through PlayerTurnInPlace

This commit is contained in:
PikalaxALT
2020-03-24 18:17:18 -04:00
parent 87b2c7f34b
commit 8a85485cc2
5 changed files with 118 additions and 285 deletions
-261
View File
@@ -5,267 +5,6 @@
.text
thumb_func_start sub_805C06C
sub_805C06C: @ 805C06C
push {r4,lr}
lsls r1, 24
lsrs r4, r1, 24
ldr r0, _0805C09C @ =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, _0805C0A0 @ =gObjectEvents
adds r0, r1
adds r1, r4, 0
bl ObjectEventSetHeldMovement
lsls r0, 24
cmp r0, 0
bne _0805C094
adds r0, r4, 0
movs r1, 0
bl sub_81126AC
_0805C094:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0805C09C: .4byte gPlayerAvatar
_0805C0A0: .4byte gObjectEvents
thumb_func_end sub_805C06C
thumb_func_start sub_805C0A4
sub_805C0A4: @ 805C0A4
push {r4,r5,lr}
sub sp, 0x4
adds r4, r0, 0
lsls r1, 24
lsrs r5, r1, 24
adds r1, r5, 0
bl ObjectEventSetHeldMovement
lsls r0, 24
cmp r0, 0
bne _0805C0CA
ldrb r0, [r4, 0x8]
ldrb r1, [r4, 0x9]
ldrb r2, [r4, 0xA]
movs r3, 0x20
str r3, [sp]
adds r3, r5, 0
bl sub_8112588
_0805C0CA:
add sp, 0x4
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end sub_805C0A4
thumb_func_start sub_805C0D4
sub_805C0D4: @ 805C0D4
push {lr}
lsls r0, 24
lsrs r0, 24
bl sub_8063F2C
lsls r0, 24
lsrs r0, 24
movs r1, 0x2
bl PlayerSetAnimId
pop {r0}
bx r0
thumb_func_end sub_805C0D4
thumb_func_start PlayerGoSlow
PlayerGoSlow: @ 805C0EC
push {lr}
lsls r0, 24
lsrs r0, 24
bl sub_8063F58
lsls r0, 24
lsrs r0, 24
movs r1, 0x2
bl PlayerSetAnimId
pop {r0}
bx r0
thumb_func_end PlayerGoSlow
thumb_func_start PlayerGoSpeed1
PlayerGoSpeed1: @ 805C104
push {lr}
lsls r0, 24
lsrs r0, 24
bl GetWalkNormalMovementAction
lsls r0, 24
lsrs r0, 24
movs r1, 0x2
bl PlayerSetAnimId
pop {r0}
bx r0
thumb_func_end PlayerGoSpeed1
thumb_func_start PlayerGoSpeed2
PlayerGoSpeed2: @ 805C11C
push {lr}
lsls r0, 24
lsrs r0, 24
bl GetWalkFastMovementAction
lsls r0, 24
lsrs r0, 24
movs r1, 0x2
bl PlayerSetAnimId
pop {r0}
bx r0
thumb_func_end PlayerGoSpeed2
thumb_func_start sub_805C134
sub_805C134: @ 805C134
push {lr}
lsls r0, 24
lsrs r0, 24
bl sub_8063FDC
lsls r0, 24
lsrs r0, 24
movs r1, 0x2
bl PlayerSetAnimId
pop {r0}
bx r0
thumb_func_end sub_805C134
thumb_func_start PlayerRideWaterCurrent
PlayerRideWaterCurrent: @ 805C14C
push {lr}
lsls r0, 24
lsrs r0, 24
bl sub_8064008
lsls r0, 24
lsrs r0, 24
movs r1, 0x2
bl PlayerSetAnimId
pop {r0}
bx r0
thumb_func_end PlayerRideWaterCurrent
thumb_func_start sub_805C164
sub_805C164: @ 805C164
push {lr}
lsls r0, 24
lsrs r0, 24
bl GetWalkFastestMovementAction
lsls r0, 24
lsrs r0, 24
movs r1, 0x2
bl PlayerSetAnimId
pop {r0}
bx r0
thumb_func_end sub_805C164
thumb_func_start PlayerRun
PlayerRun: @ 805C17C
push {lr}
lsls r0, 24
lsrs r0, 24
bl GetPlayerRunMovementAction
lsls r0, 24
lsrs r0, 24
movs r1, 0x2
bl PlayerSetAnimId
pop {r0}
bx r0
thumb_func_end PlayerRun
thumb_func_start PlayerRunSlow
PlayerRunSlow: @ 805C194
push {lr}
lsls r0, 24
lsrs r0, 24
bl GetPlayerRunSlowMovementAction
lsls r0, 24
lsrs r0, 24
movs r1, 0x2
bl PlayerSetAnimId
pop {r0}
bx r0
thumb_func_end PlayerRunSlow
thumb_func_start PlayerOnBikeCollide
PlayerOnBikeCollide: @ 805C1AC
push {r4,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
adds r0, r4, 0
bl sub_805C438
adds r0, r4, 0
bl GetWalkInPlaceNormalMovementAction
lsls r0, 24
lsrs r0, 24
movs r1, 0x2
bl PlayerSetAnimId
pop {r4}
pop {r0}
bx r0
thumb_func_end PlayerOnBikeCollide
thumb_func_start PlayerNotOnBikeCollide
PlayerNotOnBikeCollide: @ 805C1D0
push {r4,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
adds r0, r4, 0
bl sub_805C438
adds r0, r4, 0
bl GetStepInPlaceDelay32AnimId
lsls r0, 24
lsrs r0, 24
movs r1, 0x2
bl PlayerSetAnimId
pop {r4}
pop {r0}
bx r0
thumb_func_end PlayerNotOnBikeCollide
thumb_func_start PlayerFaceDirection
PlayerFaceDirection: @ 805C1F4
push {lr}
lsls r0, 24
lsrs r0, 24
bl GetFaceDirectionMovementAction
lsls r0, 24
lsrs r0, 24
movs r1, 0x1
bl PlayerSetAnimId
pop {r0}
bx r0
thumb_func_end PlayerFaceDirection
thumb_func_start sub_805C20C
sub_805C20C: @ 805C20C
push {lr}
lsls r0, 24
lsrs r0, 24
bl GetWalkSlowMovementAction
lsls r0, 24
lsrs r0, 24
movs r1, 0x1
bl PlayerSetAnimId
pop {r0}
bx r0
thumb_func_end sub_805C20C
thumb_func_start PlayerTurnInPlace
PlayerTurnInPlace: @ 805C224
push {lr}
lsls r0, 24
lsrs r0, 24
bl GetWalkInPlaceSlowMovementAction
lsls r0, 24
lsrs r0, 24
movs r1, 0x1
bl PlayerSetAnimId
pop {r0}
bx r0
thumb_func_end PlayerTurnInPlace
thumb_func_start PlayerJumpLedge
PlayerJumpLedge: @ 805C23C
push {r4,lr}
+6
View File
@@ -200,5 +200,11 @@ extern const u16 gUnknown_8398648[];
extern const u16 gUnknown_8398688[];
extern const u8 gReflectionEffectPaletteMap[];
u8 GetLedgeJumpDirection(s16 x, s16 y, u8 z);
u8 sub_8063F58(u32 direction);
u8 sub_8063FDC(u32 direction);
u8 sub_8064008(u32 direction);
u8 GetPlayerRunMovementAction(u32 direction);
u8 GetPlayerRunSlowMovementAction(u32 direction);
u8 GetWalkSlowMovementAction(u32 direction);
#endif // GUARD_EVENT_OBJECT_MOVEMENT_H
+2
View File
@@ -56,5 +56,7 @@ void sub_81128BC(u8 a0);
void sub_811278C(u8 movementActionId, u8 duration);
void Special_UpdateTrainerFansAfterLinkBattle(void);
void sub_8112628(u8 movementActionId);
void sub_81126AC(u8 movementActionId, u8 duration);
void sub_8112588(u8 localId, u8 mapNum, u8 mapGroup, u8 movementActionId, u8 duration);
#endif //GUARD_QUEST_LOG_H
+91 -6
View File
@@ -71,19 +71,20 @@ bool8 PlayerIsAnimActive(void);
bool8 PlayerCheckIfAnimFinishedOrInactive(void);
bool8 player_is_anim_in_certain_ranges(void);
bool8 sub_805BF58(void);
void PlayerRun(u8 direction);
void PlayerRunSlow(u8 direction);
void PlayerGoSpeed2(u8 direction);
void PlayerGoSpeed1(u8 direction);
void PlayerGoSlow(u8 direction);
void PlayerRideWaterCurrent(u8 direction);
void sub_805C438(u8 direction);
void CreateStopSurfingTask(u8 direction);
void StartStrengthAnim(u8 objectEventId, u8 direction);
void PlayerNotOnBikeCollide(u8 direction);
void PlayerRun(u8 direction);
void PlayerRunSlow(u8 direction);
void PlayerFaceDirection(u8 direction);
void PlayerTurnInPlace(u8 direction);
void PlayerGoSpeed2(u8 direction);
void PlayerGoSpeed1(u8 direction);
void PlayerJumpLedge(u8 direction);
void PlayerGoSlow(u8 direction);
void PlayerGoSpin(u8 direction);
void PlayerRideWaterCurrent(u8 direction);
void sub_805C2CC(u8 metatileBehavior);
void sub_805CC40(struct ObjectEvent * playerObjEvent);
void DoPlayerMatJump(void);
@@ -779,3 +780,87 @@ void PlayerSetAnimId(u8 movementActionId, u8 copyableMovement)
sub_8112628(movementActionId);
}
}
void sub_805C06C(struct ObjectEvent * objectEvent, u8 movementAction)
{
if (!ObjectEventSetHeldMovement(&gObjectEvents[gPlayerAvatar.objectEventId], movementAction))
sub_81126AC(movementAction, 0);
}
void sub_805C0A4(struct ObjectEvent * objectEvent, u8 movementAction)
{
if (!ObjectEventSetHeldMovement(objectEvent, movementAction))
sub_8112588(objectEvent->localId, objectEvent->mapNum, objectEvent->mapGroup, movementAction, 32);
}
void sub_805C0D4(u8 direction)
{
PlayerSetAnimId(sub_8063F2C(direction), 2);
}
void PlayerGoSlow(u8 direction)
{
PlayerSetAnimId(sub_8063F58(direction), 2);
}
void PlayerGoSpeed1(u8 direction)
{
PlayerSetAnimId(GetWalkNormalMovementAction(direction), 2);
}
void PlayerGoSpeed2(u8 direction)
{
PlayerSetAnimId(GetWalkFastMovementAction(direction), 2);
}
void sub_805C134(u8 direction)
{
PlayerSetAnimId(sub_8063FDC(direction), 2);
}
void PlayerRideWaterCurrent(u8 direction)
{
PlayerSetAnimId(sub_8064008(direction), 2);
}
void sub_805C164(u8 direction)
{
PlayerSetAnimId(GetWalkFastestMovementAction(direction), 2);
}
void PlayerRun(u8 direction)
{
PlayerSetAnimId(GetPlayerRunMovementAction(direction), 2);
}
void PlayerRunSlow(u8 direction)
{
PlayerSetAnimId(GetPlayerRunSlowMovementAction(direction), 2);
}
void PlayerOnBikeCollide(u8 direction)
{
sub_805C438(direction);
PlayerSetAnimId(GetWalkInPlaceNormalMovementAction(direction), 2);
}
void PlayerNotOnBikeCollide(u8 direction)
{
sub_805C438(direction);
PlayerSetAnimId(GetStepInPlaceDelay32AnimId(direction), 2);
}
void PlayerFaceDirection(u8 direction)
{
PlayerSetAnimId(GetFaceDirectionMovementAction(direction), 1);
}
void sub_805C20C(u8 direction)
{
PlayerSetAnimId(GetWalkSlowMovementAction(direction), 1);
}
void PlayerTurnInPlace(u8 direction)
{
PlayerSetAnimId(GetWalkInPlaceSlowMovementAction(direction), 1);
}
+19 -18
View File
@@ -43,6 +43,7 @@
#include "constants/species.h"
#include "constants/items.h"
#include "constants/field_weather.h"
#include "constants/event_object_movement.h"
u8 gUnknown_3005E88;
@@ -1448,7 +1449,7 @@ void sub_811246C(struct Sprite *sprite)
}
}
void sub_81124EC(u8 a0, u8 a1, u8 a2, u8 a3)
void sub_81124EC(u8 a0, u8 a1, u8 a2, u8 movementActionId)
{
if (!sub_8112CEC())
{
@@ -1457,37 +1458,37 @@ void sub_81124EC(u8 a0, u8 a1, u8 a2, u8 a3)
sCurQuestLogEntry[sQuestLogCursor].unk_0 = a0;
sCurQuestLogEntry[sQuestLogCursor].unk_1 = a1;
sCurQuestLogEntry[sQuestLogCursor].unk_2 = a2;
sCurQuestLogEntry[sQuestLogCursor].unk_3 = a3;
sCurQuestLogEntry[sQuestLogCursor].unk_3 = movementActionId;
sQuestLogCursor++;
sNextStepDelay = 0;
}
}
void sub_8112588(u8 a0, u8 a1, u8 a2, u8 a3, u8 a4)
void sub_8112588(u8 localId, u8 mapNum, u8 mapGroup, u8 movementActionId, u8 duration)
{
if (!RecordHeadAtEndOfEntry())
{
sCurQuestLogEntry[sQuestLogCursor].unk_4 = sNextStepDelay;
sCurQuestLogEntry[sQuestLogCursor].unk_6 = 0;
sCurQuestLogEntry[sQuestLogCursor].unk_0 = a0;
sCurQuestLogEntry[sQuestLogCursor].unk_1 = a1;
sCurQuestLogEntry[sQuestLogCursor].unk_2 = a2;
sCurQuestLogEntry[sQuestLogCursor].unk_3 = a3;
sCurQuestLogEntry[sQuestLogCursor].unk_0 = localId;
sCurQuestLogEntry[sQuestLogCursor].unk_1 = mapNum;
sCurQuestLogEntry[sQuestLogCursor].unk_2 = mapGroup;
sCurQuestLogEntry[sQuestLogCursor].unk_3 = movementActionId;
sQuestLogCursor++;
sNextStepDelay = a4;
sNextStepDelay = duration;
}
}
void sub_8112628(u8 a0)
void sub_8112628(u8 movementActionId)
{
if (!sub_8112CEC())
{
if (a0 != sCurQuestLogEntry[gUnknown_203B01C].unk_3 || a0 > 3)
if (movementActionId != sCurQuestLogEntry[gUnknown_203B01C].unk_3 || movementActionId > MOVEMENT_ACTION_FACE_RIGHT)
{
sCurQuestLogEntry[sQuestLogCursor].unk_4 = sNextStepDelay;
sCurQuestLogEntry[sQuestLogCursor].unk_6 = 0;
sCurQuestLogEntry[sQuestLogCursor].unk_0 = 0;
sCurQuestLogEntry[sQuestLogCursor].unk_3 = a0;
sCurQuestLogEntry[sQuestLogCursor].unk_3 = movementActionId;
gUnknown_203B01C = sQuestLogCursor;
sQuestLogCursor++;
sNextStepDelay = 0;
@@ -1495,17 +1496,17 @@ void sub_8112628(u8 a0)
}
}
void sub_81126AC(u8 a0, u8 a1)
void sub_81126AC(u8 movementActionId, u8 duration)
{
if (!RecordHeadAtEndOfEntry())
{
sCurQuestLogEntry[sQuestLogCursor].unk_4 = sNextStepDelay;
sCurQuestLogEntry[sQuestLogCursor].unk_6 = 0;
sCurQuestLogEntry[sQuestLogCursor].unk_0 = 0;
sCurQuestLogEntry[sQuestLogCursor].unk_3 = a0;
sCurQuestLogEntry[sQuestLogCursor].unk_3 = movementActionId;
gUnknown_203B01C = sQuestLogCursor;
sQuestLogCursor++;
sNextStepDelay = a1;
sNextStepDelay = duration;
}
}
@@ -1637,16 +1638,16 @@ static void SetUpQuestLogEntry(u8 kind, struct QuestLogEntry *entry, u16 size)
{
case DIR_NONE:
case DIR_SOUTH:
sCurQuestLogEntry[sQuestLogCursor].unk_3 = DIR_SOUTH - 1;
sCurQuestLogEntry[sQuestLogCursor].unk_3 = MOVEMENT_ACTION_FACE_DOWN;
break;
case DIR_EAST:
sCurQuestLogEntry[sQuestLogCursor].unk_3 = DIR_EAST - 1;
sCurQuestLogEntry[sQuestLogCursor].unk_3 = MOVEMENT_ACTION_FACE_RIGHT;
break;
case DIR_NORTH:
sCurQuestLogEntry[sQuestLogCursor].unk_3 = DIR_NORTH - 1;
sCurQuestLogEntry[sQuestLogCursor].unk_3 = MOVEMENT_ACTION_FACE_UP;
break;
case DIR_WEST:
sCurQuestLogEntry[sQuestLogCursor].unk_3 = DIR_WEST - 1;
sCurQuestLogEntry[sQuestLogCursor].unk_3 = MOVEMENT_ACTION_FACE_LEFT;
break;
}
gUnknown_203B01C = 0;