gflib propagation, 1

This commit is contained in:
PikalaxALT
2020-04-02 20:40:15 -04:00
parent 58e8bad37b
commit 898bd24438
30 changed files with 27 additions and 145 deletions
+1 -1
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@@ -1,6 +1,6 @@
#include "global.h"
#include "librfu.h"
#include "link_rfu.h"
#include "AgbRfu_LinkManager.h"
#define RN_ACCEPT 0x01
#define RN_NAME_TIMER_CLEAR 0x02
+1 -3
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@@ -1,8 +1,6 @@
#include "global.h"
#include "palette.h"
#include "gflib.h"
#include "item_menu.h"
#include "text.h"
#include "window.h"
#include "text_window.h"
#include "menu_helpers.h"
#include "new_menu_helpers.h"
-1
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@@ -4,7 +4,6 @@
#include "util.h"
#include "item.h"
#include "random.h"
#include "pokemon.h"
#include "battle_ai_script_commands.h"
#include "constants/species.h"
#include "constants/abilities.h"
-1
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@@ -2,7 +2,6 @@
#include "battle.h"
#include "battle_anim.h"
#include "battle_controllers.h"
#include "pokemon.h"
#include "random.h"
#include "util.h"
#include "constants/abilities.h"
+1 -8
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@@ -1,20 +1,13 @@
#include "global.h"
#include "gflib.h"
#include "battle.h"
#include "battle_anim.h"
#include "battle_controllers.h"
#include "battle_interface.h"
#include "battle_bg.h"
#include "bg.h"
#include "decompress.h"
#include "dma3.h"
#include "gpu_regs.h"
#include "graphics.h"
#include "main.h"
#include "m4a.h"
#include "palette.h"
#include "pokemon.h"
#include "sound.h"
#include "sprite.h"
#include "task.h"
#include "constants/battle_anim.h"
+1 -3
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@@ -1,10 +1,8 @@
#include "global.h"
#include "gflib.h"
#include "battle_anim.h"
#include "battle_interface.h"
#include "gpu_regs.h"
#include "palette.h"
#include "random.h"
#include "sound.h"
#include "trig.h"
#include "util.h"
#include "constants/songs.h"
+1 -4
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@@ -1,15 +1,12 @@
#include "global.h"
#include "malloc.h"
#include "gflib.h"
#include "battle_anim.h"
#include "battle_interface.h"
#include "decompress.h"
#include "gpu_regs.h"
#include "graphics.h"
#include "math_util.h"
#include "palette.h"
#include "random.h"
#include "scanline_effect.h"
#include "sound.h"
#include "trig.h"
#include "util.h"
#include "constants/songs.h"
+1 -7
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@@ -1,19 +1,13 @@
#include "global.h"
#include "malloc.h"
#include "gflib.h"
#include "battle.h"
#include "battle_anim.h"
#include "bg.h"
#include "data.h"
#include "decompress.h"
#include "dma3.h"
#include "gpu_regs.h"
#include "graphics.h"
#include "palette.h"
#include "pokemon_icon.h"
#include "random.h"
#include "scanline_effect.h"
#include "sound.h"
#include "sprite.h"
#include "task.h"
#include "trig.h"
#include "util.h"
+1 -6
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@@ -1,14 +1,9 @@
#include "global.h"
#include "gflib.h"
#include "battle_anim.h"
#include "bg.h"
#include "data.h"
#include "decompress.h"
#include "dma3.h"
#include "gpu_regs.h"
#include "malloc.h"
#include "palette.h"
#include "pokemon_icon.h"
#include "sprite.h"
#include "task.h"
#include "trig.h"
#include "util.h"
+1 -1
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@@ -1,7 +1,7 @@
#include "global.h"
#include "gflib.h"
#include "battle.h"
#include "battle_anim.h"
#include "sound.h"
#include "task.h"
#include "constants/battle_anim.h"
#include "constants/species.h"
+1 -6
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@@ -1,19 +1,14 @@
#include "global.h"
#include "gflib.h"
#include "battle.h"
#include "battle_anim.h"
#include "battle_main.h"
#include "battle_controllers.h"
#include "battle_interface.h"
#include "decompress.h"
#include "dma3.h"
#include "gpu_regs.h"
#include "graphics.h"
#include "m4a.h"
#include "main.h"
#include "palette.h"
#include "pokeball.h"
#include "sound.h"
#include "sprite.h"
#include "task.h"
#include "trig.h"
#include "util.h"
+1 -3
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@@ -1,10 +1,8 @@
#include "global.h"
#include "gflib.h"
#include "battle.h"
#include "battle_anim.h"
#include "decompress.h"
#include "gpu_regs.h"
#include "palette.h"
#include "sprite.h"
#include "task.h"
#include "trig.h"
#include "util.h"
+1 -5
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@@ -1,12 +1,8 @@
#include "global.h"
#include "gflib.h"
#include "battle.h"
#include "battle_anim.h"
#include "gpu_regs.h"
#include "graphics.h"
#include "malloc.h"
#include "palette.h"
#include "sound.h"
#include "sprite.h"
#include "task.h"
#include "util.h"
#include "constants/songs.h"
+1 -5
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@@ -1,14 +1,10 @@
#include "global.h"
#include "gflib.h"
#include "data.h"
#include "link.h"
#include "m4a.h"
#include "palette.h"
#include "pokeball.h"
#include "pokemon.h"
#include "sound.h"
#include "string_util.h"
#include "task.h"
#include "text.h"
#include "util.h"
#include "battle.h"
#include "battle_anim.h"
+1 -5
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@@ -1,13 +1,9 @@
#include "global.h"
#include "gflib.h"
#include "data.h"
#include "link.h"
#include "palette.h"
#include "pokeball.h"
#include "pokemon.h"
#include "sound.h"
#include "string_util.h"
#include "task.h"
#include "text.h"
#include "util.h"
#include "battle.h"
#include "battle_anim.h"
+1 -8
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@@ -1,21 +1,14 @@
#include "global.h"
#include "gflib.h"
#include "task.h"
#include "pokemon.h"
#include "pokeball.h"
#include "party_menu.h"
#include "bg.h"
#include "data.h"
#include "palette.h"
#include "util.h"
#include "m4a.h"
#include "link.h"
#include "sound.h"
#include "item.h"
#include "item_menu.h"
#include "text.h"
#include "strings.h"
#include "string_util.h"
#include "window.h"
#include "battle.h"
#include "battle_anim.h"
#include "battle_controllers.h"
+1 -5
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@@ -1,15 +1,11 @@
#include "global.h"
#include "gflib.h"
#include "data.h"
#include "main.h"
#include "m4a.h"
#include "task.h"
#include "text.h"
#include "util.h"
#include "pokeball.h"
#include "pokemon.h"
#include "random.h"
#include "sound.h"
#include "string_util.h"
#include "battle.h"
#include "battle_anim.h"
#include "battle_controllers.h"
+1 -8
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@@ -1,23 +1,16 @@
#include "global.h"
#include "bg.h"
#include "gflib.h"
#include "data.h"
#include "item.h"
#include "item_menu.h"
#include "link.h"
#include "main.h"
#include "m4a.h"
#include "palette.h"
#include "party_menu.h"
#include "pokeball.h"
#include "pokemon.h"
#include "sound.h"
#include "strings.h"
#include "string_util.h"
#include "pokemon_special_anim.h"
#include "task.h"
#include "text.h"
#include "util.h"
#include "window.h"
#include "battle.h"
#include "battle_anim.h"
#include "battle_controllers.h"
+1 -7
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@@ -1,21 +1,15 @@
#include "global.h"
#include "gflib.h"
#include "task.h"
#include "pokemon.h"
#include "party_menu.h"
#include "pokeball.h"
#include "bg.h"
#include "data.h"
#include "palette.h"
#include "util.h"
#include "m4a.h"
#include "link.h"
#include "sound.h"
#include "event_data.h"
#include "item_menu.h"
#include "text.h"
#include "strings.h"
#include "string_util.h"
#include "window.h"
#include "battle.h"
#include "battle_anim.h"
#include "battle_controllers.h"
+1 -5
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@@ -1,19 +1,15 @@
#include "global.h"
#include "gflib.h"
#include "battle.h"
#include "battle_anim.h"
#include "battle_controllers.h"
#include "battle_interface.h"
#include "battle_message.h"
#include "bg.h"
#include "data.h"
#include "item_menu.h"
#include "link.h"
#include "main.h"
#include "palette.h"
#include "pokeball.h"
#include "pokemon.h"
#include "sound.h"
#include "text.h"
#include "util.h"
#include "strings.h"
#include "constants/songs.h"
-1
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@@ -10,7 +10,6 @@
#include "link_rfu.h"
#include "cable_club.h"
#include "party_menu.h"
#include "pokemon.h"
#include "task.h"
#include "util.h"
#include "constants/abilities.h"
+1 -3
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@@ -1,10 +1,8 @@
#include "global.h"
#include "main.h"
#include "gflib.h"
#include "m4a.h"
#include "task.h"
#include "malloc.h"
#include "graphics.h"
#include "sound.h"
#include "decompress.h"
#include "palette.h"
#include "sprite.h"
+1 -6
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@@ -1,19 +1,14 @@
#include "global.h"
#include "gflib.h"
#include "battle_anim.h"
#include "battle_interface.h"
#include "battle_message.h"
#include "decompress.h"
#include "gpu_regs.h"
#include "graphics.h"
#include "menu.h"
#include "palette.h"
#include "pokedex.h"
#include "pokemon_summary_screen.h"
#include "safari_zone.h"
#include "sound.h"
#include "string_util.h"
#include "text.h"
#include "window.h"
#include "constants/songs.h"
#define GetStringRightAlignXOffset(fontId, string, destWidth) ({ \
+1 -3
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@@ -1,10 +1,8 @@
#include "global.h"
#include "gflib.h"
#include "battle.h"
#include "battle_anim.h"
#include "battle_setup.h"
#include "bg.h"
#include "gpu_regs.h"
#include "main.h"
#include "scanline_effect.h"
#include "task.h"
#include "trig.h"
+1 -11
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@@ -1,4 +1,5 @@
#include "global.h"
#include "gflib.h"
#include "battle.h"
#include "battle_anim.h"
#include "battle_ai_script_commands.h"
@@ -10,40 +11,29 @@
#include "battle_setup.h"
#include "battle_string_ids.h"
#include "berry.h"
#include "bg.h"
#include "data.h"
#include "decompress.h"
#include "event_data.h"
#include "evolution_scene.h"
#include "graphics.h"
#include "gpu_regs.h"
#include "help_system.h"
#include "item.h"
#include "link.h"
#include "link_rfu.h"
#include "load_save.h"
#include "main.h"
#include "malloc.h"
#include "m4a.h"
#include "palette.h"
#include "party_menu.h"
#include "pokeball.h"
#include "pokedex.h"
#include "pokemon.h"
#include "quest_log.h"
#include "random.h"
#include "roamer.h"
#include "safari_zone.h"
#include "scanline_effect.h"
#include "sound.h"
#include "sprite.h"
#include "string_util.h"
#include "task.h"
#include "text.h"
#include "trig.h"
#include "vs_seeker.h"
#include "util.h"
#include "window.h"
#include "constants/abilities.h"
#include "constants/battle_move_effects.h"
#include "constants/battle_setup.h"
+1 -4
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@@ -1,11 +1,8 @@
#include "global.h"
#include "gflib.h"
#include "battle_string_ids.h"
#include "battle.h"
#include "palette.h"
#include "battle_anim.h"
#include "string_util.h"
#include "text.h"
#include "window.h"
#include "strings.h"
#include "battle_message.h"
#include "link.h"
+1 -9
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@@ -1,20 +1,12 @@
#include "global.h"
#include "malloc.h"
#include "main.h"
#include "bg.h"
#include "gpu_regs.h"
#include "gflib.h"
#include "event_data.h"
#include "palette.h"
#include "task.h"
#include "text.h"
#include "window.h"
#include "text_window.h"
#include "battle.h"
#include "trainer_tower.h"
#include "trainer_pokemon_sprites.h"
#include "scanline_effect.h"
#include "sound.h"
#include "string_util.h"
#include "link.h"
#include "menu.h"
#include "overworld.h"
+1 -8
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@@ -1,17 +1,10 @@
#include "global.h"
#include "gflib.h"
#include "item.h"
#include "util.h"
#include "pokemon.h"
#include "random.h"
#include "text.h"
#include "sound.h"
#include "pokedex.h"
#include "window.h"
#include "main.h"
#include "palette.h"
#include "money.h"
#include "bg.h"
#include "string_util.h"
#include "pokemon_icon.h"
#include "mail.h"
#include "event_data.h"
+1 -3
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@@ -1,7 +1,5 @@
#include "global.h"
#include "sprite.h"
#include "main.h"
#include "palette.h"
#include "gflib.h"
#define MAX_SPRITE_COPY_REQUESTS 64
+1 -5
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@@ -1,7 +1,5 @@
#include "global.h"
#include "palette.h"
#include "bg.h"
#include "gpu_regs.h"
#include "gflib.h"
#include "scanline_effect.h"
#include "overworld.h"
#include "link.h"
@@ -17,7 +15,6 @@
#include "menu.h"
#include "load_save.h"
#include "strings.h"
#include "string_util.h"
#include "menu_helpers.h"
#include "text_window.h"
#include "field_fadetransition.h"
@@ -26,7 +23,6 @@
#include "event_object_movement.h"
#include "event_object_lock.h"
#include "script.h"
#include "sound.h"
#include "quest_log.h"
#include "new_game.h"
#include "event_scripts.h"