Use FADE_ defines in field_fadetransition
This commit is contained in:
@@ -3,7 +3,7 @@
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#include "global.h"
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#include "global.h"
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void FadeScreen(u8, s8);
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void FadeScreen(u8 mode, s8 delay);
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void SetSav1Weather(u32);
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void SetSav1Weather(u32);
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u8 GetSav1Weather(void);
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u8 GetSav1Weather(void);
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+16
-15
@@ -23,6 +23,7 @@
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#include "start_menu.h"
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#include "start_menu.h"
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#include "constants/songs.h"
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#include "constants/songs.h"
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#include "constants/event_object_movement.h"
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#include "constants/event_object_movement.h"
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#include "constants/field_weather.h"
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static void sub_807DF4C(u8 a0);
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static void sub_807DF4C(u8 a0);
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static void sub_807DFBC(u8 taskId);
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static void sub_807DFBC(u8 taskId);
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@@ -56,12 +57,12 @@ void WarpFadeInScreen(void)
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{
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{
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case 0:
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case 0:
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palette_bg_faded_fill_black();
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palette_bg_faded_fill_black();
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FadeScreen(0, 0);
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FadeScreen(FADE_FROM_BLACK, 0);
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palette_bg_faded_fill_black();
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palette_bg_faded_fill_black();
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break;
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break;
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case 1:
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case 1:
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palette_bg_faded_fill_white();
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palette_bg_faded_fill_white();
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FadeScreen(2, 0);
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FadeScreen(FADE_FROM_WHITE, 0);
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palette_bg_faded_fill_white();
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palette_bg_faded_fill_white();
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break;
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break;
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}
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}
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@@ -73,12 +74,12 @@ static void sub_807DBAC(void)
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{
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{
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case 0:
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case 0:
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palette_bg_faded_fill_black();
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palette_bg_faded_fill_black();
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FadeScreen(0, 3);
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FadeScreen(FADE_FROM_BLACK, 3);
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palette_bg_faded_fill_black();
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palette_bg_faded_fill_black();
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break;
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break;
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case 1:
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case 1:
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palette_bg_faded_fill_white();
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palette_bg_faded_fill_white();
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FadeScreen(2, 3);
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FadeScreen(FADE_FROM_WHITE, 3);
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palette_bg_faded_fill_white();
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palette_bg_faded_fill_white();
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break;
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break;
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}
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}
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@@ -87,7 +88,7 @@ static void sub_807DBAC(void)
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void FadeInFromBlack(void)
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void FadeInFromBlack(void)
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{
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{
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palette_bg_faded_fill_black();
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palette_bg_faded_fill_black();
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FadeScreen(0, 0);
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FadeScreen(FADE_FROM_BLACK, 0);
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palette_bg_faded_fill_black();
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palette_bg_faded_fill_black();
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}
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}
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@@ -95,16 +96,16 @@ void WarpFadeOutScreen(void)
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{
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{
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const struct MapHeader *header = warp1_get_mapheader();
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const struct MapHeader *header = warp1_get_mapheader();
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if (header->regionMapSectionId != gMapHeader.regionMapSectionId && MapHasPreviewScreen(header->regionMapSectionId, MPS_TYPE_CAVE))
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if (header->regionMapSectionId != gMapHeader.regionMapSectionId && MapHasPreviewScreen(header->regionMapSectionId, MPS_TYPE_CAVE))
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FadeScreen(1, 0);
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FadeScreen(FADE_TO_BLACK, 0);
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else
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else
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{
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{
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switch (MapTransitionIsEnter(GetCurrentMapType(), header->mapType))
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switch (MapTransitionIsEnter(GetCurrentMapType(), header->mapType))
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{
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{
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case 0:
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case FALSE:
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FadeScreen(1, 0);
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FadeScreen(FADE_TO_BLACK, 0);
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break;
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break;
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case 1:
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case TRUE:
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FadeScreen(3, 0);
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FadeScreen(FADE_TO_WHITE, 0);
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break;
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break;
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}
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}
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}
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}
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@@ -114,11 +115,11 @@ static void sub_807DC70(void)
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{
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{
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switch (MapTransitionIsEnter(GetCurrentMapType(), warp1_get_mapheader()->mapType))
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switch (MapTransitionIsEnter(GetCurrentMapType(), warp1_get_mapheader()->mapType))
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{
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{
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case 0:
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case FALSE:
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FadeScreen(1, 3);
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FadeScreen(FADE_TO_BLACK, 3);
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break;
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break;
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case 1:
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case TRUE:
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FadeScreen(3, 3);
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FadeScreen(FADE_TO_WHITE, 3);
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break;
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break;
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}
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}
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}
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}
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@@ -654,7 +655,7 @@ static void sub_807E678(u8 taskId)
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{
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{
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case 0:
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case 0:
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ClearLinkCallback_2();
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ClearLinkCallback_2();
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FadeScreen(1, 0);
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FadeScreen(FADE_TO_BLACK, 0);
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TryFadeOutOldMapMusic();
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TryFadeOutOldMapMusic();
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PlaySE(SE_KAIDAN);
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PlaySE(SE_KAIDAN);
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data[0]++;
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data[0]++;
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