through sub_812DB64
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+15
-14
@@ -18,22 +18,23 @@ struct ListMenu;
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struct ListMenuTemplate
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{
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const struct ListMenuItem *items;
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void (* unk_04)(u32, bool8, struct ListMenu *);
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void (* unk_08)(u8, s32, u8);
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void (* moveCursorFunc)(s32 itemIndex, bool8 onInit, struct ListMenu *list);
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void (* itemPrintFunc)(u8 windowId, s32 itemId, u8 y);
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u16 totalItems;
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u16 maxShowed;
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u8 unk_10;
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u8 unk_11;
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u8 unk_12;
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u8 cursor_Y;
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u32 upText_Y:4; // x1, x2, x4, x8 = xF
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u32 cursorColor:4; // x10, x20, x40, x80 = xF0
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u32 fillColor:4; // x100, x200, x400, x800 = xF00
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u32 cursorShadowColor:4; // x1000, x2000, x4000, x8000 = xF000
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u32 unk_16_0:1; // x10000
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u32 spaceBetweenItems:6; // x20000, x40000, x80000, x100000, x200000, x400000 = x7E0000
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u32 unk_16_7:1; // x800000
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u32 unk_17_0:6; // x1000000, x2000000, x4000000, x8000000, x10000000, x20000000 = x3F000000
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u8 windowId;
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u8 header_X;
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u8 item_X;
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u8 cursor_X;
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u8 upText_Y:4; // x1, x2, x4, x8 = xF
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u8 cursorPal:4; // x10, x20, x40, x80 = xF0
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u8 fillValue:4; // x1, x2, x4, x8 = xF
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u8 cursorShadowPal:4; // x10, x20, x40, x80 = xF0
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u8 lettersSpacing:3;
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u8 itemVerticalPadding:3;
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u8 scrollMultiple:2; // x40, x80 = xC0
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u8 fontId:6; // x1, x2, x4, x8, x10, x20 = x3F
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u8 cursorKind:2; // x40, x80
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};
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struct ListMenu {
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