Minor cleanup

This commit is contained in:
PikalaxALT
2020-04-03 19:18:55 -04:00
parent 898bd24438
commit 8f74dda3e4
+8 -5
View File
@@ -462,7 +462,9 @@ static const struct SpritePalette sFightSceneSpritePalettes[] = {
{sSpritePals_Grass, 8}, {sSpritePals_Grass, 8},
{sSpritePals_GengarSwipe, 10}, {sSpritePals_GengarSwipe, 10},
{sSpritePals_NidorinoRecoilDust, 11}, {sSpritePals_NidorinoRecoilDust, 11},
// {0} #ifdef BUGFIX
{0}
#endif
}; };
static void VBlankCB_Copyright(void) static void VBlankCB_Copyright(void)
@@ -511,7 +513,8 @@ static bool8 RunCopyrightScreen(void)
ScanlineEffect_Stop(); ScanlineEffect_Stop();
ResetTasks(); ResetTasks();
ResetSpriteData(); ResetSpriteData();
FreeAllSpritePalettes();BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0xFFFF); FreeAllSpritePalettes();
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0xFFFF);
SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_16COLOR | BGCNT_SCREENBASE(7)); SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_16COLOR | BGCNT_SCREENBASE(7));
EnableInterrupts(INTR_FLAG_VBLANK); EnableInterrupts(INTR_FLAG_VBLANK);
SetVBlankCallback(VBlankCB_Copyright); SetVBlankCallback(VBlankCB_Copyright);
@@ -602,8 +605,8 @@ static void CB2_SetUpIntro(void)
DmaFill16(3, 0, VRAM, VRAM_SIZE); DmaFill16(3, 0, VRAM, VRAM_SIZE);
DmaFill32(3, 0, OAM, OAM_SIZE); DmaFill32(3, 0, OAM, OAM_SIZE);
DmaFill16(3, 0, PLTT, PLTT_SIZE); DmaFill16(3, 0, PLTT, PLTT_SIZE);
FillPalette(0, 0, 0x400); FillPalette(RGB_BLACK, 0, 0x400);
ResetBgsAndClearDma3BusyFlags(0); ResetBgsAndClearDma3BusyFlags(FALSE);
InitBgsFromTemplates(0, sBgTemplates_GameFreakScene, NELEMS(sBgTemplates_GameFreakScene)); InitBgsFromTemplates(0, sBgTemplates_GameFreakScene, NELEMS(sBgTemplates_GameFreakScene));
break; break;
case 1: case 1:
@@ -688,7 +691,7 @@ static void IntroCB_Init(struct IntroSequenceData * this)
LZ77UnCompWram(sBlit_GameFreakText, this->gamefreakTextBitmap); LZ77UnCompWram(sBlit_GameFreakText, this->gamefreakTextBitmap);
LZ77UnCompWram(sSpriteTiles_GameFreakLogoArt, this->gamefreakLogoArtSpriteTiles); LZ77UnCompWram(sSpriteTiles_GameFreakLogoArt, this->gamefreakLogoArtSpriteTiles);
FillBgTilemapBufferRect(2, 0x000, 0, 0, 32, 32, 0x11); FillBgTilemapBufferRect(2, 0x000, 0, 0, 32, 32, 0x11);
FillWindowPixelBuffer(0, 0x00); FillWindowPixelBuffer(0, PIXEL_FILL(0));
BlitBitmapToWindow(0, this->gamefreakTextBitmap, 0, 40, 144, 16); BlitBitmapToWindow(0, this->gamefreakTextBitmap, 0, 40, 144, 16);
PutWindowTilemap(0); PutWindowTilemap(0);
CopyWindowToVram(0, 3); CopyWindowToVram(0, 3);