SwapHpBarsWithHpText

This commit is contained in:
PikalaxALT
2020-01-11 11:25:36 -05:00
parent 9d2f1af103
commit 854e8cd3f3
2 changed files with 100 additions and 358 deletions
+14 -348
View File
@@ -5,340 +5,6 @@
.text
thumb_func_start SwapHpBarsWithHpText
SwapHpBarsWithHpText: @ 8048A4C
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x4
movs r0, 0
mov r9, r0
ldr r0, _08048B78 @ =gBattlersCount
ldrb r0, [r0]
cmp r9, r0
blt _08048A66
b _08048CF2
_08048A66:
ldr r1, _08048B7C @ =gSprites
mov r10, r1
ldr r2, _08048B80 @ =gBattlerPartyIndexes
mov r8, r2
_08048A6E:
ldr r0, _08048B84 @ =gHealthboxSpriteIds
mov r1, r9
adds r6, r1, r0
ldrb r1, [r6]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
mov r1, r10
adds r1, 0x1C
adds r0, r1
ldr r1, [r0]
ldr r0, _08048B88 @ =SpriteCallbackDummy
cmp r1, r0
beq _08048A8C
b _08048CE0
_08048A8C:
mov r2, r9
lsls r0, r2, 24
lsrs r7, r0, 24
adds r0, r7, 0
bl GetBattlerSide
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bne _08048AA2
b _08048CE0
_08048AA2:
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
bne _08048ABA
adds r0, r7, 0
bl GetBattlerSide
lsls r0, 24
cmp r0, 0
bne _08048ABA
b _08048CE0
_08048ABA:
ldr r5, _08048B8C @ =gBattleSpritesDataPtr
ldr r0, [r5]
ldr r3, [r0]
mov r0, r9
lsls r4, r0, 2
adds r3, r4, r3
ldr r0, [r3]
lsls r0, 27
lsrs r0, 31
movs r2, 0x1
eors r2, r0
lsls r2, 4
mov r12, r2
ldrb r0, [r3]
movs r2, 0x11
negs r2, r2
adds r1, r2, 0
ands r0, r1
mov r1, r12
orrs r0, r1
strb r0, [r3]
ldr r0, [r5]
ldr r0, [r0]
adds r4, r0
ldr r0, [r4]
lsls r0, 27
lsrs r4, r0, 31
adds r0, r7, 0
bl GetBattlerSide
lsls r0, 24
cmp r0, 0
bne _08048BE8
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
bne _08048B08
b _08048CE0
_08048B08:
ldr r0, _08048B90 @ =gBattleTypeFlags
ldr r2, [r0]
movs r0, 0x80
ands r2, r0
cmp r2, 0
beq _08048B16
b _08048CE0
_08048B16:
cmp r4, 0x1
bne _08048BA0
ldrb r1, [r6]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
add r0, r10
ldrh r0, [r0, 0x38]
lsls r0, 24
lsrs r1, r0, 24
str r2, [sp]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
add r0, r10
ldrh r1, [r0, 0x4]
lsls r1, 22
lsrs r1, 17
ldr r2, _08048B94 @ =0x06010000
adds r1, r2
mov r0, sp
ldr r2, _08048B98 @ =0x05000040
bl CpuSet
ldrb r4, [r6]
mov r1, r8
ldrh r0, [r1]
movs r2, 0x64
muls r0, r2
ldr r1, _08048B9C @ =gPlayerParty
adds r0, r1
movs r1, 0x39
bl GetMonData
adds r1, r0, 0
lsls r1, 16
asrs r1, 16
adds r0, r4, 0
movs r2, 0
bl UpdateHpTextInHealthboxInDoubles
ldrb r4, [r6]
mov r2, r8
ldrh r0, [r2]
movs r1, 0x64
muls r0, r1
ldr r2, _08048B9C @ =gPlayerParty
b _08048C6E
.align 2, 0
_08048B78: .4byte gBattlersCount
_08048B7C: .4byte gSprites
_08048B80: .4byte gBattlerPartyIndexes
_08048B84: .4byte gHealthboxSpriteIds
_08048B88: .4byte SpriteCallbackDummy
_08048B8C: .4byte gBattleSpritesDataPtr
_08048B90: .4byte gBattleTypeFlags
_08048B94: .4byte 0x06010000
_08048B98: .4byte 0x05000040
_08048B9C: .4byte gPlayerParty
_08048BA0:
ldrb r0, [r6]
bl UpdateStatusIconInHealthbox
ldrb r0, [r6]
mov r2, r8
ldrh r1, [r2]
movs r2, 0x64
muls r1, r2
ldr r2, _08048BDC @ =gPlayerParty
adds r1, r2
movs r2, 0x5
bl UpdateHealthboxAttribute
movs r0, 0x75
bl GetHealthboxElementGfxPtr
ldrb r2, [r6]
lsls r1, r2, 4
adds r1, r2
lsls r1, 2
add r1, r10
ldrh r1, [r1, 0x4]
lsls r1, 22
lsrs r1, 17
ldr r2, _08048BE0 @ =0x06010680
adds r1, r2
ldr r2, _08048BE4 @ =0x04000008
bl CpuSet
b _08048CCA
.align 2, 0
_08048BDC: .4byte gPlayerParty
_08048BE0: .4byte 0x06010680
_08048BE4: .4byte 0x04000008
_08048BE8:
cmp r4, 0x1
bne _08048C94
ldr r0, _08048C0C @ =gBattleTypeFlags
ldr r2, [r0]
movs r0, 0x80
ands r2, r0
cmp r2, 0
beq _08048C14
ldrb r0, [r6]
mov r2, r8
ldrh r1, [r2]
movs r2, 0x64
muls r1, r2
ldr r2, _08048C10 @ =gEnemyParty
adds r1, r2
bl PrintSafariMonInfo
b _08048CCA
.align 2, 0
_08048C0C: .4byte gBattleTypeFlags
_08048C10: .4byte gEnemyParty
_08048C14:
ldrb r1, [r6]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
add r0, r10
ldrh r0, [r0, 0x38]
lsls r0, 24
lsrs r1, r0, 24
str r2, [sp]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
add r0, r10
ldrh r1, [r0, 0x4]
lsls r1, 22
lsrs r1, 17
ldr r0, _08048C88 @ =0x06010000
adds r1, r0
mov r0, sp
ldr r2, _08048C8C @ =0x05000040
bl CpuSet
ldrb r4, [r6]
mov r1, r8
ldrh r0, [r1]
movs r2, 0x64
muls r0, r2
ldr r1, _08048C90 @ =gEnemyParty
adds r0, r1
movs r1, 0x39
bl GetMonData
adds r1, r0, 0
lsls r1, 16
asrs r1, 16
adds r0, r4, 0
movs r2, 0
bl UpdateHpTextInHealthboxInDoubles
ldrb r4, [r6]
mov r2, r8
ldrh r0, [r2]
movs r1, 0x64
muls r0, r1
ldr r2, _08048C90 @ =gEnemyParty
_08048C6E:
adds r0, r2
movs r1, 0x3A
bl GetMonData
adds r1, r0, 0
lsls r1, 16
asrs r1, 16
adds r0, r4, 0
movs r2, 0x1
bl UpdateHpTextInHealthboxInDoubles
b _08048CCA
.align 2, 0
_08048C88: .4byte 0x06010000
_08048C8C: .4byte 0x05000040
_08048C90: .4byte gEnemyParty
_08048C94:
ldrb r0, [r6]
bl UpdateStatusIconInHealthbox
ldrb r0, [r6]
mov r2, r8
ldrh r1, [r2]
movs r5, 0x64
muls r1, r5
ldr r4, _08048D04 @ =gEnemyParty
adds r1, r4
movs r2, 0x5
bl UpdateHealthboxAttribute
ldr r0, _08048D08 @ =gBattleTypeFlags
ldr r0, [r0]
movs r1, 0x80
ands r0, r1
cmp r0, 0
beq _08048CCA
ldrb r0, [r6]
mov r2, r8
ldrh r1, [r2]
muls r1, r5
adds r1, r4
movs r2, 0x4
bl UpdateHealthboxAttribute
_08048CCA:
ldr r0, _08048D0C @ =gHealthboxSpriteIds
add r0, r9
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
add r0, r10
ldrh r1, [r0, 0x3C]
movs r2, 0x1
eors r1, r2
strh r1, [r0, 0x3C]
_08048CE0:
movs r0, 0x2
add r8, r0
movs r1, 0x1
add r9, r1
ldr r0, _08048D10 @ =gBattlersCount
ldrb r0, [r0]
cmp r9, r0
bge _08048CF2
b _08048A6E
_08048CF2:
add sp, 0x4
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08048D04: .4byte gEnemyParty
_08048D08: .4byte gBattleTypeFlags
_08048D0C: .4byte gHealthboxSpriteIds
_08048D10: .4byte gBattlersCount
thumb_func_end SwapHpBarsWithHpText
thumb_func_start CreatePartyStatusSummarySprites
CreatePartyStatusSummarySprites: @ 8048D14
push {r4-r7,lr}
@@ -412,7 +78,7 @@ _08048D94:
movs r6, 0
str r6, [sp, 0x14]
lsls r4, r7, 3
ldr r0, _08048E44 @ =gUnknown_826046C
ldr r0, _08048E44 @ =sStatusSummaryBarSpriteSheets
mov r10, r0
lsls r3, r7, 1
mov r9, r3
@@ -442,19 +108,19 @@ _08048DC4:
mov r6, r10
adds r0, r4, r6
bl LoadCompressedSpriteSheetUsingHeap
ldr r0, _08048E4C @ =gUnknown_826049C
ldr r0, _08048E4C @ =sStatusSummaryBallsSpriteSheets
adds r0, r4, r0
bl LoadSpriteSheet
ldr r0, _08048E50 @ =gUnknown_826047C
ldr r0, _08048E50 @ =sStatusSummaryBarSpritePals
adds r0, r4, r0
bl LoadSpritePalette
ldr r0, _08048E54 @ =gUnknown_826048C
ldr r0, _08048E54 @ =sStatusSummaryBallsSpritePals
adds r0, r4, r0
bl LoadSpritePalette
mov r1, r9
adds r0, r1, r7
lsls r0, 3
ldr r1, _08048E58 @ =gUnknown_82604BC
ldr r1, _08048E58 @ =sStatusSummaryBarSpriteTemplates
adds r0, r1
ldr r2, [sp, 0x20]
asrs r1, r2, 16
@@ -471,7 +137,7 @@ _08048DC4:
lsls r0, 2
ldr r1, _08048E5C @ =gSprites
adds r4, r0, r1
ldr r1, _08048E60 @ =gUnknown_82603FC
ldr r1, _08048E60 @ =sStatusSummaryBar_SubspriteTable
adds r0, r4, 0
bl SetSubspriteTables
mov r0, r8
@@ -492,14 +158,14 @@ _08048DC4:
b _08048E6A
.align 2, 0
_08048E40: .4byte 0x0000ff9c
_08048E44: .4byte gUnknown_826046C
_08048E44: .4byte sStatusSummaryBarSpriteSheets
_08048E48: .4byte 0x0000ffff
_08048E4C: .4byte gUnknown_826049C
_08048E50: .4byte gUnknown_826047C
_08048E54: .4byte gUnknown_826048C
_08048E58: .4byte gUnknown_82604BC
_08048E4C: .4byte sStatusSummaryBallsSpriteSheets
_08048E50: .4byte sStatusSummaryBarSpritePals
_08048E54: .4byte sStatusSummaryBallsSpritePals
_08048E58: .4byte sStatusSummaryBarSpriteTemplates
_08048E5C: .4byte gSprites
_08048E60: .4byte gUnknown_82603FC
_08048E60: .4byte sStatusSummaryBar_SubspriteTable
_08048E64:
ldrh r0, [r4, 0x20]
adds r0, 0x60
@@ -517,7 +183,7 @@ _08048E6A:
mov r9, r3
mov r8, r6
_08048E80:
ldr r0, _08048F18 @ =gUnknown_82604EC
ldr r0, _08048F18 @ =sStatusSummaryBallsSpriteTemplates
ldr r5, [sp, 0x24]
ldr r1, _08048F1C @ =0xfffc0000
adds r2, r5, r1
@@ -593,7 +259,7 @@ _08048ECE:
b _08048F66
.align 2, 0
_08048F14: .4byte gSprites
_08048F18: .4byte gUnknown_82604EC
_08048F18: .4byte sStatusSummaryBallsSpriteTemplates
_08048F1C: .4byte 0xfffc0000
_08048F20: .4byte gSprites + 0x1C
_08048F24: .4byte SpriteCB_StatusSummaryBallsOnSwitchout
+86 -10
View File
@@ -1,22 +1,27 @@
#include "global.h"
#include "battle_anim.h"
#include "battle_interface.h"
#include "decompress.h"
#include "graphics.h"
#include "pokemon_summary_screen.h"
#include "sound.h"
#include "string_util.h"
#include "strings.h"
#include "text.h"
#include "window.h"
#include "constants/songs.h"
void SpriteCB_HealthBoxOther(struct Sprite * sprite);
void SpriteCB_HealthBar(struct Sprite * sprite);
const u8 *GetHealthboxElementGfxPtr(u8 which);
void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent);
void SpriteCB_StatusSummaryBallsOnSwitchout(struct Sprite * sprite);
void UpdateStatusIconInHealthbox(u8 spriteId);
void SpriteCB_StatusSummaryBar(struct Sprite * sprite);
void SpriteCB_StatusSummaryBallsOnBattleStart(struct Sprite * sprite);
const u8 *GetHealthboxElementGfxPtr(u8 which);
u8 *AddTextPrinterAndCreateWindowOnHealthbox(const u8 *str, u32 x, u32 y, u32 *windowId);
void RemoveWindowOnHealthbox(u32 windowId);
void TextIntoHealthboxObject(void *dest, u8 *windowTileData, s32 windowWidth);
void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent);
const struct OamData gOamData_8260270 = {
.shape = SPRITE_SHAPE(64x32),
@@ -173,29 +178,32 @@ const struct Subsprite gUnknown_82603E4[] = {
{ 64, 0, SPRITE_SHAPE(32x8), SPRITE_SIZE(32x8), 0x000c, 1 }
};
const struct SubspriteTable gUnknown_82603FC =
{NELEMS(gUnknown_82603D4), gUnknown_82603D4};
const struct SubspriteTable sStatusSummaryBar_SubspriteTable[] =
{
{NELEMS(gUnknown_82603D4), gUnknown_82603D4}
};
const struct SubspriteTable gUnknown_8260404 =
{NELEMS(gUnknown_82603E4), gUnknown_82603E4};
const u16 gUnknown_26040C[] = INCBIN_U16("graphics/battle_interface/unk_826404C.4bpp");
const struct CompressedSpriteSheet gUnknown_826046C[] = {
const struct CompressedSpriteSheet sStatusSummaryBarSpriteSheets[] = {
{gFile_graphics_battle_interface_ball_status_bar_sheet, 0x0200, 55052},
{gFile_graphics_battle_interface_ball_status_bar_sheet, 0x0200, 55053}
};
const struct SpritePalette gUnknown_826047C[] = {
const struct SpritePalette sStatusSummaryBarSpritePals[] = {
{gBattleInterface_BallStatusBarPal, 55056},
{gBattleInterface_BallStatusBarPal, 55057}
};
const struct SpritePalette gUnknown_826048C[] = {
const struct SpritePalette sStatusSummaryBallsSpritePals[] = {
{gBattleInterface_BallDisplayPal, 55058},
{gBattleInterface_BallDisplayPal, 55059}
};
const struct SpriteSheet gUnknown_826049C[] = {
const struct SpriteSheet sStatusSummaryBallsSpriteSheets[] = {
{gUnknown_8D12404, 0x0080, 55060},
{gUnknown_8D12404, 0x0080, 55061}
};
@@ -212,7 +220,7 @@ const struct OamData gUnknown_82604B4 = {
.priority = 1
};
const struct SpriteTemplate gUnknown_82604BC[] = {
const struct SpriteTemplate sStatusSummaryBarSpriteTemplates[] = {
{
.tileTag = 55052,
.paletteTag = 55056,
@@ -230,7 +238,7 @@ const struct SpriteTemplate gUnknown_82604BC[] = {
}
};
const struct SpriteTemplate gUnknown_82604EC[] = {
const struct SpriteTemplate sStatusSummaryBallsSpriteTemplates[] = {
{
.tileTag = 55060,
.paletteTag = 55058,
@@ -809,6 +817,74 @@ void PrintSafariMonInfo(u8 healthboxSpriteId, struct Pokemon *mon)
}
}
void SwapHpBarsWithHpText(void)
{
s32 i;
u8 healthBarSpriteId;
for (i = 0; i < gBattlersCount; i++)
{
if (gSprites[gHealthboxSpriteIds[i]].callback == SpriteCallbackDummy
&& GetBattlerSide(i) != B_SIDE_OPPONENT
&& (IsDoubleBattle() || GetBattlerSide(i) != B_SIDE_PLAYER))
{
bool8 noBars;
gBattleSpritesDataPtr->battlerData[i].hpNumbersNoBars ^= 1;
noBars = gBattleSpritesDataPtr->battlerData[i].hpNumbersNoBars;
if (GetBattlerSide(i) == B_SIDE_PLAYER)
{
if (!IsDoubleBattle())
continue;
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
continue;
if (noBars == TRUE) // bars to text
{
healthBarSpriteId = gSprites[gHealthboxSpriteIds[i]].hMain_HealthBarSpriteId;
CpuFill32(0, (void*)(OBJ_VRAM0 + gSprites[healthBarSpriteId].oam.tileNum * TILE_SIZE_4BPP), 0x100);
UpdateHpTextInHealthboxInDoubles(gHealthboxSpriteIds[i], GetMonData(&gPlayerParty[gBattlerPartyIndexes[i]], MON_DATA_HP), HP_CURRENT);
UpdateHpTextInHealthboxInDoubles(gHealthboxSpriteIds[i], GetMonData(&gPlayerParty[gBattlerPartyIndexes[i]], MON_DATA_MAX_HP), HP_MAX);
}
else // text to bars
{
UpdateStatusIconInHealthbox(gHealthboxSpriteIds[i]);
UpdateHealthboxAttribute(gHealthboxSpriteIds[i], &gPlayerParty[gBattlerPartyIndexes[i]], HEALTHBOX_HEALTH_BAR);
CpuCopy32(GetHealthboxElementGfxPtr(117), (void*)(OBJ_VRAM0 + 0x680 + gSprites[gHealthboxSpriteIds[i]].oam.tileNum * TILE_SIZE_4BPP), 32);
}
}
else
{
if (noBars == TRUE) // bars to text
{
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
{
// Most likely a debug function.
PrintSafariMonInfo(gHealthboxSpriteIds[i], &gEnemyParty[gBattlerPartyIndexes[i]]);
}
else
{
healthBarSpriteId = gSprites[gHealthboxSpriteIds[i]].hMain_HealthBarSpriteId;
CpuFill32(0, (void *)(OBJ_VRAM0 + gSprites[healthBarSpriteId].oam.tileNum * 32), 0x100);
UpdateHpTextInHealthboxInDoubles(gHealthboxSpriteIds[i], GetMonData(&gEnemyParty[gBattlerPartyIndexes[i]], MON_DATA_HP), HP_CURRENT);
UpdateHpTextInHealthboxInDoubles(gHealthboxSpriteIds[i], GetMonData(&gEnemyParty[gBattlerPartyIndexes[i]], MON_DATA_MAX_HP), HP_MAX);
}
}
else // text to bars
{
UpdateStatusIconInHealthbox(gHealthboxSpriteIds[i]);
UpdateHealthboxAttribute(gHealthboxSpriteIds[i], &gEnemyParty[gBattlerPartyIndexes[i]], HEALTHBOX_HEALTH_BAR);
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
UpdateHealthboxAttribute(gHealthboxSpriteIds[i], &gEnemyParty[gBattlerPartyIndexes[i]], HEALTHBOX_NICK);
}
}
gSprites[gHealthboxSpriteIds[i]].hMain_Data7 ^= 1;
}
}
}
const u8 gUnknown_8260556[] = _("{HIGHLIGHT 02}");
const u16 gUnknown_826055A[] = {