Sync charmap with Emerald

This commit is contained in:
PikalaxALT
2019-11-02 21:10:42 -04:00
parent 16ee97ad82
commit 8013fa861c
7 changed files with 489 additions and 442 deletions
+88 -41
View File
@@ -321,50 +321,10 @@ TALL_PLUS = FC 0C FB
'·' = AF '·' = AF
'‥' = B0 '‥' = B0
@ TODO: Identify and declare F7 control codes DYNAMIC = F7
UNKNOWN_F7 = F7
KEYGFX = F8 KEYGFX = F8
EXTRA = F9 EXTRA = F9
KEYGFX_A_BUTTON = F8 00
KEYGFX_B_BUTTON = F8 01
KEYGFX_L_BUTTON = F8 02
KEYGFX_R_BUTTON = F8 03
KEYGFX_START_BUTTON = F8 04
KEYGFX_SELECT_BUTTON = F8 05
KEYGFX_DPAD_UP = F8 06
KEYGFX_DPAD_DOWN = F8 07
KEYGFX_DPAD_LEFT = F8 08
KEYGFX_DPAD_RIGHT = F8 09
KEYGFX_DPAD_UP_DOWN = F8 0A
KEYGFX_DPAD_LEFT_RIGHT = F8 0B
KEYGFX_DPAD_ANY = F8 0C
EXTRA_UPARROW = F9 00
EXTRA_DOWNARROW = F9 01
EXTRA_LEFTARROW = F9 02
EXTRA_RIGHTARROW = F9 03
EXTRA_PLUS = F9 04
EXTRA_LV = F9 05
EXTRA_PP = F9 06
EXTRA_ID = F9 07
EXTRA_NO = F9 08
EXTRA_UNDERSCORE = F9 09
EXTRA_CIRCLE_1 = F9 0A
EXTRA_CIRCLE_2 = F9 0B
EXTRA_CIRCLE_3 = F9 0C
EXTRA_CIRCLE_4 = F9 0D
EXTRA_CIRCLE_5 = F9 0E
EXTRA_CIRCLE_6 = F9 0F
EXTRA_CIRCLE_7 = F9 10
EXTRA_CIRCLE_8 = F9 11
EXTRA_CIRCLE_9 = F9 12
EXTRA_LEFT_PAREN = F9 13
EXTRA_RIGHT_PAREN = F9 14
EXTRA_TARGET = F9 15
EXTRA_TRIANGLE = F9 16
EXTRA_X = F9 17
STRING = FD STRING = FD
@ string placeholders @ string placeholders
@@ -798,6 +758,93 @@ MUS_T_TOWER = 58 01
MUS_SLOWMASARA = 59 01 MUS_SLOWMASARA = 59 01
MUS_TVNOIZE = 5A 01 MUS_TVNOIZE = 5A 01
A_BUTTON = F8 00
B_BUTTON = F8 01
L_BUTTON = F8 02
R_BUTTON = F8 03
START_BUTTON = F8 04
SELECT_BUTTON = F8 05
DPAD_UP = F8 06
DPAD_DOWN = F8 07
DPAD_LEFT = F8 08
DPAD_RIGHT = F8 09
DPAD_UPDOWN = F8 0A
DPAD_LEFTRIGHT = F8 0B
DPAD_ANY = F8 0C
UP_ARROW_2 = F9 00
DOWN_ARROW_2 = F9 01
LEFT_ARROW_2 = F9 02
RIGHT_ARROW_2 = F9 03
PLUS = F9 04
LV_2 = F9 05
PP = F9 06
ID = F9 07
NO = F9 08
UNDERSCORE = F9 09
CIRCLE_1 = F9 0A
CIRCLE_2 = F9 0B
CIRCLE_3 = F9 0C
CIRCLE_4 = F9 0D
CIRCLE_5 = F9 0E
CIRCLE_6 = F9 0F
CIRCLE_7 = F9 10
CIRCLE_8 = F9 11
CIRCLE_9 = F9 12
LEFT_PAREN = F9 13
RIGHT_PAREN = F9 14
CIRCLE_DOT = F9 15
TRIANGLE = F9 16
BIG_MULT_X = F9 17
EMOJI_UNDERSCORE = F9 D0
EMOJI_PIPE = F9 D1
EMOJI_HIGHBAR = F9 D2
EMOJI_TILDE = F9 D3
EMOJI_LEFT_PAREN = F9 D4
EMOJI_RIGHT_PAREN = F9 D5
EMOJI_UNION = F9 D6 @ ⊂
EMOJI_GREATER_THAN = F9 D7
EMOJI_LEFT_EYE = F9 D8
EMOJI_RIGHT_EYE = F9 D9
EMOJI_AT = F9 DA
EMOJI_SEMICOLON = F9 DB
EMOJI_PLUS = F9 DC
EMOJI_MINUS = F9 DD
EMOJI_EQUALS = F9 DE
EMOJI_SPIRAL = F9 DF
EMOJI_TONGUE = F9 E0
EMOJI_TRIANGLE_OUTLINE = F9 E1
EMOJI_ACUTE = F9 E2
EMOJI_GRAVE = F9 E3
EMOJI_CIRCLE = F9 E4
EMOJI_TRIANGLE = F9 E5
EMOJI_SQUARE = F9 E6
EMOJI_HEART = F9 E7
EMOJI_MOON = F9 E8
EMOJI_NOTE = F9 E9
EMOJI_BALL = F9 EA
EMOJI_BOLT = F9 EB
EMOJI_LEAF = F9 EC
EMOJI_FIRE = F9 ED
EMOJI_WATER = F9 EE
EMOJI_LEFT_FIST = F9 EF
EMOJI_RIGHT_FIST = F9 F0
EMOJI_BIGWHEEL = F9 F1
EMOJI_SMALLWHEEL = F9 F2
EMOJI_SPHERE = F9 F3
EMOJI_IRRITATED = F9 F4
EMOJI_MISCHIEVOUS = F9 F5
EMOJI_HAPPY = F9 F6
EMOJI_ANGRY = F9 F7
EMOJI_SURPRISED = F9 F8
EMOJI_BIGSMILE = F9 F9
EMOJI_EVIL = F9 FA
EMOJI_TIRED = F9 FB
EMOJI_NEUTRAL = F9 FC
EMOJI_SHOCKED = F9 FD
EMOJI_BIGANGER = F9 FE
'\l' = FA @ scroll up window text '\l' = FA @ scroll up window text
'\p' = FB @ new paragraph '\p' = FB @ new paragraph
'\n' = FE @ new line '\n' = FE @ new line
+1 -1
View File
@@ -129,7 +129,7 @@ gUnknown_82604EC:: @ 82604EC
spr_template 55061, 55059, gUnknown_82604B4, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCB_StatusSummaryBallsOnBattleStart spr_template 55061, 55059, gUnknown_82604B4, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCB_StatusSummaryBallsOnBattleStart
gUnknown_826051C:: @ 826051C gUnknown_826051C:: @ 826051C
.string "{EXTRA_LV}$", 16 .string "{LV_2}$", 16
gUnknown_826052C:: @ 826052C gUnknown_826052C:: @ 826052C
.string "{COLOR 01}{HIGHLIGHT 02}", 20 .string "{COLOR 01}{HIGHLIGHT 02}", 20
+1 -1
View File
@@ -10086,7 +10086,7 @@ gUnknown_81BCE73:: @ 81BCE73
.string "Command DODRIO's three heads to\n" .string "Command DODRIO's three heads to\n"
.string "catch falling BERRIES.\p" .string "catch falling BERRIES.\p"
.string "Press right, up, or left on the\n" .string "Press right, up, or left on the\n"
.string "{EXTRA_PLUS} Control Pad to move the heads.\p" .string "{PLUS} Control Pad to move the heads.\p"
.string "To play this game, you must have\n" .string "To play this game, you must have\n"
.string "a DODRIO.$" .string "a DODRIO.$"
+113 -113
View File
@@ -157,27 +157,27 @@ gText_Controls:: @ 8415D2C
.align 2 .align 2
gUnknown_8415D38:: @ 8415D2C gUnknown_8415D38:: @ 8415D2C
.string "{KEYGFX_DPAD_UP_DOWN} {KEYGFX_A_BUTTON}$" .string "{DPAD_UPDOWN} {A_BUTTON}$"
.align 2 .align 2
gText_ABUTTONNext:: @ 8415D48 gText_ABUTTONNext:: @ 8415D48
.string "{KEYGFX_A_BUTTON}NEXT$" .string "{A_BUTTON}NEXT$"
.align 2 .align 2
gText_ABUTTONNext_BBUTTONBack:: @ 8415D50 gText_ABUTTONNext_BBUTTONBack:: @ 8415D50
.string "{KEYGFX_A_BUTTON}NEXT {KEYGFX_B_BUTTON}BACK$" .string "{A_BUTTON}NEXT {B_BUTTON}BACK$"
.align 2 .align 2
gText_UPDOWNPick_ABUTTONNext_BBUTTONBack:: @ 8415D60 gText_UPDOWNPick_ABUTTONNext_BBUTTONBack:: @ 8415D60
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}NEXT {KEYGFX_B_BUTTON}CANCEL$" .string "{DPAD_UPDOWN}PICK {A_BUTTON}NEXT {B_BUTTON}CANCEL$"
.align 2 .align 2
gText_UPDOWNPick_ABUTTONBBUTTONCancel:: @ 8415D78 gText_UPDOWNPick_ABUTTONBBUTTONCancel:: @ 8415D78
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}{KEYGFX_B_BUTTON}CANCEL$" .string "{DPAD_UPDOWN}PICK {A_BUTTON}{B_BUTTON}CANCEL$"
.align 2 .align 2
gText_ABUTTONExit:: @ 8415D8C gText_ABUTTONExit:: @ 8415D8C
.string "{KEYGFX_A_BUTTON}EXIT$" .string "{A_BUTTON}EXIT$"
gText_Boy:: @ 8415D93 gText_Boy:: @ 8415D93
.string "BOY$" .string "BOY$"
@@ -189,7 +189,7 @@ gUnknown_8415D9C:: @ 8415D9C
.string "POKéDEX TABLE OF CONTENTS$" .string "POKéDEX TABLE OF CONTENTS$"
gUnknown_8415DB8:: @ 8415DB8 gUnknown_8415DB8:: @ 8415DB8
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}OK$" .string "{DPAD_UPDOWN}PICK {A_BUTTON}OK$"
gUnknown_8415DC4:: @ 8415DC4 gUnknown_8415DC4:: @ 8415DC4
.string "Seen:$" .string "Seen:$"
@@ -276,13 +276,13 @@ gUnknown_8415F4A:: @ 8415F4A
.string "SEARCH$" .string "SEARCH$"
gText_PickOKExit:: @ 8415F51 gText_PickOKExit:: @ 8415F51
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}OK {KEYGFX_B_BUTTON}CANCEL$" .string "{DPAD_UPDOWN}PICK {A_BUTTON}OK {B_BUTTON}CANCEL$"
gUnknown_8415F66:: @ 8415F66 gUnknown_8415F66:: @ 8415F66
.string "-----$" .string "-----$"
gUnknown_8415F6C:: @ 8415F6C gUnknown_8415F6C:: @ 8415F6C
.string "{KEYGFX_DPAD_LEFT_RIGHT}PICK{EXTRA_PLUS}FLIP PAGE {KEYGFX_A_BUTTON}CHECK {KEYGFX_B_BUTTON}CANCEL$" .string "{DPAD_LEFTRIGHT}PICK{PLUS}FLIP PAGE {A_BUTTON}CHECK {B_BUTTON}CANCEL$"
gUnknown_8415F8F:: @ 8415F8F gUnknown_8415F8F:: @ 8415F8F
.string " POKéMON$" .string " POKéMON$"
@@ -303,16 +303,16 @@ gUnknown_8415FA5:: @ 0x8415FA5
.string "-$" .string "-$"
gUnknown_8415FAD:: @ 8415FAD gUnknown_8415FAD:: @ 8415FAD
.string "{KEYGFX_START_BUTTON}CRY$" .string "{START_BUTTON}CRY$"
gUnknown_8415FB3:: @ 8415FB3 gUnknown_8415FB3:: @ 8415FB3
.string "{KEYGFX_A_BUTTON}NEXT DATA {KEYGFX_B_BUTTON}CANCEL$" .string "{A_BUTTON}NEXT DATA {B_BUTTON}CANCEL$"
gUnknown_8415FC8:: @ 8415FC8 gUnknown_8415FC8:: @ 8415FC8
.string "{KEYGFX_A_BUTTON}NEXT$" .string "{A_BUTTON}NEXT$"
gUnknown_8415FCF:: @ 8415FCF gUnknown_8415FCF:: @ 8415FCF
.string "{KEYGFX_A_BUTTON}CANCEL {KEYGFX_B_BUTTON}PREVIOUS DATA$" .string "{A_BUTTON}CANCEL {B_BUTTON}PREVIOUS DATA$"
gUnknown_8415FE8:: @ 8415FE8 gUnknown_8415FE8:: @ 8415FE8
.string "AREA$" .string "AREA$"
@@ -324,7 +324,7 @@ gUnknown_8415FF2:: @ 8415FF2
.string "AREA UNKNOWN$" .string "AREA UNKNOWN$"
gUnknown_8415FFF:: @ 8415FFF gUnknown_8415FFF:: @ 8415FFF
.string "{EXTRA_NO}$" .string "{NO}$"
gUnknown_8416002:: @ 8416002 gUnknown_8416002:: @ 8416002
.string "PAGE$" .string "PAGE$"
@@ -485,22 +485,22 @@ gUnknown_8416221:: @ 8416221
.string "$" .string "$"
gText_Lv:: @ 8416223 gText_Lv:: @ 8416223
.string "{EXTRA_LV}$" .string "{LV_2}$"
gOtherText_UnkF9_08_Clear_01:: @ 8416226 gOtherText_UnkF9_08_Clear_01:: @ 8416226
.string "{EXTRA_NO}{CLEAR 0x01}$" .string "{NO}{CLEAR 0x01}$"
gUnknown_841622C:: gUnknown_841622C::
.string "{EXTRA_PLUS}$" .string "{PLUS}$"
gUnknown_841622F:: gUnknown_841622F::
.string "{ESCAPE 0x03}$" .string "{ESCAPE 0x03}$"
gUnknown_8416233:: gUnknown_8416233::
.string "{EXTRA_ID}{EXTRA_NO}$" .string "{ID}{NO}$"
gUnknown_8416238:: @ 8416238 gUnknown_8416238:: @ 8416238
.string "{EXTRA_PP}$" .string "{PP}$"
gFameCheckerText_ListMenuCursor:: @ 841623B gFameCheckerText_ListMenuCursor:: @ 841623B
.string "$" .string "$"
@@ -1992,7 +1992,7 @@ gUnknown_8418248:: @ 0x8418248
.string "Pick the wallpaper.$" .string "Pick the wallpaper.$"
gUnknown_841825C:: @ 0x841825C gUnknown_841825C:: @ 0x841825C
.string "{UNKNOWN_F7 0x00} is selected.$" .string "{DYNAMIC 0x00} is selected.$"
gUnknown_841826C:: @ 0x841826C gUnknown_841826C:: @ 0x841826C
.string "Jump to which BOX?$" .string "Jump to which BOX?$"
@@ -2001,7 +2001,7 @@ gUnknown_841827F:: @ 0x841827F
.string "Deposit in which BOX?$" .string "Deposit in which BOX?$"
gUnknown_8418295:: @ 0x8418295 gUnknown_8418295:: @ 0x8418295
.string "{UNKNOWN_F7 0x00} was deposited.$" .string "{DYNAMIC 0x00} was deposited.$"
gUnknown_84182A7:: @ 0x84182A7 gUnknown_84182A7:: @ 0x84182A7
.string "The BOX is full.$" .string "The BOX is full.$"
@@ -2010,10 +2010,10 @@ gUnknown_84182B8:: @ 0x84182B8
.string "Release this POKéMON?$" .string "Release this POKéMON?$"
gUnknown_84182CE:: @ 0x84182CE gUnknown_84182CE:: @ 0x84182CE
.string "{UNKNOWN_F7 0x00} was released.$" .string "{DYNAMIC 0x00} was released.$"
gUnknown_84182DF:: @ 0x84182DF gUnknown_84182DF:: @ 0x84182DF
.string "Bye-bye, {UNKNOWN_F7 0x00}!$" .string "Bye-bye, {DYNAMIC 0x00}!$"
gUnknown_84182EC:: @ 0x84182EC gUnknown_84182EC:: @ 0x84182EC
.string "Mark your POKéMON.$" .string "Mark your POKéMON.$"
@@ -2037,7 +2037,7 @@ gUnknown_8418379:: @ 0x8418379
.string "Continue BOX operations?$" .string "Continue BOX operations?$"
gUnknown_8418392:: @ 0x8418392 gUnknown_8418392:: @ 0x8418392
.string "{UNKNOWN_F7 0x00} came back!$" .string "{DYNAMIC 0x00} came back!$"
gUnknown_84183A0:: @ 0x84183A0 gUnknown_84183A0:: @ 0x84183A0
.string "Was it worried about you?$" .string "Was it worried about you?$"
@@ -2061,10 +2061,10 @@ gUnknown_8418419:: @ 0x8418419
.string "Put this item in the BAG?$" .string "Put this item in the BAG?$"
gUnknown_8418433:: @ 0x8418433 gUnknown_8418433:: @ 0x8418433
.string "{UNKNOWN_F7 0x00} is now held.$" .string "{DYNAMIC 0x00} is now held.$"
gUnknown_8418443:: @ 0x8418443 gUnknown_8418443:: @ 0x8418443
.string "Changed to {UNKNOWN_F7 0x00}.$" .string "Changed to {DYNAMIC 0x00}.$"
gUnknown_8418452:: @ 0x8418452 gUnknown_8418452:: @ 0x8418452
.string "MAIL can't be stored!$" .string "MAIL can't be stored!$"
@@ -2517,7 +2517,7 @@ gUnknown_8418E69:: @ 0x8418E69
.string "RIVAL's NAME?$" .string "RIVAL's NAME?$"
gUnknown_8418E77:: @ 8418E77 gUnknown_8418E77:: @ 8418E77
.string "{KEYGFX_DPAD_ANY}MOVE {KEYGFX_A_BUTTON}OK {KEYGFX_B_BUTTON}BACK$" .string "{DPAD_ANY}MOVE {A_BUTTON}OK {B_BUTTON}BACK$"
gUnknown_8418E8A:: @ 8418E8A gUnknown_8418E8A:: @ 8418E8A
.string "$" .string "$"
@@ -2526,25 +2526,25 @@ gUnknown_8418E8B:: @ 8418E8B
.string " $" .string " $"
gUnknown_8418E8D:: @ 8418E8D gUnknown_8418E8D:: @ 8418E8D
.string "{KEYGFX_A_BUTTON}GUIDE$" .string "{A_BUTTON}GUIDE$"
gUnknown_8418E95:: @ 8418E95 gUnknown_8418E95:: @ 8418E95
.string "{KEYGFX_A_BUTTON}CANCEL$" .string "{A_BUTTON}CANCEL$"
gUnknown_8418E9E:: @ 8418E9E gUnknown_8418E9E:: @ 8418E9E
.string "{KEYGFX_A_BUTTON}CANCEL$" .string "{A_BUTTON}CANCEL$"
gUnknown_8418EA7:: @ 8418EA7 gUnknown_8418EA7:: @ 8418EA7
.string "{KEYGFX_A_BUTTON}SWITCH$" .string "{A_BUTTON}SWITCH$"
gUnknown_8418EB0:: @ 8418EB0 gUnknown_8418EB0:: @ 8418EB0
.string "{KEYGFX_A_BUTTON}OK$" .string "{A_BUTTON}OK$"
gUnknown_8418EB5:: @ 8418EB5 gUnknown_8418EB5:: @ 8418EB5
.string "{KEYGFX_DPAD_ANY}MOVE$" .string "{DPAD_ANY}MOVE$"
gUnknown_8418EBC:: @ 8418EBC gUnknown_8418EBC:: @ 8418EBC
.string "{KEYGFX_DPAD_UP_DOWN}PICK$" .string "{DPAD_UPDOWN}PICK$"
gUnknown_8418EC3:: @ 8418EC3 gUnknown_8418EC3:: @ 8418EC3
.string "No data$" .string "No data$"
@@ -2683,79 +2683,79 @@ gUnknown_841971A:: @ 841971A
.string "on its door.$" .string "on its door.$"
gUnknown_8419782:: @ 8419782 gUnknown_8419782:: @ 8419782
.string "{UNKNOWN_F7 0x00} nature.\n" .string "{DYNAMIC 0x00} nature.\n"
.string "Met in a trade.$" .string "Met in a trade.$"
gUnknown_841979D:: @ 841979D gUnknown_841979D:: @ 841979D
.string "{UNKNOWN_F7 0x00} nature.\n" .string "{DYNAMIC 0x00} nature.\n"
.string "Met in a trade.$" .string "Met in a trade.$"
gUnknown_84197B8:: @ 84197B8 gUnknown_84197B8:: @ 84197B8
.string "{UNKNOWN_F7 0x00} nature.\n" .string "{DYNAMIC 0x00} nature.\n"
.string "Met in a fateful encounter when\n" .string "Met in a fateful encounter when\n"
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}.$" .string "at {LV_2} {DYNAMIC 0x01}.$"
gUnknown_84197ED:: @ 84197ED gUnknown_84197ED:: @ 84197ED
.string "{UNKNOWN_F7 0x00} nature.\n" .string "{DYNAMIC 0x00} nature.\n"
.string "Met in a fateful encounter when\n" .string "Met in a fateful encounter when\n"
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}.$" .string "at {LV_2} {DYNAMIC 0x01}.$"
gUnknown_8419822:: @ 8419822 gUnknown_8419822:: @ 8419822
.string "{UNKNOWN_F7 0x00} nature.\n" .string "{DYNAMIC 0x00} nature.\n"
.string "Met in {UNKNOWN_F7 0x02} at {EXTRA_LV} {UNKNOWN_F7 0x01}.$" .string "Met in {DYNAMIC 0x02} at {LV_2} {DYNAMIC 0x01}.$"
gUnknown_8419841:: @ 8419841 gUnknown_8419841:: @ 8419841
.string "{UNKNOWN_F7 0x00} nature.\n" .string "{DYNAMIC 0x00} nature.\n"
.string "Met in {UNKNOWN_F7 0x02} at {EXTRA_LV} {UNKNOWN_F7 0x01}.$" .string "Met in {DYNAMIC 0x02} at {LV_2} {DYNAMIC 0x01}.$"
gUnknown_8419860:: @ 8419860 gUnknown_8419860:: @ 8419860
.string "{UNKNOWN_F7 0x00} nature.\n" .string "{DYNAMIC 0x00} nature.\n"
.string "Apparently met in {UNKNOWN_F7 0x02}\n" .string "Apparently met in {DYNAMIC 0x02}\n"
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}.$" .string "at {LV_2} {DYNAMIC 0x01}.$"
gUnknown_841988A:: @ 841988A gUnknown_841988A:: @ 841988A
.string "{UNKNOWN_F7 0x00} nature.\n" .string "{DYNAMIC 0x00} nature.\n"
.string "Apparently met in {UNKNOWN_F7 0x02}\n" .string "Apparently met in {DYNAMIC 0x02}\n"
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}.$" .string "at {LV_2} {DYNAMIC 0x01}.$"
gUnknown_84198B4:: @ 84198B4 gUnknown_84198B4:: @ 84198B4
.string "{UNKNOWN_F7 0x00} nature.\n" .string "{DYNAMIC 0x00} nature.\n"
.string "Hatched: {UNKNOWN_F7 0x02}\n" .string "Hatched: {DYNAMIC 0x02}\n"
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}.$" .string "at {LV_2} {DYNAMIC 0x01}.$"
gUnknown_84198D5:: @ 84198D5 gUnknown_84198D5:: @ 84198D5
.string "{UNKNOWN_F7 0x00} nature.\n" .string "{DYNAMIC 0x00} nature.\n"
.string "Hatched: {UNKNOWN_F7 0x02}\n" .string "Hatched: {DYNAMIC 0x02}\n"
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}.$" .string "at {LV_2} {DYNAMIC 0x01}.$"
@ TODO: Replace this gibberish with the proper Hiragana @ TODO: Replace this gibberish with the proper Hiragana
gUnknown_84198F6:: @ 84198F6 gUnknown_84198F6:: @ 84198F6
.string "{UNKNOWN_F7 0x00}ßÓÁÉË {EXTRA_LV}{UNKNOWN_F7 0x01}çÑÊ\n" .string "{DYNAMIC 0x00}ßÓÁÉË {LV_2}{DYNAMIC 0x01}çÑÊ\n"
.string "{UNKNOWN_F7 0x02} ÉÇŒ ùÂ$" .string "{DYNAMIC 0x02} ÉÇŒ ùÂ$"
gUnknown_8419913:: @ 8419913 gUnknown_8419913:: @ 8419913
.string "{UNKNOWN_F7 0x00}ÓÁÉË {EXTRA_LV}{UNKNOWN_F7 0x01}çÑÊ\n" .string "{DYNAMIC 0x00}ÓÁÉË {LV_2}{DYNAMIC 0x01}çÑÊ\n"
.string "{UNKNOWN_F7 0x02} ÉÇŒ ùÂ$" .string "{DYNAMIC 0x02} ÉÇŒ ùÂ$"
gUnknown_841992F:: @ 841992F gUnknown_841992F:: @ 841992F
.string "{UNKNOWN_F7 0x00} nature. Met in a fateful\n" .string "{DYNAMIC 0x00} nature. Met in a fateful\n"
.string "encounter (hatched: {UNKNOWN_F7 0x02}\n" .string "encounter (hatched: {DYNAMIC 0x02}\n"
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}).$" .string "at {LV_2} {DYNAMIC 0x01}).$"
gUnknown_841996D:: @ 841996D gUnknown_841996D:: @ 841996D
.string "{UNKNOWN_F7 0x00} nature. Met in a fateful\n" .string "{DYNAMIC 0x00} nature. Met in a fateful\n"
.string "encounter (hatched: {UNKNOWN_F7 0x02}\n" .string "encounter (hatched: {DYNAMIC 0x02}\n"
.string "at {EXTRA_LV} {UNKNOWN_F7 0x01}).$" .string "at {LV_2} {DYNAMIC 0x01}).$"
gUnknown_84199AB:: @ 84199AB gUnknown_84199AB:: @ 84199AB
.string "{UNKNOWN_F7 0x00} nature. Apparently met in\n" .string "{DYNAMIC 0x00} nature. Apparently met in\n"
.string "a fateful encounter (hatched:\n" .string "a fateful encounter (hatched:\n"
.string "{UNKNOWN_F7 0x02} at {EXTRA_LV} {UNKNOWN_F7 0x01}).$" .string "{DYNAMIC 0x02} at {LV_2} {DYNAMIC 0x01}).$"
gUnknown_84199F4:: @ 84199F4 gUnknown_84199F4:: @ 84199F4
.string "{UNKNOWN_F7 0x00} nature. Apparently met in\n" .string "{DYNAMIC 0x00} nature. Apparently met in\n"
.string "a fateful encounter hatched:\n" .string "a fateful encounter hatched:\n"
.string "{UNKNOWN_F7 0x02} at {EXTRA_LV} {UNKNOWN_F7 0x01}.$" .string "{DYNAMIC 0x02} at {LV_2} {DYNAMIC 0x01}.$"
gUnknown_8419A3D:: @ 0x8419A3D gUnknown_8419A3D:: @ 0x8419A3D
.string "An odd POKéMON EGG found by the\n" .string "An odd POKéMON EGG found by the\n"
@@ -2822,25 +2822,25 @@ gUnknown_8419C59:: @ 8419C59
.string "NEXT LV.$" .string "NEXT LV.$"
gUnknown_8419C62:: @ 8419C62 gUnknown_8419C62:: @ 8419C62
.string "{KEYGFX_DPAD_RIGHT}PAGE {KEYGFX_A_BUTTON}CANCEL$" .string "{DPAD_RIGHT}PAGE {A_BUTTON}CANCEL$"
gUnknown_8419C72:: @ 8419C72 gUnknown_8419C72:: @ 8419C72
.string "{KEYGFX_A_BUTTON}CANCEL$" .string "{A_BUTTON}CANCEL$"
gUnknown_8419C7B:: @ 8419C7B gUnknown_8419C7B:: @ 8419C7B
.string "{KEYGFX_DPAD_LEFT_RIGHT}PAGE$" .string "{DPAD_LEFTRIGHT}PAGE$"
gUnknown_8419C82:: @ 8419C82 gUnknown_8419C82:: @ 8419C82
.string "{KEYGFX_DPAD_LEFT}PAGE {KEYGFX_A_BUTTON}DETAIL$" .string "{DPAD_LEFT}PAGE {A_BUTTON}DETAIL$"
gUnknown_8419C92:: @ 8419C92 gUnknown_8419C92:: @ 8419C92
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}SWITCH$" .string "{DPAD_UPDOWN}PICK {A_BUTTON}SWITCH$"
gUnknown_8419CA2:: @ 8419CA2 gUnknown_8419CA2:: @ 8419CA2
.string "{KEYGFX_DPAD_UP_DOWN}PICK$" .string "{DPAD_UPDOWN}PICK$"
gUnknown_8419CA9:: @ 8419CA9 gUnknown_8419CA9:: @ 8419CA9
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}DELETE$" .string "{DPAD_UPDOWN}PICK {A_BUTTON}DELETE$"
gUnknown_8419CB9:: @ 8419CB9 gUnknown_8419CB9:: @ 8419CB9
.string "HM moves can't be\n" .string "HM moves can't be\n"
@@ -2971,7 +2971,7 @@ gUnknown_8419E52:: @ 8419E52
.string "TYPE$" .string "TYPE$"
gUnknown_8419E57:: @ 8419E57 gUnknown_8419E57:: @ 8419E57
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_DPAD_LEFT_RIGHT}SWITCH {KEYGFX_A_BUTTON}{KEYGFX_B_BUTTON}CANCEL$" .string "{DPAD_UPDOWN}PICK {DPAD_LEFTRIGHT}SWITCH {A_BUTTON}{B_BUTTON}CANCEL$"
gUnknown_8419E72:: @ 0x8419E72 gUnknown_8419E72:: @ 0x8419E72
.string "RTC \n" .string "RTC \n"
@@ -3075,7 +3075,7 @@ gUnknown_841B2D4:: @ 0x841B2D4
.string "SP. DEF$" .string "SP. DEF$"
gUnknown_841B2DC:: @ 841B2DC gUnknown_841B2DC:: @ 841B2DC
.string "{SMALL}{EXTRA_PLUS}{SIZE 0x02}$" .string "{SMALL}{PLUS}{SIZE 0x02}$"
gUnknown_841B2E5:: @ 841B2E5 gUnknown_841B2E5:: @ 841B2E5
.string "{SMALL}-{SIZE 0x02}$" .string "{SMALL}-{SIZE 0x02}$"
@@ -3091,8 +3091,8 @@ gUnknown_841B2FF:: @ 0x841B2FF
.string "$" .string "$"
gUnknown_841B306:: @ 841B306 gUnknown_841B306:: @ 841B306
.string "{UNKNOWN_F7 0x00} forgot\n" .string "{DYNAMIC 0x00} forgot\n"
.string "{UNKNOWN_F7 0x01}.\p" .string "{DYNAMIC 0x01}.\p"
.string "$" .string "$"
gUnknown_841B315:: @ 841B315 gUnknown_841B315:: @ 841B315
@@ -3107,8 +3107,8 @@ gUnknown_841B329:: @ 841B329
.string "Huh?$" .string "Huh?$"
gUnknown_841B32E:: @ 841B32E gUnknown_841B32E:: @ 841B32E
.string "{UNKNOWN_F7 0x00} learned\n" .string "{DYNAMIC 0x00} learned\n"
.string "{UNKNOWN_F7 0x01}!$" .string "{DYNAMIC 0x01}!$"
gUnknown_841B33D:: @ 0x841B33D gUnknown_841B33D:: @ 0x841B33D
.string "UPPER$" .string "UPPER$"
@@ -3141,22 +3141,22 @@ gUnknown_841B39E:: @ 0x841B39E
.string "Input text.$" .string "Input text.$"
gUnknown_841B3AA:: @ 841B3AA gUnknown_841B3AA:: @ 841B3AA
.string "{UNKNOWN_F7 0x00} joined the chat!$" .string "{DYNAMIC 0x00} joined the chat!$"
gUnknown_841B3BE:: @ 841B3BE gUnknown_841B3BE:: @ 841B3BE
.string "{UNKNOWN_F7 0x00} left the chat.$" .string "{DYNAMIC 0x00} left the chat.$"
gUnknown_841B3D0:: @ 0x841B3D0 gUnknown_841B3D0:: @ 0x841B3D0
.string "{UNKNOWN_F7 0x00}{UNKNOWN_F7 0x01}:$" .string "{DYNAMIC 0x00}{DYNAMIC 0x01}:$"
gUnknown_841B3DA:: @ 0x841B3DA gUnknown_841B3DA:: @ 0x841B3DA
.string "{UNKNOWN_F7 0x00}{UNKNOWN_F7 0x01} $" .string "{DYNAMIC 0x00}{DYNAMIC 0x01} $"
gUnknown_841B3E9:: @ 0x841B3E9 gUnknown_841B3E9:: @ 0x841B3E9
.string "Exiting the chat$" .string "Exiting the chat$"
gUnknown_841B3FB:: @ 0x841B3FB gUnknown_841B3FB:: @ 0x841B3FB
.string "The LEADER, {UNKNOWN_F7 0x00}, has\n" .string "The LEADER, {DYNAMIC 0x00}, has\n"
.string "left, ending the chat.$" .string "left, ending the chat.$"
gUnknown_841B426:: @ 0x841B426 gUnknown_841B426:: @ 0x841B426
@@ -3172,7 +3172,7 @@ gUnknown_841B4A4:: @ 0x841B4A4
.string "DON'T TURN OFF THE POWER.$" .string "DON'T TURN OFF THE POWER.$"
gUnknown_841B4C6:: @ 0x841B4C6 gUnknown_841B4C6:: @ 0x841B4C6
.string "{UNKNOWN_F7 0x00} saved the game.$" .string "{DYNAMIC 0x00} saved the game.$"
gUnknown_841B4D9:: @ 0x841B4D9 gUnknown_841B4D9:: @ 0x841B4D9
.string "If the LEADER leaves, the chat\n" .string "If the LEADER leaves, the chat\n"
@@ -3221,13 +3221,13 @@ gUnknown_841B5B6:: @ 841B5B6
.string "$" .string "$"
gUnknown_841B60E:: @ 841B60E gUnknown_841B60E:: @ 841B60E
.string "PLAYER: {UNKNOWN_F7 0x00}$" .string "PLAYER: {DYNAMIC 0x00}$"
gUnknown_841B619:: @ 841B619 gUnknown_841B619:: @ 841B619
.string "This document is issued in\n" .string "This document is issued in\n"
.string "recognition of your magnificent\n" .string "recognition of your magnificent\n"
.string "achievement - the completion of\n" .string "achievement - the completion of\n"
.string "the {UNKNOWN_F7 0x01} POKéDEX.$" .string "the {DYNAMIC 0x01} POKéDEX.$"
gUnknown_841B684:: @ 841B684 gUnknown_841B684:: @ 841B684
.string "GAME FREAK$" .string "GAME FREAK$"
@@ -3284,7 +3284,7 @@ gString_QuitPlaying:: @ 841B76B
.string "Quit playing?$" .string "Quit playing?$"
gString_SlotMachineControls:: @ 841B779 gString_SlotMachineControls:: @ 841B779
.string "{KEYGFX_DPAD_LEFT_RIGHT}COMBOS {KEYGFX_DPAD_DOWN}WAGER {KEYGFX_A_BUTTON}STOP {KEYGFX_B_BUTTON}EXIT$" .string "{DPAD_LEFTRIGHT}COMBOS {DPAD_DOWN}WAGER {A_BUTTON}STOP {B_BUTTON}EXIT$"
gUnknown_841B798:: @ 0x841B798 gUnknown_841B798:: @ 0x841B798
.string "$" .string "$"
@@ -3323,7 +3323,7 @@ gUnknown_841CB63:: @ 841CB63
gUnknown_841CBA9:: @ 841CBA9 gUnknown_841CBA9:: @ 841CBA9
.string "Awesome score! You've\n" .string "Awesome score! You've\n"
.string "won {UNKNOWN_F7 01} {UNKNOWN_F7 00}!$" .string "won {DYNAMIC 01} {DYNAMIC 00}!$"
gUnknown_841CBCA:: @ 841CBCA gUnknown_841CBCA:: @ 841CBCA
.string "There's no room left now.$" .string "There's no room left now.$"
@@ -3381,7 +3381,7 @@ gUnknown_841CD58:: @ 841CD58
gUnknown_841CD7A:: @ 841CD7A gUnknown_841CD7A:: @ 841CD7A
.string "The first-place winner gets\n" .string "The first-place winner gets\n"
.string "this {UNKNOWN_F7 00}!$" .string "this {DYNAMIC 00}!$"
gUnknown_841CD9F:: @ 841CD9F gUnknown_841CD9F:: @ 841CD9F
.string "You can't hold any more...$" .string "You can't hold any more...$"
@@ -3436,10 +3436,10 @@ gUnknown_841CE24:: @ 841CE24
.align 2 .align 2
gUnknown_841D020:: @ 841D020 gUnknown_841D020:: @ 841D020
.string "1. {COLOR LIGHT_GRAY}{SHADOW BLACK}{UNKNOWN_F7 0x00}$" .string "1. {COLOR LIGHT_GRAY}{SHADOW BLACK}{DYNAMIC 0x00}$"
gUnknown_841D02C:: @ 841D02C gUnknown_841D02C:: @ 841D02C
.string "1. {UNKNOWN_F7 0x00}$" .string "1. {DYNAMIC 0x00}$"
gUnknown_841D032:: @ 0x841D032 gUnknown_841D032:: @ 0x841D032
.string " times$" .string " times$"
@@ -4219,7 +4219,7 @@ gUnknown_841DE54:: @ 841DE54
.string "$" .string "$"
gUnknown_841DE55:: @ 841DE55 gUnknown_841DE55:: @ 841DE55
.string "-e--{EXTRA_PLUS} '\n" .string "-e--{PLUS} '\n"
.string " A $" .string " A $"
gUnknown_841DE7C:: @ 841DE7C gUnknown_841DE7C:: @ 841DE7C
@@ -4229,7 +4229,7 @@ gUnknown_841DE7D:: @ 841DE7D
.string "$" .string "$"
gUnknown_841DE7E:: @ 841DE7E gUnknown_841DE7E:: @ 841DE7E
.string "-e--{EXTRA_PLUS}\n" .string "-e--{PLUS}\n"
.string " $" .string " $"
gUnknown_841DE95:: @ 841DE95 gUnknown_841DE95:: @ 841DE95
@@ -4290,16 +4290,16 @@ gUnknown_841DFA0:: @ 841DFA0
.string "GOLD$" .string "GOLD$"
gUnknown_841DFA5:: @ 841DFA5 gUnknown_841DFA5:: @ 841DFA5
.string "{KEYGFX_A_BUTTON}NEXT$" .string "{A_BUTTON}NEXT$"
gUnknown_841DFAC:: @ 841DFAC gUnknown_841DFAC:: @ 841DFAC
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}OK {KEYGFX_B_BUTTON}END$" .string "{DPAD_UPDOWN}PICK {A_BUTTON}OK {B_BUTTON}END$"
gUnknown_841DFBE:: @ 841DFBE gUnknown_841DFBE:: @ 841DFBE
.string "{KEYGFX_A_BUTTON}{KEYGFX_B_BUTTON}CANCEL$" .string "{A_BUTTON}{B_BUTTON}CANCEL$"
gUnknown_841DFC9:: @ 841DFC9 gUnknown_841DFC9:: @ 841DFC9
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}OK {KEYGFX_B_BUTTON}CANCEL$" .string "{DPAD_UPDOWN}PICK {A_BUTTON}OK {B_BUTTON}CANCEL$"
gEasyChatGroupName_Pokemon:: @ 841E08A @ easy chat categories gEasyChatGroupName_Pokemon:: @ 841E08A @ easy chat categories
.string "POKéMON$" .string "POKéMON$"
@@ -4493,29 +4493,29 @@ gUnknown_841E29E:: @ 841E29E
.string "People communicating:$" .string "People communicating:$"
gUnknown_841E2B4:: @ 841E2B4 gUnknown_841E2B4:: @ 841E2B4
.string "{UNKNOWN_F7 0x00} players$" .string "{DYNAMIC 0x00} players$"
gUnknown_841E2BF:: @ 841E2BF gUnknown_841E2BF:: @ 841E2BF
.string "{UNKNOWN_F7 0x01} player$" .string "{DYNAMIC 0x01} player$"
gUnknown_841E2C9:: @ 841E2C9 gUnknown_841E2C9:: @ 841E2C9
.string "{UNKNOWN_F7 0x02} players$" .string "{DYNAMIC 0x02} players$"
gUnknown_841E2D4:: @ 841E2D4 gUnknown_841E2D4:: @ 841E2D4
.string "{UNKNOWN_F7 0x03} players$" .string "{DYNAMIC 0x03} players$"
gUnknown_841E2DF:: @ 841E2DF gUnknown_841E2DF:: @ 841E2DF
.string "{KEYGFX_DPAD_ANY}:{KEYGFX_A_BUTTON}$" .string "{DPAD_ANY}:{A_BUTTON}$"
gUnknown_841E2EC:: @ 841E2EC gUnknown_841E2EC:: @ 841E2EC
.string "{KEYGFX_B_BUTTON}CANCEL$" .string "{B_BUTTON}CANCEL$"
gUnknown_841E2F5:: @ 841E2F5 gUnknown_841E2F5:: @ 841E2F5
.string "{COLOR BLUE}{SHADOW YELLOW} \n" .string "{COLOR BLUE}{SHADOW YELLOW} \n"
.string "{COLOR RED}{SHADOW GREEN} $" .string "{COLOR RED}{SHADOW GREEN} $"
gUnknown_841E322:: @ 841E322 gUnknown_841E322:: @ 841E322
.string "{EXTRA_ID}$" .string "{ID}$"
gUnknown_841E325:: @ 841E325 gUnknown_841E325:: @ 841E325
.string "Communication standby$" .string "Communication standby$"
@@ -4588,13 +4588,13 @@ gUnknown_841E58D:: @ 841E58D
.string "Refused the battle.{PAUSE 0x3C}$" .string "Refused the battle.{PAUSE 0x3C}$"
gFameCheckerText_MainScreenUI:: @ 841E5A4 gFameCheckerText_MainScreenUI:: @ 841E5A4
.string "{KEYGFX_START_BUTTON}PICK {KEYGFX_DPAD_UP_DOWN}SELECT {KEYGFX_A_BUTTON}OK$" .string "{START_BUTTON}PICK {DPAD_UPDOWN}SELECT {A_BUTTON}OK$"
gFameCheckerText_PickScreenUI:: @ 841E5B9 gFameCheckerText_PickScreenUI:: @ 841E5B9
.string "{KEYGFX_START_BUTTON}PICK {KEYGFX_DPAD_UP_DOWN}SELECT {KEYGFX_B_BUTTON}CANCEL$" .string "{START_BUTTON}PICK {DPAD_UPDOWN}SELECT {B_BUTTON}CANCEL$"
gFameCheckerText_FlavorTextUI:: @ 841E5D2 gFameCheckerText_FlavorTextUI:: @ 841E5D2
.string "{KEYGFX_DPAD_ANY}PICK {KEYGFX_A_BUTTON}READ {KEYGFX_B_BUTTON}CANCEL$" .string "{DPAD_ANY}PICK {A_BUTTON}READ {B_BUTTON}CANCEL$"
gFameCheckerOakName:: @ 841E5E9 gFameCheckerOakName:: @ 841E5E9
.string "OAK$" .string "OAK$"
@@ -4793,7 +4793,7 @@ gText_MysteryGift2:: @ 841EDBD
.string "MYSTERY GIFT$" .string "MYSTERY GIFT$"
gText_PickOKCancel:: @ 841EDCA gText_PickOKCancel:: @ 841EDCA
.string "{KEYGFX_DPAD_UP_DOWN}PICK {KEYGFX_A_BUTTON}OK {KEYGFX_B_BUTTON}EXIT$" .string "{DPAD_UPDOWN}PICK {A_BUTTON}OK {B_BUTTON}EXIT$"
gText_WonderCards:: gText_WonderCards::
.string "WONDER CARDS$" .string "WONDER CARDS$"
+217 -217
View File
@@ -208,7 +208,7 @@ gUnknown_81B36EB:: @ 81B36EB
.string "On the stairs or the exits of a\n" .string "On the stairs or the exits of a\n"
.string "building is a red mat. Move your\l" .string "building is a red mat. Move your\l"
.string "character to stand on top of the\l" .string "character to stand on top of the\l"
.string "red mat. Press the {EXTRA_PLUS} Control Pad \l" .string "red mat. Press the {PLUS} Control Pad \l"
.string "toward the stairs or the exit to\l" .string "toward the stairs or the exit to\l"
.string "advance.$" .string "advance.$"
@@ -238,7 +238,7 @@ gUnknown_81B3972:: @ 81B3972
.string "them and pressing the A Button.\l" .string "them and pressing the A Button.\l"
.string "Also, try checking things like odd trees\l" .string "Also, try checking things like odd trees\l"
.string "and strange rocks with the A Button.\l" .string "and strange rocks with the A Button.\l"
.string "Press the {EXTRA_PLUS} Control Pad and try going\l" .string "Press the {PLUS} Control Pad and try going\l"
.string "to places that look impassable, too.$" .string "to places that look impassable, too.$"
gUnknown_81B3A51:: @ 81B3A51 gUnknown_81B3A51:: @ 81B3A51
@@ -676,48 +676,48 @@ gUnknown_81B5A37:: @ 81B5A37
.string " Using “HALL OF FAME”$" .string " Using “HALL OF FAME”$"
gUnknown_81B5A4D:: @ 81B5A4D gUnknown_81B5A4D:: @ 81B5A4D
.string "{EXTRA_CIRCLE_1} Select “POKéDEX” on the MENU.\n" .string "{CIRCLE_1} Select “POKéDEX” on the MENU.\n"
.string "{EXTRA_CIRCLE_2} Choose POKéMON using commands such\n" .string "{CIRCLE_2} Choose POKéMON using commands such\n"
.string " as “POKéMON LIST,”\n" .string " as “POKéMON LIST,”\n"
.string " “HABITATS OF POKéMON,” and\n" .string " “HABITATS OF POKéMON,” and\n"
.string " “SEARCH.”\n" .string " “SEARCH.”\n"
.string "{EXTRA_CIRCLE_3} Select a POKéMON to obtain detailed\n" .string "{CIRCLE_3} Select a POKéMON to obtain detailed\n"
.string " information.$" .string " information.$"
gUnknown_81B5B0C:: @ 81B5B0C gUnknown_81B5B0C:: @ 81B5B0C
.string "{EXTRA_CIRCLE_1} Select “POKéMON” on the MENU.\n" .string "{CIRCLE_1} Select “POKéMON” on the MENU.\n"
.string "{EXTRA_CIRCLE_2} Choose a POKéMON in your party.\n" .string "{CIRCLE_2} Choose a POKéMON in your party.\n"
.string "{EXTRA_CIRCLE_3} Select “SUMMARY,” “SWITCH,”\n" .string "{CIRCLE_3} Select “SUMMARY,” “SWITCH,”\n"
.string " or “ITEM.”$" .string " or “ITEM.”$"
gUnknown_81B5B7D:: @ 81B5B7D gUnknown_81B5B7D:: @ 81B5B7D
.string "{EXTRA_CIRCLE_1} Select “SUMMARY.”\n" .string "{CIRCLE_1} Select “SUMMARY.”\n"
.string "{EXTRA_CIRCLE_2} Press left or right on the {EXTRA_PLUS} Control\n" .string "{CIRCLE_2} Press left or right on the {PLUS} Control\n"
.string " Pad to check the information:\n" .string " Pad to check the information:\n"
.string " “POKéMON INFO”\n" .string " “POKéMON INFO”\n"
.string " “POKéMON SKILLS”\n" .string " “POKéMON SKILLS”\n"
.string " “KNOWN MOVES”$" .string " “KNOWN MOVES”$"
gUnknown_81B5C13:: @ 81B5C13 gUnknown_81B5C13:: @ 81B5C13
.string "{EXTRA_CIRCLE_1} Choose the POKéMON you want to\n" .string "{CIRCLE_1} Choose the POKéMON you want to\n"
.string " switch around.\n" .string " switch around.\n"
.string "{EXTRA_CIRCLE_2} Select “SWITCH.”\n" .string "{CIRCLE_2} Select “SWITCH.”\n"
.string "{EXTRA_CIRCLE_3} Select the POKéMON to switch with\n" .string "{CIRCLE_3} Select the POKéMON to switch with\n"
.string " the first one.\n" .string " the first one.\n"
.string "The POKéMON at the left of the screen\n" .string "The POKéMON at the left of the screen\n"
.string "will be the first one out in a battle.$" .string "will be the first one out in a battle.$"
gUnknown_81B5CDF:: @ 81B5CDF gUnknown_81B5CDF:: @ 81B5CDF
.string "{EXTRA_CIRCLE_1} Select “ITEM.”\n" .string "{CIRCLE_1} Select “ITEM.”\n"
.string "{EXTRA_CIRCLE_2} Select whether you want to “GIVE”\n" .string "{CIRCLE_2} Select whether you want to “GIVE”\n"
.string " an item to the POKéMON to hold,\n" .string " an item to the POKéMON to hold,\n"
.string " or “TAKE” an item it is holding.\n" .string " or “TAKE” an item it is holding.\n"
.string "A POKéMON can hold no more than one\n" .string "A POKéMON can hold no more than one\n"
.string "item!$" .string "item!$"
gUnknown_81B5D87:: @ 81B5D87 gUnknown_81B5D87:: @ 81B5D87
.string "{EXTRA_CIRCLE_1} Select “BAG” on the MENU.\n" .string "{CIRCLE_1} Select “BAG” on the MENU.\n"
.string "{EXTRA_CIRCLE_2} Press left or right on the {EXTRA_PLUS} Control\n" .string "{CIRCLE_2} Press left or right on the {PLUS} Control\n"
.string " Pad to check the data headings:\n" .string " Pad to check the data headings:\n"
.string " “ITEMS”\n" .string " “ITEMS”\n"
.string " “KEY ITEMS”\n" .string " “KEY ITEMS”\n"
@@ -725,125 +725,125 @@ gUnknown_81B5D87:: @ 81B5D87
.string " Press up or down to select an item.$" .string " Press up or down to select an item.$"
gUnknown_81B5E41:: @ 81B5E41 gUnknown_81B5E41:: @ 81B5E41
.string "{EXTRA_CIRCLE_1} Select the “ITEMS” POCKET.\n" .string "{CIRCLE_1} Select the “ITEMS” POCKET.\n"
.string "{EXTRA_CIRCLE_2} Press up or down on the {EXTRA_PLUS} Control\n" .string "{CIRCLE_2} Press up or down on the {PLUS} Control\n"
.string " Pad to select an item.\n" .string " Pad to select an item.\n"
.string "{EXTRA_CIRCLE_3} Select “USE” to use the selected\n" .string "{CIRCLE_3} Select “USE” to use the selected\n"
.string " item.\n" .string " item.\n"
.string "Some items may not be used depending\n" .string "Some items may not be used depending\n"
.string "on the place and/or situation.$" .string "on the place and/or situation.$"
gUnknown_81B5F10:: @ 81B5F10 gUnknown_81B5F10:: @ 81B5F10
.string "{EXTRA_CIRCLE_1} Select the “KEY ITEMS” POCKET.\n" .string "{CIRCLE_1} Select the “KEY ITEMS” POCKET.\n"
.string "{EXTRA_CIRCLE_2} Press up or down on the {EXTRA_PLUS} Control\n" .string "{CIRCLE_2} Press up or down on the {PLUS} Control\n"
.string " Pad to select a key item.\n" .string " Pad to select a key item.\n"
.string "{EXTRA_CIRCLE_3} Select “USE” to use the selected\n" .string "{CIRCLE_3} Select “USE” to use the selected\n"
.string " key item.$" .string " key item.$"
gUnknown_81B5FA6:: @ 81B5FA6 gUnknown_81B5FA6:: @ 81B5FA6
.string "{EXTRA_CIRCLE_1} While battling a wild POKéMON,\n" .string "{CIRCLE_1} While battling a wild POKéMON,\n"
.string " select the BAG's “POKé BALLS”\n" .string " select the BAG's “POKé BALLS”\n"
.string " POCKET.\n" .string " POCKET.\n"
.string "{EXTRA_CIRCLE_2} Press up or down on the {EXTRA_PLUS} Control\n" .string "{CIRCLE_2} Press up or down on the {PLUS} Control\n"
.string " Pad to select a POKé BALL.\n" .string " Pad to select a POKé BALL.\n"
.string "{EXTRA_CIRCLE_3} Select “USE” to throw the selected\n" .string "{CIRCLE_3} Select “USE” to throw the selected\n"
.string " POKé BALL.$" .string " POKé BALL.$"
gUnknown_81B606C:: @ 81B606C gUnknown_81B606C:: @ 81B606C
.string "{EXTRA_CIRCLE_1} Select “{PLAYER}” on the MENU.\n" .string "{CIRCLE_1} Select “{PLAYER}” on the MENU.\n"
.string "{EXTRA_CIRCLE_2} Your TRAINER CARD is displayed face\n" .string "{CIRCLE_2} Your TRAINER CARD is displayed face\n"
.string " up with basic information. Press the\n" .string " up with basic information. Press the\n"
.string " A Button to turn the CARD over.\n" .string " A Button to turn the CARD over.\n"
.string "{EXTRA_CIRCLE_3} A variety of data can be found on\n" .string "{CIRCLE_3} A variety of data can be found on\n"
.string " the reverse side of the CARD.$" .string " the reverse side of the CARD.$"
gUnknown_81B6140:: @ 81B6140 gUnknown_81B6140:: @ 81B6140
.string "{EXTRA_CIRCLE_1} Select “SAVE” on the MENU.\n" .string "{CIRCLE_1} Select “SAVE” on the MENU.\n"
.string "{EXTRA_CIRCLE_2} Select “YES” and your progress is\n" .string "{CIRCLE_2} Select “YES” and your progress is\n"
.string " recorded in the save file.\n" .string " recorded in the save file.\n"
.string "Once the game is saved, you may turn\n" .string "Once the game is saved, you may turn\n"
.string "off the game. Your game can be resumed\n" .string "off the game. Your game can be resumed\n"
.string "from where you saved.$" .string "from where you saved.$"
gUnknown_81B6203:: @ 81B6203 gUnknown_81B6203:: @ 81B6203
.string "{EXTRA_CIRCLE_1} Select “OPTION” on the MENU.\n" .string "{CIRCLE_1} Select “OPTION” on the MENU.\n"
.string "{EXTRA_CIRCLE_2} Press up or down on the {EXTRA_PLUS} Control\n" .string "{CIRCLE_2} Press up or down on the {PLUS} Control\n"
.string " Pad to select an optional item, then\n" .string " Pad to select an optional item, then\n"
.string " press left or right to alter the\n" .string " press left or right to alter the\n"
.string " settings.\n" .string " settings.\n"
.string "{EXTRA_CIRCLE_3} Select “CANCEL” or press the\n" .string "{CIRCLE_3} Select “CANCEL” or press the\n"
.string " B Button after making changes.$" .string " B Button after making changes.$"
gUnknown_81B62E4:: @ 81B62E4 gUnknown_81B62E4:: @ 81B62E4
.string "{EXTRA_CIRCLE_1} Open the MENU.\n" .string "{CIRCLE_1} Open the MENU.\n"
.string "{EXTRA_CIRCLE_2} Press up or down on the {EXTRA_PLUS} Control\n" .string "{CIRCLE_2} Press up or down on the {PLUS} Control\n"
.string " Pad and select “BAG.”\n" .string " Pad and select “BAG.”\n"
.string "{EXTRA_CIRCLE_3} Select “POTION” in the “ITEMS”\n" .string "{CIRCLE_3} Select “POTION” in the “ITEMS”\n"
.string " POCKET.\n" .string " POCKET.\n"
.string "{EXTRA_CIRCLE_4} Select “USE.”\n" .string "{CIRCLE_4} Select “USE.”\n"
.string "{EXTRA_CIRCLE_5} Select the POKéMON to be healed.$" .string "{CIRCLE_5} Select the POKéMON to be healed.$"
gUnknown_81B6397:: @ 81B6397 gUnknown_81B6397:: @ 81B6397
.string "{EXTRA_CIRCLE_1} Open the MENU.\n" .string "{CIRCLE_1} Open the MENU.\n"
.string "{EXTRA_CIRCLE_2} Press up or down on the {EXTRA_PLUS} Control\n" .string "{CIRCLE_2} Press up or down on the {PLUS} Control\n"
.string " Pad and select “BAG.”\n" .string " Pad and select “BAG.”\n"
.string "{EXTRA_CIRCLE_3} Press left or right to open the\n" .string "{CIRCLE_3} Press left or right to open the\n"
.string " “KEY ITEMS” POCKET, then press\n" .string " “KEY ITEMS” POCKET, then press\n"
.string " up or down to select “TOWN MAP.” \n" .string " up or down to select “TOWN MAP.” \n"
.string "{EXTRA_CIRCLE_4} Select “USE” to open the TOWN MAP.$" .string "{CIRCLE_4} Select “USE” to open the TOWN MAP.$"
gUnknown_81B6478:: @ 81B6478 gUnknown_81B6478:: @ 81B6478
.string "{EXTRA_CIRCLE_1} Open the MENU.\n" .string "{CIRCLE_1} Open the MENU.\n"
.string "{EXTRA_CIRCLE_2} Open the “KEY ITEMS” POCKET in the\n" .string "{CIRCLE_2} Open the “KEY ITEMS” POCKET in the\n"
.string " “BAG.”\n" .string " “BAG.”\n"
.string "{EXTRA_CIRCLE_3} “OPEN” the TM CASE.\n" .string "{CIRCLE_3} “OPEN” the TM CASE.\n"
.string "{EXTRA_CIRCLE_4} Select and “USE” a TM.\n" .string "{CIRCLE_4} Select and “USE” a TM.\n"
.string "{EXTRA_CIRCLE_5} Select a POKéMON that can learn the\n" .string "{CIRCLE_5} Select a POKéMON that can learn the\n"
.string " move in the TM.$" .string " move in the TM.$"
gUnknown_81B6525:: @ 81B6525 gUnknown_81B6525:: @ 81B6525
.string "{EXTRA_CIRCLE_1} Open the MENU.\n" .string "{CIRCLE_1} Open the MENU.\n"
.string "{EXTRA_CIRCLE_2} Open the “KEY ITEMS” POCKET in the\n" .string "{CIRCLE_2} Open the “KEY ITEMS” POCKET in the\n"
.string " “BAG.”\n" .string " “BAG.”\n"
.string "{EXTRA_CIRCLE_3} “OPEN” the TM CASE.\n" .string "{CIRCLE_3} “OPEN” the TM CASE.\n"
.string "{EXTRA_CIRCLE_4} Select and “USE” an HM.\n" .string "{CIRCLE_4} Select and “USE” an HM.\n"
.string "{EXTRA_CIRCLE_5} Select a POKéMON that can learn it.\n" .string "{CIRCLE_5} Select a POKéMON that can learn it.\n"
.string "HMs are hard to remove, so be careful!$" .string "HMs are hard to remove, so be careful!$"
gUnknown_81B65E7:: @ 81B65E7 gUnknown_81B65E7:: @ 81B65E7
.string "{EXTRA_CIRCLE_1} Open the MENU.\n" .string "{CIRCLE_1} Open the MENU.\n"
.string "{EXTRA_CIRCLE_2} Select “POKéMON.”\n" .string "{CIRCLE_2} Select “POKéMON.”\n"
.string "{EXTRA_CIRCLE_3} Select a POKéMON that knows an\n" .string "{CIRCLE_3} Select a POKéMON that knows an\n"
.string " HM move. The usable HM move(s)\n" .string " HM move. The usable HM move(s)\n"
.string " will be shown in blue. Select and\n" .string " will be shown in blue. Select and\n"
.string " use the desired move to destroy an\n" .string " use the desired move to destroy an\n"
.string " obstacle, fly, surf, etc.$" .string " obstacle, fly, surf, etc.$"
gUnknown_81B66BA:: @ 81B66BA gUnknown_81B66BA:: @ 81B66BA
.string "{EXTRA_CIRCLE_1} Open the MENU. Open the\n" .string "{CIRCLE_1} Open the MENU. Open the\n"
.string " “KEY ITEMS” POCKET in the “BAG”\n" .string " “KEY ITEMS” POCKET in the “BAG”\n"
.string " and select the “BICYCLE.”\n" .string " and select the “BICYCLE.”\n"
.string "{EXTRA_CIRCLE_2} The BICYCLE can be ridden by\n" .string "{CIRCLE_2} The BICYCLE can be ridden by\n"
.string " selecting “USE.” You may also\n" .string " selecting “USE.” You may also\n"
.string " “REGISTER” it for instant use by\n" .string " “REGISTER” it for instant use by\n"
.string " pressing SELECT.$" .string " pressing SELECT.$"
gUnknown_81B678E:: @ 81B678E gUnknown_81B678E:: @ 81B678E
.string "{EXTRA_CIRCLE_1} Move the cursor to the letter you\n" .string "{CIRCLE_1} Move the cursor to the letter you\n"
.string " want with the {EXTRA_PLUS} Control Pad, then\n" .string " want with the {PLUS} Control Pad, then\n"
.string " press the A Button to enter it.\n" .string " press the A Button to enter it.\n"
.string "{EXTRA_CIRCLE_2} Press the B Button to back up.\n" .string "{CIRCLE_2} Press the B Button to back up.\n"
.string "{EXTRA_CIRCLE_3} Press SELECT to switch between\n" .string "{CIRCLE_3} Press SELECT to switch between\n"
.string " uppercase and lowercase letters.\n" .string " uppercase and lowercase letters.\n"
.string "{EXTRA_CIRCLE_4} Press the A Button on “OK.”$" .string "{CIRCLE_4} Press the A Button on “OK.”$"
gUnknown_81B6883:: @ 81B6883 gUnknown_81B6883:: @ 81B6883
.string "{EXTRA_CIRCLE_1} Go to any POKéMON CENTER, go up\n" .string "{CIRCLE_1} Go to any POKéMON CENTER, go up\n"
.string " to the PC, then press the A Button.$" .string " to the PC, then press the A Button.$"
gUnknown_81B68CD:: @ 81B68CD gUnknown_81B68CD:: @ 81B68CD
.string "{EXTRA_CIRCLE_1} Select “{STR_VAR_1}'S PC” on the PC.\n" .string "{CIRCLE_1} Select “{STR_VAR_1}'S PC” on the PC.\n"
.string "{EXTRA_CIRCLE_2} Select from one of the top three\n" .string "{CIRCLE_2} Select from one of the top three\n"
.string " MENU items to access the POKéMON\n" .string " MENU items to access the POKéMON\n"
.string " Storage System.\n" .string " Storage System.\n"
.string "If you catch a POKéMON when you have\n" .string "If you catch a POKéMON when you have\n"
@@ -851,100 +851,100 @@ gUnknown_81B68CD:: @ 81B68CD
.string "automatically to a BOX in the System!$" .string "automatically to a BOX in the System!$"
gUnknown_81B69B9:: @ 81B69B9 gUnknown_81B69B9:: @ 81B69B9
.string "{EXTRA_CIRCLE_1} Select a POKéMON in the open BOX\n" .string "{CIRCLE_1} Select a POKéMON in the open BOX\n"
.string " with the {EXTRA_PLUS} Control Pad.\n" .string " with the {PLUS} Control Pad.\n"
.string "{EXTRA_CIRCLE_2} Select “WITHDRAW” to remove the\n" .string "{CIRCLE_2} Select “WITHDRAW” to remove the\n"
.string " POKéMON from the BOX and add it to\n" .string " POKéMON from the BOX and add it to\n"
.string " your party.\n" .string " your party.\n"
.string "You may not withdraw a POKéMON if you\n" .string "You may not withdraw a POKéMON if you\n"
.string "already have six POKéMON with you!$" .string "already have six POKéMON with you!$"
gUnknown_81B6A9A:: @ 81B6A9A gUnknown_81B6A9A:: @ 81B6A9A
.string "{EXTRA_CIRCLE_1} Select a POKéMON in your party with\n" .string "{CIRCLE_1} Select a POKéMON in your party with\n"
.string " the {EXTRA_PLUS} Control Pad.\n" .string " the {PLUS} Control Pad.\n"
.string "{EXTRA_CIRCLE_2} Select “DEPOSIT.”\n" .string "{CIRCLE_2} Select “DEPOSIT.”\n"
.string "{EXTRA_CIRCLE_3} Select the BOX, then press the\n" .string "{CIRCLE_3} Select the BOX, then press the\n"
.string " A Button to store the POKéMON.\n" .string " A Button to store the POKéMON.\n"
.string "If you have only one POKéMON with you,\n" .string "If you have only one POKéMON with you,\n"
.string "it may not be stored!$" .string "it may not be stored!$"
gUnknown_81B6B6E:: @ 81B6B6E gUnknown_81B6B6E:: @ 81B6B6E
.string "{EXTRA_CIRCLE_1} Select a POKéMON in the open BOX.\n" .string "{CIRCLE_1} Select a POKéMON in the open BOX.\n"
.string "{EXTRA_CIRCLE_2} Pick up the POKéMON by selecting\n" .string "{CIRCLE_2} Pick up the POKéMON by selecting\n"
.string " “MOVE” and move it anywhere with\n" .string " “MOVE” and move it anywhere with\n"
.string " the {EXTRA_PLUS} Control Pad.\n" .string " the {PLUS} Control Pad.\n"
.string "{EXTRA_CIRCLE_3} Move the POKéMON to the BOX name\n" .string "{CIRCLE_3} Move the POKéMON to the BOX name\n"
.string " and press left or right to move it\n" .string " and press left or right to move it\n"
.string " to another BOX.$" .string " to another BOX.$"
gUnknown_81B6C4F:: @ 81B6C4F gUnknown_81B6C4F:: @ 81B6C4F
.string "{EXTRA_CIRCLE_1} Faintly shown POKéMON can be made\n" .string "{CIRCLE_1} Faintly shown POKéMON can be made\n"
.string " to hold an item by selecting it and\n" .string " to hold an item by selecting it and\n"
.string " pressing the A Button.\n" .string " pressing the A Button.\n"
.string "{EXTRA_CIRCLE_2} Clearly shown POKéMON can be made\n" .string "{CIRCLE_2} Clearly shown POKéMON can be made\n"
.string " to give the item they are holding to\n" .string " to give the item they are holding to\n"
.string " another POKéMON, or return the item\n" .string " another POKéMON, or return the item\n"
.string " to the BAG with the A Button.$" .string " to the BAG with the A Button.$"
gUnknown_81B6D4A:: @ 81B6D4A gUnknown_81B6D4A:: @ 81B6D4A
.string "{EXTRA_CIRCLE_1} Select “{PLAYER}'s PC” on the PC.\n" .string "{CIRCLE_1} Select “{PLAYER}'s PC” on the PC.\n"
.string "{EXTRA_CIRCLE_2} Select either “ITEM STORAGE” or\n" .string "{CIRCLE_2} Select either “ITEM STORAGE” or\n"
.string " “MAILBOX.”\n" .string " “MAILBOX.”\n"
.string "You may store things in your own PC\n" .string "You may store things in your own PC\n"
.string "if your BAG is full. You may also\n" .string "if your BAG is full. You may also\n"
.string "withdraw items stored in your PC.$" .string "withdraw items stored in your PC.$"
gUnknown_81B6E02:: @ 81B6E02 gUnknown_81B6E02:: @ 81B6E02
.string "{EXTRA_CIRCLE_1} Select “WITHDRAW ITEM.”\n" .string "{CIRCLE_1} Select “WITHDRAW ITEM.”\n"
.string "{EXTRA_CIRCLE_2} Select the item to be withdrawn.\n" .string "{CIRCLE_2} Select the item to be withdrawn.\n"
.string "{EXTRA_CIRCLE_3} The item can be withdrawn and\n" .string "{CIRCLE_3} The item can be withdrawn and\n"
.string " placed in the BAG's ITEMS POCKET.\n" .string " placed in the BAG's ITEMS POCKET.\n"
.string " It may also be directly given to a\n" .string " It may also be directly given to a\n"
.string " POKéMON to hold.$" .string " POKéMON to hold.$"
gUnknown_81B6EC1:: @ 81B6EC1 gUnknown_81B6EC1:: @ 81B6EC1
.string "{EXTRA_CIRCLE_1} Select “DEPOSIT ITEM.”\n" .string "{CIRCLE_1} Select “DEPOSIT ITEM.”\n"
.string "{EXTRA_CIRCLE_2} Select the item in the BAG to be\n" .string "{CIRCLE_2} Select the item in the BAG to be\n"
.string " deposited using the {EXTRA_PLUS} Control Pad.\n" .string " deposited using the {PLUS} Control Pad.\n"
.string "{EXTRA_CIRCLE_3} If there is more than one \n" .string "{CIRCLE_3} If there is more than one \n"
.string " item to be deposited, enter the\n" .string " item to be deposited, enter the\n"
.string " quantity with the {EXTRA_PLUS} Control Pad,\n" .string " quantity with the {PLUS} Control Pad,\n"
.string " then press the A Button.$" .string " then press the A Button.$"
gUnknown_81B6FA8:: @ 81B6FA8 gUnknown_81B6FA8:: @ 81B6FA8
.string "When MAIL is taken from a POKéMON,\n" .string "When MAIL is taken from a POKéMON,\n"
.string "it is moved to the MAILBOX. If it has\n" .string "it is moved to the MAILBOX. If it has\n"
.string "no MAIL, the MAILBOX can't be used.\n" .string "no MAIL, the MAILBOX can't be used.\n"
.string "{EXTRA_CIRCLE_1} Select “{PLAYER}'S PC” on the PC.\n" .string "{CIRCLE_1} Select “{PLAYER}'S PC” on the PC.\n"
.string "{EXTRA_CIRCLE_2} Select “MAILBOX” to read MAIL or\n" .string "{CIRCLE_2} Select “MAILBOX” to read MAIL or\n"
.string " make a POKéMON hold MAIL.$" .string " make a POKéMON hold MAIL.$"
gUnknown_81B7075:: @ 81B7075 gUnknown_81B7075:: @ 81B7075
.string "{EXTRA_CIRCLE_1} Select “PROF. OAK'S PC” on the PC.\n" .string "{CIRCLE_1} Select “PROF. OAK'S PC” on the PC.\n"
.string "{EXTRA_CIRCLE_2} PROF. OAK will evaluate your\n" .string "{CIRCLE_2} PROF. OAK will evaluate your\n"
.string " POKéDEX.\n" .string " POKéDEX.\n"
.string "His evaluations should give you hints\n" .string "His evaluations should give you hints\n"
.string "for catching more POKéMON!$" .string "for catching more POKéMON!$"
gUnknown_81B7108:: @ 81B7108 gUnknown_81B7108:: @ 81B7108
.string "{EXTRA_CIRCLE_1} Press START.\n" .string "{CIRCLE_1} Press START.\n"
.string "{EXTRA_CIRCLE_2} The MENU will open on the right.\n" .string "{CIRCLE_2} The MENU will open on the right.\n"
.string "{EXTRA_CIRCLE_3} Depending on the situation, the MENU\n" .string "{CIRCLE_3} Depending on the situation, the MENU\n"
.string " may feature different headings.\n" .string " may feature different headings.\n"
.string "The MENU will not open in certain\n" .string "The MENU will not open in certain\n"
.string "situations such as when talking, doing\n" .string "situations such as when talking, doing\n"
.string "something, battling, etc.$" .string "something, battling, etc.$"
gUnknown_81B71EA:: @ 81B71EA gUnknown_81B71EA:: @ 81B71EA
.string "{EXTRA_CIRCLE_1} Select “FIGHT.”\n" .string "{CIRCLE_1} Select “FIGHT.”\n"
.string "{EXTRA_CIRCLE_2} Select one of the moves shown,\n" .string "{CIRCLE_2} Select one of the moves shown,\n"
.string "and that move will be used!$" .string "and that move will be used!$"
gUnknown_81B723B:: @ 81B723B gUnknown_81B723B:: @ 81B723B
.string "{EXTRA_CIRCLE_1} Select “POKéMON.”\n" .string "{CIRCLE_1} Select “POKéMON.”\n"
.string "{EXTRA_CIRCLE_2} Select the POKéMON in your party\n" .string "{CIRCLE_2} Select the POKéMON in your party\n"
.string " that you want to use.\n" .string " that you want to use.\n"
.string "{EXTRA_CIRCLE_3} If you have two or more POKéMON\n" .string "{CIRCLE_3} If you have two or more POKéMON\n"
.string " with you, they may be switched by\n" .string " with you, they may be switched by\n"
.string " selecting “SHIFT.” Check POKéMON\n" .string " selecting “SHIFT.” Check POKéMON\n"
.string " data by selecting “SUMMARY.”$" .string " data by selecting “SUMMARY.”$"
@@ -952,22 +952,22 @@ gUnknown_81B723B:: @ 81B723B
gUnknown_81B7319:: @ 81B7319 gUnknown_81B7319:: @ 81B7319
.string "This command switches the POKéMON in\n" .string "This command switches the POKéMON in\n"
.string "battle with another one in your party.\n" .string "battle with another one in your party.\n"
.string "{EXTRA_CIRCLE_1} Select the POKéMON to be sent out.\n" .string "{CIRCLE_1} Select the POKéMON to be sent out.\n"
.string "{EXTRA_CIRCLE_2} Select “SHIFT.”\n" .string "{CIRCLE_2} Select “SHIFT.”\n"
.string "{EXTRA_CIRCLE_3} The selected POKéMON will switch\n" .string "{CIRCLE_3} The selected POKéMON will switch\n"
.string " places with the POKéMON in battle!$" .string " places with the POKéMON in battle!$"
gUnknown_81B73E8:: @ 81B73E8 gUnknown_81B73E8:: @ 81B73E8
.string "{EXTRA_CIRCLE_1} Select “SUMMARY.”\n" .string "{CIRCLE_1} Select “SUMMARY.”\n"
.string "{EXTRA_CIRCLE_2} Press left or right on the {EXTRA_PLUS} Control\n" .string "{CIRCLE_2} Press left or right on the {PLUS} Control\n"
.string " Pad to check the information:\n" .string " Pad to check the information:\n"
.string " “POKéMON INFO”\n" .string " “POKéMON INFO”\n"
.string " “POKéMON SKILLS”\n" .string " “POKéMON SKILLS”\n"
.string " “KNOWN MOVES”$" .string " “KNOWN MOVES”$"
gUnknown_81B747E:: @ 81B747E gUnknown_81B747E:: @ 81B747E
.string "{EXTRA_CIRCLE_1} Select “BAG.”\n" .string "{CIRCLE_1} Select “BAG.”\n"
.string "{EXTRA_CIRCLE_2} Press left or right on the {EXTRA_PLUS} Control\n" .string "{CIRCLE_2} Press left or right on the {PLUS} Control\n"
.string " Pad to check the data headings:\n" .string " Pad to check the data headings:\n"
.string " “ITEMS”\n" .string " “ITEMS”\n"
.string " “KEY ITEMS”\n" .string " “KEY ITEMS”\n"
@@ -975,71 +975,71 @@ gUnknown_81B747E:: @ 81B747E
.string " Press up or down to select an item.$" .string " Press up or down to select an item.$"
gUnknown_81B752C:: @ 81B752C gUnknown_81B752C:: @ 81B752C
.string "{EXTRA_CIRCLE_1} POKéMON that you have caught are\n" .string "{CIRCLE_1} POKéMON that you have caught are\n"
.string " identified by a POKé BALL mark on\n" .string " identified by a POKé BALL mark on\n"
.string " the POKéDEX list.\n" .string " the POKéDEX list.\n"
.string "{EXTRA_CIRCLE_2} A caught POKéMON will provide a\n" .string "{CIRCLE_2} A caught POKéMON will provide a\n"
.string " large amount of data.\n" .string " large amount of data.\n"
.string "{EXTRA_CIRCLE_3} Select “AREA” to display the TOWN\n" .string "{CIRCLE_3} Select “AREA” to display the TOWN\n"
.string " MAP with the POKéMON's habitat(s).$" .string " MAP with the POKéMON's habitat(s).$"
gUnknown_81B7611:: @ 81B7611 gUnknown_81B7611:: @ 81B7611
.string "{EXTRA_CIRCLE_1} Go up to the PC at home, then press\n" .string "{CIRCLE_1} Go up to the PC at home, then press\n"
.string " the A Button.\n" .string " the A Button.\n"
.string "{EXTRA_CIRCLE_2} The PC will turn on.\n" .string "{CIRCLE_2} The PC will turn on.\n"
.string "{EXTRA_CIRCLE_3} Select either “ITEM STORAGE” or\n" .string "{CIRCLE_3} Select either “ITEM STORAGE” or\n"
.string " “MAILBOX.”$" .string " “MAILBOX.”$"
gUnknown_81B7692:: @ 81B7692 gUnknown_81B7692:: @ 81B7692
.string "{EXTRA_CIRCLE_1} Select “WITHDRAW ITEM” to withdraw\n" .string "{CIRCLE_1} Select “WITHDRAW ITEM” to withdraw\n"
.string " an item stored on your PC.\n" .string " an item stored on your PC.\n"
.string "{EXTRA_CIRCLE_2} Select “DEPOSIT ITEM” to put \n" .string "{CIRCLE_2} Select “DEPOSIT ITEM” to put \n"
.string " an item from your BAG into your PC.$" .string " an item from your BAG into your PC.$"
gUnknown_81B771E:: @ 81B771E gUnknown_81B771E:: @ 81B771E
.string "{EXTRA_CIRCLE_1} Select “WITHDRAW ITEM.”\n" .string "{CIRCLE_1} Select “WITHDRAW ITEM.”\n"
.string "{EXTRA_CIRCLE_2} Select the item to be withdrawn.\n" .string "{CIRCLE_2} Select the item to be withdrawn.\n"
.string "{EXTRA_CIRCLE_3} The item can be withdrawn and\n" .string "{CIRCLE_3} The item can be withdrawn and\n"
.string " placed in the BAG's ITEMS POCKET.\n" .string " placed in the BAG's ITEMS POCKET.\n"
.string " It may also be directly given to a\n" .string " It may also be directly given to a\n"
.string " POKéMON to hold.$" .string " POKéMON to hold.$"
gUnknown_81B77DD:: @ 81B77DD gUnknown_81B77DD:: @ 81B77DD
.string "{EXTRA_CIRCLE_1} Select “DEPOSIT ITEM.”\n" .string "{CIRCLE_1} Select “DEPOSIT ITEM.”\n"
.string "{EXTRA_CIRCLE_2} Select the item in the BAG to be\n" .string "{CIRCLE_2} Select the item in the BAG to be\n"
.string " deposited using the {EXTRA_PLUS} Control Pad.\n" .string " deposited using the {PLUS} Control Pad.\n"
.string "{EXTRA_CIRCLE_3} If there is nothing in the BAG, this\n" .string "{CIRCLE_3} If there is nothing in the BAG, this\n"
.string " command can't be used!$" .string " command can't be used!$"
gUnknown_81B7884:: @ 81B7884 gUnknown_81B7884:: @ 81B7884
.string "When MAIL is taken from a POKéMON,\n" .string "When MAIL is taken from a POKéMON,\n"
.string "it is moved to the MAILBOX. If it has\n" .string "it is moved to the MAILBOX. If it has\n"
.string "no MAIL, the MAILBOX can't be used.\n" .string "no MAIL, the MAILBOX can't be used.\n"
.string "{EXTRA_CIRCLE_1} Select MAIL by name to read it or\n" .string "{CIRCLE_1} Select MAIL by name to read it or\n"
.string " make a POKéMON hold it.$" .string " make a POKéMON hold it.$"
gUnknown_81B7931:: @ 81B7931 gUnknown_81B7931:: @ 81B7931
.string "You may not “RUN” from a TRAINER\n" .string "You may not “RUN” from a TRAINER\n"
.string "battle!\n" .string "battle!\n"
.string "{EXTRA_CIRCLE_1} You may “RUN” from a wild POKéMON.\n" .string "{CIRCLE_1} You may “RUN” from a wild POKéMON.\n"
.string "{EXTRA_CIRCLE_2} Your chance of escape is improved\n" .string "{CIRCLE_2} Your chance of escape is improved\n"
.string " if your POKéMON in battle is fast.$" .string " if your POKéMON in battle is fast.$"
gUnknown_81B79CB:: @ 81B79CB gUnknown_81B79CB:: @ 81B79CB
.string "You may “REGISTER” a key item for\n" .string "You may “REGISTER” a key item for\n"
.string "instant use by pressing SELECT!\n" .string "instant use by pressing SELECT!\n"
.string "{EXTRA_CIRCLE_1} Open the “KEY ITEMS” POCKET.\n" .string "{CIRCLE_1} Open the “KEY ITEMS” POCKET.\n"
.string "{EXTRA_CIRCLE_2} Select the key item, then select\n" .string "{CIRCLE_2} Select the key item, then select\n"
.string " “REGISTER.”$" .string " “REGISTER.”$"
gUnknown_81B7A60:: @ 81B7A60 gUnknown_81B7A60:: @ 81B7A60
.string "{EXTRA_CIRCLE_1} Select to throw the special POKé\n" .string "{CIRCLE_1} Select to throw the special POKé\n"
.string " BALL used only in the SAFARI ZONE.\n" .string " BALL used only in the SAFARI ZONE.\n"
.string "When wild POKéMON appear, throw lots\n" .string "When wild POKéMON appear, throw lots\n"
.string "of SAFARI BALLS to catch them!$" .string "of SAFARI BALLS to catch them!$"
gUnknown_81B7AEE:: @ 81B7AEE gUnknown_81B7AEE:: @ 81B7AEE
.string "{EXTRA_CIRCLE_1} Select to throw the special food\n" .string "{CIRCLE_1} Select to throw the special food\n"
.string " used only in the SAFARI ZONE.\n" .string " used only in the SAFARI ZONE.\n"
.string "It is POKéMON food rolled up into\n" .string "It is POKéMON food rolled up into\n"
.string "a ball for easy eating. When BAIT is\n" .string "a ball for easy eating. When BAIT is\n"
@@ -1047,22 +1047,22 @@ gUnknown_81B7AEE:: @ 81B7AEE
.string "attracted by it, and may not flee!$" .string "attracted by it, and may not flee!$"
gUnknown_81B7BBE:: @ 81B7BBE gUnknown_81B7BBE:: @ 81B7BBE
.string "{EXTRA_CIRCLE_1} Select to throw a rock lying on\n" .string "{CIRCLE_1} Select to throw a rock lying on\n"
.string " the ground in the SAFARI ZONE.\n" .string " the ground in the SAFARI ZONE.\n"
.string "Throwing a rock at a POKéMON may \n" .string "Throwing a rock at a POKéMON may \n"
.string "make it run away, but it becomes easier\n" .string "make it run away, but it becomes easier\n"
.string "to catch!$" .string "to catch!$"
gUnknown_81B7C57:: @ 81B7C57 gUnknown_81B7C57:: @ 81B7C57
.string "{EXTRA_CIRCLE_1} Select “HALL OF FAME” on the PC.\n" .string "{CIRCLE_1} Select “HALL OF FAME” on the PC.\n"
.string "{EXTRA_CIRCLE_2} The POKéMON that have entered the\n" .string "{CIRCLE_2} The POKéMON that have entered the\n"
.string " HALL OF FAME can be examined.$" .string " HALL OF FAME can be examined.$"
gUnknown_81B7CC1:: @ 81B7CC1 gUnknown_81B7CC1:: @ 81B7CC1
.string "HP$" .string "HP$"
gUnknown_81B7CC4:: @ 81B7CC4 gUnknown_81B7CC4:: @ 81B7CC4
.string "EXP. {EXTRA_LEFT_PAREN}EXP. Points{EXTRA_RIGHT_PAREN}$" .string "EXP. {LEFT_PAREN}EXP. Points{RIGHT_PAREN}$"
gUnknown_81B7CD9:: @ 81B7CD9 gUnknown_81B7CD9:: @ 81B7CD9
.string "MOVES$" .string "MOVES$"
@@ -1083,7 +1083,7 @@ gUnknown_81B7CFE:: @ 81B7CFE
.string "SPEED$" .string "SPEED$"
gUnknown_81B7D04:: @ 81B7D04 gUnknown_81B7D04:: @ 81B7D04
.string "Lv. {EXTRA_LEFT_PAREN}Level{EXTRA_RIGHT_PAREN}$" .string "Lv. {LEFT_PAREN}Level{RIGHT_PAREN}$"
gUnknown_81B7D12:: @ 81B7D12 gUnknown_81B7D12:: @ 81B7D12
.string "TYPE$" .string "TYPE$"
@@ -1685,195 +1685,195 @@ gUnknown_81BA416:: @ 81BA416
.string "Depending on the matchup of the\n" .string "Depending on the matchup of the\n"
.string "move type and the target POKéMON's\l" .string "move type and the target POKéMON's\l"
.string "type, the move's effectiveness varies:\l" .string "type, the move's effectiveness varies:\l"
.string "{EXTRA_TARGET}: Super effective!\l" .string "{CIRCLE_DOT}: Super effective!\l"
.string "{EXTRA_TRIANGLE}: Not very effective\l" .string "{TRIANGLE}: Not very effective\l"
.string "{EXTRA_X}: Not effective at all\l" .string "{BIG_MULT_X}: Not effective at all\l"
.string "(No changes for other matchups.)$" .string "(No changes for other matchups.)$"
gUnknown_81BA4E6:: @ 81BA4E6 gUnknown_81BA4E6:: @ 81BA4E6
.string "Effect on the opposing POKéMON:\p" .string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: PSYCHIC, GHOST\p" .string " {CIRCLE_DOT}: PSYCHIC, GHOST\p"
.string " {EXTRA_TRIANGLE}: FIGHTING, DARK, STEEL$" .string " {TRIANGLE}: FIGHTING, DARK, STEEL$"
gUnknown_81BA539:: @ 81BA539 gUnknown_81BA539:: @ 81BA539
.string "Effect of foe's move on own POKéMON:\p" .string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: FIGHTING, BUG\p" .string " {CIRCLE_DOT}: FIGHTING, BUG\p"
.string " {EXTRA_TRIANGLE}: GHOST, DARK\p" .string " {TRIANGLE}: GHOST, DARK\p"
.string " {EXTRA_X}: PSYCHIC$" .string " {BIG_MULT_X}: PSYCHIC$"
gUnknown_81BA595:: @ 81BA595 gUnknown_81BA595:: @ 81BA595
.string "Effect on the opposing POKéMON:\p" .string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: FIRE, ICE, FLYING, BUG\p" .string " {CIRCLE_DOT}: FIRE, ICE, FLYING, BUG\p"
.string " {EXTRA_TRIANGLE}: FIGHTING, GROUND, STEEL$" .string " {TRIANGLE}: FIGHTING, GROUND, STEEL$"
gUnknown_81BA5F2:: @ 81BA5F2 gUnknown_81BA5F2:: @ 81BA5F2
.string "Effect of foe's move on own POKéMON:\p" .string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: WATER, GRASS, FIGHTING,\n" .string " {CIRCLE_DOT}: WATER, GRASS, FIGHTING,\n"
.string " GROUND, STEEL\p" .string " GROUND, STEEL\p"
.string " {EXTRA_TRIANGLE}: NORMAL, FIRE, POISON, FLYING$" .string " {TRIANGLE}: NORMAL, FIRE, POISON, FLYING$"
gUnknown_81BA66F:: @ 81BA66F gUnknown_81BA66F:: @ 81BA66F
.string "Effect on the opposing POKéMON:\p" .string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: FIGHTING, POISON\p" .string " {CIRCLE_DOT}: FIGHTING, POISON\p"
.string " {EXTRA_TRIANGLE}: PSYCHIC, STEEL\p" .string " {TRIANGLE}: PSYCHIC, STEEL\p"
.string " {EXTRA_X}: DARK$" .string " {BIG_MULT_X}: DARK$"
gUnknown_81BA6C9:: @ 81BA6C9 gUnknown_81BA6C9:: @ 81BA6C9
.string "Effect of foe's move on own POKéMON:\p" .string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: BUG, GHOST, DARK\p" .string " {CIRCLE_DOT}: BUG, GHOST, DARK\p"
.string " {EXTRA_TRIANGLE}: FIGHTING, PSYCHIC$" .string " {TRIANGLE}: FIGHTING, PSYCHIC$"
gUnknown_81BA71F:: @ 81BA71F gUnknown_81BA71F:: @ 81BA71F
.string "Effect on the opposing POKéMON:\p" .string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: NORMAL, ICE, ROCK, DARK, STEEL\p" .string " {CIRCLE_DOT}: NORMAL, ICE, ROCK, DARK, STEEL\p"
.string " {EXTRA_TRIANGLE}: POISON, FLYING, PSYCHIC, BUG\p" .string " {TRIANGLE}: POISON, FLYING, PSYCHIC, BUG\p"
.string " {EXTRA_X}: GHOST$" .string " {BIG_MULT_X}: GHOST$"
gUnknown_81BA796:: @ 81BA796 gUnknown_81BA796:: @ 81BA796
.string "Effect of foe's move on own POKéMON:\p" .string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: FLYING, PSYCHIC\p" .string " {CIRCLE_DOT}: FLYING, PSYCHIC\p"
.string " {EXTRA_TRIANGLE}: BUG, ROCK, DARK$" .string " {TRIANGLE}: BUG, ROCK, DARK$"
gUnknown_81BA7E9:: @ 81BA7E9 gUnknown_81BA7E9:: @ 81BA7E9
.string "Effect on the opposing POKéMON:\p" .string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: WATER, GROUND, ROCK\p" .string " {CIRCLE_DOT}: WATER, GROUND, ROCK\p"
.string " {EXTRA_TRIANGLE}: FIRE, GRASS, POISON, FLYING,\n" .string " {TRIANGLE}: FIRE, GRASS, POISON, FLYING,\n"
.string " BUG, DRAGON, STEEL$" .string " BUG, DRAGON, STEEL$"
gUnknown_81BA862:: @ 81BA862 gUnknown_81BA862:: @ 81BA862
.string "Effect of foe's move on own POKéMON:\p" .string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: FIRE, ICE, POISON, FLYING, BUG\p" .string " {CIRCLE_DOT}: FIRE, ICE, POISON, FLYING, BUG\p"
.string " {EXTRA_TRIANGLE}: WATER, ELECTRIC, GRASS, GROUND$" .string " {TRIANGLE}: WATER, ELECTRIC, GRASS, GROUND$"
gUnknown_81BA8D3:: @ 81BA8D3 gUnknown_81BA8D3:: @ 81BA8D3
.string "Effect on the opposing POKéMON:\p" .string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: PSYCHIC, GHOST\p" .string " {CIRCLE_DOT}: PSYCHIC, GHOST\p"
.string " {EXTRA_TRIANGLE}: DARK, STEEL\p" .string " {TRIANGLE}: DARK, STEEL\p"
.string " {EXTRA_X}: NORMAL$" .string " {BIG_MULT_X}: NORMAL$"
gUnknown_81BA92A:: @ 81BA92A gUnknown_81BA92A:: @ 81BA92A
.string "Effect of foe's move on own POKéMON:\p" .string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: GHOST, DARK\p" .string " {CIRCLE_DOT}: GHOST, DARK\p"
.string " {EXTRA_TRIANGLE}: POISON, BUG\p" .string " {TRIANGLE}: POISON, BUG\p"
.string " {EXTRA_X}: NORMAL, FIGHTING$" .string " {BIG_MULT_X}: NORMAL, FIGHTING$"
gUnknown_81BA98D:: @ 81BA98D gUnknown_81BA98D:: @ 81BA98D
.string "Effect on the opposing POKéMON:\p" .string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: GRASS, GROUND, FLYING, DRAGON\p" .string " {CIRCLE_DOT}: GRASS, GROUND, FLYING, DRAGON\p"
.string " {EXTRA_TRIANGLE}: FIRE, WATER, ICE, STEEL$" .string " {TRIANGLE}: FIRE, WATER, ICE, STEEL$"
gUnknown_81BA9F1:: @ 81BA9F1 gUnknown_81BA9F1:: @ 81BA9F1
.string "Effect of foe's move on own POKéMON:\p" .string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: FIRE, FIGHTING, ROCK, STEEL\p" .string " {CIRCLE_DOT}: FIRE, FIGHTING, ROCK, STEEL\p"
.string " {EXTRA_TRIANGLE}: ICE$" .string " {TRIANGLE}: ICE$"
gUnknown_81BAA44:: @ 81BAA44 gUnknown_81BAA44:: @ 81BAA44
.string "Effect on the opposing POKéMON:\p" .string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: FIRE, ELECTRIC, POISON, ROCK,\n" .string " {CIRCLE_DOT}: FIRE, ELECTRIC, POISON, ROCK,\n"
.string " STEEL\p" .string " STEEL\p"
.string " {EXTRA_TRIANGLE}: GRASS, BUG\n" .string " {TRIANGLE}: GRASS, BUG\n"
.string " {EXTRA_X}: FLYING$" .string " {BIG_MULT_X}: FLYING$"
gUnknown_81BAAB6:: @ 81BAAB6 gUnknown_81BAAB6:: @ 81BAAB6
.string "Effect of foe's move on own POKéMON:\p" .string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: WATER, GRASS, ICE\p" .string " {CIRCLE_DOT}: WATER, GRASS, ICE\p"
.string " {EXTRA_TRIANGLE}: POISON, ROCK\p" .string " {TRIANGLE}: POISON, ROCK\p"
.string " {EXTRA_X}: ELECTRIC$" .string " {BIG_MULT_X}: ELECTRIC$"
gUnknown_81BAB18:: @ 81BAB18 gUnknown_81BAB18:: @ 81BAB18
.string "Effect on the opposing POKéMON:\p" .string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: WATER, FLYING\p" .string " {CIRCLE_DOT}: WATER, FLYING\p"
.string " {EXTRA_TRIANGLE}: ELECTRIC, GRASS, DRAGON\p" .string " {TRIANGLE}: ELECTRIC, GRASS, DRAGON\p"
.string " {EXTRA_X}: GROUND$" .string " {BIG_MULT_X}: GROUND$"
gUnknown_81BAB7A:: @ 81BAB7A gUnknown_81BAB7A:: @ 81BAB7A
.string "Effect of foe's move on own POKéMON:\p" .string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: GROUND\p" .string " {CIRCLE_DOT}: GROUND\p"
.string " {EXTRA_TRIANGLE}: ELECTRIC, FLYING, STEEL$" .string " {TRIANGLE}: ELECTRIC, FLYING, STEEL$"
gUnknown_81BABCC:: @ 81BABCC gUnknown_81BABCC:: @ 81BABCC
.string "Effect on the opposing POKéMON:\p" .string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: GRASS\p" .string " {CIRCLE_DOT}: GRASS\p"
.string " {EXTRA_TRIANGLE}: POISON, GROUND, ROCK, GHOST\p" .string " {TRIANGLE}: POISON, GROUND, ROCK, GHOST\p"
.string " {EXTRA_X}: STEEL$" .string " {BIG_MULT_X}: STEEL$"
gUnknown_81BAC29:: @ 81BAC29 gUnknown_81BAC29:: @ 81BAC29
.string "Effect of foe's move on own POKéMON:\p" .string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: GROUND, PSYCHIC\p" .string " {CIRCLE_DOT}: GROUND, PSYCHIC\p"
.string " {EXTRA_TRIANGLE}: GRASS, FIGHTING, POISON, BUG$" .string " {TRIANGLE}: GRASS, FIGHTING, POISON, BUG$"
gUnknown_81BAC89:: @ 81BAC89 gUnknown_81BAC89:: @ 81BAC89
.string "Effect on the opposing POKéMON:\p" .string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: DRAGON\p" .string " {CIRCLE_DOT}: DRAGON\p"
.string " {EXTRA_TRIANGLE}: STEEL$" .string " {TRIANGLE}: STEEL$"
gUnknown_81BACC4:: @ 81BACC4 gUnknown_81BACC4:: @ 81BACC4
.string "Effect of foe's move on own POKéMON:\p" .string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: ICE, DRAGON\p" .string " {CIRCLE_DOT}: ICE, DRAGON\p"
.string " {EXTRA_TRIANGLE}: FIRE, WATER, ELECTRIC, GRASS$" .string " {TRIANGLE}: FIRE, WATER, ELECTRIC, GRASS$"
gUnknown_81BAD20:: @ 81BAD20 gUnknown_81BAD20:: @ 81BAD20
.string "Effect on the opposing POKéMON:\p" .string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TRIANGLE}: ROCK, STEEL\p" .string " {TRIANGLE}: ROCK, STEEL\p"
.string " {EXTRA_X}: GHOST$" .string " {BIG_MULT_X}: GHOST$"
gUnknown_81BAD60:: @ 81BAD60 gUnknown_81BAD60:: @ 81BAD60
.string "Effect of foe's move on own POKéMON:\p" .string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: FIGHTING\p" .string " {CIRCLE_DOT}: FIGHTING\p"
.string " {EXTRA_X}: GHOST$" .string " {BIG_MULT_X}: GHOST$"
gUnknown_81BADA2:: @ 81BADA2 gUnknown_81BADA2:: @ 81BADA2
.string "Effect on the opposing POKéMON:\p" .string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: ICE, ROCK\p" .string " {CIRCLE_DOT}: ICE, ROCK\p"
.string " {EXTRA_TRIANGLE}: FIRE, WATER, ELECTRIC, STEEL$" .string " {TRIANGLE}: FIRE, WATER, ELECTRIC, STEEL$"
gUnknown_81BADF7:: @ 81BADF7 gUnknown_81BADF7:: @ 81BADF7
.string "Effect of foe's move on own POKéMON:\p" .string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: FIRE, FIGHTING, GROUND\n" .string " {CIRCLE_DOT}: FIRE, FIGHTING, GROUND\n"
.string " {EXTRA_TRIANGLE}: NORMAL, GRASS, ICE, FLYING,\l" .string " {TRIANGLE}: NORMAL, GRASS, ICE, FLYING,\l"
.string " PSYCHIC, BUG, ROCK, GHOST,\l" .string " PSYCHIC, BUG, ROCK, GHOST,\l"
.string " DRAGON, DARK, STEEL\l" .string " DRAGON, DARK, STEEL\l"
.string " {EXTRA_X}: POISON$" .string " {BIG_MULT_X}: POISON$"
gUnknown_81BAEA8:: @ 81BAEA8 gUnknown_81BAEA8:: @ 81BAEA8
.string "Effect on the opposing POKéMON:\p" .string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: GRASS, FIGHTING, BUG\p" .string " {CIRCLE_DOT}: GRASS, FIGHTING, BUG\p"
.string " {EXTRA_TRIANGLE}: ELECTRIC, ROCK, STEEL$" .string " {TRIANGLE}: ELECTRIC, ROCK, STEEL$"
gUnknown_81BAF01:: @ 81BAF01 gUnknown_81BAF01:: @ 81BAF01
.string "Effect of foe's move on own POKéMON:\p" .string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: ELECTRIC, ICE, ROCK\p" .string " {CIRCLE_DOT}: ELECTRIC, ICE, ROCK\p"
.string " {EXTRA_TRIANGLE}: GRASS, FIGHTING, BUG\p" .string " {TRIANGLE}: GRASS, FIGHTING, BUG\p"
.string " {EXTRA_X}: GROUND$" .string " {BIG_MULT_X}: GROUND$"
gUnknown_81BAF6B:: @ 81BAF6B gUnknown_81BAF6B:: @ 81BAF6B
.string "Effect on the opposing POKéMON:\p" .string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: GRASS, ICE, BUG, STEEL\p" .string " {CIRCLE_DOT}: GRASS, ICE, BUG, STEEL\p"
.string " {EXTRA_TRIANGLE}: FIRE, WATER, ROCK, DRAGON$" .string " {TRIANGLE}: FIRE, WATER, ROCK, DRAGON$"
gUnknown_81BAFCA:: @ 81BAFCA gUnknown_81BAFCA:: @ 81BAFCA
.string "Effect of foe's move on own POKéMON:\p" .string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: WATER, GROUND, ROCK\p" .string " {CIRCLE_DOT}: WATER, GROUND, ROCK\p"
.string " {EXTRA_TRIANGLE}: FIRE, GRASS, ICE, BUG, STEEL$" .string " {TRIANGLE}: FIRE, GRASS, ICE, BUG, STEEL$"
gUnknown_81BB02E:: @ 81BB02E gUnknown_81BB02E:: @ 81BB02E
.string "Effect on the opposing POKéMON:\p" .string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: FIRE, GROUND, ROCK\p" .string " {CIRCLE_DOT}: FIRE, GROUND, ROCK\p"
.string " {EXTRA_TRIANGLE}: WATER, GRASS, DRAGON$" .string " {TRIANGLE}: WATER, GRASS, DRAGON$"
gUnknown_81BB084:: @ 81BB084 gUnknown_81BB084:: @ 81BB084
.string "Effect of foe's move on own POKéMON:\p" .string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: ELECTRIC, GRASS\p" .string " {CIRCLE_DOT}: ELECTRIC, GRASS\p"
.string " {EXTRA_TRIANGLE}: FIRE, WATER, ICE, STEEL$" .string " {TRIANGLE}: FIRE, WATER, ICE, STEEL$"
gUnknown_81BB0DF:: @ 81BB0DF gUnknown_81BB0DF:: @ 81BB0DF
.string "Effect on the opposing POKéMON:\p" .string "Effect on the opposing POKéMON:\p"
.string " {EXTRA_TARGET}: GRASS, PSYCHIC, DARK\p" .string " {CIRCLE_DOT}: GRASS, PSYCHIC, DARK\p"
.string " {EXTRA_TRIANGLE}: FIRE, FIGHTING, POISON,\n" .string " {TRIANGLE}: FIRE, FIGHTING, POISON,\n"
.string " FLYING, GHOST, STEEL$" .string " FLYING, GHOST, STEEL$"
gUnknown_81BB156:: @ 81BB156 gUnknown_81BB156:: @ 81BB156
.string "Effect of foe's move on own POKéMON:\p" .string "Effect of foe's move on own POKéMON:\p"
.string " {EXTRA_TARGET}: FIRE, FLYING, ROCK\p" .string " {CIRCLE_DOT}: FIRE, FLYING, ROCK\p"
.string " {EXTRA_TRIANGLE}: GRASS, FIGHTING, GROUND$" .string " {TRIANGLE}: GRASS, FIGHTING, GROUND$"
+66 -66
View File
@@ -40,17 +40,17 @@ gUnknown_841A2B0:: @ 841A2B0
.string "at a POKéMON CENTER.$" .string "at a POKéMON CENTER.$"
gUnknown_841A2E1:: @ 841A2E1 gUnknown_841A2E1:: @ 841A2E1
.string "{UNKNOWN_F7 0x00} had a marvelous battle\n" .string "{DYNAMIC 0x00} had a marvelous battle\n"
.string "with the CHAMPION, {UNKNOWN_F7 0x01}.$" .string "with the CHAMPION, {DYNAMIC 0x01}.$"
gUnknown_841A312:: @ 841A312 gUnknown_841A312:: @ 841A312
.string "In the end, {UNKNOWN_F7 0x00} sent out {UNKNOWN_F7 0x01}\n" .string "In the end, {DYNAMIC 0x00} sent out {DYNAMIC 0x01}\n"
.string "while {UNKNOWN_F7 0x02} countered with\n" .string "while {DYNAMIC 0x02} countered with\n"
.string "{UNKNOWN_F7 0x03}.$" .string "{DYNAMIC 0x03}.$"
gUnknown_841A349:: @ 841A349 gUnknown_841A349:: @ 841A349
.string "And, as a result of battling with every\n" .string "And, as a result of battling with every\n"
.string "bit of power, {UNKNOWN_F7 0x00} won\n" .string "bit of power, {DYNAMIC 0x00} won\n"
.string "the match.$" .string "the match.$"
gUnknown_841A391:: @ 841A391 gUnknown_841A391:: @ 841A391
@@ -67,19 +67,19 @@ gUnknown_841A3FF:: @ 841A3FF
.string "{STR_VAR_1}'s {STR_VAR_2}.$" .string "{STR_VAR_1}'s {STR_VAR_2}.$"
gUnknown_841A422:: @ 841A422 gUnknown_841A422:: @ 841A422
.string "Took on {UNKNOWN_F7 0x00} in a SINGLE BATTLE.\n" .string "Took on {DYNAMIC 0x00} in a SINGLE BATTLE.\n"
.string "It was a hotly contested match that\n" .string "It was a hotly contested match that\n"
.string "resulted in a {UNKNOWN_F7 0x01}.$" .string "resulted in a {DYNAMIC 0x01}.$"
gUnknown_841A477:: @ 841A477 gUnknown_841A477:: @ 841A477
.string "Took on {UNKNOWN_F7 0x00} in a DOUBLE BATTLE.\n" .string "Took on {DYNAMIC 0x00} in a DOUBLE BATTLE.\n"
.string "It was an extended match that resulted\n" .string "It was an extended match that resulted\n"
.string "in a {UNKNOWN_F7 0x01}.$" .string "in a {DYNAMIC 0x01}.$"
gUnknown_841A4C6:: @ 841A4C6 gUnknown_841A4C6:: @ 841A4C6
.string "{UNKNOWN_F7 0x00} and {UNKNOWN_F7 0x01} took on\n" .string "{DYNAMIC 0x00} and {DYNAMIC 0x01} took on\n"
.string "{UNKNOWN_F7 0x02} and {UNKNOWN_F7 0x03} in a\n" .string "{DYNAMIC 0x02} and {DYNAMIC 0x03} in a\n"
.string "MULTI BATTLE and got a {UNKNOWN_F7 0x04}.$" .string "MULTI BATTLE and got a {DYNAMIC 0x04}.$"
gUnknown_841A502:: gUnknown_841A502::
.string "win$" .string "win$"
@@ -98,36 +98,36 @@ gUnknown_841A53A::
gUnknown_841A566:: @ 841A566 gUnknown_841A566:: @ 841A566
.string "After consideration, switched\n" .string "After consideration, switched\n"
.string "{UNKNOWN_F7 0x01} in {UNKNOWN_F7 0x00} with\n" .string "{DYNAMIC 0x01} in {DYNAMIC 0x00} with\n"
.string "{UNKNOWN_F7 0x03} in {UNKNOWN_F7 0x02}.$" .string "{DYNAMIC 0x03} in {DYNAMIC 0x02}.$"
gUnknown_841A59C:: @ 841A59C gUnknown_841A59C:: @ 841A59C
.string "After deep thought, switched\n" .string "After deep thought, switched\n"
.string "{UNKNOWN_F7 0x01} in BOX “{UNKNOWN_F7 0x00}” to\n" .string "{DYNAMIC 0x01} in BOX “{DYNAMIC 0x00}” to\n"
.string "the BOX “{UNKNOWN_F7 0x02}.”$" .string "the BOX “{DYNAMIC 0x02}.”$"
gUnknown_841A5D9:: @ 841A5D9 gUnknown_841A5D9:: @ 841A5D9
.string "Switched around {UNKNOWN_F7 0x01} and\n" .string "Switched around {DYNAMIC 0x01} and\n"
.string "{UNKNOWN_F7 0x02} in {UNKNOWN_F7 0x00}.$" .string "{DYNAMIC 0x02} in {DYNAMIC 0x00}.$"
gUnknown_841A5FA:: @ 841A5FA gUnknown_841A5FA:: @ 841A5FA
.string "Moved {UNKNOWN_F7 0x01} in {UNKNOWN_F7 0x00}.$" .string "Moved {DYNAMIC 0x01} in {DYNAMIC 0x00}.$"
gUnknown_841A60A:: @ 841A60A gUnknown_841A60A:: @ 841A60A
.string "Switched {UNKNOWN_F7 0x01} in {UNKNOWN_F7 0x00}\n" .string "Switched {DYNAMIC 0x01} in {DYNAMIC 0x00}\n"
.string "with {UNKNOWN_F7 0x02} in the party.$" .string "with {DYNAMIC 0x02} in the party.$"
gUnknown_841A632:: @ 841A632 gUnknown_841A632:: @ 841A632
.string "Added {UNKNOWN_F7 0x01} in {UNKNOWN_F7 0x00}\n" .string "Added {DYNAMIC 0x01} in {DYNAMIC 0x00}\n"
.string "to the party.$" .string "to the party.$"
gUnknown_841A64F:: @ 841A64F gUnknown_841A64F:: @ 841A64F
.string "Moved {UNKNOWN_F7 0x00} from the party\n" .string "Moved {DYNAMIC 0x00} from the party\n"
.string "to {UNKNOWN_F7 0x01}.$" .string "to {DYNAMIC 0x01}.$"
gUnknown_841A66E:: @ 841A66E gUnknown_841A66E:: @ 841A66E
.string "Moved a group of POKéMON in\n" .string "Moved a group of POKéMON in\n"
.string "{UNKNOWN_F7 0x00} to {UNKNOWN_F7 0x01}.$" .string "{DYNAMIC 0x00} to {DYNAMIC 0x01}.$"
gUnknown_841A694:: @ 841A694 gUnknown_841A694:: @ 841A694
.string "a different spot$" .string "a different spot$"
@@ -165,29 +165,29 @@ gUnknown_841A7B0:: @ 841A7B0
gUnknown_841A7DD:: @ 841A7DD gUnknown_841A7DD:: @ 841A7DD
.string "Went to the POKéMON MART in\n" .string "Went to the POKéMON MART in\n"
.string "{UNKNOWN_F7 0x00} and bought one \n" .string "{DYNAMIC 0x00} and bought one \n"
.string "{UNKNOWN_F7 0x01}.$" .string "{DYNAMIC 0x01}.$"
gUnknown_841A810:: @ 841A810 gUnknown_841A810:: @ 841A810
.string "Went to the POKéMON MART in\n" .string "Went to the POKéMON MART in\n"
.string "{UNKNOWN_F7 0x00} and spent ¥{UNKNOWN_F7 0x02} for\n" .string "{DYNAMIC 0x00} and spent ¥{DYNAMIC 0x02} for\n"
.string "items including {UNKNOWN_F7 0x01}(s).$" .string "items including {DYNAMIC 0x01}(s).$"
gUnknown_841A858:: @ 841A858 gUnknown_841A858:: @ 841A858
.string "{UNKNOWN_F7 0x00} went to the POKéMON MART in\n" .string "{DYNAMIC 0x00} went to the POKéMON MART in\n"
.string "{UNKNOWN_F7 0x01} and sold {UNKNOWN_F7 0x03} of\n" .string "{DYNAMIC 0x01} and sold {DYNAMIC 0x03} of\n"
.string "the item {UNKNOWN_F7 0x02}.$" .string "the item {DYNAMIC 0x02}.$"
gUnknown_841A896:: @ 841A896 gUnknown_841A896:: @ 841A896
.string "Sold items including {UNKNOWN_F7 0x01} at\n" .string "Sold items including {DYNAMIC 0x01} at\n"
.string "the POKéMON MART in {UNKNOWN_F7 0x00},\n" .string "the POKéMON MART in {DYNAMIC 0x00},\n"
.string "worth ¥{UNKNOWN_F7 0x02}.$" .string "worth ¥{DYNAMIC 0x02}.$"
gUnknown_841A8D4:: @ 841A8D4 gUnknown_841A8D4:: @ 841A8D4
.string "just one$" .string "just one$"
gUnknown_841A8DD:: @ 841A8DD gUnknown_841A8DD:: @ 841A8DD
.string "{UNKNOWN_F7 0x04}$" .string "{DYNAMIC 0x04}$"
gUnknown_841A8E0:: @ 841A8E0 gUnknown_841A8E0:: @ 841A8E0
.string "{STR_VAR_1} shared its HP using the move\n" .string "{STR_VAR_1} shared its HP using the move\n"
@@ -207,41 +207,41 @@ gUnknown_841A965:: @ 841A965
.string "the move {STR_VAR_3}.$" .string "the move {STR_VAR_3}.$"
gUnknown_841A9A9:: @ 841A9A9 gUnknown_841A9A9:: @ 841A9A9
.string "{UNKNOWN_F7 0x05} managed to defeat the POKéMON\n" .string "{DYNAMIC 0x05} managed to defeat the POKéMON\n"
.string "{UNKNOWN_F7 0x01} in {UNKNOWN_F7 0x00}.$" .string "{DYNAMIC 0x01} in {DYNAMIC 0x00}.$"
gUnknown_841A9D4:: @ 841A9D4 gUnknown_841A9D4:: @ 841A9D4
.string "Defeated {UNKNOWN_F7 0x02} wild POKéMON including\n" .string "Defeated {DYNAMIC 0x02} wild POKéMON including\n"
.string "{UNKNOWN_F7 0x01} in {UNKNOWN_F7 0x00}.$" .string "{DYNAMIC 0x01} in {DYNAMIC 0x00}.$"
gUnknown_841AA01:: @ 841AA01 gUnknown_841AA01:: @ 841AA01
.string "{UNKNOWN_F7 0x05} managed to catch the POKéMON\n" .string "{DYNAMIC 0x05} managed to catch the POKéMON\n"
.string "{UNKNOWN_F7 0x03} in {UNKNOWN_F7 0x00}.$" .string "{DYNAMIC 0x03} in {DYNAMIC 0x00}.$"
gUnknown_841AA2B:: @ 841AA2B gUnknown_841AA2B:: @ 841AA2B
.string "Threw POKé BALLS in a frenzy, catching\n" .string "Threw POKé BALLS in a frenzy, catching\n"
.string "{UNKNOWN_F7 0x04} POKéMON including {UNKNOWN_F7 0x03} here\n" .string "{DYNAMIC 0x04} POKéMON including {DYNAMIC 0x03} here\n"
.string "in {UNKNOWN_F7 0x00}.$" .string "in {DYNAMIC 0x00}.$"
gUnknown_841AA76:: @ 841AA76 gUnknown_841AA76:: @ 841AA76
.string "{UNKNOWN_F7 0x05} defeated the POKéMON\n" .string "{DYNAMIC 0x05} defeated the POKéMON\n"
.string "{UNKNOWN_F7 0x01} and caught one {UNKNOWN_F7 0x03}\n" .string "{DYNAMIC 0x01} and caught one {DYNAMIC 0x03}\n"
.string "in {UNKNOWN_F7 0x00}.$" .string "in {DYNAMIC 0x00}.$"
gUnknown_841AAAA:: @ 841AAAA gUnknown_841AAAA:: @ 841AAAA
.string "Defeated the POKéMON {UNKNOWN_F7 0x01}\n" .string "Defeated the POKéMON {DYNAMIC 0x01}\n"
.string "and caught {UNKNOWN_F7 0x04} POKéMON including\n" .string "and caught {DYNAMIC 0x04} POKéMON including\n"
.string "{UNKNOWN_F7 0x03} in {UNKNOWN_F7 0x00}.$" .string "{DYNAMIC 0x03} in {DYNAMIC 0x00}.$"
gUnknown_841AAEC:: @ 841AAEC gUnknown_841AAEC:: @ 841AAEC
.string "{UNKNOWN_F7 0x05} defeated {UNKNOWN_F7 0x02} POKéMON including\n" .string "{DYNAMIC 0x05} defeated {DYNAMIC 0x02} POKéMON including\n"
.string "{UNKNOWN_F7 0x01} and caught one {UNKNOWN_F7 0x03}\n" .string "{DYNAMIC 0x01} and caught one {DYNAMIC 0x03}\n"
.string "in {UNKNOWN_F7 0x00}.$" .string "in {DYNAMIC 0x00}.$"
gUnknown_841AB29:: @ 841AB29 gUnknown_841AB29:: @ 841AB29
.string "Defeated {UNKNOWN_F7 0x02} POKéMON including\n" .string "Defeated {DYNAMIC 0x02} POKéMON including\n"
.string "{UNKNOWN_F7 0x01} and caught {UNKNOWN_F7 0x04} POKéMON\n" .string "{DYNAMIC 0x01} and caught {DYNAMIC 0x04} POKéMON\n"
.string "including {UNKNOWN_F7 0x03} in {UNKNOWN_F7 0x00}.$" .string "including {DYNAMIC 0x03} in {DYNAMIC 0x00}.$"
gUnknown_841AB74:: @ 841AB74 gUnknown_841AB74:: @ 841AB74
.string "Made {STR_VAR_1} hold the item\n" .string "Made {STR_VAR_1} hold the item\n"
@@ -331,19 +331,19 @@ gUnknown_841AEDC:: @ 841AEDC
.string "after wandering about.$" .string "after wandering about.$"
gUnknown_841AF0C:: @ 841AF0C gUnknown_841AF0C:: @ 841AF0C
.string "Took on {UNKNOWN_F7 0x00} GYM LEADER\n" .string "Took on {DYNAMIC 0x00} GYM LEADER\n"
.string "{UNKNOWN_F7 0x01}'s {UNKNOWN_F7 0x02} with {UNKNOWN_F7 0x03}\n" .string "{DYNAMIC 0x01}'s {DYNAMIC 0x02} with {DYNAMIC 0x03}\n"
.string "and won {UNKNOWN_F7 0x04}!$" .string "and won {DYNAMIC 0x04}!$"
gUnknown_841AF3E:: @ 841AF3E gUnknown_841AF3E:: @ 841AF3E
.string "Took on ELITE FOUR {UNKNOWN_F7 0x00}'s\n" .string "Took on ELITE FOUR {DYNAMIC 0x00}'s\n"
.string "{UNKNOWN_F7 0x01} with {UNKNOWN_F7 0x02} and\n" .string "{DYNAMIC 0x01} with {DYNAMIC 0x02} and\n"
.string "won {UNKNOWN_F7 0x03}!$" .string "won {DYNAMIC 0x03}!$"
gUnknown_841AF6D:: @ 841AF6D gUnknown_841AF6D:: @ 841AF6D
.string "In {UNKNOWN_F7 0x00}, took on\n" .string "In {DYNAMIC 0x00}, took on\n"
.string "{UNKNOWN_F7 0x01}'s {UNKNOWN_F7 0x02} with {UNKNOWN_F7 0x03}\n" .string "{DYNAMIC 0x01}'s {DYNAMIC 0x02} with {DYNAMIC 0x03}\n"
.string "and won {UNKNOWN_F7 0x04}!$" .string "and won {DYNAMIC 0x04}!$"
gUnknown_841AF98:: @ 841AF98 gUnknown_841AF98:: @ 841AF98
.string "coolly$" .string "coolly$"
+3 -3
View File
@@ -117,9 +117,9 @@ extern const u8 gFameCheckerText_Cancel[];
extern const u8 gFameCheckerText_ListMenuCursor[]; extern const u8 gFameCheckerText_ListMenuCursor[];
extern const u8 gFameCheckerText_FameCheckerWillBeClosed[]; extern const u8 gFameCheckerText_FameCheckerWillBeClosed[];
extern const u8 gFameCheckerText_ClearTextbox[]; extern const u8 gFameCheckerText_ClearTextbox[];
extern const u8 gFameCheckerText_MainScreenUI[]; // "{KEYGFX_DPAD_ANY}PICK {KEYGFX_DPAD_UP_DOWN}SELECT {KEYGFX_A_BUTTON}OK$" extern const u8 gFameCheckerText_MainScreenUI[]; // "{DPAD_ANY}PICK {DPAD_UPDOWN}SELECT {A_BUTTON}OK$"
extern const u8 gFameCheckerText_PickScreenUI[]; // "{KEYGFX_DPAD_ANY}PICK {KEYGFX_DPAD_UP_DOWN}SELECT {KEYGFX_B_BUTTON}CANCEL$" extern const u8 gFameCheckerText_PickScreenUI[]; // "{DPAD_ANY}PICK {DPAD_UPDOWN}SELECT {B_BUTTON}CANCEL$"
extern const u8 gFameCheckerText_FlavorTextUI[]; // "{KEYGFX_START_BUTTON}PICK {KEYGFX_A_BUTTON}READ {KEYGFX_B_BUTTON}CANCEL$" extern const u8 gFameCheckerText_FlavorTextUI[]; // "{START_BUTTON}PICK {A_BUTTON}READ {B_BUTTON}CANCEL$"
extern const u8 gFameCheckerOakName[]; // "OAK$" extern const u8 gFameCheckerOakName[]; // "OAK$"
extern const u8 gFameCheckerDaisyName[]; // "DAISY$" extern const u8 gFameCheckerDaisyName[]; // "DAISY$"
extern const u8 gFameCheckerBillName[]; // "BILL$" extern const u8 gFameCheckerBillName[]; // "BILL$"