “{PLAYER}” on the MENU.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Your TRAINER CARD is displayed face\n"
|
||||
.string "{CIRCLE_1} Select “{PLAYER}” on the MENU.\n"
|
||||
.string "{CIRCLE_2} Your TRAINER CARD is displayed face\n"
|
||||
.string " up with basic information. Press the\n"
|
||||
.string " A Button to turn the CARD over.\n"
|
||||
.string "{EXTRA_CIRCLE_3} A variety of data can be found on\n"
|
||||
.string "{CIRCLE_3} A variety of data can be found on\n"
|
||||
.string " the reverse side of the CARD.$"
|
||||
|
||||
gUnknown_81B6140:: @ 81B6140
|
||||
.string "{EXTRA_CIRCLE_1} Select “SAVE” on the MENU.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Select “YES” and your progress is\n"
|
||||
.string "{CIRCLE_1} Select “SAVE” on the MENU.\n"
|
||||
.string "{CIRCLE_2} Select “YES” and your progress is\n"
|
||||
.string " recorded in the save file.\n"
|
||||
.string "Once the game is saved, you may turn\n"
|
||||
.string "off the game. Your game can be resumed\n"
|
||||
.string "from where you saved.$"
|
||||
|
||||
gUnknown_81B6203:: @ 81B6203
|
||||
.string "{EXTRA_CIRCLE_1} Select “OPTION” on the MENU.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Press up or down on the {EXTRA_PLUS} Control\n"
|
||||
.string "{CIRCLE_1} Select “OPTION” on the MENU.\n"
|
||||
.string "{CIRCLE_2} Press up or down on the {PLUS} Control\n"
|
||||
.string " Pad to select an optional item, then\n"
|
||||
.string " press left or right to alter the\n"
|
||||
.string " settings.\n"
|
||||
.string "{EXTRA_CIRCLE_3} Select “CANCEL” or press the\n"
|
||||
.string "{CIRCLE_3} Select “CANCEL” or press the\n"
|
||||
.string " B Button after making changes.$"
|
||||
|
||||
gUnknown_81B62E4:: @ 81B62E4
|
||||
.string "{EXTRA_CIRCLE_1} Open the MENU.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Press up or down on the {EXTRA_PLUS} Control\n"
|
||||
.string "{CIRCLE_1} Open the MENU.\n"
|
||||
.string "{CIRCLE_2} Press up or down on the {PLUS} Control\n"
|
||||
.string " Pad and select “BAG.”\n"
|
||||
.string "{EXTRA_CIRCLE_3} Select “POTION” in the “ITEMS”\n"
|
||||
.string "{CIRCLE_3} Select “POTION” in the “ITEMS”\n"
|
||||
.string " POCKET.\n"
|
||||
.string "{EXTRA_CIRCLE_4} Select “USE.”\n"
|
||||
.string "{EXTRA_CIRCLE_5} Select the POKéMON to be healed.$"
|
||||
.string "{CIRCLE_4} Select “USE.”\n"
|
||||
.string "{CIRCLE_5} Select the POKéMON to be healed.$"
|
||||
|
||||
gUnknown_81B6397:: @ 81B6397
|
||||
.string "{EXTRA_CIRCLE_1} Open the MENU.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Press up or down on the {EXTRA_PLUS} Control\n"
|
||||
.string "{CIRCLE_1} Open the MENU.\n"
|
||||
.string "{CIRCLE_2} Press up or down on the {PLUS} Control\n"
|
||||
.string " Pad and select “BAG.”\n"
|
||||
.string "{EXTRA_CIRCLE_3} Press left or right to open the\n"
|
||||
.string "{CIRCLE_3} Press left or right to open the\n"
|
||||
.string " “KEY ITEMS” POCKET, then press\n"
|
||||
.string " up or down to select “TOWN MAP.” \n"
|
||||
.string "{EXTRA_CIRCLE_4} Select “USE” to open the TOWN MAP.$"
|
||||
.string "{CIRCLE_4} Select “USE” to open the TOWN MAP.$"
|
||||
|
||||
gUnknown_81B6478:: @ 81B6478
|
||||
.string "{EXTRA_CIRCLE_1} Open the MENU.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Open the “KEY ITEMS” POCKET in the\n"
|
||||
.string "{CIRCLE_1} Open the MENU.\n"
|
||||
.string "{CIRCLE_2} Open the “KEY ITEMS” POCKET in the\n"
|
||||
.string " “BAG.”\n"
|
||||
.string "{EXTRA_CIRCLE_3} “OPEN” the TM CASE.\n"
|
||||
.string "{EXTRA_CIRCLE_4} Select and “USE” a TM.\n"
|
||||
.string "{EXTRA_CIRCLE_5} Select a POKéMON that can learn the\n"
|
||||
.string "{CIRCLE_3} “OPEN” the TM CASE.\n"
|
||||
.string "{CIRCLE_4} Select and “USE” a TM.\n"
|
||||
.string "{CIRCLE_5} Select a POKéMON that can learn the\n"
|
||||
.string " move in the TM.$"
|
||||
|
||||
gUnknown_81B6525:: @ 81B6525
|
||||
.string "{EXTRA_CIRCLE_1} Open the MENU.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Open the “KEY ITEMS” POCKET in the\n"
|
||||
.string "{CIRCLE_1} Open the MENU.\n"
|
||||
.string "{CIRCLE_2} Open the “KEY ITEMS” POCKET in the\n"
|
||||
.string " “BAG.”\n"
|
||||
.string "{EXTRA_CIRCLE_3} “OPEN” the TM CASE.\n"
|
||||
.string "{EXTRA_CIRCLE_4} Select and “USE” an HM.\n"
|
||||
.string "{EXTRA_CIRCLE_5} Select a POKéMON that can learn it.\n"
|
||||
.string "{CIRCLE_3} “OPEN” the TM CASE.\n"
|
||||
.string "{CIRCLE_4} Select and “USE” an HM.\n"
|
||||
.string "{CIRCLE_5} Select a POKéMON that can learn it.\n"
|
||||
.string "HMs are hard to remove, so be careful!$"
|
||||
|
||||
gUnknown_81B65E7:: @ 81B65E7
|
||||
.string "{EXTRA_CIRCLE_1} Open the MENU.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Select “POKéMON.”\n"
|
||||
.string "{EXTRA_CIRCLE_3} Select a POKéMON that knows an\n"
|
||||
.string "{CIRCLE_1} Open the MENU.\n"
|
||||
.string "{CIRCLE_2} Select “POKéMON.”\n"
|
||||
.string "{CIRCLE_3} Select a POKéMON that knows an\n"
|
||||
.string " HM move. The usable HM move(s)\n"
|
||||
.string " will be shown in blue. Select and\n"
|
||||
.string " use the desired move to destroy an\n"
|
||||
.string " obstacle, fly, surf, etc.$"
|
||||
|
||||
gUnknown_81B66BA:: @ 81B66BA
|
||||
.string "{EXTRA_CIRCLE_1} Open the MENU. Open the\n"
|
||||
.string "{CIRCLE_1} Open the MENU. Open the\n"
|
||||
.string " “KEY ITEMS” POCKET in the “BAG”\n"
|
||||
.string " and select the “BICYCLE.”\n"
|
||||
.string "{EXTRA_CIRCLE_2} The BICYCLE can be ridden by\n"
|
||||
.string "{CIRCLE_2} The BICYCLE can be ridden by\n"
|
||||
.string " selecting “USE.” You may also\n"
|
||||
.string " “REGISTER” it for instant use by\n"
|
||||
.string " pressing SELECT.$"
|
||||
|
||||
gUnknown_81B678E:: @ 81B678E
|
||||
.string "{EXTRA_CIRCLE_1} Move the cursor to the letter you\n"
|
||||
.string " want with the {EXTRA_PLUS} Control Pad, then\n"
|
||||
.string "{CIRCLE_1} Move the cursor to the letter you\n"
|
||||
.string " want with the {PLUS} Control Pad, then\n"
|
||||
.string " press the A Button to enter it.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Press the B Button to back up.\n"
|
||||
.string "{EXTRA_CIRCLE_3} Press SELECT to switch between\n"
|
||||
.string "{CIRCLE_2} Press the B Button to back up.\n"
|
||||
.string "{CIRCLE_3} Press SELECT to switch between\n"
|
||||
.string " uppercase and lowercase letters.\n"
|
||||
.string "{EXTRA_CIRCLE_4} Press the A Button on “OK.”$"
|
||||
.string "{CIRCLE_4} Press the A Button on “OK.”$"
|
||||
|
||||
gUnknown_81B6883:: @ 81B6883
|
||||
.string "{EXTRA_CIRCLE_1} Go to any POKéMON CENTER, go up\n"
|
||||
.string "{CIRCLE_1} Go to any POKéMON CENTER, go up\n"
|
||||
.string " to the PC, then press the A Button.$"
|
||||
|
||||
gUnknown_81B68CD:: @ 81B68CD
|
||||
.string "{EXTRA_CIRCLE_1} Select “{STR_VAR_1}'S PC” on the PC.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Select from one of the top three\n"
|
||||
.string "{CIRCLE_1} Select “{STR_VAR_1}'S PC” on the PC.\n"
|
||||
.string "{CIRCLE_2} Select from one of the top three\n"
|
||||
.string " MENU items to access the POKéMON\n"
|
||||
.string " Storage System.\n"
|
||||
.string "If you catch a POKéMON when you have\n"
|
||||
@@ -851,100 +851,100 @@ gUnknown_81B68CD:: @ 81B68CD
|
||||
.string "automatically to a BOX in the System!$"
|
||||
|
||||
gUnknown_81B69B9:: @ 81B69B9
|
||||
.string "{EXTRA_CIRCLE_1} Select a POKéMON in the open BOX\n"
|
||||
.string " with the {EXTRA_PLUS} Control Pad.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Select “WITHDRAW” to remove the\n"
|
||||
.string "{CIRCLE_1} Select a POKéMON in the open BOX\n"
|
||||
.string " with the {PLUS} Control Pad.\n"
|
||||
.string "{CIRCLE_2} Select “WITHDRAW” to remove the\n"
|
||||
.string " POKéMON from the BOX and add it to\n"
|
||||
.string " your party.\n"
|
||||
.string "You may not withdraw a POKéMON if you\n"
|
||||
.string "already have six POKéMON with you!$"
|
||||
|
||||
gUnknown_81B6A9A:: @ 81B6A9A
|
||||
.string "{EXTRA_CIRCLE_1} Select a POKéMON in your party with\n"
|
||||
.string " the {EXTRA_PLUS} Control Pad.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Select “DEPOSIT.”\n"
|
||||
.string "{EXTRA_CIRCLE_3} Select the BOX, then press the\n"
|
||||
.string "{CIRCLE_1} Select a POKéMON in your party with\n"
|
||||
.string " the {PLUS} Control Pad.\n"
|
||||
.string "{CIRCLE_2} Select “DEPOSIT.”\n"
|
||||
.string "{CIRCLE_3} Select the BOX, then press the\n"
|
||||
.string " A Button to store the POKéMON.\n"
|
||||
.string "If you have only one POKéMON with you,\n"
|
||||
.string "it may not be stored!$"
|
||||
|
||||
gUnknown_81B6B6E:: @ 81B6B6E
|
||||
.string "{EXTRA_CIRCLE_1} Select a POKéMON in the open BOX.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Pick up the POKéMON by selecting\n"
|
||||
.string "{CIRCLE_1} Select a POKéMON in the open BOX.\n"
|
||||
.string "{CIRCLE_2} Pick up the POKéMON by selecting\n"
|
||||
.string " “MOVE” and move it anywhere with\n"
|
||||
.string " the {EXTRA_PLUS} Control Pad.\n"
|
||||
.string "{EXTRA_CIRCLE_3} Move the POKéMON to the BOX name\n"
|
||||
.string " the {PLUS} Control Pad.\n"
|
||||
.string "{CIRCLE_3} Move the POKéMON to the BOX name\n"
|
||||
.string " and press left or right to move it\n"
|
||||
.string " to another BOX.$"
|
||||
|
||||
gUnknown_81B6C4F:: @ 81B6C4F
|
||||
.string "{EXTRA_CIRCLE_1} Faintly shown POKéMON can be made\n"
|
||||
.string "{CIRCLE_1} Faintly shown POKéMON can be made\n"
|
||||
.string " to hold an item by selecting it and\n"
|
||||
.string " pressing the A Button.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Clearly shown POKéMON can be made\n"
|
||||
.string "{CIRCLE_2} Clearly shown POKéMON can be made\n"
|
||||
.string " to give the item they are holding to\n"
|
||||
.string " another POKéMON, or return the item\n"
|
||||
.string " to the BAG with the A Button.$"
|
||||
|
||||
gUnknown_81B6D4A:: @ 81B6D4A
|
||||
.string "{EXTRA_CIRCLE_1} Select “{PLAYER}'s PC” on the PC.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Select either “ITEM STORAGE” or\n"
|
||||
.string "{CIRCLE_1} Select “{PLAYER}'s PC” on the PC.\n"
|
||||
.string "{CIRCLE_2} Select either “ITEM STORAGE” or\n"
|
||||
.string " “MAILBOX.”\n"
|
||||
.string "You may store things in your own PC\n"
|
||||
.string "if your BAG is full. You may also\n"
|
||||
.string "withdraw items stored in your PC.$"
|
||||
|
||||
gUnknown_81B6E02:: @ 81B6E02
|
||||
.string "{EXTRA_CIRCLE_1} Select “WITHDRAW ITEM.”\n"
|
||||
.string "{EXTRA_CIRCLE_2} Select the item to be withdrawn.\n"
|
||||
.string "{EXTRA_CIRCLE_3} The item can be withdrawn and\n"
|
||||
.string "{CIRCLE_1} Select “WITHDRAW ITEM.”\n"
|
||||
.string "{CIRCLE_2} Select the item to be withdrawn.\n"
|
||||
.string "{CIRCLE_3} The item can be withdrawn and\n"
|
||||
.string " placed in the BAG's ITEMS POCKET.\n"
|
||||
.string " It may also be directly given to a\n"
|
||||
.string " POKéMON to hold.$"
|
||||
|
||||
gUnknown_81B6EC1:: @ 81B6EC1
|
||||
.string "{EXTRA_CIRCLE_1} Select “DEPOSIT ITEM.”\n"
|
||||
.string "{EXTRA_CIRCLE_2} Select the item in the BAG to be\n"
|
||||
.string " deposited using the {EXTRA_PLUS} Control Pad.\n"
|
||||
.string "{EXTRA_CIRCLE_3} If there is more than one \n"
|
||||
.string "{CIRCLE_1} Select “DEPOSIT ITEM.”\n"
|
||||
.string "{CIRCLE_2} Select the item in the BAG to be\n"
|
||||
.string " deposited using the {PLUS} Control Pad.\n"
|
||||
.string "{CIRCLE_3} If there is more than one \n"
|
||||
.string " item to be deposited, enter the\n"
|
||||
.string " quantity with the {EXTRA_PLUS} Control Pad,\n"
|
||||
.string " quantity with the {PLUS} Control Pad,\n"
|
||||
.string " then press the A Button.$"
|
||||
|
||||
gUnknown_81B6FA8:: @ 81B6FA8
|
||||
.string "When MAIL is taken from a POKéMON,\n"
|
||||
.string "it is moved to the MAILBOX. If it has\n"
|
||||
.string "no MAIL, the MAILBOX can't be used.\n"
|
||||
.string "{EXTRA_CIRCLE_1} Select “{PLAYER}'S PC” on the PC.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Select “MAILBOX” to read MAIL or\n"
|
||||
.string "{CIRCLE_1} Select “{PLAYER}'S PC” on the PC.\n"
|
||||
.string "{CIRCLE_2} Select “MAILBOX” to read MAIL or\n"
|
||||
.string " make a POKéMON hold MAIL.$"
|
||||
|
||||
gUnknown_81B7075:: @ 81B7075
|
||||
.string "{EXTRA_CIRCLE_1} Select “PROF. OAK'S PC” on the PC.\n"
|
||||
.string "{EXTRA_CIRCLE_2} PROF. OAK will evaluate your\n"
|
||||
.string "{CIRCLE_1} Select “PROF. OAK'S PC” on the PC.\n"
|
||||
.string "{CIRCLE_2} PROF. OAK will evaluate your\n"
|
||||
.string " POKéDEX.\n"
|
||||
.string "His evaluations should give you hints\n"
|
||||
.string "for catching more POKéMON!$"
|
||||
|
||||
gUnknown_81B7108:: @ 81B7108
|
||||
.string "{EXTRA_CIRCLE_1} Press START.\n"
|
||||
.string "{EXTRA_CIRCLE_2} The MENU will open on the right.\n"
|
||||
.string "{EXTRA_CIRCLE_3} Depending on the situation, the MENU\n"
|
||||
.string "{CIRCLE_1} Press START.\n"
|
||||
.string "{CIRCLE_2} The MENU will open on the right.\n"
|
||||
.string "{CIRCLE_3} Depending on the situation, the MENU\n"
|
||||
.string " may feature different headings.\n"
|
||||
.string "The MENU will not open in certain\n"
|
||||
.string "situations such as when talking, doing\n"
|
||||
.string "something, battling, etc.$"
|
||||
|
||||
gUnknown_81B71EA:: @ 81B71EA
|
||||
.string "{EXTRA_CIRCLE_1} Select “FIGHT.”\n"
|
||||
.string "{EXTRA_CIRCLE_2} Select one of the moves shown,\n"
|
||||
.string "{CIRCLE_1} Select “FIGHT.”\n"
|
||||
.string "{CIRCLE_2} Select one of the moves shown,\n"
|
||||
.string "and that move will be used!$"
|
||||
|
||||
gUnknown_81B723B:: @ 81B723B
|
||||
.string "{EXTRA_CIRCLE_1} Select “POKéMON.”\n"
|
||||
.string "{EXTRA_CIRCLE_2} Select the POKéMON in your party\n"
|
||||
.string "{CIRCLE_1} Select “POKéMON.”\n"
|
||||
.string "{CIRCLE_2} Select the POKéMON in your party\n"
|
||||
.string " that you want to use.\n"
|
||||
.string "{EXTRA_CIRCLE_3} If you have two or more POKéMON\n"
|
||||
.string "{CIRCLE_3} If you have two or more POKéMON\n"
|
||||
.string " with you, they may be switched by\n"
|
||||
.string " selecting “SHIFT.” Check POKéMON\n"
|
||||
.string " data by selecting “SUMMARY.”$"
|
||||
@@ -952,22 +952,22 @@ gUnknown_81B723B:: @ 81B723B
|
||||
gUnknown_81B7319:: @ 81B7319
|
||||
.string "This command switches the POKéMON in\n"
|
||||
.string "battle with another one in your party.\n"
|
||||
.string "{EXTRA_CIRCLE_1} Select the POKéMON to be sent out.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Select “SHIFT.”\n"
|
||||
.string "{EXTRA_CIRCLE_3} The selected POKéMON will switch\n"
|
||||
.string "{CIRCLE_1} Select the POKéMON to be sent out.\n"
|
||||
.string "{CIRCLE_2} Select “SHIFT.”\n"
|
||||
.string "{CIRCLE_3} The selected POKéMON will switch\n"
|
||||
.string " places with the POKéMON in battle!$"
|
||||
|
||||
gUnknown_81B73E8:: @ 81B73E8
|
||||
.string "{EXTRA_CIRCLE_1} Select “SUMMARY.”\n"
|
||||
.string "{EXTRA_CIRCLE_2} Press left or right on the {EXTRA_PLUS} Control\n"
|
||||
.string "{CIRCLE_1} Select “SUMMARY.”\n"
|
||||
.string "{CIRCLE_2} Press left or right on the {PLUS} Control\n"
|
||||
.string " Pad to check the information:\n"
|
||||
.string " “POKéMON INFO”\n"
|
||||
.string " “POKéMON SKILLS”\n"
|
||||
.string " “KNOWN MOVES”$"
|
||||
|
||||
gUnknown_81B747E:: @ 81B747E
|
||||
.string "{EXTRA_CIRCLE_1} Select “BAG.”\n"
|
||||
.string "{EXTRA_CIRCLE_2} Press left or right on the {EXTRA_PLUS} Control\n"
|
||||
.string "{CIRCLE_1} Select “BAG.”\n"
|
||||
.string "{CIRCLE_2} Press left or right on the {PLUS} Control\n"
|
||||
.string " Pad to check the data headings:\n"
|
||||
.string " “ITEMS”\n"
|
||||
.string " “KEY ITEMS”\n"
|
||||
@@ -975,71 +975,71 @@ gUnknown_81B747E:: @ 81B747E
|
||||
.string " Press up or down to select an item.$"
|
||||
|
||||
gUnknown_81B752C:: @ 81B752C
|
||||
.string "{EXTRA_CIRCLE_1} POKéMON that you have caught are\n"
|
||||
.string "{CIRCLE_1} POKéMON that you have caught are\n"
|
||||
.string " identified by a POKé BALL mark on\n"
|
||||
.string " the POKéDEX list.\n"
|
||||
.string "{EXTRA_CIRCLE_2} A caught POKéMON will provide a\n"
|
||||
.string "{CIRCLE_2} A caught POKéMON will provide a\n"
|
||||
.string " large amount of data.\n"
|
||||
.string "{EXTRA_CIRCLE_3} Select “AREA” to display the TOWN\n"
|
||||
.string "{CIRCLE_3} Select “AREA” to display the TOWN\n"
|
||||
.string " MAP with the POKéMON's habitat(s).$"
|
||||
|
||||
gUnknown_81B7611:: @ 81B7611
|
||||
.string "{EXTRA_CIRCLE_1} Go up to the PC at home, then press\n"
|
||||
.string "{CIRCLE_1} Go up to the PC at home, then press\n"
|
||||
.string " the A Button.\n"
|
||||
.string "{EXTRA_CIRCLE_2} The PC will turn on.\n"
|
||||
.string "{EXTRA_CIRCLE_3} Select either “ITEM STORAGE” or\n"
|
||||
.string "{CIRCLE_2} The PC will turn on.\n"
|
||||
.string "{CIRCLE_3} Select either “ITEM STORAGE” or\n"
|
||||
.string " “MAILBOX.”$"
|
||||
|
||||
gUnknown_81B7692:: @ 81B7692
|
||||
.string "{EXTRA_CIRCLE_1} Select “WITHDRAW ITEM” to withdraw\n"
|
||||
.string "{CIRCLE_1} Select “WITHDRAW ITEM” to withdraw\n"
|
||||
.string " an item stored on your PC.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Select “DEPOSIT ITEM” to put \n"
|
||||
.string "{CIRCLE_2} Select “DEPOSIT ITEM” to put \n"
|
||||
.string " an item from your BAG into your PC.$"
|
||||
|
||||
gUnknown_81B771E:: @ 81B771E
|
||||
.string "{EXTRA_CIRCLE_1} Select “WITHDRAW ITEM.”\n"
|
||||
.string "{EXTRA_CIRCLE_2} Select the item to be withdrawn.\n"
|
||||
.string "{EXTRA_CIRCLE_3} The item can be withdrawn and\n"
|
||||
.string "{CIRCLE_1} Select “WITHDRAW ITEM.”\n"
|
||||
.string "{CIRCLE_2} Select the item to be withdrawn.\n"
|
||||
.string "{CIRCLE_3} The item can be withdrawn and\n"
|
||||
.string " placed in the BAG's ITEMS POCKET.\n"
|
||||
.string " It may also be directly given to a\n"
|
||||
.string " POKéMON to hold.$"
|
||||
|
||||
gUnknown_81B77DD:: @ 81B77DD
|
||||
.string "{EXTRA_CIRCLE_1} Select “DEPOSIT ITEM.”\n"
|
||||
.string "{EXTRA_CIRCLE_2} Select the item in the BAG to be\n"
|
||||
.string " deposited using the {EXTRA_PLUS} Control Pad.\n"
|
||||
.string "{EXTRA_CIRCLE_3} If there is nothing in the BAG, this\n"
|
||||
.string "{CIRCLE_1} Select “DEPOSIT ITEM.”\n"
|
||||
.string "{CIRCLE_2} Select the item in the BAG to be\n"
|
||||
.string " deposited using the {PLUS} Control Pad.\n"
|
||||
.string "{CIRCLE_3} If there is nothing in the BAG, this\n"
|
||||
.string " command can't be used!$"
|
||||
|
||||
gUnknown_81B7884:: @ 81B7884
|
||||
.string "When MAIL is taken from a POKéMON,\n"
|
||||
.string "it is moved to the MAILBOX. If it has\n"
|
||||
.string "no MAIL, the MAILBOX can't be used.\n"
|
||||
.string "{EXTRA_CIRCLE_1} Select MAIL by name to read it or\n"
|
||||
.string "{CIRCLE_1} Select MAIL by name to read it or\n"
|
||||
.string " make a POKéMON hold it.$"
|
||||
|
||||
gUnknown_81B7931:: @ 81B7931
|
||||
.string "You may not “RUN” from a TRAINER\n"
|
||||
.string "battle!\n"
|
||||
.string "{EXTRA_CIRCLE_1} You may “RUN” from a wild POKéMON.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Your chance of escape is improved\n"
|
||||
.string "{CIRCLE_1} You may “RUN” from a wild POKéMON.\n"
|
||||
.string "{CIRCLE_2} Your chance of escape is improved\n"
|
||||
.string " if your POKéMON in battle is fast.$"
|
||||
|
||||
gUnknown_81B79CB:: @ 81B79CB
|
||||
.string "You may “REGISTER” a key item for\n"
|
||||
.string "instant use by pressing SELECT!\n"
|
||||
.string "{EXTRA_CIRCLE_1} Open the “KEY ITEMS” POCKET.\n"
|
||||
.string "{EXTRA_CIRCLE_2} Select the key item, then select\n"
|
||||
.string "{CIRCLE_1} Open the “KEY ITEMS” POCKET.\n"
|
||||
.string "{CIRCLE_2} Select the key item, then select\n"
|
||||
.string " “REGISTER.”$"
|
||||
|
||||
gUnknown_81B7A60:: @ 81B7A60
|
||||
.string "{EXTRA_CIRCLE_1} Select to throw the special POKé\n"
|
||||
.string "{CIRCLE_1} Select to throw the special POKé\n"
|
||||
.string " BALL used only in the SAFARI ZONE.\n"
|
||||
.string "When wild POKéMON appear, throw lots\n"
|
||||
.string "of SAFARI BALLS to catch them!$"
|
||||
|
||||
gUnknown_81B7AEE:: @ 81B7AEE
|
||||
.string "{EXTRA_CIRCLE_1} Select to throw the special food\n"
|
||||
.string "{CIRCLE_1} Select to throw the special food\n"
|
||||
.string " used only in the SAFARI ZONE.\n"
|
||||
.string "It is POKéMON food rolled up into\n"
|
||||
.string "a ball for easy eating. When BAIT is\n"
|
||||
@@ -1047,22 +1047,22 @@ gUnknown_81B7AEE:: @ 81B7AEE
|
||||
.string "attracted by it, and may not flee!$"
|
||||
|
||||
gUnknown_81B7BBE:: @ 81B7BBE
|
||||
.string "{EXTRA_CIRCLE_1} Select to throw a rock lying on\n"
|
||||
.string "{CIRCLE_1} Select to throw a rock lying on\n"
|
||||
.string " the ground in the SAFARI ZONE.\n"
|
||||
.string "Throwing a rock at a POKéMON may \n"
|
||||
.string "make it run away, but it becomes easier\n"
|
||||
.string "to catch!$"
|
||||
|
||||
gUnknown_81B7C57:: @ 81B7C57
|
||||
.string "{EXTRA_CIRCLE_1} Select “HALL OF FAME” on the PC.\n"
|
||||
.string "{EXTRA_CIRCLE_2} The POKéMON that have entered the\n"
|
||||
.string "{CIRCLE_1} Select “HALL OF FAME” on the PC.\n"
|
||||
.string "{CIRCLE_2} The POKéMON that have entered the\n"
|
||||
.string " HALL OF FAME can be examined.$"
|
||||
|
||||
gUnknown_81B7CC1:: @ 81B7CC1
|
||||
.string "HP$"
|
||||
|
||||
gUnknown_81B7CC4:: @ 81B7CC4
|
||||
.string "EXP. {EXTRA_LEFT_PAREN}EXP. Points{EXTRA_RIGHT_PAREN}$"
|
||||
.string "EXP. {LEFT_PAREN}EXP. Points{RIGHT_PAREN}$"
|
||||
|
||||
gUnknown_81B7CD9:: @ 81B7CD9
|
||||
.string "MOVES$"
|
||||
@@ -1083,7 +1083,7 @@ gUnknown_81B7CFE:: @ 81B7CFE
|
||||
.string "SPEED$"
|
||||
|
||||
gUnknown_81B7D04:: @ 81B7D04
|
||||
.string "Lv. {EXTRA_LEFT_PAREN}Level{EXTRA_RIGHT_PAREN}$"
|
||||
.string "Lv. {LEFT_PAREN}Level{RIGHT_PAREN}$"
|
||||
|
||||
gUnknown_81B7D12:: @ 81B7D12
|
||||
.string "TYPE$"
|
||||
@@ -1685,195 +1685,195 @@ gUnknown_81BA416:: @ 81BA416
|
||||
.string "Depending on the matchup of the\n"
|
||||
.string "move type and the target POKéMON's\l"
|
||||
.string "type, the move's effectiveness varies:\l"
|
||||
.string "{EXTRA_TARGET}: Super effective!\l"
|
||||
.string "{EXTRA_TRIANGLE}: Not very effective\l"
|
||||
.string "{EXTRA_X}: Not effective at all\l"
|
||||
.string "{CIRCLE_DOT}: Super effective!\l"
|
||||
.string "{TRIANGLE}: Not very effective\l"
|
||||
.string "{BIG_MULT_X}: Not effective at all\l"
|
||||
.string "(No changes for other matchups.)$"
|
||||
|
||||
gUnknown_81BA4E6:: @ 81BA4E6
|
||||
.string "Effect on the opposing POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: PSYCHIC, GHOST\p"
|
||||
.string " {EXTRA_TRIANGLE}: FIGHTING, DARK, STEEL$"
|
||||
.string " {CIRCLE_DOT}: PSYCHIC, GHOST\p"
|
||||
.string " {TRIANGLE}: FIGHTING, DARK, STEEL$"
|
||||
|
||||
gUnknown_81BA539:: @ 81BA539
|
||||
.string "Effect of foe's move on own POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: FIGHTING, BUG\p"
|
||||
.string " {EXTRA_TRIANGLE}: GHOST, DARK\p"
|
||||
.string " {EXTRA_X}: PSYCHIC$"
|
||||
.string " {CIRCLE_DOT}: FIGHTING, BUG\p"
|
||||
.string " {TRIANGLE}: GHOST, DARK\p"
|
||||
.string " {BIG_MULT_X}: PSYCHIC$"
|
||||
|
||||
gUnknown_81BA595:: @ 81BA595
|
||||
.string "Effect on the opposing POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: FIRE, ICE, FLYING, BUG\p"
|
||||
.string " {EXTRA_TRIANGLE}: FIGHTING, GROUND, STEEL$"
|
||||
.string " {CIRCLE_DOT}: FIRE, ICE, FLYING, BUG\p"
|
||||
.string " {TRIANGLE}: FIGHTING, GROUND, STEEL$"
|
||||
|
||||
gUnknown_81BA5F2:: @ 81BA5F2
|
||||
.string "Effect of foe's move on own POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: WATER, GRASS, FIGHTING,\n"
|
||||
.string " {CIRCLE_DOT}: WATER, GRASS, FIGHTING,\n"
|
||||
.string " GROUND, STEEL\p"
|
||||
.string " {EXTRA_TRIANGLE}: NORMAL, FIRE, POISON, FLYING$"
|
||||
.string " {TRIANGLE}: NORMAL, FIRE, POISON, FLYING$"
|
||||
|
||||
gUnknown_81BA66F:: @ 81BA66F
|
||||
.string "Effect on the opposing POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: FIGHTING, POISON\p"
|
||||
.string " {EXTRA_TRIANGLE}: PSYCHIC, STEEL\p"
|
||||
.string " {EXTRA_X}: DARK$"
|
||||
.string " {CIRCLE_DOT}: FIGHTING, POISON\p"
|
||||
.string " {TRIANGLE}: PSYCHIC, STEEL\p"
|
||||
.string " {BIG_MULT_X}: DARK$"
|
||||
|
||||
gUnknown_81BA6C9:: @ 81BA6C9
|
||||
.string "Effect of foe's move on own POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: BUG, GHOST, DARK\p"
|
||||
.string " {EXTRA_TRIANGLE}: FIGHTING, PSYCHIC$"
|
||||
.string " {CIRCLE_DOT}: BUG, GHOST, DARK\p"
|
||||
.string " {TRIANGLE}: FIGHTING, PSYCHIC$"
|
||||
|
||||
gUnknown_81BA71F:: @ 81BA71F
|
||||
.string "Effect on the opposing POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: NORMAL, ICE, ROCK, DARK, STEEL\p"
|
||||
.string " {EXTRA_TRIANGLE}: POISON, FLYING, PSYCHIC, BUG\p"
|
||||
.string " {EXTRA_X}: GHOST$"
|
||||
.string " {CIRCLE_DOT}: NORMAL, ICE, ROCK, DARK, STEEL\p"
|
||||
.string " {TRIANGLE}: POISON, FLYING, PSYCHIC, BUG\p"
|
||||
.string " {BIG_MULT_X}: GHOST$"
|
||||
|
||||
gUnknown_81BA796:: @ 81BA796
|
||||
.string "Effect of foe's move on own POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: FLYING, PSYCHIC\p"
|
||||
.string " {EXTRA_TRIANGLE}: BUG, ROCK, DARK$"
|
||||
.string " {CIRCLE_DOT}: FLYING, PSYCHIC\p"
|
||||
.string " {TRIANGLE}: BUG, ROCK, DARK$"
|
||||
|
||||
gUnknown_81BA7E9:: @ 81BA7E9
|
||||
.string "Effect on the opposing POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: WATER, GROUND, ROCK\p"
|
||||
.string " {EXTRA_TRIANGLE}: FIRE, GRASS, POISON, FLYING,\n"
|
||||
.string " {CIRCLE_DOT}: WATER, GROUND, ROCK\p"
|
||||
.string " {TRIANGLE}: FIRE, GRASS, POISON, FLYING,\n"
|
||||
.string " BUG, DRAGON, STEEL$"
|
||||
|
||||
gUnknown_81BA862:: @ 81BA862
|
||||
.string "Effect of foe's move on own POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: FIRE, ICE, POISON, FLYING, BUG\p"
|
||||
.string " {EXTRA_TRIANGLE}: WATER, ELECTRIC, GRASS, GROUND$"
|
||||
.string " {CIRCLE_DOT}: FIRE, ICE, POISON, FLYING, BUG\p"
|
||||
.string " {TRIANGLE}: WATER, ELECTRIC, GRASS, GROUND$"
|
||||
|
||||
gUnknown_81BA8D3:: @ 81BA8D3
|
||||
.string "Effect on the opposing POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: PSYCHIC, GHOST\p"
|
||||
.string " {EXTRA_TRIANGLE}: DARK, STEEL\p"
|
||||
.string " {EXTRA_X}: NORMAL$"
|
||||
.string " {CIRCLE_DOT}: PSYCHIC, GHOST\p"
|
||||
.string " {TRIANGLE}: DARK, STEEL\p"
|
||||
.string " {BIG_MULT_X}: NORMAL$"
|
||||
|
||||
gUnknown_81BA92A:: @ 81BA92A
|
||||
.string "Effect of foe's move on own POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: GHOST, DARK\p"
|
||||
.string " {EXTRA_TRIANGLE}: POISON, BUG\p"
|
||||
.string " {EXTRA_X}: NORMAL, FIGHTING$"
|
||||
.string " {CIRCLE_DOT}: GHOST, DARK\p"
|
||||
.string " {TRIANGLE}: POISON, BUG\p"
|
||||
.string " {BIG_MULT_X}: NORMAL, FIGHTING$"
|
||||
|
||||
gUnknown_81BA98D:: @ 81BA98D
|
||||
.string "Effect on the opposing POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: GRASS, GROUND, FLYING, DRAGON\p"
|
||||
.string " {EXTRA_TRIANGLE}: FIRE, WATER, ICE, STEEL$"
|
||||
.string " {CIRCLE_DOT}: GRASS, GROUND, FLYING, DRAGON\p"
|
||||
.string " {TRIANGLE}: FIRE, WATER, ICE, STEEL$"
|
||||
|
||||
gUnknown_81BA9F1:: @ 81BA9F1
|
||||
.string "Effect of foe's move on own POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: FIRE, FIGHTING, ROCK, STEEL\p"
|
||||
.string " {EXTRA_TRIANGLE}: ICE$"
|
||||
.string " {CIRCLE_DOT}: FIRE, FIGHTING, ROCK, STEEL\p"
|
||||
.string " {TRIANGLE}: ICE$"
|
||||
|
||||
gUnknown_81BAA44:: @ 81BAA44
|
||||
.string "Effect on the opposing POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: FIRE, ELECTRIC, POISON, ROCK,\n"
|
||||
.string " {CIRCLE_DOT}: FIRE, ELECTRIC, POISON, ROCK,\n"
|
||||
.string " STEEL\p"
|
||||
.string " {EXTRA_TRIANGLE}: GRASS, BUG\n"
|
||||
.string " {EXTRA_X}: FLYING$"
|
||||
.string " {TRIANGLE}: GRASS, BUG\n"
|
||||
.string " {BIG_MULT_X}: FLYING$"
|
||||
|
||||
gUnknown_81BAAB6:: @ 81BAAB6
|
||||
.string "Effect of foe's move on own POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: WATER, GRASS, ICE\p"
|
||||
.string " {EXTRA_TRIANGLE}: POISON, ROCK\p"
|
||||
.string " {EXTRA_X}: ELECTRIC$"
|
||||
.string " {CIRCLE_DOT}: WATER, GRASS, ICE\p"
|
||||
.string " {TRIANGLE}: POISON, ROCK\p"
|
||||
.string " {BIG_MULT_X}: ELECTRIC$"
|
||||
|
||||
gUnknown_81BAB18:: @ 81BAB18
|
||||
.string "Effect on the opposing POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: WATER, FLYING\p"
|
||||
.string " {EXTRA_TRIANGLE}: ELECTRIC, GRASS, DRAGON\p"
|
||||
.string " {EXTRA_X}: GROUND$"
|
||||
.string " {CIRCLE_DOT}: WATER, FLYING\p"
|
||||
.string " {TRIANGLE}: ELECTRIC, GRASS, DRAGON\p"
|
||||
.string " {BIG_MULT_X}: GROUND$"
|
||||
|
||||
gUnknown_81BAB7A:: @ 81BAB7A
|
||||
.string "Effect of foe's move on own POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: GROUND\p"
|
||||
.string " {EXTRA_TRIANGLE}: ELECTRIC, FLYING, STEEL$"
|
||||
.string " {CIRCLE_DOT}: GROUND\p"
|
||||
.string " {TRIANGLE}: ELECTRIC, FLYING, STEEL$"
|
||||
|
||||
gUnknown_81BABCC:: @ 81BABCC
|
||||
.string "Effect on the opposing POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: GRASS\p"
|
||||
.string " {EXTRA_TRIANGLE}: POISON, GROUND, ROCK, GHOST\p"
|
||||
.string " {EXTRA_X}: STEEL$"
|
||||
.string " {CIRCLE_DOT}: GRASS\p"
|
||||
.string " {TRIANGLE}: POISON, GROUND, ROCK, GHOST\p"
|
||||
.string " {BIG_MULT_X}: STEEL$"
|
||||
|
||||
gUnknown_81BAC29:: @ 81BAC29
|
||||
.string "Effect of foe's move on own POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: GROUND, PSYCHIC\p"
|
||||
.string " {EXTRA_TRIANGLE}: GRASS, FIGHTING, POISON, BUG$"
|
||||
.string " {CIRCLE_DOT}: GROUND, PSYCHIC\p"
|
||||
.string " {TRIANGLE}: GRASS, FIGHTING, POISON, BUG$"
|
||||
|
||||
gUnknown_81BAC89:: @ 81BAC89
|
||||
.string "Effect on the opposing POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: DRAGON\p"
|
||||
.string " {EXTRA_TRIANGLE}: STEEL$"
|
||||
.string " {CIRCLE_DOT}: DRAGON\p"
|
||||
.string " {TRIANGLE}: STEEL$"
|
||||
|
||||
gUnknown_81BACC4:: @ 81BACC4
|
||||
.string "Effect of foe's move on own POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: ICE, DRAGON\p"
|
||||
.string " {EXTRA_TRIANGLE}: FIRE, WATER, ELECTRIC, GRASS$"
|
||||
.string " {CIRCLE_DOT}: ICE, DRAGON\p"
|
||||
.string " {TRIANGLE}: FIRE, WATER, ELECTRIC, GRASS$"
|
||||
|
||||
gUnknown_81BAD20:: @ 81BAD20
|
||||
.string "Effect on the opposing POKéMON:\p"
|
||||
.string " {EXTRA_TRIANGLE}: ROCK, STEEL\p"
|
||||
.string " {EXTRA_X}: GHOST$"
|
||||
.string " {TRIANGLE}: ROCK, STEEL\p"
|
||||
.string " {BIG_MULT_X}: GHOST$"
|
||||
|
||||
gUnknown_81BAD60:: @ 81BAD60
|
||||
.string "Effect of foe's move on own POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: FIGHTING\p"
|
||||
.string " {EXTRA_X}: GHOST$"
|
||||
.string " {CIRCLE_DOT}: FIGHTING\p"
|
||||
.string " {BIG_MULT_X}: GHOST$"
|
||||
|
||||
gUnknown_81BADA2:: @ 81BADA2
|
||||
.string "Effect on the opposing POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: ICE, ROCK\p"
|
||||
.string " {EXTRA_TRIANGLE}: FIRE, WATER, ELECTRIC, STEEL$"
|
||||
.string " {CIRCLE_DOT}: ICE, ROCK\p"
|
||||
.string " {TRIANGLE}: FIRE, WATER, ELECTRIC, STEEL$"
|
||||
|
||||
gUnknown_81BADF7:: @ 81BADF7
|
||||
.string "Effect of foe's move on own POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: FIRE, FIGHTING, GROUND\n"
|
||||
.string " {EXTRA_TRIANGLE}: NORMAL, GRASS, ICE, FLYING,\l"
|
||||
.string " {CIRCLE_DOT}: FIRE, FIGHTING, GROUND\n"
|
||||
.string " {TRIANGLE}: NORMAL, GRASS, ICE, FLYING,\l"
|
||||
.string " PSYCHIC, BUG, ROCK, GHOST,\l"
|
||||
.string " DRAGON, DARK, STEEL\l"
|
||||
.string " {EXTRA_X}: POISON$"
|
||||
.string " {BIG_MULT_X}: POISON$"
|
||||
|
||||
gUnknown_81BAEA8:: @ 81BAEA8
|
||||
.string "Effect on the opposing POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: GRASS, FIGHTING, BUG\p"
|
||||
.string " {EXTRA_TRIANGLE}: ELECTRIC, ROCK, STEEL$"
|
||||
.string " {CIRCLE_DOT}: GRASS, FIGHTING, BUG\p"
|
||||
.string " {TRIANGLE}: ELECTRIC, ROCK, STEEL$"
|
||||
|
||||
gUnknown_81BAF01:: @ 81BAF01
|
||||
.string "Effect of foe's move on own POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: ELECTRIC, ICE, ROCK\p"
|
||||
.string " {EXTRA_TRIANGLE}: GRASS, FIGHTING, BUG\p"
|
||||
.string " {EXTRA_X}: GROUND$"
|
||||
.string " {CIRCLE_DOT}: ELECTRIC, ICE, ROCK\p"
|
||||
.string " {TRIANGLE}: GRASS, FIGHTING, BUG\p"
|
||||
.string " {BIG_MULT_X}: GROUND$"
|
||||
|
||||
gUnknown_81BAF6B:: @ 81BAF6B
|
||||
.string "Effect on the opposing POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: GRASS, ICE, BUG, STEEL\p"
|
||||
.string " {EXTRA_TRIANGLE}: FIRE, WATER, ROCK, DRAGON$"
|
||||
.string " {CIRCLE_DOT}: GRASS, ICE, BUG, STEEL\p"
|
||||
.string " {TRIANGLE}: FIRE, WATER, ROCK, DRAGON$"
|
||||
|
||||
gUnknown_81BAFCA:: @ 81BAFCA
|
||||
.string "Effect of foe's move on own POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: WATER, GROUND, ROCK\p"
|
||||
.string " {EXTRA_TRIANGLE}: FIRE, GRASS, ICE, BUG, STEEL$"
|
||||
.string " {CIRCLE_DOT}: WATER, GROUND, ROCK\p"
|
||||
.string " {TRIANGLE}: FIRE, GRASS, ICE, BUG, STEEL$"
|
||||
|
||||
gUnknown_81BB02E:: @ 81BB02E
|
||||
.string "Effect on the opposing POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: FIRE, GROUND, ROCK\p"
|
||||
.string " {EXTRA_TRIANGLE}: WATER, GRASS, DRAGON$"
|
||||
.string " {CIRCLE_DOT}: FIRE, GROUND, ROCK\p"
|
||||
.string " {TRIANGLE}: WATER, GRASS, DRAGON$"
|
||||
|
||||
gUnknown_81BB084:: @ 81BB084
|
||||
.string "Effect of foe's move on own POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: ELECTRIC, GRASS\p"
|
||||
.string " {EXTRA_TRIANGLE}: FIRE, WATER, ICE, STEEL$"
|
||||
.string " {CIRCLE_DOT}: ELECTRIC, GRASS\p"
|
||||
.string " {TRIANGLE}: FIRE, WATER, ICE, STEEL$"
|
||||
|
||||
gUnknown_81BB0DF:: @ 81BB0DF
|
||||
.string "Effect on the opposing POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: GRASS, PSYCHIC, DARK\p"
|
||||
.string " {EXTRA_TRIANGLE}: FIRE, FIGHTING, POISON,\n"
|
||||
.string " {CIRCLE_DOT}: GRASS, PSYCHIC, DARK\p"
|
||||
.string " {TRIANGLE}: FIRE, FIGHTING, POISON,\n"
|
||||
.string " FLYING, GHOST, STEEL$"
|
||||
|
||||
gUnknown_81BB156:: @ 81BB156
|
||||
.string "Effect of foe's move on own POKéMON:\p"
|
||||
.string " {EXTRA_TARGET}: FIRE, FLYING, ROCK\p"
|
||||
.string " {EXTRA_TRIANGLE}: GRASS, FIGHTING, GROUND$"
|
||||
.string " {CIRCLE_DOT}: FIRE, FLYING, ROCK\p"
|
||||
.string " {TRIANGLE}: GRASS, FIGHTING, GROUND$"
|
||||
|
||||
|
||||
+66
-66
@@ -40,17 +40,17 @@ gUnknown_841A2B0:: @ 841A2B0
|
||||
.string "at a POKéMON CENTER.$"
|
||||
|
||||
gUnknown_841A2E1:: @ 841A2E1
|
||||
.string "{UNKNOWN_F7 0x00} had a marvelous battle\n"
|
||||
.string "with the CHAMPION, {UNKNOWN_F7 0x01}.$"
|
||||
.string "{DYNAMIC 0x00} had a marvelous battle\n"
|
||||
.string "with the CHAMPION, {DYNAMIC 0x01}.$"
|
||||
|
||||
gUnknown_841A312:: @ 841A312
|
||||
.string "In the end, {UNKNOWN_F7 0x00} sent out {UNKNOWN_F7 0x01}\n"
|
||||
.string "while {UNKNOWN_F7 0x02} countered with\n"
|
||||
.string "{UNKNOWN_F7 0x03}.$"
|
||||
.string "In the end, {DYNAMIC 0x00} sent out {DYNAMIC 0x01}\n"
|
||||
.string "while {DYNAMIC 0x02} countered with\n"
|
||||
.string "{DYNAMIC 0x03}.$"
|
||||
|
||||
gUnknown_841A349:: @ 841A349
|
||||
.string "And, as a result of battling with every\n"
|
||||
.string "bit of power, {UNKNOWN_F7 0x00} won\n"
|
||||
.string "bit of power, {DYNAMIC 0x00} won\n"
|
||||
.string "the match.$"
|
||||
|
||||
gUnknown_841A391:: @ 841A391
|
||||
@@ -67,19 +67,19 @@ gUnknown_841A3FF:: @ 841A3FF
|
||||
.string "{STR_VAR_1}'s {STR_VAR_2}.$"
|
||||
|
||||
gUnknown_841A422:: @ 841A422
|
||||
.string "Took on {UNKNOWN_F7 0x00} in a SINGLE BATTLE.\n"
|
||||
.string "Took on {DYNAMIC 0x00} in a SINGLE BATTLE.\n"
|
||||
.string "It was a hotly contested match that\n"
|
||||
.string "resulted in a {UNKNOWN_F7 0x01}.$"
|
||||
.string "resulted in a {DYNAMIC 0x01}.$"
|
||||
|
||||
gUnknown_841A477:: @ 841A477
|
||||
.string "Took on {UNKNOWN_F7 0x00} in a DOUBLE BATTLE.\n"
|
||||
.string "Took on {DYNAMIC 0x00} in a DOUBLE BATTLE.\n"
|
||||
.string "It was an extended match that resulted\n"
|
||||
.string "in a {UNKNOWN_F7 0x01}.$"
|
||||
.string "in a {DYNAMIC 0x01}.$"
|
||||
|
||||
gUnknown_841A4C6:: @ 841A4C6
|
||||
.string "{UNKNOWN_F7 0x00} and {UNKNOWN_F7 0x01} took on\n"
|
||||
.string "{UNKNOWN_F7 0x02} and {UNKNOWN_F7 0x03} in a\n"
|
||||
.string "MULTI BATTLE and got a {UNKNOWN_F7 0x04}.$"
|
||||
.string "{DYNAMIC 0x00} and {DYNAMIC 0x01} took on\n"
|
||||
.string "{DYNAMIC 0x02} and {DYNAMIC 0x03} in a\n"
|
||||
.string "MULTI BATTLE and got a {DYNAMIC 0x04}.$"
|
||||
|
||||
gUnknown_841A502::
|
||||
.string "win$"
|
||||
@@ -98,36 +98,36 @@ gUnknown_841A53A::
|
||||
|
||||
gUnknown_841A566:: @ 841A566
|
||||
.string "After consideration, switched\n"
|
||||
.string "{UNKNOWN_F7 0x01} in {UNKNOWN_F7 0x00} with\n"
|
||||
.string "{UNKNOWN_F7 0x03} in {UNKNOWN_F7 0x02}.$"
|
||||
.string "{DYNAMIC 0x01} in {DYNAMIC 0x00} with\n"
|
||||
.string "{DYNAMIC 0x03} in {DYNAMIC 0x02}.$"
|
||||
|
||||
gUnknown_841A59C:: @ 841A59C
|
||||
.string "After deep thought, switched\n"
|
||||
.string "{UNKNOWN_F7 0x01} in BOX “{UNKNOWN_F7 0x00}” to\n"
|
||||
.string "the BOX “{UNKNOWN_F7 0x02}.”$"
|
||||
.string "{DYNAMIC 0x01} in BOX “{DYNAMIC 0x00}” to\n"
|
||||
.string "the BOX “{DYNAMIC 0x02}.”$"
|
||||
|
||||
gUnknown_841A5D9:: @ 841A5D9
|
||||
.string "Switched around {UNKNOWN_F7 0x01} and\n"
|
||||
.string "{UNKNOWN_F7 0x02} in {UNKNOWN_F7 0x00}.$"
|
||||
.string "Switched around {DYNAMIC 0x01} and\n"
|
||||
.string "{DYNAMIC 0x02} in {DYNAMIC 0x00}.$"
|
||||
|
||||
gUnknown_841A5FA:: @ 841A5FA
|
||||
.string "Moved {UNKNOWN_F7 0x01} in {UNKNOWN_F7 0x00}.$"
|
||||
.string "Moved {DYNAMIC 0x01} in {DYNAMIC 0x00}.$"
|
||||
|
||||
gUnknown_841A60A:: @ 841A60A
|
||||
.string "Switched {UNKNOWN_F7 0x01} in {UNKNOWN_F7 0x00}\n"
|
||||
.string "with {UNKNOWN_F7 0x02} in the party.$"
|
||||
.string "Switched {DYNAMIC 0x01} in {DYNAMIC 0x00}\n"
|
||||
.string "with {DYNAMIC 0x02} in the party.$"
|
||||
|
||||
gUnknown_841A632:: @ 841A632
|
||||
.string "Added {UNKNOWN_F7 0x01} in {UNKNOWN_F7 0x00}\n"
|
||||
.string "Added {DYNAMIC 0x01} in {DYNAMIC 0x00}\n"
|
||||
.string "to the party.$"
|
||||
|
||||
gUnknown_841A64F:: @ 841A64F
|
||||
.string "Moved {UNKNOWN_F7 0x00} from the party\n"
|
||||
.string "to {UNKNOWN_F7 0x01}.$"
|
||||
.string "Moved {DYNAMIC 0x00} from the party\n"
|
||||
.string "to {DYNAMIC 0x01}.$"
|
||||
|
||||
gUnknown_841A66E:: @ 841A66E
|
||||
.string "Moved a group of POKéMON in\n"
|
||||
.string "{UNKNOWN_F7 0x00} to {UNKNOWN_F7 0x01}.$"
|
||||
.string "{DYNAMIC 0x00} to {DYNAMIC 0x01}.$"
|
||||
|
||||
gUnknown_841A694:: @ 841A694
|
||||
.string "a different spot$"
|
||||
@@ -165,29 +165,29 @@ gUnknown_841A7B0:: @ 841A7B0
|
||||
|
||||
gUnknown_841A7DD:: @ 841A7DD
|
||||
.string "Went to the POKéMON MART in\n"
|
||||
.string "{UNKNOWN_F7 0x00} and bought one \n"
|
||||
.string "{UNKNOWN_F7 0x01}.$"
|
||||
.string "{DYNAMIC 0x00} and bought one \n"
|
||||
.string "{DYNAMIC 0x01}.$"
|
||||
|
||||
gUnknown_841A810:: @ 841A810
|
||||
.string "Went to the POKéMON MART in\n"
|
||||
.string "{UNKNOWN_F7 0x00} and spent ¥{UNKNOWN_F7 0x02} for\n"
|
||||
.string "items including {UNKNOWN_F7 0x01}(s).$"
|
||||
.string "{DYNAMIC 0x00} and spent ¥{DYNAMIC 0x02} for\n"
|
||||
.string "items including {DYNAMIC 0x01}(s).$"
|
||||
|
||||
gUnknown_841A858:: @ 841A858
|
||||
.string "{UNKNOWN_F7 0x00} went to the POKéMON MART in\n"
|
||||
.string "{UNKNOWN_F7 0x01} and sold {UNKNOWN_F7 0x03} of\n"
|
||||
.string "the item {UNKNOWN_F7 0x02}.$"
|
||||
.string "{DYNAMIC 0x00} went to the POKéMON MART in\n"
|
||||
.string "{DYNAMIC 0x01} and sold {DYNAMIC 0x03} of\n"
|
||||
.string "the item {DYNAMIC 0x02}.$"
|
||||
|
||||
gUnknown_841A896:: @ 841A896
|
||||
.string "Sold items including {UNKNOWN_F7 0x01} at\n"
|
||||
.string "the POKéMON MART in {UNKNOWN_F7 0x00},\n"
|
||||
.string "worth ¥{UNKNOWN_F7 0x02}.$"
|
||||
.string "Sold items including {DYNAMIC 0x01} at\n"
|
||||
.string "the POKéMON MART in {DYNAMIC 0x00},\n"
|
||||
.string "worth ¥{DYNAMIC 0x02}.$"
|
||||
|
||||
gUnknown_841A8D4:: @ 841A8D4
|
||||
.string "just one$"
|
||||
|
||||
gUnknown_841A8DD:: @ 841A8DD
|
||||
.string "{UNKNOWN_F7 0x04}$"
|
||||
.string "{DYNAMIC 0x04}$"
|
||||
|
||||
gUnknown_841A8E0:: @ 841A8E0
|
||||
.string "{STR_VAR_1} shared its HP using the move\n"
|
||||
@@ -207,41 +207,41 @@ gUnknown_841A965:: @ 841A965
|
||||
.string "the move {STR_VAR_3}.$"
|
||||
|
||||
gUnknown_841A9A9:: @ 841A9A9
|
||||
.string "{UNKNOWN_F7 0x05} managed to defeat the POKéMON\n"
|
||||
.string "{UNKNOWN_F7 0x01} in {UNKNOWN_F7 0x00}.$"
|
||||
.string "{DYNAMIC 0x05} managed to defeat the POKéMON\n"
|
||||
.string "{DYNAMIC 0x01} in {DYNAMIC 0x00}.$"
|
||||
|
||||
gUnknown_841A9D4:: @ 841A9D4
|
||||
.string "Defeated {UNKNOWN_F7 0x02} wild POKéMON including\n"
|
||||
.string "{UNKNOWN_F7 0x01} in {UNKNOWN_F7 0x00}.$"
|
||||
.string "Defeated {DYNAMIC 0x02} wild POKéMON including\n"
|
||||
.string "{DYNAMIC 0x01} in {DYNAMIC 0x00}.$"
|
||||
|
||||
gUnknown_841AA01:: @ 841AA01
|
||||
.string "{UNKNOWN_F7 0x05} managed to catch the POKéMON\n"
|
||||
.string "{UNKNOWN_F7 0x03} in {UNKNOWN_F7 0x00}.$"
|
||||
.string "{DYNAMIC 0x05} managed to catch the POKéMON\n"
|
||||
.string "{DYNAMIC 0x03} in {DYNAMIC 0x00}.$"
|
||||
|
||||
gUnknown_841AA2B:: @ 841AA2B
|
||||
.string "Threw POKé BALLS in a frenzy, catching\n"
|
||||
.string "{UNKNOWN_F7 0x04} POKéMON including {UNKNOWN_F7 0x03} here\n"
|
||||
.string "in {UNKNOWN_F7 0x00}.$"
|
||||
.string "{DYNAMIC 0x04} POKéMON including {DYNAMIC 0x03} here\n"
|
||||
.string "in {DYNAMIC 0x00}.$"
|
||||
|
||||
gUnknown_841AA76:: @ 841AA76
|
||||
.string "{UNKNOWN_F7 0x05} defeated the POKéMON\n"
|
||||
.string "{UNKNOWN_F7 0x01} and caught one {UNKNOWN_F7 0x03}\n"
|
||||
.string "in {UNKNOWN_F7 0x00}.$"
|
||||
.string "{DYNAMIC 0x05} defeated the POKéMON\n"
|
||||
.string "{DYNAMIC 0x01} and caught one {DYNAMIC 0x03}\n"
|
||||
.string "in {DYNAMIC 0x00}.$"
|
||||
|
||||
gUnknown_841AAAA:: @ 841AAAA
|
||||
.string "Defeated the POKéMON {UNKNOWN_F7 0x01}\n"
|
||||
.string "and caught {UNKNOWN_F7 0x04} POKéMON including\n"
|
||||
.string "{UNKNOWN_F7 0x03} in {UNKNOWN_F7 0x00}.$"
|
||||
.string "Defeated the POKéMON {DYNAMIC 0x01}\n"
|
||||
.string "and caught {DYNAMIC 0x04} POKéMON including\n"
|
||||
.string "{DYNAMIC 0x03} in {DYNAMIC 0x00}.$"
|
||||
|
||||
gUnknown_841AAEC:: @ 841AAEC
|
||||
.string "{UNKNOWN_F7 0x05} defeated {UNKNOWN_F7 0x02} POKéMON including\n"
|
||||
.string "{UNKNOWN_F7 0x01} and caught one {UNKNOWN_F7 0x03}\n"
|
||||
.string "in {UNKNOWN_F7 0x00}.$"
|
||||
.string "{DYNAMIC 0x05} defeated {DYNAMIC 0x02} POKéMON including\n"
|
||||
.string "{DYNAMIC 0x01} and caught one {DYNAMIC 0x03}\n"
|
||||
.string "in {DYNAMIC 0x00}.$"
|
||||
|
||||
gUnknown_841AB29:: @ 841AB29
|
||||
.string "Defeated {UNKNOWN_F7 0x02} POKéMON including\n"
|
||||
.string "{UNKNOWN_F7 0x01} and caught {UNKNOWN_F7 0x04} POKéMON\n"
|
||||
.string "including {UNKNOWN_F7 0x03} in {UNKNOWN_F7 0x00}.$"
|
||||
.string "Defeated {DYNAMIC 0x02} POKéMON including\n"
|
||||
.string "{DYNAMIC 0x01} and caught {DYNAMIC 0x04} POKéMON\n"
|
||||
.string "including {DYNAMIC 0x03} in {DYNAMIC 0x00}.$"
|
||||
|
||||
gUnknown_841AB74:: @ 841AB74
|
||||
.string "Made {STR_VAR_1} hold the item\n"
|
||||
@@ -331,19 +331,19 @@ gUnknown_841AEDC:: @ 841AEDC
|
||||
.string "after wandering about.$"
|
||||
|
||||
gUnknown_841AF0C:: @ 841AF0C
|
||||
.string "Took on {UNKNOWN_F7 0x00} GYM LEADER\n"
|
||||
.string "{UNKNOWN_F7 0x01}'s {UNKNOWN_F7 0x02} with {UNKNOWN_F7 0x03}\n"
|
||||
.string "and won {UNKNOWN_F7 0x04}!$"
|
||||
.string "Took on {DYNAMIC 0x00} GYM LEADER\n"
|
||||
.string "{DYNAMIC 0x01}'s {DYNAMIC 0x02} with {DYNAMIC 0x03}\n"
|
||||
.string "and won {DYNAMIC 0x04}!$"
|
||||
|
||||
gUnknown_841AF3E:: @ 841AF3E
|
||||
.string "Took on ELITE FOUR {UNKNOWN_F7 0x00}'s\n"
|
||||
.string "{UNKNOWN_F7 0x01} with {UNKNOWN_F7 0x02} and\n"
|
||||
.string "won {UNKNOWN_F7 0x03}!$"
|
||||
.string "Took on ELITE FOUR {DYNAMIC 0x00}'s\n"
|
||||
.string "{DYNAMIC 0x01} with {DYNAMIC 0x02} and\n"
|
||||
.string "won {DYNAMIC 0x03}!$"
|
||||
|
||||
gUnknown_841AF6D:: @ 841AF6D
|
||||
.string "In {UNKNOWN_F7 0x00}, took on\n"
|
||||
.string "{UNKNOWN_F7 0x01}'s {UNKNOWN_F7 0x02} with {UNKNOWN_F7 0x03}\n"
|
||||
.string "and won {UNKNOWN_F7 0x04}!$"
|
||||
.string "In {DYNAMIC 0x00}, took on\n"
|
||||
.string "{DYNAMIC 0x01}'s {DYNAMIC 0x02} with {DYNAMIC 0x03}\n"
|
||||
.string "and won {DYNAMIC 0x04}!$"
|
||||
|
||||
gUnknown_841AF98:: @ 841AF98
|
||||
.string "coolly$"
|
||||
|
||||
+3
-3
@@ -117,9 +117,9 @@ extern const u8 gFameCheckerText_Cancel[];
|
||||
extern const u8 gFameCheckerText_ListMenuCursor[];
|
||||
extern const u8 gFameCheckerText_FameCheckerWillBeClosed[];
|
||||
extern const u8 gFameCheckerText_ClearTextbox[];
|
||||
extern const u8 gFameCheckerText_MainScreenUI[]; // "{KEYGFX_DPAD_ANY}PICK {KEYGFX_DPAD_UP_DOWN}SELECT {KEYGFX_A_BUTTON}OK$"
|
||||
extern const u8 gFameCheckerText_PickScreenUI[]; // "{KEYGFX_DPAD_ANY}PICK {KEYGFX_DPAD_UP_DOWN}SELECT {KEYGFX_B_BUTTON}CANCEL$"
|
||||
extern const u8 gFameCheckerText_FlavorTextUI[]; // "{KEYGFX_START_BUTTON}PICK {KEYGFX_A_BUTTON}READ {KEYGFX_B_BUTTON}CANCEL$"
|
||||
extern const u8 gFameCheckerText_MainScreenUI[]; // "{DPAD_ANY}PICK {DPAD_UPDOWN}SELECT {A_BUTTON}OK$"
|
||||
extern const u8 gFameCheckerText_PickScreenUI[]; // "{DPAD_ANY}PICK {DPAD_UPDOWN}SELECT {B_BUTTON}CANCEL$"
|
||||
extern const u8 gFameCheckerText_FlavorTextUI[]; // "{START_BUTTON}PICK {A_BUTTON}READ {B_BUTTON}CANCEL$"
|
||||
extern const u8 gFameCheckerOakName[]; // "OAK$"
|
||||
extern const u8 gFameCheckerDaisyName[]; // "DAISY$"
|
||||
extern const u8 gFameCheckerBillName[]; // "BILL$"
|
||||
|
||||
Reference in New Issue
Block a user