finished save_location
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@@ -209,7 +209,7 @@ struct SaveBlock2
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{
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/*0x000*/ u8 playerName[PLAYER_NAME_LENGTH];
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/*0x008*/ u8 playerGender; // MALE, FEMALE
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/*0x009*/ u8 specialSaveWarp;
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/*0x009*/ u8 specialSaveWarpFlags;
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/*0x00A*/ u8 playerTrainerId[4];
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/*0x00E*/ u16 playTimeHours;
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/*0x010*/ u8 playTimeMinutes;
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@@ -1,12 +1,15 @@
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#ifndef GUARD_SAVE_LOCATION_H
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#define GUARD_SAVE_LOCATION_H
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#include "global.h"
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// specialSaveWarp flags
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#define CONTINUE_GAME_WARP (1 << 0)
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#define POKECENTER_SAVEWARP (1 << 1)
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#define LOBBY_SAVEWARP (1 << 2)
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#define UNK_SPECIAL_SAVE_WARP_FLAG_3 (1 << 3)
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bool32 sub_81AFCEC(void);
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void TrySetMapSaveWarpStatus(void);
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void sub_81AFDA0(void);
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void sub_81AFDD0(void);
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bool32 IsCurMapPokeCenter(void);
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void sub_810B810(void);
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void sub_810B82C(void);
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#endif // GUARD_SAVE_LOCATION_H
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#endif // GUARD_SAVE_LOCATION_H
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